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this.x+this.width},set:function(a){this.width=ad+e},b.Ellipse.prototype.getBounds=function(){return new b.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Ellipse=b.Ellipse,b.Polygon=function(a){if(this.type=b.POLYGON,a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var c=[],d=0,e=a.length;e>d;d+=2)c.push(new b.Point(a[d],a[d+1]));a=c}this.points=a},b.Polygon.prototype={clone:function(){for(var a=[],c=0;cb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!0)}return c}},b.Polygon.prototype.constructor=b.Polygon,PIXI.Polygon=b.Polygon,b.Camera=function(a,c,d,e,f,g){this.game=a,this.world=a.world,this.id=0,this.view=new b.Rectangle(d,e,f,g),this.screenView=new b.Rectangle(d,e,f,g),this.bounds=new b.Rectangle(d,e,f,g),this.deadzone=null,this.visible=!0,this.atLimit={x:!1,y:!1},this.target=null,this._edge=0,this.displayObject=null,this.scale=null},b.Camera.FOLLOW_LOCKON=0,b.Camera.FOLLOW_PLATFORMER=1,b.Camera.FOLLOW_TOPDOWN=2,b.Camera.FOLLOW_TOPDOWN_TIGHT=3,b.Camera.prototype={follow:function(a,c){"undefined"==typeof c&&(c=b.Camera.FOLLOW_LOCKON),this.target=a;var d;switch(c){case b.Camera.FOLLOW_PLATFORMER:var e=this.width/8,f=this.height/3;this.deadzone=new b.Rectangle((this.width-e)/2,(this.height-f)/2-.25*f,e,f);break;case b.Camera.FOLLOW_TOPDOWN:d=Math.max(this.width,this.height)/4,this.deadzone=new b.Rectangle((this.width-d)/2,(this.height-d)/2,d,d);break;case b.Camera.FOLLOW_TOPDOWN_TIGHT:d=Math.max(this.width,this.height)/8,this.deadzone=new b.Rectangle((this.width-d)/2,(this.height-d)/2,d,d);break;case b.Camera.FOLLOW_LOCKON:this.deadzone=null;break;default:this.deadzone=null}},focusOn:function(a){this.setPosition(Math.round(a.x-this.view.halfWidth),Math.round(a.y-this.view.halfHeight))},focusOnXY:function(a,b){this.setPosition(Math.round(a-this.view.halfWidth),Math.round(b-this.view.halfHeight))},update:function(){this.target&&this.updateTarget(),this.bounds&&this.checkBounds(),this.displayObject.position.x=-this.view.x,this.displayObject.position.y=-this.view.y},updateTarget:function(){this.deadzone?(this._edge=this.target.x-this.deadzone.x,this.view.x>this._edge&&(this.view.x=this._edge),this._edge=this.target.x+this.target.width-this.deadzone.x-this.deadzone.width,this.view.xthis._edge&&(this.view.y=this._edge),this._edge=this.target.y+this.target.height-this.deadzone.y-this.deadzone.height,this.view.y=this.bounds.right&&(this.atLimit.x=!0,this.view.x=this.bounds.right-this.width),this.view.y<=this.bounds.top&&(this.atLimit.y=!0,this.view.y=this.bounds.top),this.view.bottom>=this.bounds.bottom&&(this.atLimit.y=!0,this.view.y=this.bounds.bottom-this.height),this.view.floor()},setPosition:function(a,b){this.view.x=a,this.view.y=b,this.bounds&&this.checkBounds()},setSize:function(a,b){this.view.width=a,this.view.height=b},reset:function(){this.target=null,this.view.x=0,this.view.y=0}},b.Camera.prototype.constructor=b.Camera,Object.defineProperty(b.Camera.prototype,"x",{get:function(){return this.view.x},set:function(a){this.view.x=a,this.bounds&&this.checkBounds()}}),Object.defineProperty(b.Camera.prototype,"y",{get:function(){return this.view.y},set:function(a){this.view.y=a,this.bounds&&this.checkBounds()}}),Object.defineProperty(b.Camera.prototype,"width",{get:function(){return this.view.width},set:function(a){this.view.width=a}}),Object.defineProperty(b.Camera.prototype,"height",{get:function(){return this.view.height},set:function(a){this.view.height=a}}),b.State=function(){this.game=null,this.add=null,this.make=null,this.camera=null,this.cache=null,this.input=null,this.load=null,this.math=null,this.sound=null,this.scale=null,this.stage=null,this.time=null,this.tweens=null,this.world=null,this.particles=null,this.physics=null,this.rnd=null},b.State.prototype={preload:function(){},loadUpdate:function(){},loadRender:function(){},create:function(){},update:function(){},render:function(){},paused:function(){},shutdown:function(){}},b.State.prototype.constructor=b.State,b.StateManager=function(a,b){this.game=a,this.states={},this._pendingState=null,"undefined"!=typeof b&&null!==b&&(this._pendingState=b),this._clearWorld=!1,this._clearCache=!1,this._created=!1,this._args=[],this.current="",this.onInitCallback=null,this.onPreloadCallback=null,this.onCreateCallback=null,this.onUpdateCallback=null,this.onRenderCallback=null,this.onPreRenderCallback=null,this.onLoadUpdateCallback=null,this.onLoadRenderCallback=null,this.onPausedCallback=null,this.onResumedCallback=null,this.onShutDownCallback=null},b.StateManager.prototype={boot:function(){this.game.onPause.add(this.pause,this),this.game.onResume.add(this.resume,this),this.game.load.onLoadComplete.add(this.loadComplete,this),null!==this._pendingState&&("string"==typeof this._pendingState?this.start(this._pendingState,!1,!1):this.add("default",this._pendingState,!0))},add:function(a,c,d){"undefined"==typeof d&&(d=!1);var e;return c instanceof b.State?e=c:"object"==typeof c?(e=c,e.game=this.game):"function"==typeof c&&(e=new c(this.game)),this.states[a]=e,d&&(this.game.isBooted?this.start(a):this._pendingState=a),e},remove:function(a){this.current===a&&(this.callbackContext=null,this.onInitCallback=null,this.onShutDownCallback=null,this.onPreloadCallback=null,this.onLoadRenderCallback=null,this.onLoadUpdateCallback=null,this.onCreateCallback=null,this.onUpdateCallback=null,this.onRenderCallback=null,this.onPausedCallback=null,this.onResumedCallback=null,this.onDestroyCallback=null),delete this.states[a]},start:function(a,b,c){"undefined"==typeof b&&(b=!0),"undefined"==typeof c&&(c=!1),this.checkState(a)&&(this._pendingState=a,this._clearWorld=b,this._clearCache=c,arguments.length>3&&(this._args=Array.prototype.splice.call(arguments,3)))},restart:function(a,b){"undefined"==typeof a&&(a=!0),"undefined"==typeof b&&(b=!1),this._pendingState=this.current,this._clearWorld=a,this._clearCache=b,arguments.length>2&&(this._args=Array.prototype.splice.call(arguments,2))},dummy:function(){},preUpdate:function(){this._pendingState&&this.game.isBooted&&(this.current&&(this.onShutDownCallback.call(this.callbackContext,this.game),this.game.tweens.removeAll(),this.game.camera.reset(),this.game.input.reset(!0),this.game.physics.clear(),this.game.time.removeAll(),this._clearWorld&&(this.game.world.shutdown(),this._clearCache===!0&&this.game.cache.destroy())),this.setCurrentState(this._pendingState),this.onPreloadCallback?(this.game.load.reset(),this.onPreloadCallback.call(this.callbackContext,this.game),0===this.game.load.totalQueuedFiles()?this.loadComplete():this.game.load.start()):this.loadComplete(),this.current===this._pendingState&&(this._pendingState=null))},checkState:function(a){if(this.states[a]){var b=!1;return this.states[a].preload&&(b=!0),this.states[a].create&&(b=!0),this.states[a].update&&(b=!0),this.states[a].render&&(b=!0),b===!1?(console.warn("Invalid Phaser State object given. Must contain at least a one of the required functions: preload, create, update or render"),!1):!0}return console.warn("Phaser.StateManager - No state found with the key: "+a),!1},link:function(a){this.states[a].game=this.game,this.states[a].add=this.game.add,this.states[a].make=this.game.make,this.states[a].camera=this.game.camera,this.states[a].cache=this.game.cache,this.states[a].input=this.game.input,this.states[a].load=this.game.load,this.states[a].math=this.game.math,this.states[a].sound=this.game.sound,this.states[a].scale=this.game.scale,this.states[a].state=this,this.states[a].stage=this.game.stage,this.states[a].time=this.game.time,this.states[a].tweens=this.game.tweens,this.states[a].world=this.game.world,this.states[a].particles=this.game.particles,this.states[a].rnd=this.game.rnd,this.states[a].physics=this.game.physics},setCurrentState:function(a){this.callbackContext=this.states[a],this.link(a),this.onInitCallback=this.states[a].init||this.dummy,this.onPreloadCallback=this.states[a].preload||null,this.onLoadRenderCallback=this.states[a].loadRender||null,this.onLoadUpdateCallback=this.states[a].loadUpdate||null,this.onCreateCallback=this.states[a].create||null,this.onUpdateCallback=this.states[a].update||null,this.onPreRenderCallback=this.states[a].preRender||null,this.onRenderCallback=this.states[a].render||null,this.onPausedCallback=this.states[a].paused||null,this.onResumedCallback=this.states[a].resumed||null,this.onShutDownCallback=this.states[a].shutdown||this.dummy,this.current=a,this._created=!1,this.onInitCallback.apply(this.callbackContext,this._args),this._args=[]},getCurrentState:function(){return this.states[this.current]},loadComplete:function(){this._created===!1&&this.onCreateCallback?(this._created=!0,this.onCreateCallback.call(this.callbackContext,this.game)):this._created=!0},pause:function(){this._created&&this.onPausedCallback&&this.onPausedCallback.call(this.callbackContext,this.game)},resume:function(){this._created&&this.onResumedCallback&&this.onResumedCallback.call(this.callbackContext,this.game)},update:function(){this._created&&this.onUpdateCallback?this.onUpdateCallback.call(this.callbackContext,this.game):this.onLoadUpdateCallback&&this.onLoadUpdateCallback.call(this.callbackContext,this.game)},preRender:function(){this.onPreRenderCallback&&this.onPreRenderCallback.call(this.callbackContext,this.game)},render:function(){this._created&&this.onRenderCallback?(this.game.renderType===b.CANVAS&&(this.game.context.save(),this.game.context.setTransform(1,0,0,1,0,0)),this.onRenderCallback.call(this.callbackContext,this.game),this.game.renderType===b.CANVAS&&this.game.context.restore()):this.onLoadRenderCallback&&this.onLoadRenderCallback.call(this.callbackContext,this.game)},destroy:function(){this.callbackContext=null,this.onInitCallback=null,this.onShutDownCallback=null,this.onPreloadCallback=null,this.onLoadRenderCallback=null,this.onLoadUpdateCallback=null,this.onCreateCallback=null,this.onUpdateCallback=null,this.onRenderCallback=null,this.onPausedCallback=null,this.onResumedCallback=null,this.onDestroyCallback=null,this.game=null,this.states={},this._pendingState=null}},b.StateManager.prototype.constructor=b.StateManager,b.LinkedList=function(){this.next=null,this.prev=null,this.first=null,this.last=null,this.total=0},b.LinkedList.prototype={add:function(a){return 0===this.total&&null==this.first&&null==this.last?(this.first=a,this.last=a,this.next=a,a.prev=this,this.total++,a):(this.last.next=a,a.prev=this.last,this.last=a,this.total++,a)},remove:function(a){a==this.first?this.first=this.first.next:a==this.last&&(this.last=this.last.prev),a.prev&&(a.prev.next=a.next),a.next&&(a.next.prev=a.prev),a.next=a.prev=null,null==this.first&&(this.last=null),this.total--},callAll:function(a){if(this.first&&this.last){var b=this.first;do b&&b[a]&&b[a].call(b),b=b.next;while(b!=this.last.next)}}},b.LinkedList.prototype.constructor=b.LinkedList,b.Signal=function(){this._bindings=[],this._prevParams=null;var a=this;this.dispatch=function(){b.Signal.prototype.dispatch.apply(a,arguments)}},b.Signal.prototype={memorize:!1,_shouldPropagate:!0,active:!0,validateListener:function(a,b){if("function"!=typeof a)throw new Error("listener is a required param of {fn}() and should be a Function.".replace("{fn}",b))},_registerListener:function(a,c,d,e){var f,g=this._indexOfListener(a,d);if(-1!==g){if(f=this._bindings[g],f.isOnce()!==c)throw new Error("You cannot add"+(c?"":"Once")+"() then add"+(c?"Once":"")+"() the same listener without removing the relationship first.")}else f=new b.SignalBinding(this,a,c,d,e),this._addBinding(f);return this.memorize&&this._prevParams&&f.execute(this._prevParams),f},_addBinding:function(a){var b=this._bindings.length;do--b;while(this._bindings[b]&&a._priority<=this._bindings[b]._priority);this._bindings.splice(b+1,0,a)},_indexOfListener:function(a,b){for(var c,d=this._bindings.length;d--;)if(c=this._bindings[d],c._listener===a&&c.context===b)return d;return-1},has:function(a,b){return-1!==this._indexOfListener(a,b)},add:function(a,b,c){return this.validateListener(a,"add"),this._registerListener(a,!1,b,c)},addOnce:function(a,b,c){return this.validateListener(a,"addOnce"),this._registerListener(a,!0,b,c)},remove:function(a,b){this.validateListener(a,"remove");var c=this._indexOfListener(a,b);return-1!==c&&(this._bindings[c]._destroy(),this._bindings.splice(c,1)),a},removeAll:function(){for(var a=this._bindings.length;a--;)this._bindings[a]._destroy();this._bindings.length=0},getNumListeners:function(){return this._bindings.length},halt:function(){this._shouldPropagate=!1},dispatch:function(){if(this.active){var a,b=Array.prototype.slice.call(arguments),c=this._bindings.length;if(this.memorize&&(this._prevParams=b),c){a=this._bindings.slice(),this._shouldPropagate=!0;do c--;while(a[c]&&this._shouldPropagate&&a[c].execute(b)!==!1) }}},forget:function(){this._prevParams=null},dispose:function(){this.removeAll(),delete this._bindings,delete this._prevParams},toString:function(){return"[Phaser.Signal active:"+this.active+" numListeners:"+this.getNumListeners()+"]"}},b.Signal.prototype.constructor=b.Signal,b.SignalBinding=function(a,b,c,d,e){this._listener=b,this._isOnce=c,this.context=d,this._signal=a,this._priority=e||0},b.SignalBinding.prototype={active:!0,params:null,execute:function(a){var b,c;return this.active&&this._listener&&(c=this.params?this.params.concat(a):a,b=this._listener.apply(this.context,c),this._isOnce&&this.detach()),b},detach:function(){return this.isBound()?this._signal.remove(this._listener,this.context):null},isBound:function(){return!!this._signal&&!!this._listener},isOnce:function(){return this._isOnce},getListener:function(){return this._listener},getSignal:function(){return this._signal},_destroy:function(){delete this._signal,delete this._listener,delete this.context},toString:function(){return"[Phaser.SignalBinding isOnce:"+this._isOnce+", isBound:"+this.isBound()+", active:"+this.active+"]"}},b.SignalBinding.prototype.constructor=b.SignalBinding,b.Filter=function(a,c,d){this.game=a,this.type=b.WEBGL_FILTER,this.passes=[this],this.shaders=[],this.dirty=!0,this.padding=0,this.uniforms={time:{type:"1f",value:0},resolution:{type:"2f",value:{x:256,y:256}},mouse:{type:"2f",value:{x:0,y:0}}},this.fragmentSrc=d||[]},b.Filter.prototype={init:function(){},setResolution:function(a,b){this.uniforms.resolution.value.x=a,this.uniforms.resolution.value.y=b},update:function(a){"undefined"!