var HasTileAt = require('./HasTileAt'); var WorldToTileX = require('./WorldToTileX'); var WorldToTileY = require('./WorldToTileY'); var HasTileAtWorldXY = function (worldX, worldY, camera, layer) { var tileX = WorldToTileX(worldX, camera, layer); var tileY = WorldToTileY(worldY, camera, layer); return HasTileAt(tileX, tileY, layer); }; module.exports = HasTileAtWorldXY;