/** * @author Richard Davey * @copyright 2016 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ var CONST = require('../const'); var DebugHeader = function (game) { var config = game.config; if (config.hideBanner) { return; } var renderType = (config.renderType === CONST.CANVAS) ? 'Canvas' : 'WebGL'; var ie = false; if (!ie) { var c = ''; var args = [c]; if (Array.isArray(config.bannerBackgroundColor)) { var lastColor; config.bannerBackgroundColor.forEach(function(color) { c = c.concat('%c '); args.push('background: ' + color); lastColor = color; }); // inject the text color args[args.length - 1] = 'color: ' + config.bannerTextColor + '; background: ' + lastColor; } else { c = c.concat('%c '); args.push('color: ' + config.bannerTextColor + '; background: ' + config.bannerBackgroundColor); } // URL link background color (always white) args.push('background: #fff'); if (config.gameTitle) { c = c.concat(config.gameTitle); if (config.gameVersion) { c = c.concat(' v' + config.gameVersion); } if (!config.hidePhaser) { c = c.concat(' / '); } } if (!config.hidePhaser) { c = c.concat('Phaser v' + CONST.VERSION + ' (' + renderType + ')'); } c = c.concat(' %c ' + config.gameURL); // Inject the new string back into the args array args[0] = c; console.log.apply(console, args); } else if (window['console']) { console.log('Phaser v' + CONST.VERSION + ' / http://phaser.io'); } }; module.exports = DebugHeader;