=typeof a&&(a.x>0&&(this.uniforms.mouse.x=a.x.toFixed(2)),a.y>0&&(this.uniforms.mouse.y=a.y.toFixed(2))),this.uniforms.time.value=this.game.time.totalElapsedSeconds()},destroy:function(){this.game=null}},b.Filter.prototype.constructor=b.Filter,Object.defineProperty(b.Filter.prototype,"width",{get:function(){return this.uniforms.resolution.value.x},set:function(a){this.uniforms.resolution.value.x=a}}),Object.defineProperty(b.Filter.prototype,"height",{get:function(){return this.uniforms.resolution.value.y},set:function(a){this.uniforms.resolution.value.y=a}}),b.Plugin=function(a,b){"undefined"==typeof b&&(b=null),this.game=a,this.parent=b,this.active=!1,this.visible=!1,this.hasPreUpdate=!1,this.hasUpdate=!1,this.hasPostUpdate=!1,this.hasRender=!1,this.hasPostRender=!1},b.Plugin.prototype={preUpdate:function(){},update:function(){},render:function(){},postRender:function(){},destroy:function(){this.game=null,this.parent=null,this.active=!1,this.visible=!1}},b.Plugin.prototype.constructor=b.Plugin,b.PluginManager=function(a){this.game=a,this.plugins=[],this._len=0,this._i=0},b.PluginManager.prototype={add:function(a){var b=!1;return"function"==typeof a?a=new a(this.game,this._parent):(a.game=this.game,a.parent=this),"function"==typeof a.preUpdate&&(a.hasPreUpdate=!0,b=!0),"function"==typeof a.update&&(a.hasUpdate=!0,b=!0),"function"==typeof a.postUpdate&&(a.hasPostUpdate=!0,b=!0),"function"==typeof a.render&&(a.hasRender=!0,b=!0),"function"==typeof a.postRender&&(a.hasPostRender=!0,b=!0),b?((a.hasPreUpdate||a.hasUpdate||a.hasPostUpdate)&&(a.active=!0),(a.hasRender||a.hasPostRender)&&(a.visible=!0),this._len=this.plugins.push(a),"function"==typeof a.init&&a.init(),a):null},remove:function(a){for(this._i=this._len;this._i--;)if(this.plugins[this._i]===a)return a.destroy(),this.plugins.splice(this._i,1),void this._len--},removeAll:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].destroy();this.plugins.length=0,this._len=0},preUpdate:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].active&&this.plugins[this._i].hasPreUpdate&&this.plugins[this._i].preUpdate()},update:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].active&&this.plugins[this._i].hasUpdate&&this.plugins[this._i].update()},postUpdate:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].active&&this.plugins[this._i].hasPostUpdate&&this.plugins[this._i].postUpdate()},render:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].visible&&this.plugins[this._i].hasRender&&this.plugins[this._i].render()},postRender:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].visible&&this.plugins[this._i].hasPostRender&&this.plugins[this._i].postRender()},destroy:function(){this.removeAll(),this.game=null}},b.PluginManager.prototype.constructor=b.PluginManager,b.Stage=function(a,c,d){this.game=a,this.offset=new b.Point,PIXI.Stage.call(this,0,!1),this.name="_stage_root",this.interactive=!1,this.disableVisibilityChange=!1,this.checkOffsetInterval=2500,this.exists=!0,this.currentRenderOrderID=0,this._hiddenVar="hidden",this._nextOffsetCheck=0,this._backgroundColor=0,a.config?this.parseConfig(a.config):(this.game.canvas=b.Canvas.create(c,d),this.game.canvas.style["-webkit-full-screen"]="width: 100%; height: 100%")},b.Stage.prototype=Object.create(PIXI.Stage.prototype),b.Stage.prototype.constructor=b.Stage,b.Stage.prototype.preUpdate=function(){this.currentRenderOrderID=0;for(var a=this.children.length,b=0;a>b;b++)this.children[b].preUpdate()},b.Stage.prototype.update=function(){for(var a=this.children.length;a--;)this.children[a].update()},b.Stage.prototype.postUpdate=function(){if(this.game.world.camera.target){this.game.world.camera.target.postUpdate(),this.game.world.camera.update();for(var a=this.children.length;a--;)this.children[a]!==this.game.world.camera.target&&this.children[a].postUpdate()}else{this.game.world.camera.update();for(var a=this.children.length;a--;)this.children[a].postUpdate()}this.checkOffsetInterval!==!1&&this.game.time.now>this._nextOffsetCheck&&(b.Canvas.getOffset(this.game.canvas,this.offset),this._nextOffsetCheck=this.game.time.now+this.checkOffsetInterval)},b.Stage.prototype.parseConfig=function(a){this.game.canvas=a.canvasID?b.Canvas.create(this.game.width,this.game.height,a.canvasID):b.Canvas.create(this.game.width,this.game.height),a.canvasStyle?this.game.canvas.stlye=a.canvasStyle:this.game.canvas.style["-webkit-full-screen"]="width: 100%; height: 100%",a.checkOffsetInterval&&(this.checkOffsetInterval=a.checkOffsetInterval),a.disableVisibilityChange&&(this.disableVisibilityChange=a.disableVisibilityChange),a.fullScreenScaleMode&&(this.fullScreenScaleMode=a.fullScreenScaleMode),a.scaleMode&&(this.scaleMode=a.scaleMode),a.backgroundColor&&(this.backgroundColor=a.backgroundColor)},b.Stage.prototype.boot=function(){b.Canvas.getOffset(this.game.canvas,this.offset),this.bounds=new b.Rectangle(this.offset.x,this.offset.y,this.game.width,this.game.height);var a=this;this._onChange=function(b){return a.visibilityChange(b)},b.Canvas.setUserSelect(this.game.canvas,"none"),b.Canvas.setTouchAction(this.game.canvas,"none"),this.checkVisibility()},b.Stage.prototype.checkVisibility=function(){this._hiddenVar=void 0!==document.webkitHidden?"webkitvisibilitychange":void 0!==document.mozHidden?"mozvisibilitychange":void 0!==document.msHidden?"msvisibilitychange":void 0!==document.hidden?"visibilitychange":null,this._hiddenVar&&document.addEventListener(this._hiddenVar,this._onChange,!1),window.onpagehide=this._onChange,window.onpageshow=this._onChange,window.onblur=this._onChange,window.onfocus=this._onChange},b.Stage.prototype.visibilityChange=function(a){return this.disableVisibilityChange?void 0:"pagehide"===a.type||"blur"===a.type||"pageshow"===a.type||"focus"===a.type?void("pagehide"===a.type||"blur"===a.type?this.game.focusLoss(a):("pageshow"===a.type||"focus"===a.type)&&this.game.focusGain(a)):void(document.hidden||document.mozHidden||document.msHidden||document.webkitHidden?this.game.gamePaused(a):this.game.gameResumed(a))},b.Stage.prototype.setBackgroundColor=function(a){this._backgroundColor=a||0,this.backgroundColorSplit=PIXI.hex2rgb(this.backgroundColor);var b=this._backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},Object.defineProperty(b.Stage.prototype,"backgroundColor",{get:function(){return this._backgroundColor},set:function(a){this._backgroundColor=a,this.game.transparent===!1&&("string"==typeof a&&(a=b.Color.hexToRGB(a)),this.setBackgroundColor(a))}}),Object.defineProperty(b.Stage.prototype,"smoothed",{get:function(){return!PIXI.scaleModes.LINEAR},set:function(a){PIXI.scaleModes.LINEAR=a?0:1}}),b.Group=function(a,c,d,e,f,g){"undefined"==typeof e&&(e=!1),"undefined"==typeof f&&(f=!1),"undefined"==typeof g&&(g=b.Physics.ARCADE),this.game=a,"undefined"==typeof c&&(c=a.world),this.name=d||"group",PIXI.DisplayObjectContainer.call(this),e?this.game.stage.addChild(this):c&&c.addChild(this),this.z=0,this.type=b.GROUP,this.alive=!0,this.exists=!0,this.scale=new b.Point(1,1),this.cursor=null,this.cameraOffset=new b.Point,this.enableBody=f,this.enableBodyDebug=!1,this.physicsBodyType=g,this._sortProperty="z",this._cache=[0,0,0,0,1,0,1,0,0,0]},b.Group.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),b.Group.prototype.constructor=b.Group,b.Group.RETURN_NONE=0,b.Group.RETURN_TOTAL=1,b.Group.RETURN_CHILD=2,b.Group.SORT_ASCENDING=-1,b.Group.SORT_DESCENDING=1,b.Group.prototype.add=function(a){return a.parent!==this&&(this.enableBody&&this.game.physics.enable(a,this.physicsBodyType),this.addChild(a),a.z=this.children.length,a.events&&a.events.onAddedToGroup.dispatch(a,this),null===this.cursor&&(this.cursor=a)),a},b.Group.prototype.addAt=function(a,b){return a.parent!==this&&(this.enableBody&&this.game.physics.enable(a,this.physicsBodyType),this.addChildAt(a,b),this.updateZ(),a.events&&a.events.onAddedToGroup.dispatch(a,this),null===this.cursor&&(this.cursor=a)),a},b.Group.prototype.getAt=function(a){return 0>a||a>=this.children.length?-1:this.getChildAt(a)},b.Group.prototype.create=function(a,c,d,e,f){"undefined"==typeof f&&(f=!0);var g=new b.Sprite(this.game,a,c,d,e);return this.enableBody&&this.game.physics.enable(g,this.physicsBodyType),g.exists=f,g.visible=f,g.alive=f,this.addChild(g),g.z=this.children.length,g.events&&g.events.onAddedToGroup.dispatch(g,this),null===this.cursor&&(this.cursor=g),g},b.Group.prototype.createMultiple=function(a,b,c,d){"undefined"==typeof d&&(d=!1);for(var e=0;a>e;e++)this.create(0,0,b,c,d)},b.Group.prototype.updateZ=function(){for(var a=this.children.length;a--;)this.children[a].z=a},b.Group.prototype.resetCursor=function(a){return"undefined"==typeof a&&(a=0),a>this.children.length-1&&(a=0),this.cursor?(this._cache[8]=a,this.cursor=this.children[this._cache[8]],this.cursor):void 0},b.Group.prototype.next=function(){return this.cursor?(this._cache[8]>=this.children.length-1?this._cache[8]=0:this._cache[8]++,this.cursor=this.children[this._cache[8]],this.cursor):void 0},b.Group.prototype.previous=function(){return this.cursor?(0===this._cache[8]?this._cache[8]=this.children.length-1:this._cache[8]--,this.cursor=this.children[this._cache[8]],this.cursor):void 0},b.Group.prototype.swap=function(a,b){var c=this.swapChildren(a,b);return c&&this.updateZ(),c},b.Group.prototype.bringToTop=function(a){return a.parent===this&&this.getIndex(a)0&&(this.remove(a),this.addAt(a,0)),a},b.Group.prototype.moveUp=function(a){if(a.parent===this&&this.getIndex(a)0){var b=this.getIndex(a),c=this.getAt(b-1);c&&this.swap(a,c)}return a},b.Group.prototype.xy=function(a,b,c){return 0>a||a>this.children.length?-1:(this.getChildAt(a).x=b,void(this.getChildAt(a).y=c))},b.Group.prototype.reverse=function(){this.children.reverse(),this.updateZ()},b.Group.prototype.getIndex=function(a){return this.children.indexOf(a)},b.Group.prototype.replace=function(a,c){var d=this.getIndex(a);if(-1!==d){void 0!==c.parent&&(c.events.onRemovedFromGroup.dispatch(c,this),c.parent.removeChild(c),c.parent instanceof b.Group&&c.parent.updateZ());var e=a;return this.remove(e),this.addAt(c,d),e}},b.Group.prototype.setProperty=function(a,b,c,d){d=d||0;var e=b.length;1===e&&a.hasOwnProperty(b[0])?0===d?a[b[0]]=c:1==d?a[b[0]]+=c:2==d?a[b[0]]-=c:3==d?a[b[0]]*=c:4==d&&(a[b[0]]/=c):2===e&&a.hasOwnProperty(b[0])&&a[b[0]].hasOwnProperty(b[1])?0===d?a[b[0]][b[1]]=c:1==d?a[b[0]][b[1]]+=c:2==d?a[b[0]][b[1]]-=c:3==d?a[b[0]][b[1]]*=c:4==d&&(a[b[0]][b[1]]/=c):3===e&&a.hasOwnProperty(b[0])&&a[b[0]].hasOwnProperty(b[1])&&a[b[0]][b[1]].hasOwnProperty(b[2])?0===d?a[b[0]][b[1]][b[2]]=c:1==d?a[b[0]][b[1]][b[2]]+=c:2==d?a[b[0]][b[1]][b[2]]-=c:3==d?a[b[0]][b[1]][b[2]]*=c:4==d&&(a[b[0]][b[1]][b[2]]/=c):4===e&&a.hasOwnProperty(b[0])&&a[b[0]].hasOwnProperty(b[1])&&a[b[0]][b[1]].hasOwnProperty(b[2])&&a[b[0]][b[1]][b[2]].hasOwnProperty(b[3])&&(0===d?a[b[0]][b[1]][b[2]][b[3]]=c:1==d?a[b[0]][b[1]][b[2]][b[3]]+=c:2==d?a[b[0]][b[1]][b[2]][b[3]]-=c:3==d?a[b[0]][b[1]][b[2]][b[3]]*=c:4==d&&(a[b[0]][b[1]][b[2]][b[3]]/=c))},b.Group.prototype.set=function(a,b,c,d,e,f){b=b.split("."),"undefined"==typeof d&&(d=!1),"undefined"==typeof e&&(e=!1),(d===!1||d&&a.alive)&&(e===!1||e&&a.visible)&&this.setProperty(a,b,c,f)},b.Group.prototype.setAll=function(a,b,c,d,e){a=a.split("."),"undefined"==typeof c&&(c=!1),"undefined"==typeof d&&(d=!1),e=e||0;for(var f=0,g=this.children.length;g>f;f++)(!c||c&&this.children[f].alive)&&(!d||d&&this.children[f].visible)&&this.setProperty(this.children[f],a,b,e)},b.Group.prototype.setAllChildren=function(a,c,d,e,f){"undefined"==typeof d&&(d=!1),"undefined"==typeof e&&(e=!1),f=f||0;for(var g=0,h=this.children.length;h>g;g++)(!d||d&&this.children[g].alive)&&(!e||e&&this.children[g].visible)&&(this.children[g]instanceof b.Group?this.children[g].setAllChildren(a,c,d,e,f):this.setProperty(this.children[g],a.split("."),c,f))},b.Group.prototype.addAll=function(a,b,c,d){this.setAll(a,b,c,d,1)},b.Group.prototype.subAll=function(a,b,c,d){this.setAll(a,b,c,d,2)},b.Group.prototype.multiplyAll=function(a,b,c,d){this.setAll(a,b,c,d,3)},b.Group.prototype.divideAll=function(a,b,c,d){this.setAll(a,b,c,d,4)},b.Group.prototype.callAllExists=function(a,b){for(var c=Array.prototype.splice.call(arguments,2),d=0,e=this.children.length;e>d;d++)this.children[d].exists===b&&this.children[d][a]&&this.children[d][a].apply(this.children[d],c)},b.Group.prototype.callbackFromArray=function(a,b,c){if(1==c){if(a[b[0]])return a[b[0]]}else if(2==c){if(a[b[0]][b[1]])return a[b[0]][b[1]]}else if(3==c){if(a[b[0]][b[1]][b[2]])return a[b[0]][b[1]][b[2]]}else if(4==c){if(a[b[0]][b[1]][b[2]][b[3]])return a[b[0]][b[1]][b[2]][b[3]]}else if(a[b])return a[b];return!1},b.Group.prototype.callAll=function(a,b){if("undefined"!=typeof a){a=a.split(".");var c=a.length;if("undefined"==typeof b||null===b||""===b)b=null;else if("string"==typeof b){b=b.split(".");var d=b.length}for(var e=Array.prototype.splice.call(arguments,2),f=null,g=null,h=0,i=this.children.length;i>h;h++)f=this.callbackFromArray(this.children[h],a,c),b&&f?(g=this.callbackFromArray(this.children[h],b,d),f&&f.apply(g,e)):f&&f.apply(this.children[h],e)}},b.Group.prototype.preUpdate=function(){if(!this.exists||!this.parent.exists)return this.renderOrderID=-1,!1;for(var a=this.children.length;a--;)this.children[a].preUpdate();return!0},b.Group.prototype.update=function(){for(var a=this.children.length;a--;)this.children[a].update()},b.Group.prototype.postUpdate=function(){1===this._cache[7]&&(this.x=this.game.camera.view.x+this.cameraOffset.x,this.y=this.game.camera.view.y+this.cameraOffset.y);for(var a=this.children.length;a--;)this.children[a].postUpdate()},b.Group.prototype.forEach=function(a,b,c){"undefined"==typeof c&&(c=!1);var d=Array.prototype.splice.call(arguments,3);d.unshift(null);for(var e=0,f=this.children.length;f>e;e++)(!c||c&&this.children[e].exists)&&(d[0]=this.children[e],a.apply(b,d))},b.Group.prototype.forEachExists=function(a,c){var d=Array.prototype.splice.call(arguments,2);d.unshift(null),this.iterate("exists",!0,b.Group.RETURN_TOTAL,a,c,d)},b.Group.prototype.forEachAlive=function(a,c){var d=Array.prototype.splice.call(arguments,2);d.unshift(null),this.iterate("alive",!0,b.Group.RETURN_TOTAL,a,c,d)},b.Group.prototype.forEachDead=function(a,c){var d=Array.prototype.splice.call(arguments,2);d.unshift(null),this.iterate("alive",!1,b.Group.RETURN_TOTAL,a,c,d)},b.Group.prototype.sort=function(a,c){this.children.length<2||("undefined"==typeof a&&(a="z"),"undefined"==typeof c&&(c=b.Group.SORT_ASCENDING),this._sortProperty=a,this.children.sort(c===b.Group.SORT_ASCENDING?this.ascendingSortHandler.bind(this):this.descendingSortHandler.bind(this)),this.updateZ())},b.Group.prototype.customSort=function(a,b){this.children.length<2||(this.children.sort(a.bind(b)),this.updateZ())},b.Group.prototype.ascendingSortHandler=function(a,b){return a[this._sortProperty]b[this._sortProperty]?1:a.zb[this._sortProperty]?-1:0},b.Group.prototype.iterate=function(a,c,d,e,f,g){if(d===b.Group.RETURN_TOTAL&&0===this.children.length)return 0;"undefined"==typeof e&&(e=!1);for(var h=0,i=0,j=this.children.length;j>i;i++)if(this.children[i][a]===c&&(h++,e&&(g[0]=this.children[i],e.apply(f,g)),d===b.Group.RETURN_CHILD))return this.children[i];return d===b.Group.RETURN_TOTAL?h:d===b.Group.RETURN_CHILD?null:void 0},b.Group.prototype.getFirstExists=function(a){return"boolean"!