/** * @author Richard Davey * @copyright 2016 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * The GameObject Factory is a global level container of Factory instances. * Factories register themselves with this container (when required) * * @class Phaser.GameObject.Factory * @constructor * @param {Phaser.Game} game - A reference to the currently running game. */ export declare class FactoryContainer { private static factories; register(factory: any): any; getType(key: any): any; load(dest: any, isFactory: any): any; } declare var _default: FactoryContainer; export default _default;