=typeof a&&(a=!0),this.iterate("exists",a,b.Group.RETURN_CHILD)},b.Group.prototype.getFirstAlive=function(){return this.iterate("alive",!0,b.Group.RETURN_CHILD)},b.Group.prototype.getFirstDead=function(){return this.iterate("alive",!1,b.Group.RETURN_CHILD)},b.Group.prototype.getTop=function(){return this.children.length>0?this.children[this.children.length-1]:void 0},b.Group.prototype.getBottom=function(){return this.children.length>0?this.children[0]:void 0},b.Group.prototype.countLiving=function(){return this.iterate("alive",!0,b.Group.RETURN_TOTAL)},b.Group.prototype.countDead=function(){return this.iterate("alive",!1,b.Group.RETURN_TOTAL)},b.Group.prototype.getRandom=function(a,b){return 0===this.children.length?null:(a=a||0,b=b||this.children.length,this.game.math.getRandom(this.children,a,b))},b.Group.prototype.remove=function(a,b){if("undefined"==typeof b&&(b=!1),0===this.children.length||-1===this.children.indexOf(a))return!1;a.events&&a.events.onRemovedFromGroup.dispatch(a,this);var c=this.removeChild(a);return this.updateZ(),this.cursor===a&&this.next(),b&&c&&c.destroy(!0),!0},b.Group.prototype.removeAll=function(a){if("undefined"==typeof a&&(a=!1),0!==this.children.length){do{this.children[0].events&&this.children[0].events.onRemovedFromGroup.dispatch(this.children[0],this);var b=this.removeChild(this.children[0]);a&&b&&b.destroy(!0)}while(this.children.length>0);this.cursor=null}},b.Group.prototype.removeBetween=function(a,b,c){if("undefined"==typeof b&&(b=this.children.length),"undefined"==typeof c&&(c=!1),0!==this.children.length){if(a>b||0>a||b>this.children.length)return!1;for(var d=b;d>=a;){this.children[d].events&&this.children[d].events.onRemovedFromGroup.dispatch(this.children[d],this);var e=this.removeChild(this.children[d]);c&&e&&e.destroy(!0),this.cursor===this.children[d]&&(this.cursor=null),d--}this.updateZ()}},b.Group.prototype.destroy=function(a,b){null!==this.game&&("undefined"==typeof a&&(a=!0),"undefined"==typeof b&&(b=!1),this.removeAll(a),this.cursor=null,b||(this.parent&&this.parent.removeChild(this),this.game=null,this.exists=!1))},Object.defineProperty(b.Group.prototype,"total",{get:function(){return this.iterate("exists",!0,b.Group.RETURN_TOTAL)}}),Object.defineProperty(b.Group.prototype,"length",{get:function(){return this.children.length}}),Object.defineProperty(b.Group.prototype,"angle",{get:function(){return b.Math.radToDeg(this.rotation)},set:function(a){this.rotation=b.Math.degToRad(a)}}),Object.defineProperty(b.Group.prototype,"fixedToCamera",{get:function(){return!!this._cache[7]},set:function(a){a?(this._cache[7]=1,this.cameraOffset.set(this.x,this.y)):this._cache[7]=0}}),b.World=function(a){b.Group.call(this,a,null,"__world",!1),this.bounds=new b.Rectangle(0,0,a.width,a.height),this.camera=null},b.World.prototype=Object.create(b.Group.prototype),b.World.prototype.constructor=b.World,b.World.prototype.boot=function(){this.camera=new b.Camera(this.game,0,0,0,this.game.width,this.game.height),this.camera.displayObject=this,this.camera.scale=this.scale,this.game.camera=this.camera,this.game.stage.addChild(this)},b.World.prototype.setBounds=function(a,b,c,d){cthis.bounds.right&&(a.x=this.bounds.left),a._currentBounds.bottomthis.bounds.bottom&&(a.y=this.bounds.top)):(a.x+bthis.bounds.right&&(a.x=this.bounds.left-b),a.y+bthis.bounds.bottom&&(a.y=this.bounds.top-b))},Object.defineProperty(b.World.prototype,"width",{get:function(){return this.bounds.width},set:function(a){this.bounds.width=a}}),Object.defineProperty(b.World.prototype,"height",{get:function(){return this.bounds.height},set:function(a){this.bounds.height=a}}),Object.defineProperty(b.World.prototype,"centerX",{get:function(){return this.bounds.halfWidth}}),Object.defineProperty(b.World.prototype,"centerY",{get:function(){return this.bounds.halfHeight}}),Object.defineProperty(b.World.prototype,"randomX",{get:function(){return this.bounds.x<0?this.game.rnd.integerInRange(this.bounds.x,this.bounds.width-Math.abs(this.bounds.x)):this.game.rnd.integerInRange(this.bounds.x,this.bounds.width)}}),Object.defineProperty(b.World.prototype,"randomY",{get:function(){return this.bounds.y<0?this.game.rnd.integerInRange(this.bounds.y,this.bounds.height-Math.abs(this.bounds.y)):this.game.rnd.integerInRange(this.bounds.y,this.bounds.height)}}),b.ScaleManager=function(a,c,d){this.game=a,this.width=c,this.height=d,this.minWidth=null,this.maxWidth=null,this.minHeight=null,this.maxHeight=null,this.forceLandscape=!1,this.forcePortrait=!1,this.incorrectOrientation=!1,this.pageAlignHorizontally=!1,this.pageAlignVertically=!1,this.maxIterations=5,this.orientationSprite=null,this.enterLandscape=new b.Signal,this.enterPortrait=new b.Signal,this.enterIncorrectOrientation=new b.Signal,this.leaveIncorrectOrientation=new b.Signal,this.hasResized=new b.Signal,this.fullScreenTarget=this.game.canvas,this.enterFullScreen=new b.Signal,this.leaveFullScreen=new b.Signal,this.orientation=0,window.orientation?this.orientation=window.orientation:window.outerWidth>window.outerHeight&&(this.orientation=90),this.scaleFactor=new b.Point(1,1),this.scaleFactorInversed=new b.Point(1,1),this.margin=new b.Point(0,0),this.aspectRatio=0,this.sourceAspectRatio=c/d,this.event=null,this.scaleMode=b.ScaleManager.NO_SCALE,this.fullScreenScaleMode=b.ScaleManager.NO_SCALE,this._startHeight=0,this._width=0,this._height=0;var e=this;window.addEventListener("orientationchange",function(a){return e.checkOrientation(a)},!1),window.addEventListener("resize",function(a){return e.checkResize(a)},!1),document.addEventListener("webkitfullscreenchange",function(a){return e.fullScreenChange(a)},!1),document.addEventListener("mozfullscreenchange",function(a){return e.fullScreenChange(a)},!1),document.addEventListener("fullscreenchange",function(a){return e.fullScreenChange(a)},!1)},b.ScaleManager.EXACT_FIT=0,b.ScaleManager.NO_SCALE=1,b.ScaleManager.SHOW_ALL=2,b.ScaleManager.prototype={startFullScreen:function(a){!this.isFullScreen&&this.game.device.fullscreen&&("undefined"!=typeof a&&this.game.renderType===b.CANVAS&&(this.game.stage.smoothed=a),this._width=this.width,this._height=this.height,this.game.device.fullscreenKeyboard?this.fullScreenTarget[this.game.device.requestFullscreen](Element.ALLOW_KEYBOARD_INPUT):this.fullScreenTarget[this.game.device.requestFullscreen]())},stopFullScreen:function(){this.fullScreenTarget[this.game.device.cancelFullscreen]()},fullScreenChange:function(a){this.event=a,this.isFullScreen?(this.fullScreenScaleMode===b.ScaleManager.EXACT_FIT?(this.fullScreenTarget.style.width="100%",this.fullScreenTarget.style.height="100%",this.width=window.outerWidth,this.height=window.outerHeight,this.game.input.scale.setTo(this.game.width/this.width,this.game.height/this.height),this.aspectRatio=this.width/this.height,this.scaleFactor.x=this.game.width/this.width,this.scaleFactor.y=this.game.height/this.height,this.checkResize()):this.fullScreenScaleMode===b.ScaleManager.SHOW_ALL&&(this.setShowAll(),this.refresh()),this.enterFullScreen.dispatch(this.width,this.height)):(this.fullScreenTarget.style.width=this.game.width+"px",this.fullScreenTarget.style.height=this.game.height+"px",this.width=this._width,this.height=this._height,this.game.input.scale.setTo(this.game.width/this.width,this.game.height/this.height),this.aspectRatio=this.width/this.height,this.scaleFactor.x=this.game.width/this.width,this.scaleFactor.y=this.game.height/this.height,this.leaveFullScreen.dispatch(this.width,this.height))},forceOrientation:function(a,c,d){"undefined"==typeof c&&(c=!1),this.forceLandscape=a,this.forcePortrait=c,"undefined"!=typeof d&&((null==d||this.game.cache.checkImageKey(d)===!1)&&(d="__default"),this.orientationSprite=new b.Image(this.game,this.game.width/2,this.game.height/2,PIXI.TextureCache[d]),this.orientationSprite.anchor.set(.5),this.checkOrientationState(),this.incorrectOrientation?(this.orientationSprite.visible=!0,this.game.world.visible=!1):(this.orientationSprite.visible=!1,this.game.world.visible=!0),this.game.stage.addChild(this.orientationSprite))},checkOrientationState:function(){this.incorrectOrientation?(this.forceLandscape&&window.innerWidth>window.innerHeight||this.forcePortrait&&window.innerHeight>window.innerWidth)&&(this.incorrectOrientation=!1,this.leaveIncorrectOrientation.dispatch(),this.orientationSprite&&(this.orientationSprite.visible=!1,this.game.world.visible=!0),this.scaleMode!==b.ScaleManager.NO_SCALE&&this.refresh()):(this.forceLandscape&&window.innerWidthwindow.outerHeight?90:0,this.isLandscape?this.enterLandscape.dispatch(this.orientation,!0,!1):this.enterPortrait.dispatch(this.orientation,!1,!0),this.scaleMode!==b.ScaleManager.NO_SCALE&&this.refresh(),this.checkOrientationState()},refresh:function(){if(this.game.device.iPad===!1&&this.game.device.webApp===!1&&this.game.device.desktop===!1&&(this.game.device.android&&this.game.device.chrome===!1?window.scrollTo(0,1):window.scrollTo(0,0)),null==this._check&&this.maxIterations>0){this._iterations=this.maxIterations;var a=this;this._check=window.setInterval(function(){return a.setScreenSize()},10),this.setScreenSize()}},setScreenSize:function(a){"undefined"==typeof a&&(a=!1),this.game.device.iPad===!1&&this.game.device.webApp===!1&&this.game.device.desktop===!1&&(this.game.device.android&&this.game.device.chrome===!1?window.scrollTo(0,1):window.scrollTo(0,0)),this._iterations--,(a||window.innerHeight>this._startHeight||this._iterations<0)&&(document.documentElement.style.minHeight=window.innerHeight+"px",this.incorrectOrientation===!0?this.setMaximum():this.isFullScreen?this.fullScreenScaleMode==b.ScaleManager.EXACT_FIT?this.setExactFit():this.fullScreenScaleMode==b.ScaleManager.SHOW_ALL&&this.setShowAll():this.scaleMode==b.ScaleManager.EXACT_FIT?this.setExactFit():this.scaleMode==b.ScaleManager.SHOW_ALL&&this.setShowAll(),this.setSize(),clearInterval(this._check),this._check=null)},setSize:function(){this.incorrectOrientation===!1&&(this.maxWidth&&this.width>this.maxWidth&&(this.width=this.maxWidth),this.maxHeight&&this.height>this.maxHeight&&(this.height=this.maxHeight),this.minWidth&&this.widththis.maxWidth?this.maxWidth:a,this.height=this.maxHeight&&b>this.maxHeight?this.maxHeight:b}},b.ScaleManager.prototype.constructor=b.ScaleManager,Object.defineProperty(b.ScaleManager.prototype,"isFullScreen",{get:function(){return document.fullscreenElement||document.mozFullScreenElement||document.webkitFullscreenElement}}),Object.defineProperty(b.ScaleManager.prototype,"isPortrait",{get:function(){return 0===this.orientation||180==this.orientation}}),Object.defineProperty(b.ScaleManager.prototype,"isLandscape",{get:function(){return 90===this.orientation||-90===this.orientation}}),b.Game=function(a,c,d,e,f,g,h,i){this.id=b.GAMES.push(this)-1,this.config=null,this.physicsConfig=i,this.parent="",this.width=800,this.height=600,this.transparent=!1,this.antialias=!0,this.renderer=null,this.renderType=b.AUTO,this.state=null,this.isBooted=!1,this.isRunning=!1,this.raf=null,this.add=null,this.make=null,this.cache=null,this.input=null,this.load=null,this.math=null,this.net=null,this.scale=null,this.sound=null,this.stage=null,this.time=null,this.tweens=null,this.world=null,this.physics=null,this.rnd=null,this.device=null,this.camera=null,this.canvas=null,this.context=null,this.debug=null,this.particles=null,this.stepping=!1,this.pendingStep=!1,this.stepCount=0,this.onPause=null,this.onResume=null,this.onBlur=null,this.onFocus=null,this._paused=!1,this._codePaused=!1,1===arguments.length&&"object"==typeof arguments[0]?this.parseConfig(arguments[0]):("undefined"!=typeof a&&(this.width=a),"undefined"!=typeof c&&(this.height=c),"undefined"!=typeof d&&(this.renderer=d,this.renderType=d),"undefined"!=typeof e&&(this.parent=e),"undefined"!=typeof g&&(this.transparent=g),"undefined"!=typeof h&&(this.antialias=h),this.rnd=new b.RandomDataGenerator([(Date.now()*Math.random()).toString()]),this.state=new b.StateManager(this,f)); var j=this;return this._onBoot=function(){return j.boot()},"complete"===document.readyState||"interactive"===document.readyState?window.setTimeout(this._onBoot,0):(document.addEventListener("DOMContentLoaded",this._onBoot,!1),window.addEventListener("load",this._onBoot,!1)),this},b.Game.prototype={parseConfig:function(a){this.config=a,a.width&&(this.width=b.Utils.parseDimension(a.width,0)),a.height&&(this.height=b.Utils.parseDimension(a.height,1)),a.renderer&&(this.renderer=a.renderer,this.renderType=a.renderer),a.parent&&(this.parent=a.parent),a.transparent&&(this.transparent=a.transparent),a.antialias&&(this.antialias=a.antialias),a.physicsConfig&&(this.physicsConfig=a.physicsConfig);var c=[(Date.now()*Math.random()).toString()];a.seed&&(c=a.seed),this.rnd=new b.RandomDataGenerator(c);var d=null;a.state&&(d=a.state),this.state=new b.StateManager(this,d)},boot:function(){this.isBooted||(document.body?(document.removeEventListener("DOMContentLoaded",this._onBoot),window.removeEventListener("load",this._onBoot),this.onPause=new b.Signal,this.onResume=new b.Signal,this.onBlur=new b.Signal,this.onFocus=new b.Signal,this.isBooted=!0,this.device=new b.Device(this),this.math=b.Math,this.stage=new b.Stage(this,this.width,this.height),this.scale=new b.ScaleManager(this,this.width,this.height),this.setUpRenderer(),this.device.checkFullScreenSupport(),this.world=new b.World(this),this.add=new b.GameObjectFactory(this),this.make=new b.GameObjectCreator(this),this.cache=new b.Cache(this),this.load=new b.Loader(this),this.time=new b.Time(this),this.tweens=new b.TweenManager(this),this.input=new b.Input(this),this.sound=new b.SoundManager(this),this.physics=new b.Physics(this,this.physicsConfig),this.particles=new b.Particles(this),this.plugins=new b.PluginManager(this),this.net=new b.Net(this),this.debug=new b.Utils.Debug(this),this.time.boot(),this.stage.boot(),this.world.boot(),this.input.boot(),this.sound.boot(),this.state.boot(),this.debug.boot(),this.showDebugHeader(),this.isRunning=!0,this.raf=this.config&&this.config.forceSetTimeOut?new b.RequestAnimationFrame(this,this.config.forceSetTimeOut):new b.RequestAnimationFrame(this,!1),this.raf.start()):window.setTimeout(this._onBoot,20))},showDebugHeader:function(){var a=b.DEV_VERSION,c="Canvas",d="HTML Audio",e=1;if(this.renderType===b.WEBGL?(c="WebGL",e++):this.renderType==b.HEADLESS&&(c="Headless"),this.device.webAudio&&(d="WebAudio",e++),this.device.chrome){for(var f=["%c %c %c Phaser v"+a+" - "+c+" - "+d+" %c %c http://phaser.io %c %c ♥%c♥%c♥ ","background: #0cf300","background: #00bc17","color: #ffffff; background: #00711f;","background: #00bc17","background: #0cf300","background: #00bc17"],g=0;3>g;g++)f.push(e>g?"color: #ff2424; background: #fff":"color: #959595; background: #fff");console.log.apply(console,f)}else console.log("Phaser v"+a+" - Renderer: "+c+" - Audio: "+d+" - http://phaser.io")},setUpRenderer:function(){if(this.device.trident&&(this.renderType=b.CANVAS),this.renderType===b.HEADLESS||this.renderType===b.CANVAS||this.renderType===b.AUTO&&this.device.webGL===!1){if(!this.device.canvas)throw new Error("Phaser.Game - cannot create Canvas or WebGL context, aborting.");this.renderType===b.AUTO&&(this.renderType=b.CANVAS),this.renderer=new PIXI.CanvasRenderer(this.width,this.height,this.canvas,this.transparent),this.context=this.renderer.context}else this.renderType=b.WEBGL,this.renderer=new PIXI.WebGLRenderer(this.width,this.height,this.canvas,this.transparent,this.antialias),this.context=null;this.renderType!==b.HEADLESS&&(this.stage.smoothed=this.antialias,b.Canvas.addToDOM(this.canvas,this.parent,!0),b.Canvas.setTouchAction(this.canvas))},update:function(a){this.time.update(a),this._paused||this.pendingStep?this.debug.preUpdate():(this.stepping&&(this.pendingStep=!0),this.debug.preUpdate(),this.physics.preUpdate(),this.state.preUpdate(),this.plugins.preUpdate(),this.stage.preUpdate(),this.state.update(),this.stage.update(),this.tweens.update(),this.sound.update(),this.input.update(),this.physics.update(),this.particles.update(),this.plugins.update(),this.stage.postUpdate(),this.plugins.postUpdate()),this.renderType!=b.HEADLESS&&(this.renderer.render(this.stage),this.plugins.render(),this.state.render(),this.plugins.postRender())},enableStep:function(){this.stepping=!0,this.pendingStep=!1,this.stepCount=0},disableStep:function(){this.stepping=!1,this.pendingStep=!1},step:function(){this.pendingStep=!1,this.stepCount++},destroy:function(){this.raf.stop(),this.input.destroy(),this.state.destroy(),this.physics.destroy(),this.state=null,this.cache=null,this.input=null,this.load=null,this.sound=null,this.stage=null,this.time=null,this.world=null,this.isBooted=!1},gamePaused:function(a){this._paused||(this._paused=!0,this.time.gamePaused(),this.sound.setMute(),this.onPause.dispatch(a))},gameResumed:function(a){this._paused&&!this._codePaused&&(this._paused=!1,this.time.gameResumed(),this.input.reset(),this.sound.unsetMute(),this.onResume.dispatch(a))},focusLoss:function(a){this.onBlur.dispatch(a),this.gamePaused(a)},focusGain:function(a){this.onFocus.dispatch(a),this.gameResumed(a)}},b.Game.prototype.constructor=b.Game,Object.defineProperty(b.Game.prototype,"paused",{get:function(){return this._paused},set:function(a){a===!0?this._paused===!1&&(this._paused=!0,this._codePaused=!0,this.sound.mute=!0,this.time.gamePaused(),this.onPause.dispatch(this)):this._paused&&(this._paused=!1,this._codePaused=!1,this.input.reset(),this.sound.mute=!1,this.time.gameResumed(),this.onResume.dispatch(this))}}),b.Input=function(a){this.game=a,this.hitCanvas=null,this.hitContext=null,this.moveCallback=null,this.moveCallbackContext=this,this.pollRate=0,this.disabled=!1,this.multiInputOverride=b.Input.MOUSE_TOUCH_COMBINE,this.position=null,this.speed=null,this.circle=null,this.scale=null,this.maxPointers=10,this.currentPointers=0,this.tapRate=200,this.doubleTapRate=300,this.holdRate=2e3,this.justPressedRate=200,this.justReleasedRate=200,this.recordPointerHistory=!1,this.recordRate=100,this.recordLimit=100,this.pointer1=null,this.pointer2=null,this.pointer3=null,this.pointer4=null,this.pointer5=null,this.pointer6=null,this.pointer7=null,this.pointer8=null,this.pointer9=null,this.pointer10=null,this.activePointer=null,this.mousePointer=null,this.mouse=null,this.keyboard=null,this.touch=null,this.mspointer=null,this.gamepad=null,this.resetLocked=!1,this.onDown=null,this.onUp=null,this.onTap=null,this.onHold=null,this.interactiveItems=new b.LinkedList,this._localPoint=new b.Point,this._pollCounter=0,this._oldPosition=null,this._x=0,this._y=0},b.Input.MOUSE_OVERRIDES_TOUCH=0,b.Input.TOUCH_OVERRIDES_MOUSE=1,b.Input.MOUSE_TOUCH_COMBINE=2,b.Input.prototype={boot:function(){this.mousePointer=new b.Pointer(this.game,0),this.pointer1=new b.Pointer(this.game,1),this.pointer2=new b.Pointer(this.game,2),this.mouse=new b.Mouse(this.game),this.keyboard=new b.Keyboard(this.game),this.touch=new b.Touch(this.game),this.mspointer=new b.MSPointer(this.game),this.gamepad=new b.Gamepad(this.game),this.onDown=new b.Signal,this.onUp=new b.Signal,this.onTap=new b.Signal,this.onHold=new b.Signal,this.scale=new b.Point(1,1),this.speed=new b.Point,this.position=new b.Point,this._oldPosition=new b.Point,this.circle=new b.Circle(0,0,44),this.activePointer=this.mousePointer,this.currentPointers=0,this.hitCanvas=document.createElement("canvas"),this.hitCanvas.width=1,this.hitCanvas.height=1,this.hitContext=this.hitCanvas.getContext("2d"),this.mouse.start(),this.keyboard.start(),this.touch.start(),this.mspointer.start(),this.mousePointer.active=!0},destroy:function(){this.mouse.stop(),this.keyboard.stop(),this.touch.stop(),this.mspointer.stop(),this.gamepad.stop(),this.moveCallback=null},setMoveCallback:function(a,b){this.moveCallback=a,this.moveCallbackContext=b},addPointer:function(){for(var a=0,c=10;c>0;c--)null===this["pointer"+c]&&(a=c);return 0===a?(console.warn("You can only have 10 Pointer objects"),null):(this["pointer"+a]=new b.Pointer(this.game,a),this["pointer"+a])},update:function(){return this.keyboard.update(),this.pollRate>0&&this._pollCounter=c;c++)this["pointer"+c]&&this["pointer"+c].reset();this.currentPointers=0,"none"!==this.game.canvas.style.cursor&&(this.game.canvas.style.cursor="inherit"),a&&(this.onDown.dispose(),this.onUp.dispose(),this.onTap.dispose(),this.onHold.dispose(),this.onDown=new b.Signal,this.onUp=new b.Signal,this.onTap=new b.Signal,this.onHold=new b.Signal,this.interactiveItems.callAll("reset")),this._pollCounter=0}},resetSpeed:function(a,b){this._oldPosition.setTo(a,b),this.speed.setTo(0,0)},startPointer:function(a){if(this.maxPointers<10&&this.totalActivePointers==this.maxPointers)return null;if(this.pointer1.active===!1)return this.pointer1.start(a);if(this.pointer2.active===!1)return this.pointer2.start(a);for(var b=3;10>=b;b++)if(this["pointer"+b]&&this["pointer"+b].active===!1)return this["pointer"+b].start(a);return null},updatePointer:function(a){if(this.pointer1.active&&this.pointer1.identifier==a.identifier)return this.pointer1.move(a);if(this.pointer2.active&&this.pointer2.identifier==a.identifier)return this.pointer2.move(a);for(var b=3;10>=b;b++)if(this["pointer"+b]&&this["pointer"+b].active&&this["pointer"+b].identifier==a.identifier)return this["pointer"+b].move(a);return null},stopPointer:function(a){if(this.pointer1.active&&this.pointer1.identifier==a.identifier)return this.pointer1.stop(a);if(this.pointer2.active&&this.pointer2.identifier==a.identifier)return this.pointer2.stop(a);for(var b=3;10>=b;b++)if(this["pointer"+b]&&this["pointer"+b].active&&this["pointer"+b].identifier==a.identifier)return this["pointer"+b].stop(a);return null},getPointer:function(a){if(a=a||!1,this.pointer1.active==a)return this.pointer1;if(this.pointer2.active==a)return this.pointer2;for(var b=3;10>=b;b++)if(this["pointer"+b]&&this["pointer"+b].active==a)return this["pointer"+b];return null},getPointerFromIdentifier:function(a){if(this.pointer1.identifier==a)return this.pointer1;if(this.pointer2.identifier==a)return this.pointer2;for(var b=3;10>=b;b++)if(this["pointer"+b]&&this["pointer"+b].identifier==a)return this["pointer"+b];return null},getLocalPosition:function(a,c,d){"undefined"==typeof d&&(d=new b.Point);var e=a.worldTransform,f=1/(e.a*e.d+e.b*-e.c);return d.setTo(e.d*f*c.x+-e.b*f*c.y+(e.ty*e.b-e.tx*e.d)*f,e.a*f*c.y+-e.c*f*c.x+(-e.ty*e.a+e.tx*e.c)*f)},hitTest:function(a,c,d){if(!a.worldVisible)return!1;if(this.getLocalPosition(a,c,this._localPoint),d.copyFrom(this._localPoint),a.hitArea&&a.hitArea.contains)return a.hitArea.contains(this._localPoint.x,this._localPoint.y)?!0:!1;if(a instanceof b.TileSprite){var e=a.width,f=a.height,g=-e*a.anchor.x;if(this._localPoint.x>g&&this._localPoint.xh&&this._localPoint.yg&&this._localPoint.xh&&this._localPoint.yi;i++)if(this.hitTest(a.children[i],c,d))return!0;return!1}},b.Input.prototype.constructor=b.Input,Object.defineProperty(b.Input.prototype,"x",{get:function(){return this._x},set:function(a){this._x=Math.floor(a)}}),Object.defineProperty(b.Input.prototype,"y",{get:function(){return this._y},set:function(a){this._y=Math.floor(a)}}),Object.defineProperty(b.Input.prototype,"pollLocked",{get:function(){return this.pollRate>0&&this._pollCounter=a;a++)this["pointer"+a]&&this["pointer"+a].active&&this.currentPointers++;return this.currentPointers}}),Object.defineProperty(b.Input.prototype,"worldX",{get:function(){return this.game.camera.view.x+this.x}}),Object.defineProperty(b.Input.prototype,"worldY",{get:function(){return this.game.camera.view.y+this.y}}),b.Key=function(a,c){this.game=a,this.enabled=!0,this.event=null,this.isDown=!1,this.isUp=!0,this.altKey=!1,this.ctrlKey=!1,this.shiftKey=!1,this.timeDown=0,this.duration=0,this.timeUp=-2500,this.repeats=0,this.keyCode=c,this.onDown=new b.Signal,this.onHoldCallback=null,this.onHoldContext=null,this.onUp=new b.Signal},b.Key.prototype={update:function(){this.enabled&&this.isDown&&(this.duration=this.game.time.now-this.timeDown,this.repeats++,this.onHoldCallback&&this.onHoldCallback.call(this.onHoldContext,this))},processKeyDown:function(a){this.enabled&&(this.event=a,this.isDown||(this.altKey=a.altKey,this.ctrlKey=a.ctrlKey,this.shiftKey=a.shiftKey,this.isDown=!0,this.isUp=!1,this.timeDown=this.game.time.now,this.duration=0,this.repeats=0,this.onDown.dispatch(this)))},processKeyUp:function(a){this.enabled&&(this.event=a,this.isUp||(this.isDown=!1,this.isUp=!0,this.timeUp=this.game.time.now,this.duration=this.game.time.now-this.timeDown,this.onUp.dispatch(this)))},reset:function(a){"undefined"==typeof a&&(a=!0),this.isDown=!1,this.isUp=!0,this.timeUp=this.game.time.now,this.duration=this.game.time.now-this.timeDown,this.enabled=!0,a&&(this.onDown.removeAll(),this.onUp.removeAll(),this.onHoldCallback=null,this.onHoldContext=null)},justPressed:function(a){return"undefined"==typeof a&&(a=2500),this.isDown&&this.duration=this.game.input.holdRate&&((this.game.input.multiInputOverride==b.Input.MOUSE_OVERRIDES_TOUCH||this.game.input.multiInputOverride==b.Input.MOUSE_TOUCH_COMBINE||this.game.input.multiInputOverride==b.Input.TOUCH_OVERRIDES_MOUSE&&0===this.game.input.currentPointers)&&this.game.input.onHold.dispatch(this),this._holdSent=!0),this.game.input.recordPointerHistory&&this.game.time.now>=this._nextDrop&&(this._nextDrop=this.game.time.now+this.game.input.recordRate,this._history.push({x:this.position.x,y:this.position.y}),this._history.length>this.game.input.recordLimit&&this._history.shift()))},move:function(a,c){if(!this.game.input.pollLocked){if("undefined"==typeof c&&(c=!1),"undefined"!=typeof a.button&&(this.button=a.button),this.clientX=a.clientX,this.clientY=a.clientY,this.pageX=a.pageX,this.pageY=a.pageY,this.screenX=a.screenX,this.screenY=a.screenY,this.x=(this.pageX-this.game.stage.offset.x)*this.game.input.scale.x,this.y=(this.pageY-this.game.stage.offset.y)*this.game.input.scale.y,this.position.setTo(this.x,this.y),this.circle.x=this.x,this.circle.y=this.y,(this.game.input.multiInputOverride==b.Input.MOUSE_OVERRIDES_TOUCH||this.game.input.multiInputOverride==b.Input.MOUSE_TOUCH_COMBINE||this.game.input.multiInputOverride==b.Input.TOUCH_OVERRIDES_MOUSE&&0===this.game.input.currentPointers)&&(this.game.input.activePointer=this,this.game.input.x=this.x,this.game.input.y=this.y,this.game.input.position.setTo(this.game.input.x,this.game.input.y),this.game.input.circle.x=this.game.input.x,this.game.input.circle.y=this.game.input.y),this.game.paused)return this;if(this.game.input.moveCallback&&this.game.input.moveCallback.call(this.game.input.moveCallbackContext,this,this.x,this.y),null!==this.targetObject&&this.targetObject.isDragged===!0)return this.targetObject.update(this)===!1&&(this.targetObject=null),this;if(this._highestRenderOrderID=Number.MAX_SAFE_INTEGER,this._highestRenderObject=null,this._highestInputPriorityID=-1,this.game.input.interactiveItems.total>0){var d=this.game.input.interactiveItems.next;do d.validForInput(this._highestInputPriorityID,this._highestRenderOrderID)&&(!c&&d.checkPointerOver(this)||c&&d.checkPointerDown(this))&&(this._highestRenderOrderID=d.sprite._cache[3],this._highestInputPriorityID=d.priorityID,this._highestRenderObject=d),d=d.next;while(null!=d)}return null===this._highestRenderObject?this.targetObject&&(this.targetObject._pointerOutHandler(this),this.targetObject=null):null===this.targetObject?(this.targetObject=this._highestRenderObject,this._highestRenderObject._pointerOverHandler(this)):this.targetObject===this._highestRenderObject?this._highestRenderObject.update(this)===!1&&(this.targetObject=null):(this.targetObject._pointerOutHandler(this),this.targetObject=this._highestRenderObject,this.targetObject._pointerOverHandler(this)),this}},leave:function(a){this.withinGame=!1,this.move(a,!1)},stop:function(a){if(this._stateReset)return void a.preventDefault();if(this.timeUp=this.game.time.now,(this.game.input.multiInputOverride==b.Input.MOUSE_OVERRIDES_TOUCH||this.game.input.multiInputOverride==b.Input.MOUSE_TOUCH_COMBINE||this.game.input.multiInputOverride==b.Input.TOUCH_OVERRIDES_MOUSE&&0===this.game.input.currentPointers)&&(this.game.input.onUp.dispatch(this,a),this.duration>=0&&this.duration<=this.game.input.tapRate&&(this.timeUp-this.previousTapTime0&&(this.active=!1),this.withinGame=!1,this.isDown=!1,this.isUp=!0,this.positionUp.setTo(this.x,this.y),this.isMouse===!1&&this.game.input.currentPointers--,this.game.input.interactiveItems.total>0){var c=this.game.input.interactiveItems.next;do c&&c._releasedHandler(this),c=c.next;while(null!=c)}return this.targetObject&&this.targetObject._releasedHandler(this),this.targetObject=null,this},justPressed:function(a){return a=a||this.game.input.justPressedRate,this.isDown===!0&&this.timeDown+a>this.game.time.now},justReleased:function(a){return a=a||this.game.input.justReleasedRate,this.isUp===!0&&this.timeUp+a>this.game.time.now},reset:function(){this.isMouse===!1&&(this.active=!1),this.identifier=null,this.isDown=!1,this.isUp=!0,this.totalTouches=0,this._holdSent=!1,this._history.length=0,this._stateReset=!0,this.targetObject&&this.targetObject._releasedHandler(this),this.targetObject=null}},b.Pointer.prototype.constructor=b.Pointer,Object.defineProperty(b.Pointer.prototype,"duration",{get:function(){return this.isUp?-1:this.game.time.now-this.timeDown}}),Object.defineProperty(b.Pointer.prototype,"worldX",{get:function(){return this.game.world.camera.x+this.x}}),Object.defineProperty(b.Pointer.prototype,"worldY",{get:function(){return this.game.world.camera.y+this.y}}),b.Touch=function(a){this.game=a,this.disabled=!1,this.callbackContext=this.game,this.touchStartCallback=null,this.touchMoveCallback=null,this.touchEndCallback=null,this.touchEnterCallback=null,this.touchLeaveCallback=null,this.touchCancelCallback=null,this.preventDefault=!0,this.event=null,this._onTouchStart=null,this._onTouchMove=null,this._onTouchEnd=null,this._onTouchEnter=null,this._onTouchLeave=null,this._onTouchCancel=null,this._onTouchMove=null},b.Touch.prototype={start:function(){if(null===this._onTouchStart){var a=this;this.game.device.touch&&(this._onTouchStart=function(b){return a.onTouchStart(b)},this._onTouchMove=function(b){return a.onTouchMove(b)},this._onTouchEnd=function(b){return a.onTouchEnd(b)},this._onTouchEnter=function(b){return a.onTouchEnter(b)},this._onTouchLeave=function(b){return a.onTouchLeave(b)},this._onTouchCancel=function(b){return a.onTouchCancel(b)},this.game.canvas.addEventListener("touchstart",this._onTouchStart,!1),this.game.canvas.addEventListener("touchmove",this._onTouchMove,!1),this.game.canvas.addEventListener("touchend",this._onTouchEnd,!1),this.game.canvas.addEventListener("touchenter",this._onTouchEnter,!1),this.game.canvas.addEventListener("touchleave",this._onTouchLeave,!1),this.game.canvas.addEventListener("touchcancel",this._onTouchCancel,!1)) }},consumeDocumentTouches:function(){this._documentTouchMove=function(a){a.preventDefault()},document.addEventListener("touchmove",this._documentTouchMove,!1)},onTouchStart:function(a){if(this.event=a,this.touchStartCallback&&this.touchStartCallback.call(this.callbackContext,a),!this.game.input.disabled&&!this.disabled){this.preventDefault&&a.preventDefault();for(var b=0;b0&&e>this.deadZone||0>e&&e<-this.deadZone?{axis:d,value:e}:{axis:d,value:0})}this._prevTimestamp=this._rawPad.timestamp}},connect:function(a){var b=!this._connected;this._index=a.index,this._connected=!0,this._rawPad=a,this._rawButtons=a.buttons,this._axes=a.axes,b&&this._padParent.onConnectCallback&&this._padParent.onConnectCallback.call(this._padParent.callbackContext,this._index),b&&this.onConnectCallback&&this.onConnectCallback.call(this.callbackContext)},disconnect:function(){var a=this._connected;this._connected=!1,this._rawPad=void 0,this._rawButtons=[],this._buttons=[];var b=this._index;this._index=null,a&&this._padParent.onDisconnectCallback&&this._padParent.onDisconnectCallback.call(this._padParent.callbackContext,b),a&&this.onDisconnectCallback&&this.onDisconnectCallback.call(this.callbackContext)},processAxisChange:function(a){this.game.input.disabled||this.game.input.gamepad.disabled||this._axes[a.axis]!==a.value&&(this._axes[a.axis]=a.value,this._padParent.onAxisCallback&&this._padParent.onAxisCallback.call(this._padParent.callbackContext,a,this._index),this.onAxisCallback&&this.onAxisCallback.call(this.callbackContext,a))},processButtonDown:function(a,b){this.game.input.disabled||this.game.input.gamepad.disabled||(this._padParent.onDownCallback&&this._padParent.onDownCallback.call(this._padParent.callbackContext,a,b,this._index),this.onDownCallback&&this.onDownCallback.call(this.callbackContext,a,b),this._buttons[a]&&this._buttons[a].isDown?this._buttons[a].duration=this.game.time.now-this._buttons[a].timeDown:this._buttons[a]?(this._buttons[a].isDown=!0,this._buttons[a].timeDown=this.game.time.now,this._buttons[a].duration=0,this._buttons[a].value=b):this._buttons[a]={isDown:!0,timeDown:this.game.time.now,timeUp:0,duration:0,value:b},this._hotkeys[a]&&this._hotkeys[a].processButtonDown(b))},processButtonUp:function(a,b){this.game.input.disabled||this.game.input.gamepad.disabled||(this._padParent.onUpCallback&&this._padParent.onUpCallback.call(this._padParent.callbackContext,a,b,this._index),this.onUpCallback&&this.onUpCallback.call(this.callbackContext,a,b),this._hotkeys[a]&&this._hotkeys[a].processButtonUp(b),this._buttons[a]?(this._buttons[a].isDown=!1,this._buttons[a].timeUp=this.game.time.now,this._buttons[a].value=b):this._buttons[a]={isDown:!1,timeDown:this.game.time.now,timeUp:this.game.time.now,duration:0,value:b})},processButtonFloat:function(a,b){this.game.input.disabled||this.game.input.gamepad.disabled||(this._padParent.onFloatCallback&&this._padParent.onFloatCallback.call(this._padParent.callbackContext,a,b,this._index),this.onFloatCallback&&this.onFloatCallback.call(this.callbackContext,a,b),this._buttons[a]?this._buttons[a].value=b:this._buttons[a]={value:b},this._hotkeys[a]&&this._hotkeys[a].processButtonFloat(b))},axis:function(a){return this._axes[a]?this._axes[a]:!1},isDown:function(a){return this._buttons[a]?this._buttons[a].isDown:!1},justReleased:function(a,b){return"undefined"==typeof b&&(b=250),this._buttons[a]&&this._buttons[a].isDown===!1&&this.game.time.now-this._buttons[a].timeUpd;d++)this._pointerData[d]={id:d,x:0,y:0,isDown:!1,isUp:!1,isOver:!1,isOut:!1,timeOver:0,timeOut:0,timeDown:0,timeUp:0,downDuration:0,isDragged:!1};this.snapOffset=new b.Point,this.enabled=!0,this._wasEnabled=!0,this.sprite.events&&null===this.sprite.events.onInputOver&&(this.sprite.events.onInputOver=new b.Signal,this.sprite.events.onInputOut=new b.Signal,this.sprite.events.onInputDown=new b.Signal,this.sprite.events.onInputUp=new b.Signal,this.sprite.events.onDragStart=new b.Signal,this.sprite.events.onDragStop=new b.Signal)}return this.sprite.events.onAddedToGroup.add(this.addedToGroup,this),this.sprite.events.onRemovedFromGroup.add(this.removedFromGroup,this),this.sprite},addedToGroup:function(){this._wasEnabled&&!this.enabled&&this.start()},removedFromGroup:function(){this.enabled?(this._wasEnabled=!0,this.stop()):this._wasEnabled=!1},reset:function(){this.enabled=!1;for(var a=0;10>a;a++)this._pointerData[a]={id:a,x:0,y:0,isDown:!1,isUp:!1,isOver:!1,isOut:!1,timeOver:0,timeOut:0,timeDown:0,timeUp:0,downDuration:0,isDragged:!1}},stop:function(){this.enabled!==!1&&(this.enabled=!1,this.game.input.interactiveItems.remove(this))},destroy:function(){this.enabled&&(this._setHandCursor&&(this.game.canvas.style.cursor="default",this._setHandCursor=!1),this.enabled=!1,this.game.input.interactiveItems.remove(this),this._pointerData.length=0,this.boundsRect=null,this.boundsSprite=null,this.sprite=null)},validForInput:function(a,b){return 0===this.sprite.scale.x||0===this.sprite.scale.y?!1:this.pixelPerfectClick||this.pixelPerfectOver?!0:this.priorityID>a||this.priorityID===a&&this.sprite._cache[3]b;b++)if(this._pointerData[b].isOver)return!0}return!1},pointerOut:function(a){if(this.enabled){if("undefined"!=typeof a)return this._pointerData[a].isOut;for(var b=0;10>b;b++)if(this._pointerData[b].isOut)return!0}return!1},pointerTimeOver:function(a){return a=a||0,this._pointerData[a].timeOver},pointerTimeOut:function(a){return a=a||0,this._pointerData[a].timeOut},pointerDragged:function(a){return a=a||0,this._pointerData[a].isDragged},checkPointerDown:function(a){return this.enabled&&this.sprite&&this.sprite.parent&&this.sprite.visible&&this.sprite.parent.visible&&this.game.input.hitTest(this.sprite,a,this._tempPoint)?this.pixelPerfectClick?this.checkPixel(this._tempPoint.x,this._tempPoint.y):!0:!1},checkPointerOver:function(a){return this.enabled&&this.sprite&&this.sprite.parent&&this.sprite.visible&&this.sprite.parent.visible&&this.game.input.hitTest(this.sprite,a,this._tempPoint)?this.pixelPerfectOver?this.checkPixel(this._tempPoint.x,this._tempPoint.y):!0:!1},checkPixel:function(a,b,c){if(this.sprite.texture.baseTexture.source){if(this.game.input.hitContext.clearRect(0,0,1,1),null===a&&null===b){this.game.input.getLocalPosition(this.sprite,c,this._tempPoint);var a=this._tempPoint.x,b=this._tempPoint.y}0!==this.sprite.anchor.x&&(a-=-this.sprite.texture.frame.width*this.sprite.anchor.x),0!==this.sprite.anchor.y&&(b-=-this.sprite.texture.frame.height*this.sprite.anchor.y),a+=this.sprite.texture.frame.x,b+=this.sprite.texture.frame.y,this.game.input.hitContext.drawImage(this.sprite.texture.baseTexture.source,a,b,1,1,0,0,1,1);var d=this.game.input.hitContext.getImageData(0,0,1,1);if(d.data[3]>=this.pixelPerfectAlpha)return!0}return!1},update:function(a){return null!==this.sprite&&void 0!==this.sprite.parent?this.enabled&&this.sprite.visible&&this.sprite.parent.visible?this.draggable&&this._draggedPointerID==a.id?this.updateDrag(a):this._pointerData[a.id].isOver===!0?this.checkPointerOver(a)?(this._pointerData[a.id].x=a.x-this.sprite.x,this._pointerData[a.id].y=a.y-this.sprite.y,!0):(this._pointerOutHandler(a),!1):void 0:(this._pointerOutHandler(a),!1):void 0},_pointerOverHandler:function(a){null!==this.sprite&&this._pointerData[a.id].isOver===!1&&(this._pointerData[a.id].isOver=!0,this._pointerData[a.id].isOut=!1,this._pointerData[a.id].timeOver=this.game.time.now,this._pointerData[a.id].x=a.x-this.sprite.x,this._pointerData[a.id].y=a.y-this.sprite.y,this.useHandCursor&&this._pointerData[a.id].isDragged===!1&&(this.game.canvas.style.cursor="pointer",this._setHandCursor=!1),this.sprite.events.onInputOver.dispatch(this.sprite,a))},_pointerOutHandler:function(a){null!==this.sprite&&(this._pointerData[a.id].isOver=!1,this._pointerData[a.id].isOut=!0,this._pointerData[a.id].timeOut=this.game.time.now,this.useHandCursor&&this._pointerData[a.id].isDragged===!1&&(this.game.canvas.style.cursor="default",this._setHandCursor=!1),this.sprite&&this.sprite.events&&this.sprite.events.onInputOut.dispatch(this.sprite,a))},_touchedHandler:function(a){if(null!==this.sprite){if(this._pointerData[a.id].isDown===!1&&this._pointerData[a.id].isOver===!0){if(this.pixelPerfectClick&&!this.checkPixel(null,null,a))return;this._pointerData[a.id].isDown=!0,this._pointerData[a.id].isUp=!1,this._pointerData[a.id].timeDown=this.game.time.now,this.sprite.events.onInputDown.dispatch(this.sprite,a),this.draggable&&this.isDragged===!1&&this.startDrag(a),this.bringToTop&&this.sprite.bringToTop()}return this.consumePointerEvent}},_releasedHandler:function(a){null!==this.sprite&&this._pointerData[a.id].isDown&&a.isUp&&(this._pointerData[a.id].isDown=!1,this._pointerData[a.id].isUp=!0,this._pointerData[a.id].timeUp=this.game.time.now,this._pointerData[a.id].downDuration=this._pointerData[a.id].timeUp-this._pointerData[a.id].timeDown,this.checkPointerOver(a)?this.sprite.events.onInputUp.dispatch(this.sprite,a,!0):(this.sprite.events.onInputUp.dispatch(this.sprite,a,!1),this.useHandCursor&&(this.game.canvas.style.cursor="default",this._setHandCursor=!1)),this.draggable&&this.isDragged&&this._draggedPointerID==a.id&&this.stopDrag(a))},updateDrag:function(a){return a.isUp?(this.stopDrag(a),!1):(this.sprite.fixedToCamera?(this.allowHorizontalDrag&&(this.sprite.cameraOffset.x=a.x+this._dragPoint.x+this.dragOffset.x),this.allowVerticalDrag&&(this.sprite.cameraOffset.y=a.y+this._dragPoint.y+this.dragOffset.y),this.boundsRect&&this.checkBoundsRect(),this.boundsSprite&&this.checkBoundsSprite(),this.snapOnDrag&&(this.sprite.cameraOffset.x=Math.round((this.sprite.cameraOffset.x-this.snapOffsetX%this.snapX)/this.snapX)*this.snapX+this.snapOffsetX%this.snapX,this.sprite.cameraOffset.y=Math.round((this.sprite.cameraOffset.y-this.snapOffsetY%this.snapY)/this.snapY)*this.snapY+this.snapOffsetY%this.snapY)):(this.allowHorizontalDrag&&(this.sprite.x=a.x+this._dragPoint.x+this.dragOffset.x),this.allowVerticalDrag&&(this.sprite.y=a.y+this._dragPoint.y+this.dragOffset.y),this.boundsRect&&this.checkBoundsRect(),this.boundsSprite&&this.checkBoundsSprite(),this.snapOnDrag&&(this.sprite.x=Math.round((this.sprite.x-this.snapOffsetX%this.snapX)/this.snapX)*this.snapX+this.snapOffsetX%this.snapX,this.sprite.y=Math.round((this.sprite.y-this.snapOffsetY%this.snapY)/this.snapY)*this.snapY+this.snapOffsetY%this.snapY)),!0)},justOver:function(a,b){return a=a||0,b=b||500,this._pointerData[a].isOver&&this.overDuration(a)a;a++)this._pointerData[a].isDragged=!1;this.draggable=!1,this.isDragged=!1,this._draggedPointerID=-1},startDrag:function(a){if(this.isDragged=!0,this._draggedPointerID=a.id,this._pointerData[a.id].isDragged=!0,this.sprite.fixedToCamera)this.dragFromCenter?(this.sprite.centerOn(a.x,a.y),this._dragPoint.setTo(this.sprite.cameraOffset.x-a.x,this.sprite.cameraOffset.y-a.y)):this._dragPoint.setTo(this.sprite.cameraOffset.x-a.x,this.sprite.cameraOffset.y-a.y);else if(this.dragFromCenter){var b=this.sprite.getBounds();this.sprite.x=a.x+(this.sprite.x-b.centerX),this.sprite.y=a.y+(this.sprite.y-b.centerY),this._dragPoint.setTo(this.sprite.x-a.x,this.sprite.y-a.y)}else this._dragPoint.setTo(this.sprite.x-a.x,this.sprite.y-a.y);this.updateDrag(a),this.bringToTop&&this.sprite.bringToTop(),this.sprite.events.onDragStart.dispatch(this.sprite,a)},stopDrag:function(a){this.isDragged=!1,this._draggedPointerID=-1,this._pointerData[a.id].isDragged=!1,this.snapOnRelease&&(this.sprite.fixedToCamera?(this.sprite.cameraOffset.x=Math.round((this.sprite.cameraOffset.x-this.snapOffsetX%this.snapX)/this.snapX)*this.snapX+this.snapOffsetX%this.snapX,this.sprite.cameraOffset.y=Math.round((this.sprite.cameraOffset.y-this.snapOffsetY%this.snapY)/this.snapY)*this.snapY+this.snapOffsetY%this.snapY):(this.sprite.x=Math.round((this.sprite.x-this.snapOffsetX%this.snapX)/this.snapX)*this.snapX+this.snapOffsetX%this.snapX,this.sprite.y=Math.round((this.sprite.y-this.snapOffsetY%this.snapY)/this.snapY)*this.snapY+this.snapOffsetY%this.snapY)),this.sprite.events.onDragStop.dispatch(this.sprite,a),this.checkPointerOver(a)===!1&&this._pointerOutHandler(a)},setDragLock:function(a,b){"undefined"==typeof a&&(a=!0),"undefined"==typeof b&&(b=!0),this.allowHorizontalDrag=a,this.allowVerticalDrag=b},enableSnap:function(a,b,c,d,e,f){"undefined"==typeof c&&(c=!0),"undefined"==typeof d&&(d=!1),"undefined"==typeof e&&(e=0),"undefined"==typeof f&&(f=0),this.snapX=a,this.snapY=b,this.snapOffsetX=e,this.snapOffsetY=f,this.snapOnDrag=c,this.snapOnRelease=d},disableSnap:function(){this.snapOnDrag=!1,this.snapOnRelease=!1},checkBoundsRect:function(){this.sprite.fixedToCamera?(this.sprite.cameraOffset.xthis.boundsRect.right&&(this.sprite.cameraOffset.x=this.boundsRect.right-this.sprite.width),this.sprite.cameraOffset.ythis.boundsRect.bottom&&(this.sprite.cameraOffset.y=this.boundsRect.bottom-this.sprite.height)):(this.sprite.xthis.boundsRect.right&&(this.sprite.x=this.boundsRect.right-this.sprite.width),this.sprite.ythis.boundsRect.bottom&&(this.sprite.y=this.boundsRect.bottom-this.sprite.height))},checkBoundsSprite:function(){this.sprite.fixedToCamera&&this.boundsSprite.fixedToCamera?(this.sprite.cameraOffset.xthis.boundsSprite.camerOffset.x+this.boundsSprite.width&&(this.sprite.cameraOffset.x=this.boundsSprite.camerOffset.x+this.boundsSprite.width-this.sprite.width),this.sprite.cameraOffset.ythis.boundsSprite.camerOffset.y+this.boundsSprite.height&&(this.sprite.cameraOffset.y=this.boundsSprite.camerOffset.y+this.boundsSprite.height-this.sprite.height)):(this.sprite.xthis.boundsSprite.x+this.boundsSprite.width&&(this.sprite.x=this.boundsSprite.x+this.boundsSprite.width-this.sprite.width),this.sprite.ythis.boundsSprite.y+this.boundsSprite.height&&(this.sprite.y=this.boundsSprite.y+this.boundsSprite.height-this.sprite.height))}},b.InputHandler.prototype.constructor=b.InputHandler,b.Events=function(a){this.parent=a,this.onAddedToGroup=new b.Signal,this.onRemovedFromGroup=new b.Signal,this.onKilled=new b.Signal,this.onRevived=new b.Signal,this.onOutOfBounds=new b.Signal,this.onEnterBounds=new b.Signal,this.onInputOver=null,this.onInputOut=null,this.onInputDown=null,this.onInputUp=null,this.onDragStart=null,this.onDragStop=null,this.onAnimationStart=null,this.onAnimationComplete=null,this.onAnimationLoop=null},b.Events.prototype={destroy:function(){this.parent=null,this.onAddedToGroup.dispose(),this.onRemovedFromGroup.dispose(),this.onKilled.dispose(),this.onRevived.dispose(),this.onOutOfBounds.dispose(),this.onInputOver&&(this.onInputOver.dispose(),this.onInputOut.dispose(),this.onInputDown.dispose(),this.onInputUp.dispose(),this.onDragStart.dispose(),this.onDragStop.dispose()),this.onAnimationStart&&(this.onAnimationStart.dispose(),this.onAnimationComplete.dispose(),this.onAnimationLoop.dispose())}},b.Events.prototype.constructor=b.Events,b.GameObjectFactory=function(a){this.game=a,this.world=this.game.world},b.GameObjectFactory.prototype={existing:function(a){return this.world.add(a)},image:function(a,c,d,e,f){return"undefined"==typeof f&&(f=this.world),f.add(new b.Image(this.game,a,c,d,e))},sprite:function(a,b,c,d,e){return"undefined"==typeof e&&(e=this.world),e.create(a,b,c,d)},tween:function(a){return this.game.tweens.create(a)},group:function(a,c,d,e,f){return new b.Group(this.game,a,c,d,e,f)},physicsGroup:function(a,c,d,e){return new b.Group(this.game,c,d,e,!0,a)},spriteBatch:function(a,c,d){return"undefined"==typeof c&&(c="group"),"undefined"==typeof d&&(d=!1),new b.SpriteBatch(this.game,a,c,d)},audio:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},sound:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},tileSprite:function(a,c,d,e,f,g,h){return"undefined"==typeof h&&(h=this.world),h.add(new b.TileSprite(this.game,a,c,d,e,f,g))},text:function(a,c,d,e,f){return"undefined"==typeof f&&(f=this.world),f.add(new b.Text(this.game,a,c,d,e))},button:function(a,c,d,e,f,g,h,i,j,k){return"undefined"==typeof k&&(k=this.world),k.add(new b.Button(this.game,a,c,d,e,f,g,h,i,j))},graphics:function(a,c,d){return"undefined"==typeof d&&(d=this.world),d.add(new b.Graphics(this.game,a,c))},emitter:function(a,c,d){return this.game.particles.add(new b.Particles.Arcade.Emitter(this.game,a,c,d))},retroFont:function(a,c,d,e,f,g,h,i,j){return new b.RetroFont(this.game,a,c,d,e,f,g,h,i,j)},bitmapText:function(a,c,d,e,f,g){return"undefined"==typeof g&&(g=this.world),g.add(new b.BitmapText(this.game,a,c,d,e,f))},tilemap:function(a,c,d,e,f){return new b.Tilemap(this.game,a,c,d,e,f)},renderTexture:function(a,c,d,e){("undefined"==typeof d||""===d)&&(d=this.game.rnd.uuid()),"undefined"==typeof e&&(e=!1);var f=new b.RenderTexture(this.game,a,c,d);return e&&this.game.cache.addRenderTexture(d,f),f},bitmapData:function(a,c,d,e){"undefined"==typeof e&&(e=!1),("undefined"==typeof d||""===d)&&(d=this.game.rnd.uuid());var f=new b.BitmapData(this.game,d,a,c);return e&&this.game.cache.addBitmapData(d,f),f},filter:function(a){var c=Array.prototype.splice.call(arguments,1),a=new b.Filter[a](this.game);return a.init.apply(a,c),a}},b.GameObjectFactory.prototype.constructor=b.GameObjectFactory,b.GameObjectCreator=function(a){this.game=a,this.world=this.game.world},b.GameObjectCreator.prototype={image:function(a,c,d,e){return new b.Image(this.game,a,c,d,e)},sprite:function(a,c,d,e){return new b.Sprite(this.game,a,c,d,e)},tween:function(a){return new b.Tween(a,this.game)},group:function(a,c,d,e,f){return new b.Group(this.game,null,c,d,e,f)},spriteBatch:function(a,c,d){return"undefined"==typeof c&&(c="group"),"undefined"==typeof d&&(d=!1),new b.SpriteBatch(this.game,a,c,d)},audio:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},sound:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},tileSprite:function(a,c,d,e,f,g){return new b.TileSprite(this.game,a,c,d,e,f,g)},text:function(a,c,d,e){return new b.Text(this.game,a,c,d,e)},button:function(a,c,d,e,f,g,h,i,j){return new b.Button(this.game,a,c,d,e,f,g,h,i,j)},graphics:function(a,c){return new b.Graphics(this.game,a,c)},emitter:function(a,c,d){return new b.Particles.Arcade.Emitter(this.game,a,c,d)},retroFont:function(a,c,d,e,f,g,h,i,j){return new b.RetroFont(this.game,a,c,d,e,f,g,h,i,j)},bitmapText:function(a,c,d,e,f){return new b.BitmapText(this.game,a,c,d,e,f)},tilemap:function(a,c,d,e,f){return new b.Tilemap(this.game,a,c,d,e,f)},renderTexture:function(a,c,d,e){("undefined"==typeof d||""===d)&&(d=this.game.rnd.uuid()),"undefined"==typeof e&&(e=!1);var f=new b.RenderTexture(this.game,a,c,d);return e&&this.game.cache.addRenderTexture(d,f),f },bitmapData:function(a,c,d,e){"undefined"==typeof e&&(e=!1),("undefined"==typeof d||""===d)&&(d=this.game.rnd.uuid());var f=new b.BitmapData(this.game,d,a,c);return e&&this.game.cache.addBitmapData(d,f),f},filter:function(a){var c=Array.prototype.splice.call(arguments,1),a=new b.Filter[a](this.game);return a.init.apply(a,c),a}},b.GameObjectCreator.prototype.constructor=b.GameObjectCreator,b.BitmapData=function(a,c,d,e){"undefined"==typeof d&&(d=100),"undefined"==typeof e&&(e=100),this.game=a,this.key=c,this.width=d,this.height=e,this.canvas=b.Canvas.create(d,e,"",!0),this.context=this.canvas.getContext("2d"),this.ctx=this.context,this.imageData=this.context.getImageData(0,0,d,e),this.pixels=this.imageData.data.buffer?this.imageData.data.buffer:this.imageData.data,this.baseTexture=new PIXI.BaseTexture(this.canvas),this.texture=new PIXI.Texture(this.baseTexture),this.textureFrame=new b.Frame(0,0,0,d,e,"bitmapData",a.rnd.uuid()),this.type=b.BITMAPDATA,this.dirty=!1},b.BitmapData.prototype={add:function(a){if(Array.isArray(a))for(var b=0;b=0&&a<=this.width&&b>=0&&b<=this.height&&(this.pixels[b*this.width+a]=f<<24|e<<16|d<<8|c,this.context.putImageData(this.imageData,0,0),this.dirty=!0)},setPixel:function(a,b,c,d,e){this.setPixel32(a,b,c,d,e,255)},getPixel:function(a,b){return a>=0&&a<=this.width&&b>=0&&b<=this.height?this.data32[b*this.width+a]:void 0},getPixel32:function(a,b){return a>=0&&a<=this.width&&b>=0&&b<=this.height?this.data32[b*this.width+a]:void 0},getPixels:function(a){return this.context.getImageData(a.x,a.y,a.width,a.height)},copyPixels:function(a,b,c,d){"string"==typeof a&&(a=this.game.cache.getImage(a)),a&&this.context.drawImage(a,b.x,b.y,b.width,b.height,c,d,b.width,b.height)},draw:function(a,b,c){"string"==typeof a&&(a=this.game.cache.getImage(a)),a&&this.context.drawImage(a,0,0,a.width,a.height,b,c,a.width,a.height)},alphaMask:function(a,b){var c=this.context.globalCompositeOperation;"string"==typeof b&&(b=this.game.cache.getImage(b)),b&&this.context.drawImage(b,0,0),this.context.globalCompositeOperation="source-atop","string"==typeof a&&(a=this.game.cache.getImage(a)),a&&this.context.drawImage(a,0,0),this.context.globalCompositeOperation=c},render:function(){this.game.renderType===b.WEBGL&&this.dirty&&(PIXI.updateWebGLTexture(this.baseTexture,this.game.renderer.gl),this.dirty=!1)}},b.BitmapData.prototype.constructor=b.BitmapData,b.Sprite=function(a,c,d,e,f){c=c||0,d=d||0,e=e||null,f=f||null,this.game=a,this.name="",this.type=b.SPRITE,this.z=0,this.events=new b.Events(this),this.animations=new b.AnimationManager(this),this.key=e,this._frame=0,this._frameName="",PIXI.Sprite.call(this,PIXI.TextureCache.__default),this.loadTexture(e,f),this.position.set(c,d),this.world=new b.Point(c,d),this.autoCull=!1,this.input=null,this.body=null,this.health=1,this.lifespan=0,this.checkWorldBounds=!1,this.outOfBoundsKill=!1,this.debug=!1,this.cameraOffset=new b.Point,this._cache=[0,0,0,0,1,0,1,0],this._bounds=new b.Rectangle},b.Sprite.prototype=Object.create(PIXI.Sprite.prototype),b.Sprite.prototype.constructor=b.Sprite,b.Sprite.prototype.preUpdate=function(){if(1===this._cache[4]&&this.exists)return this.world.setTo(this.parent.position.x+this.position.x,this.parent.position.y+this.position.y),this.worldTransform.tx=this.world.x,this.worldTransform.ty=this.world.y,this._cache[0]=this.world.x,this._cache[1]=this.world.y,this._cache[2]=this.rotation,this.body&&this.body.preUpdate(),this._cache[4]=0,!1;if(this._cache[0]=this.world.x,this._cache[1]=this.world.y,this._cache[2]=this.rotation,!this.exists||!this.parent.exists)return this._cache[3]=-1,!1;if(this.lifespan>0&&(this.lifespan-=this.game.time.elapsed,this.lifespan<=0))return this.kill(),!1;if((this.autoCull||this.checkWorldBounds)&&this._bounds.copyFrom(this.getBounds()),this.autoCull&&(this.renderable=this.game.world.camera.screenView.intersects(this._bounds)),this.checkWorldBounds)if(1===this._cache[5]&&this.game.world.bounds.intersects(this._bounds))this._cache[5]=0,this.events.onEnterBounds.dispatch(this);else if(0===this._cache[5]&&!this.game.world.bounds.intersects(this._bounds)&&(this._cache[5]=1,this.events.onOutOfBounds.dispatch(this),this.outOfBoundsKill))return this.kill(),!1;this.world.setTo(this.game.camera.x+this.worldTransform.tx,this.game.camera.y+this.worldTransform.ty),this.visible&&(this._cache[3]=this.game.stage.currentRenderOrderID++),this.animations.update(),this.body&&this.body.preUpdate();for(var a=0,b=this.children.length;b>a;a++)this.children[a].preUpdate();return!0},b.Sprite.prototype.update=function(){},b.Sprite.prototype.postUpdate=function(){this.key instanceof b.BitmapData&&this.key.render(),this.exists&&this.body&&this.body.postUpdate(),1===this._cache[7]&&(this.position.x=(this.game.camera.view.x+this.cameraOffset.x)/this.game.camera.scale.x,this.position.y=(this.game.camera.view.y+this.cameraOffset.y)/this.game.camera.scale.y);for(var a=0,c=this.children.length;c>a;a++)this.children[a].postUpdate()},b.Sprite.prototype.loadTexture=function(a,c){return c=c||0,a instanceof b.RenderTexture?(this.key=a.key,void this.setTexture(a)):a instanceof b.BitmapData?(this.key=a,void this.setTexture(a.texture)):a instanceof PIXI.Texture?(this.key=a,void this.setTexture(a)):null===a||"undefined"==typeof a?(this.key="__default",void this.setTexture(PIXI.TextureCache[this.key])):"string"!=typeof a||this.game.cache.checkImageKey(a)?this.game.cache.isSpriteSheet(a)?(this.key=a,this.animations.loadFrameData(this.game.cache.getFrameData(a)),"string"==typeof c?this.frameName=c:this.frame=c,void 0):(this.key=a,void this.setTexture(PIXI.TextureCache[a])):(this.key="__missing",void this.setTexture(PIXI.TextureCache[this.key]))},b.Sprite.prototype.crop=function(a){if("undefined"==typeof a||null===a)this.texture.hasOwnProperty("sourceWidth")&&this.texture.setFrame(new b.Rectangle(0,0,this.texture.sourceWidth,this.texture.sourceHeight));else if(this.texture instanceof PIXI.Texture){var c={};b.Utils.extend(!0,c,this.texture),c.sourceWidth=c.width,c.sourceHeight=c.height,c.frame=a,c.width=a.width,c.height=a.height,this.texture=c,this.texture.updateFrame=!0,PIXI.Texture.frameUpdates.push(this.texture)}else this.texture.setFrame(a)},b.Sprite.prototype.revive=function(a){return"undefined"==typeof a&&(a=1),this.alive=!0,this.exists=!0,this.visible=!0,this.health=a,this.events&&this.events.onRevived.dispatch(this),this},b.Sprite.prototype.kill=function(){return this.alive=!1,this.exists=!1,this.visible=!1,this.events&&this.events.onKilled.dispatch(this),this},b.Sprite.prototype.destroy=function(a){if(null!==this.game){"undefined"==typeof a&&(a=!0),this.parent&&(this.parent instanceof b.Group?this.parent.remove(this):this.parent.removeChild(this)),this.input&&this.input.destroy(),this.animations&&this.animations.destroy(),this.body&&this.body.destroy(),this.events&&this.events.destroy();var c=this.children.length;if(a)for(;c--;)this.children[c].destroy(a);else for(;c--;)this.removeChild(this.children[c]);this.alive=!1,this.exists=!1,this.visible=!1,this.filters=null,this.mask=null,this.game=null}},b.Sprite.prototype.damage=function(a){return this.alive&&(this.health-=a,this.health<=0&&this.kill()),this},b.Sprite.prototype.reset=function(a,b,c){return"undefined"==typeof c&&(c=1),this.world.setTo(a,b),this.position.x=a,this.position.y=b,this.alive=!0,this.exists=!0,this.visible=!0,this.renderable=!0,this._outOfBoundsFired=!1,this.health=c,this.body&&this.body.reset(a,b,!1,!1),this._cache[4]=1,this},b.Sprite.prototype.bringToTop=function(){return this.parent&&this.parent.bringToTop(this),this},b.Sprite.prototype.play=function(a,b,c,d){return this.animations?this.animations.play(a,b,c,d):void 0},b.Sprite.prototype.overlap=function(a){return b.Rectangle.intersects(this.getBounds(),a.getBounds())},Object.defineProperty(b.Sprite.prototype,"angle",{get:function(){return b.Math.wrapAngle(b.Math.radToDeg(this.rotation))},set:function(a){this.rotation=b.Math.degToRad(b.Math.wrapAngle(a))}}),Object.defineProperty(b.Sprite.prototype,"deltaX",{get:function(){return this.world.x-this._cache[0]}}),Object.defineProperty(b.Sprite.prototype,"deltaY",{get:function(){return this.world.y-this._cache[1]}}),Object.defineProperty(b.Sprite.prototype,"deltaZ",{get:function(){return this.rotation-this._cache[2]}}),Object.defineProperty(b.Sprite.prototype,"inWorld",{get:function(){return this.game.world.bounds.intersects(this.getBounds())}}),Object.defineProperty(b.Sprite.prototype,"inCamera",{get:function(){return this.game.world.camera.screenView.intersects(this.getBounds())}}),Object.defineProperty(b.Sprite.prototype,"frame",{get:function(){return this.animations.frame},set:function(a){this.animations.frame=a}}),Object.defineProperty(b.Sprite.prototype,"frameName",{get:function(){return this.animations.frameName},set:function(a){this.animations.frameName=a}}),Object.defineProperty(b.Sprite.prototype,"renderOrderID",{get:function(){return this._cache[3]}}),Object.defineProperty(b.Sprite.prototype,"inputEnabled",{get:function(){return this.input&&this.input.enabled},set:function(a){a?null===this.input?(this.input=new b.InputHandler(this),this.input.start()):this.input&&!this.input.enabled&&this.input.start():this.input&&this.input.enabled&&this.input.stop()}}),Object.defineProperty(b.Sprite.prototype,"exists",{get:function(){return!!this._cache[6]},set:function(a){a?(this._cache[6]=1,this.body&&this.body.type===b.Physics.P2JS&&this.body.addToWorld(),this.visible=!0):(this._cache[6]=0,this.body&&this.body.type===b.Physics.P2JS&&this.body.removeFromWorld(),this.visible=!1)}}),Object.defineProperty(b.Sprite.prototype,"fixedToCamera",{get:function(){return!!this._cache[7]},set:function(a){a?(this._cache[7]=1,this.cameraOffset.set(this.x,this.y)):this._cache[7]=0}}),Object.defineProperty(b.Sprite.prototype,"smoothed",{get:function(){return!this.texture.baseTexture.scaleMode},set:function(a){a?this.texture&&(this.texture.baseTexture.scaleMode=0):this.texture&&(this.texture.baseTexture.scaleMode=1)}}),Object.defineProperty(b.Sprite.prototype,"x",{get:function(){return this.position.x},set:function(a){this.position.x=a,this.body&&this.body.type===b.Physics.ARCADE&&2===this.body.phase&&(this.body._reset=1)}}),Object.defineProperty(b.Sprite.prototype,"y",{get:function(){return this.position.y},set:function(a){this.position.y=a,this.body&&this.body.type===b.Physics.ARCADE&&2===this.body.phase&&(this.body._reset=1)}}),b.Image=function(a,c,d,e,f){c=c||0,d=d||0,e=e||null,f=f||null,this.game=a,this.exists=!0,this.name="",this.type=b.IMAGE,this.z=0,this.events=new b.Events(this),this.key=e,this._frame=0,this._frameName="",PIXI.Sprite.call(this,PIXI.TextureCache.__default),this.loadTexture(e,f),this.position.set(c,d),this.world=new b.Point(c,d),this.autoCull=!1,this.input=null,this.cameraOffset=new b.Point,this._cache=[0,0,0,0,1,0,1,0]},b.Image.prototype=Object.create(PIXI.Sprite.prototype),b.Image.prototype.constructor=b.Image,b.Image.prototype.preUpdate=function(){if(this._cache[0]=this.world.x,this._cache[1]=this.world.y,this._cache[2]=this.rotation,!this.exists||!this.parent.exists)return this._cache[3]=-1,!1;this.autoCull&&(this.renderable=this.game.world.camera.screenView.intersects(this.getBounds())),this.world.setTo(this.game.camera.x+this.worldTransform[2],this.game.camera.y+this.worldTransform[5]),this.visible&&(this._cache[3]=this.game.stage.currentRenderOrderID++);for(var a=0,b=this.children.length;b>a;a++)this.children[a].preUpdate();return!0},b.Image.prototype.update=function(){},b.Image.prototype.postUpdate=function(){this.key instanceof b.BitmapData&&this.key.render(),1===this._cache[7]&&(this.position.x=(this.game.camera.view.x+this.cameraOffset.x)/this.game.camera.scale.x,this.position.y=(this.game.camera.view.y+this.cameraOffset.y)/this.game.camera.scale.y);for(var a=0,c=this.children.length;c>a;a++)this.children[a].postUpdate()},b.Image.prototype.loadTexture=function(a,c){if(c=c||0,a instanceof b.RenderTexture)return this.key=a.key,void this.setTexture(a);if(a instanceof b.BitmapData)return this.key=a,void this.setTexture(a.texture);if(a instanceof PIXI.Texture)return this.key=a,void this.setTexture(a);if(null===a||"undefined"==typeof a)return this.key="__default",void this.setTexture(PIXI.TextureCache[this.key]);if("string"==typeof a&&!this.game.cache.checkImageKey(a))return this.key="__missing",void this.setTexture(PIXI.TextureCache[this.key]);if(this.game.cache.isSpriteSheet(a)){this.key=a;var d=this.game.cache.getFrameData(a);return"string"==typeof c?(this._frame=0,this._frameName=c,void this.setTexture(PIXI.TextureCache[d.getFrameByName(c).uuid])):(this._frame=c,this._frameName="",void this.setTexture(PIXI.TextureCache[d.getFrame(c).uuid]))}return this.key=a,void this.setTexture(PIXI.TextureCache[a])},b.Image.prototype.crop=function(a){if("undefined"==typeof a||null===a)this.texture.hasOwnProperty("sourceWidth")&&this.texture.setFrame(new b.Rectangle(0,0,this.texture.sourceWidth,this.texture.sourceHeight));else if(this.texture instanceof PIXI.Texture){var c={};b.Utils.extend(!0,c,this.texture),c.sourceWidth=c.width,c.sourceHeight=c.height,c.frame=a,c.width=a.width,c.height=a.height,this.texture=c,this.texture.updateFrame=!0,PIXI.Texture.frameUpdates.push(this.texture)}else this.texture.setFrame(a)},b.Image.prototype.revive=function(){return this.alive=!0,this.exists=!0,this.visible=!0,this.events&&this.events.onRevived.dispatch(this),this},b.Image.prototype.kill=function(){return this.alive=!1,this.exists=!1,this.visible=!1,this.events&&this.events.onKilled.dispatch(this),this},b.Image.prototype.destroy=function(a){if(null!==this.game){"undefined"==typeof a&&(a=!0),this.parent&&(this.parent instanceof b.Group?this.parent.remove(this):this.parent.removeChild(this)),this.events&&this.events.destroy(),this.input&&this.input.destroy();var c=this.children.length;if(a)for(;c--;)this.children[c].destroy(a);else for(;c--;)this.removeChild(this.children[c]);this.alive=!1,this.exists=!1,this.visible=!1,this.filters=null,this.mask=null,this.game=null}},b.Image.prototype.reset=function(a,b){return this.world.setTo(a,b),this.position.x=a,this.position.y=b,this.alive=!0,this.exists=!0,this.visible=!0,this.renderable=!0,this},b.Image.prototype.bringToTop=function(){return this.parent&&this.parent.bringToTop(this),this},Object.defineProperty(b.Image.prototype,"angle",{get:function(){return b.Math.wrapAngle(b.Math.radToDeg(this.rotation))},set:function(a){this.rotation=b.Math.degToRad(b.Math.wrapAngle(a))}}),Object.defineProperty(b.Image.prototype,"deltaX",{get:function(){return this.world.x-this._cache[0]}}),Object.defineProperty(b.Image.prototype,"deltaY",{get:function(){return this.world.y-this._cache[1]}}),Object.defineProperty(b.Image.prototype,"deltaZ",{get:function(){return this.rotation-this._cache[2]}}),Object.defineProperty(b.Image.prototype,"inWorld",{get:function(){return this.game.world.bounds.intersects(this.getBounds())}}),Object.defineProperty(b.Image.prototype,"inCamera",{get:function(){return this.game.world.camera.screenView.intersects(this.getBounds())}}),Object.defineProperty(b.Image.prototype,"frame",{get:function(){return this._frame},set:function(a){if(a!==this.frame&&this.game.cache.isSpriteSheet(this.key)){var b=this.game.cache.getFrameData(this.key);b&&aa;a++)this.children[a].preUpdate();return!0},b.TileSprite.prototype.update=function(){},b.TileSprite.prototype.postUpdate=function(){this.exists&&this.body&&this.body.postUpdate(),1===this._cache[7]&&(this.position.x=this.game.camera.view.x+this.cameraOffset.x,this.position.y=this.game.camera.view.y+this.cameraOffset.y);for(var a=0,b=this.children.length;b>a;a++)this.children[a].postUpdate()},b.TileSprite.prototype.autoScroll=function(a,b){this._scroll.set(a,b)},b.TileSprite.prototype.stopScroll=function(){this._scroll.set(0,0)},b.TileSprite.prototype.loadTexture=function(a,c){return c=c||0,a instanceof b.RenderTexture?(this.key=a.key,void this.setTexture(a)):a instanceof b.BitmapData?(this.key=a,void this.setTexture(a.texture)):a instanceof PIXI.Texture?(this.key=a,void this.setTexture(a)):null===a||"undefined"==typeof a?(this.key="__default",void this.setTexture(PIXI.TextureCache[this.key])):"string"!=typeof a||this.game.cache.checkImageKey(a)?this.game.cache.isSpriteSheet(a)?(this.key=a,this.animations.loadFrameData(this.game.cache.getFrameData(a)),"string"==typeof c?this.frameName=c:this.frame=c,void 0):(this.key=a,void this.setTexture(PIXI.TextureCache[a])):(this.key="__missing",void this.setTexture(PIXI.TextureCache[this.key]))},b.TileSprite.prototype.destroy=function(a){if(null!==this.game){"undefined"==typeof a&&(a=!0),this.filters&&(this.filters=null),this.parent&&(this.parent instanceof b.Group?this.parent.remove(this):this.parent.removeChild(this)),this.animations.destroy(),this.events.destroy();var c=this.children.length;if(a)for(;c--;)this.children[c].destroy(a);else for(;c--;)this.removeChild(this.children[c]);this.exists=!1,this.visible=!1,this.filters=null,this.mask=null,this.game=null}},b.TileSprite.prototype.play=function(a,b,c,d){return this.animations.play(a,b,c,d)},b.TileSprite.prototype.reset=function(a,b){return this.world.setTo(a,b),this.position.x=a,this.position.y=b,this.alive=!0,this.exists=!0,this.visible=!0,this.renderable=!0,this._outOfBoundsFired=!1,this.tilePosition.x=0,this.tilePosition.y=0,this.body&&this.body.reset(a,b,!1,!1),this._cache[4]=1,this},Object.defineProperty(b.TileSprite.prototype,"angle",{get:function(){return b.Math.wrapAngle(b.Math.radToDeg(this.rotation))},set:function(a){this.rotation=b.Math.degToRad(b.Math.wrapAngle(a))}}),Object.defineProperty(b.TileSprite.prototype,"frame",{get:function(){return this.animations.frame},set:function(a){a!==this.animations.frame&&(this.animations.frame=a)}}),Object.defineProperty(b.TileSprite.prototype,"frameName",{get:function(){return this.animations.frameName},set:function(a){a!==this.animations.frameName&&(this.animations.frameName=a)}}),Object.defineProperty(b.TileSprite.prototype,"fixedToCamera",{get:function(){return!!this._cache[7]},set:function(a){a?(this._cache[7]=1,this.cameraOffset.set(this.x,this.y)):this._cache[7]=0}}),Object.defineProperty(b.TileSprite.prototype,"exists",{get:function(){return!!this._cache[6]},set:function(a){a?(this._cache[6]=1,this.body&&this.body.type===b.Physics.P2JS&&this.body.addToWorld(),this.visible=!0):(this._cache[6]=0,this.body&&this.body.type===b.Physics.P2JS&&(this.body.safeRemove=!0),this.visible=!1)}}),Object.defineProperty(b.TileSprite.prototype,"inputEnabled",{get:function(){return this.input&&this.input.enabled},set:function(a){a?null===this.input?(this.input=new b.InputHandler(this),this.input.start()):this.input&&!this.input.enabled&&this.input.start():this.input&&this.input.enabled&&this.input.stop()}}),Object.defineProperty(b.TileSprite.prototype,"x",{get:function(){return this.position.x},set:function(a){this.position.x=a,this.body&&this.body.type===b.Physics.ARCADE&&2===this.body.phase&&(this.body._reset=1)}}),Object.defineProperty(b.TileSprite.prototype,"y",{get:function(){return this.position.y},set:function(a){this.position.y=a,this.body&&this.body.type===b.Physics.ARCADE&&2===this.body.phase&&(this.body._reset=1)}}),b.Text=function(a,c,d,e,f){c=c||0,d=d||0,e=e||" ",f=f||{},e=0===e.length?" ":e.toString(),this.game=a,this.exists=!0,this.name="",this.type=b.TEXT,this.z=0,this.world=new b.Point(c,d),this._text=e,this._font="",this._fontSize=32,this._fontWeight="normal",this._lineSpacing=0,this.events=new b.Events(this),this.input=null,this.cameraOffset=new b.Point,this.setStyle(f),PIXI.Text.call(this,e,this.style),this.position.set(c,d),this._cache=[0,0,0,0,1,0,1,0]},b.Text.prototype=Object.create(PIXI.Text.prototype),b.Text.prototype.constructor=b.Text,b.Text.prototype.preUpdate=function(){if(this._cache[0]=this.world.x,this._cache[1]=this.world.y,this._cache[2]=this.rotation,!this.exists||!this.parent.exists)return this.renderOrderID=-1,!1;this.autoCull&&(this.renderable=this.game.world.camera.screenView.intersects(this.getBounds())),this.world.setTo(this.game.camera.x+this.worldTransform[2],this.game.camera.y+this.worldTransform[5]),this.visible&&(this._cache[3]=this.game.stage.currentRenderOrderID++);for(var a=0,b=this.children.length;b>a;a++)this.children[a].preUpdate();return!0},b.Text.prototype.update=function(){},b.Text.prototype.postUpdate=function(){1===this._cache[7]&&(this.position.x=(this.game.camera.view.x+this.cameraOffset.x)/this.game.camera.scale.x,this.position.y=(this.game.camera.view.y+this.cameraOffset.y)/this.game.camera.scale.y);for(var a=0,b=this.children.length;b>a;a++)this.children[a].postUpdate()},b.Text.prototype.destroy=function(a){if(null!==this.game){"undefined"==typeof a&&(a=!0),this.parent&&(this.parent instanceof b.Group?this.parent.remove(this):this.parent.removeChild(this)),this.texture.destroy(),this.canvas.parentNode?this.canvas.parentNode.removeChild(this.canvas):(this.canvas=null,this.context=null);var c=this.children.length;if(a)for(;c--;)this.children[c].destroy(a);else for(;c--;)this.removeChild(this.children[c]);this.exists=!1,this.visible=!1,this.filters=null,this.mask=null,this.game=null}},b.Text.prototype.setShadow=function(a,b,c,d){this.style.shadowOffsetX=a||0,this.style.shadowOffsetY=b||0,this.style.shadowColor=c||"rgba(0,0,0,0)",this.style.shadowBlur=d||0,this.dirty=!0},b.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,a.shadowOffsetX=a.shadowOffsetX||0,a.shadowOffsetY=a.shadowOffsetY||0,a.shadowColor=a.shadowColor||"rgba(0,0,0,0)",a.shadowBlur=a.shadowBlur||0,this.style=a,this.dirty=!0},b.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.runWordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?(g>0&&(b+="\n"),b+=f[g]+" ",e=this.style.wordWrapWidth-h):(e-=i,b+=f[g]+" ")}d?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~",b.RetroFont.TEXT_SET2=" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ",b.RetroFont.TEXT_SET3="ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789 ",b.RetroFont.TEXT_SET4="ABCDEFGHIJKLMNOPQRSTUVWXYZ 0123456789",b.RetroFont.TEXT_SET5="ABCDEFGHIJKLMNOPQRSTUVWXYZ.,/() '!?-*:0123456789",b.RetroFont.TEXT_SET6="ABCDEFGHIJKLMNOPQRSTUVWXYZ!?:;0123456789\"(),-.' ",b.RetroFont.TEXT_SET7="AGMSY+:4BHNTZ!;5CIOU.?06DJPV,(17EKQW\")28FLRX-'39",b.RetroFont.TEXT_SET8="0123456789 .ABCDEFGHIJKLMNOPQRSTUVWXYZ",b.RetroFont.TEXT_SET9="ABCDEFGHIJKLMNOPQRSTUVWXYZ()-0123456789.:,'\"?!",b.RetroFont.TEXT_SET10="ABCDEFGHIJKLMNOPQRSTUVWXYZ",b.RetroFont.TEXT_SET11="ABCDEFGHIJKLMNOPQRSTUVWXYZ.,\"-+!?()':;0123456789",b.RetroFont.prototype.setFixedWidth=function(a,b){"undefined"==typeof b&&(b="left"),this.fixedWidth=a,this.align=b},b.RetroFont.prototype.setText=function(a,b,c,d,e,f){this.multiLine=b||!1,this.customSpacingX=c||0,this.customSpacingY=d||0,this.align=e||"left",this.autoUpperCase=f?!1:!0,a.length>0&&(this.text=a)},b.RetroFont.prototype.resize=function(a,b){if(this.width=a,this.height=b,this.frame.width=this.width,this.frame.height=this.height,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.renderer.type===PIXI.WEBGL_RENDERER){this.projection.x=this.width/2,this.projection.y=-this.height/2;var c=this.renderer.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTextures[c.id]),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.textureBuffer.resize(this.width,this.height);PIXI.Texture.frameUpdates.push(this)},b.RetroFont.prototype.buildRetroFontText=function(){var a=0,c=0;if(this.multiLine){var d=this._text.split("\n");this.fixedWidth>0?this.resize(this.fixedWidth,d.length*(this.characterHeight+this.customSpacingY)-this.customSpacingY):this.resize(this.getLongestLine()*(this.characterWidth+this.customSpacingX),d.length*(this.characterHeight+this.customSpacingY)-this.customSpacingY),this.textureBuffer.clear();for(var e=0;ea&&(a=0),this.pasteLine(d[e],a,c,this.customSpacingX),c+=this.characterHeight+this.customSpacingY}}else{switch(this.fixedWidth>0?this.resize(this.fixedWidth,this.characterHeight):this.resize(this._text.length*(this.characterWidth+this.customSpacingX),this.characterHeight),this.textureBuffer.clear(),this.align){case b.RetroFont.ALIGN_LEFT:a=0;break;case b.RetroFont.ALIGN_RIGHT:a=this.width-this._text.length*(this.characterWidth+this.customSpacingX);break;case b.RetroFont.ALIGN_CENTER:a=this.width/2-this._text.length*(this.characterWidth+this.customSpacingX)/2,a+=this.customSpacingX/2}this.pasteLine(this._text,a,0,this.customSpacingX)}},b.RetroFont.prototype.pasteLine=function(a,c,d,e){for(var f=new b.Point,g=0;g=0&&(this.stamp.frame=this.grabData[a.charCodeAt(g)],f.set(c,d),this.render(this.stamp,f,!1),c+=this.characterWidth+e,c>this.width))break},b.RetroFont.prototype.getLongestLine=function(){var a=0;if(this._text.length>0)for(var b=this._text.split("\n"),c=0;ca&&(a=b[c].length);return a},b.RetroFont.prototype.removeUnsupportedCharacters=function(a){for(var b="",c=0;c=0||!a&&"\n"===d)&&(b=b.concat(d))}return b},Object.defineProperty(b.RetroFont.prototype,"text",{get:function(){return this._text},set:function(a){var b;b=this.autoUpperCase?a.toUpperCase():a,b!==this._text&&(this._text=b,this.removeUnsupportedCharacters(this.multiLine),this.buildRetroFontText())}}),b.Particle=function(a,c,d,e,f){b.Sprite.call(this,a,c,d,e,f),this.autoScale=!1,this.scaleData=null,this._s=0,this.autoAlpha=!1,this.alphaData=null,this._a=0},b.Particle.prototype=Object.create(b.Sprite.prototype),b.Particle.prototype.constructor=b.Particle,b.Particle.prototype.update=function(){this.autoScale&&(this._s--,this._s?this.scale.set(this.scaleData[this._s].x,this.scaleData[this._s].y):this.autoScale=!1),this.autoAlpha&&(this._a--,this._a?this.alpha=this.alphaData[this._a].v:this.autoAlpha=!1)},b.Particle.prototype.onEmit=function(){},b.Particle.prototype.setAlphaData=function(a){this.alphaData=a,this._a=a.length-1,this.alpha=this.alphaData[this._a].v,this.autoAlpha=!0},b.Particle.prototype.setScaleData=function(a){this.scaleData=a,this._s=a.length-1,this.scale.set(this.scaleData[this._s].x,this.scaleData[this._s].y),this.autoScale=!0},b.Particle.prototype.reset=function(a,b,c){return"undefined"==typeof c&&(c=1),this.world.setTo(a,b),this.position.x=a,this.position.y=b,this.alive=!0,this.exists=!0,this.visible=!0,this.renderable=!0,this._outOfBoundsFired=!1,this.health=c,this.body&&this.body.reset(a,b,!1,!1),this._cache[4]=1,this.alpha=1,this.scale.set(1),this.autoScale=!1,this.autoAlpha=!1,this},b.Canvas={create:function(a,b,c,d){if("undefined"==typeof d&&(d=!1),a=a||256,b=b||256,d)var e=document.createElement("canvas");else var e=document.createElement(navigator.isCocoonJS?"screencanvas":"canvas");return"string"==typeof c&&""!==c&&(e.id=c),e.width=a,e.height=b,e.style.display="block",e},getOffset:function(a,c){c=c||new b.Point;var d=a.getBoundingClientRect(),e=a.clientTop||document.body.clientTop||0,f=a.clientLeft||document.body.clientLeft||0,g=0,h=0;return"CSS1Compat"===document.compatMode?(g=window.pageYOffset||document.documentElement.scrollTop||a.scrollTop||0,h=window.pageXOffset||document.documentElement.scrollLeft||a.scrollLeft||0):(g=window.pageYOffset||document.body.scrollTop||a.scrollTop||0,h=window.pageXOffset||document.body.scrollLeft||a.scrollLeft||0),c.x=d.left+h-f,c.y=d.top+g-e,c},getAspectRatio:function(a){return a.width/a.height},setBackgroundColor:function(a,b){return b=b||"rgb(0,0,0)",a.style.backgroundColor=b,a},setTouchAction:function(a,b){return b=b||"none",a.style.msTouchAction=b,a.style["ms-touch-action"]=b,a.style["touch-action"]=b,a},setUserSelect:function(a,b){return b=b||"none",a.style["-webkit-touch-callout"]=b,a.style["-webkit-user-select"]=b,a.style["-khtml-user-select"]=b,a.style["-moz-user-select"]=b,a.style["-ms-user-select"]=b,a.style["user-select"]=b,a.style["-webkit-tap-highlight-color"]="rgba(0, 0, 0, 0)",a},addToDOM:function(a,b,c){var d;return"undefined"==typeof c&&(c=!0),b&&("string"==typeof b?d=document.getElementById(b):"object"==typeof b&&1===b.nodeType&&(d=b)),d||(d=document.body),c&&d.style&&(d.style.overflow="hidden"),d.appendChild(a),a},setTransform:function(a,b,c,d,e,f,g){return a.setTransform(d,f,g,e,b,c),a},setSmoothingEnabled:function(a,b){return a.imageSmoothingEnabled=b,a.mozImageSmoothingEnabled=b,a.oImageSmoothingEnabled=b,a.webkitImageSmoothingEnabled=b,a.msImageSmoothingEnabled=b,a},setImageRenderingCrisp:function(a){return a.style["image-rendering"]="optimizeSpeed",a.style["image-rendering"]="crisp-edges",a.style["image-rendering"]="-moz-crisp-edges",a.style["image-rendering"]="-webkit-optimize-contrast",a.style["image-rendering"]="optimize-contrast",a.style.msInterpolationMode="nearest-neighbor",a},setImageRenderingBicubic:function(a){return a.style["image-rendering"]="auto",a.style.msInterpolationMode="bicubic",a}},b.Device=function(a){this.game=a,this.desktop=!1,this.iOS=!1,this.cocoonJS=!1,this.ejecta=!1,this.crosswalk=!1,this.android=!1,this.chromeOS=!1,this.linux=!1,this.macOS=!1,this.windows=!1,this.windowsPhone=!1,this.canvas=!1,this.file=!1,this.fileSystem=!1,this.localStorage=!1,this.webGL=!1,this.worker=!1,this.touch=!1,this.mspointer=!1,this.css3D=!1,this.pointerLock=!1,this.typedArray=!1,this.vibration=!1,this.getUserMedia=!1,this.quirksMode=!1,this.arora=!1,this.chrome=!1,this.epiphany=!1,this.firefox=!1,this.ie=!1,this.ieVersion=0,this.trident=!1,this.tridentVersion=0,this.mobileSafari=!1,this.midori=!1,this.opera=!1,this.safari=!1,this.webApp=!1,this.silk=!1,this.audioData=!1,this.webAudio=!1,this.ogg=!1,this.opus=!1,this.mp3=!1,this.wav=!1,this.m4a=!1,this.webm=!1,this.iPhone=!1,this.iPhone4=!1,this.iPad=!1,this.pixelRatio=0,this.littleEndian=!1,this.fullscreen=!1,this.requestFullscreen="",this.cancelFullscreen="",this.fullscreenKeyboard=!1,this._checkAudio(),this._checkBrowser(),this._checkCSS3D(),this._checkDevice(),this._checkFeatures(),this._checkOS()},b.Device.prototype={_checkOS:function(){var a=navigator.userAgent;/Android/.test(a)?this.android=!0:/CrOS/.test(a)?this.chromeOS=!0:/iP[ao]d|iPhone/i.test(a)?this.iOS=!0:/Linux/.test(a)?this.linux=!0:/Mac OS/.test(a)?this.macOS=!0:/Windows/.test(a)&&(this.windows=!0,/Windows Phone/i.test(a)&&(this.windowsPhone=!0)),(this.windows||this.macOS||this.linux&&this.silk===!1)&&(this.desktop=!0),(this.windowsPhone||/Windows NT/i.test(a)&&/Touch/i.test(a))&&(this.desktop=!1)},_checkFeatures:function(){this.canvas=!!window.CanvasRenderingContext2D||this.cocoonJS;try{this.localStorage=!!localStorage.getItem}catch(a){this.localStorage=!1}this.file=!!(window.File&&window.FileReader&&window.FileList&&window.Blob),this.fileSystem=!!window.requestFileSystem,this.webGL=function(){try{var a=document.createElement("canvas");return!!window.WebGLRenderingContext&&(a.getContext("webgl")||a.getContext("experimental-webgl"))}catch(b){return!1}}(),this.webGL=null===this.webGL||this.webGL===!1?!1:!0,this.worker=!!window.Worker,("ontouchstart"in document.documentElement||window.navigator.maxTouchPoints&&window.navigator.maxTouchPoints>1)&&(this.touch=!0),(window.navigator.msPointerEnabled||window.navigator.pointerEnabled)&&(this.mspointer=!0),this.pointerLock="pointerLockElement"in document||"mozPointerLockElement"in document||"webkitPointerLockElement"in document,this.quirksMode="CSS1Compat"===document.compatMode?!1:!0,this.getUserMedia=!!(navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia)},checkFullScreenSupport:function(){for(var a=["requestFullscreen","requestFullScreen","webkitRequestFullscreen","webkitRequestFullScreen","msRequestFullscreen","msRequestFullScreen","mozRequestFullScreen","mozRequestFullscreen"],b=0;b0,this.typedArray=!0):(this.littleEndian=!1,this.typedArray=!1),navigator.vibrate=navigator.vibrate||navigator.webkitVibrate||navigator.mozVibrate||navigator.msVibrate,navigator.vibrate&&(this.vibration=!0)},_checkCSS3D:function(){var a,b=document.createElement("p"),c={webkitTransform:"-webkit-transform",OTransform:"-o-transform",msTransform:"-ms-transform",MozTransform:"-moz-transform",transform:"transform"};document.body.insertBefore(b,null);for(var d in c)void 0!==b.style[d]&&(b.style[d]="translate3d(1px,1px,1px)",a=window.getComputedStyle(b).getPropertyValue(c[d]));document.body.removeChild(b),this.css3D=void 0!==a&&a.length>0&&"none"!==a},canPlayAudio:function(a){return"mp3"==a&&this.mp3?!0:"ogg"==a&&(this.ogg||this.opus)?!0:"m4a"==a&&this.m4a?!0:"wav"==a&&this.wav?!0:"webm"==a&&this.webm?!0:!1},isConsoleOpen:function(){return window.console&&window.console.firebug?!0:window.console&&(console.profile(),console.profileEnd(),console.clear&&console.clear(),console.profiles)?console.profiles.length>0:!1}},b.Device.prototype.constructor=b.Device,b.RequestAnimationFrame=function(a,b){"undefined"==typeof b&&(b=!1),this.game=a,this.isRunning=!1,this.forceSetTimeOut=b;for(var c=["ms","moz","webkit","o"],d=0;da},fuzzyGreaterThan:function(a,b,c){return"undefined"==typeof c&&(c=1e-4),a>b-c},fuzzyCeil:function(a,b){return"undefined"==typeof b&&(b=1e-4),Math.ceil(a-b)},fuzzyFloor:function(a,b){return"undefined"==typeof b&&(b=1e-4),Math.floor(a+b)},average:function(){for(var a=[],b=0;b0?Math.floor(a):Math.ceil(a)},shear:function(a){return a%1},snapTo:function(a,b,c){return"undefined"==typeof c&&(c=0),0===b?a:(a-=c,a=b*Math.round(a/b),c+a)},snapToFloor:function(a,b,c){return"undefined"==typeof c&&(c=0),0===b?a:(a-=c,a=b*Math.floor(a/b),c+a)},snapToCeil:function(a,b,c){return"undefined"==typeof c&&(c=0),0===b?a:(a-=c,a=b*Math.ceil(a/b),c+a)},snapToInArray:function(a,b,c){if("undefined"==typeof c&&(c=!0),c&&b.sort(),a=f-a?f:e},roundTo:function(a,b,c){"undefined"==typeof b&&(b=0),"undefined"==typeof c&&(c=10);var d=Math.pow(c,-b);return Math.round(a*d)/d},floorTo:function(a,b,c){"undefined"==typeof b&&(b=0),"undefined"==typeof c&&(c=10);var d=Math.pow(c,-b);return Math.floor(a*d)/d},ceilTo:function(a,b,c){"undefined"==typeof b&&(b=0),"undefined"==typeof c&&(c=10);var d=Math.pow(c,-b);return Math.ceil(a*d)/d},interpolateFloat:function(a,b,c){return(b-a)*c+a},angleBetween:function(a,b,c,d){return Math.atan2(d-b,c-a)},angleBetweenPoints:function(a,b){return Math.atan2(b.y-a.y,b.x-a.x)},reverseAngle:function(a){return this.normalizeAngle(a+Math.PI,!0)},normalizeAngle:function(a){return a%=2*Math.PI,a>=0?a:a+2*Math.PI},normalizeLatitude:function(a){return Math.max(-90,Math.min(90,a))},normalizeLongitude:function(a){return a%360==180?180:(a%=360,-180>a?a+360:a>180?a-360:a)},nearestAngleBetween:function(a,b,c){"undefined"==typeof c&&(c=!0);var d=c?Math.PI:180;return a=this.normalizeAngle(a,c),b=this.normalizeAngle(b,c),-d/2>a&&b>d/2&&(a+=2*d),-d/2>b&&a>d/2&&(b+=2*d),b-a},interpolateAngles:function(a,b,c,d,e){return"undefined"==typeof d&&(d=!0),"undefined"==typeof 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this.integerInRange(-180,180)}},b.RandomDataGenerator.prototype.constructor=b.RandomDataGenerator,b.QuadTree=function(a,b,c,d,e,f,g){this.maxObjects=10,this.maxLevels=4,this.level=0,this.bounds={},this.objects=[],this.nodes=[],this._empty=[],this.reset(a,b,c,d,e,f,g)},b.QuadTree.prototype={reset:function(a,b,c,d,e,f,g){this.maxObjects=e||10,this.maxLevels=f||4,this.level=g||0,this.bounds={x:Math.round(a),y:Math.round(b),width:c,height:d,subWidth:Math.floor(c/2),subHeight:Math.floor(d/2),right:Math.round(a)+Math.floor(c/2),bottom:Math.round(b)+Math.floor(d/2)},this.objects.length=0,this.nodes.length=0},populate:function(a){a.forEach(this.populateHandler,this,!0)},populateHandler:function(a){a.body&&a.exists&&this.insert(a.body)},split:function(){this.level++,this.nodes[0]=new b.QuadTree(this.bounds.right,this.bounds.y,this.bounds.subWidth,this.bounds.subHeight,this.maxObjects,this.maxLevels,this.level),this.nodes[1]=new b.QuadTree(this.bounds.x,this.bounds.y,this.bounds.subWidth,this.bounds.subHeight,this.maxObjects,this.maxLevels,this.level),this.nodes[2]=new b.QuadTree(this.bounds.x,this.bounds.bottom,this.bounds.subWidth,this.bounds.subHeight,this.maxObjects,this.maxLevels,this.level),this.nodes[3]=new b.QuadTree(this.bounds.right,this.bounds.bottom,this.bounds.subWidth,this.bounds.subHeight,this.maxObjects,this.maxLevels,this.level)},insert:function(a){var b,c=0;if(null!=this.nodes[0]&&(b=this.getIndex(a),-1!==b))return void this.nodes[b].insert(a);if(this.objects.push(a),this.objects.length>this.maxObjects&&this.levelthis.bounds.bottom&&(b=2):a.x>this.bounds.right&&(a.ythis.bounds.bottom&&(b=3)),b},retrieve:function(a){if(!a.body)return this._empty;var b=this.objects,c=this.getIndex(a.body);return this.nodes[0]&&(-1!==c?b=b.concat(this.nodes[c].retrieve(a)):(b=b.concat(this.nodes[0].retrieve(a)),b=b.concat(this.nodes[1].retrieve(a)),b=b.concat(this.nodes[2].retrieve(a)),b=b.concat(this.nodes[3].retrieve(a)))),b},clear:function(){this.objects.length=0;for(var a=this.nodes.length;a--;)this.nodes[a].clear(),this.nodes.splice(a,1);this.nodes.length=0}},b.QuadTree.prototype.constructor=b.QuadTree,b.Net=function(a){this.game=a},b.Net.prototype={getHostName:function(){return window.location&&window.location.hostname?window.location.hostname:null},checkDomainName:function(a){return-1!==window.location.hostname.indexOf(a)},updateQueryString:function(a,b,c,d){"undefined"==typeof c&&(c=!1),("undefined"==typeof d||""===d)&&(d=window.location.href);var e="",f=new RegExp("([?|&])"+a+"=.*?(&|#|$)(.*)","gi");if(f.test(d))e="undefined"!=typeof b&&null!==b?d.replace(f,"$1"+a+"="+b+"$2$3"):d.replace(f,"$1$3").replace(/(&|\?)$/,"");else if("undefined"!=typeof b&&null!==b){var 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this._tweens.some(function(b){return b._object===a})},_pauseAll:function(){for(var a=this._tweens.length-1;a>=0;a--)this._tweens[a]._pause()},_resumeAll:function(){for(var a=this._tweens.length-1;a>=0;a--)this._tweens[a]._resume()},pauseAll:function(){for(var a=this._tweens.length-1;a>=0;a--)this._tweens[a].pause()},resumeAll:function(){for(var a=this._tweens.length-1;a>=0;a--)this._tweens[a].resume(!0)}},b.TweenManager.prototype.constructor=b.TweenManager,b.Tween=function(a,c,d){this._object=a,this.game=c,this._manager=d,this._valuesStart={},this._valuesEnd={},this._valuesStartRepeat={},this._duration=1e3,this._repeat=0,this._yoyo=!1,this._reversed=!1,this._delayTime=0,this._startTime=null,this._easingFunction=b.Easing.Linear.None,this._interpolationFunction=b.Math.linearInterpolation,this._chainedTweens=[],this._onStartCallbackFired=!1,this._onUpdateCallback=null,this._onUpdateCallbackContext=null,this._paused=!1,this._pausedTime=0,this._codePaused=!1,this.pendingDelete=!1,this.onStart=new b.Signal,this.onLoop=new b.Signal,this.onComplete=new b.Signal,this.isRunning=!1},b.Tween.prototype={to:function(a,b,c,d,e,f,g){b=b||1e3,c=c||null,d=d||!1,e=e||0,f=f||0,g=g||!1;var h;return this._parent?(h=this._manager.create(this._object),this._lastChild.chain(h),this._lastChild=h):(h=this,this._parent=this,this._lastChild=this),h._repeat=f,h._duration=b,h._valuesEnd=a,null!==c&&(h._easingFunction=c),e>0&&(h._delayTime=e),h._yoyo=g,d?this.start():this},start:function(){if(null!==this.game&&null!==this._object){this._manager.add(this),this.isRunning=!0,this._onStartCallbackFired=!1,this._startTime=this.game.time.now+this._delayTime;for(var a in this._valuesEnd){if(Array.isArray(this._valuesEnd[a])){if(0===this._valuesEnd[a].length)continue;this._valuesEnd[a]=[this._object[a]].concat(this._valuesEnd[a])}this._valuesStart[a]=this._object[a],Array.isArray(this._valuesStart[a])||(this._valuesStart[a]*=1),this._valuesStartRepeat[a]=this._valuesStart[a]||0}return this}},generateData:function(a,b){if(null===this.game||null===this._object)return null;this._startTime=0;for(var c in this._valuesEnd){if(Array.isArray(this._valuesEnd[c])){if(0===this._valuesEnd[c].length)continue;this._valuesEnd[c]=[this._object[c]].concat(this._valuesEnd[c])}this._valuesStart[c]=this._object[c],Array.isArray(this._valuesStart[c])||(this._valuesStart[c]*=1),this._valuesStartRepeat[c]=this._valuesStart[c]||0}for(var d=0,e=Math.floor(a*(this._duration/1e3)),f=this._duration/e,g=[];e--;){var c,h=(d-this._startTime)/this._duration;h=h>1?1:h;var i=this._easingFunction(h),j={};for(c in this._valuesEnd){var k=this._valuesStart[c]||0,l=this._valuesEnd[c];l instanceof Array?j[c]=this._interpolationFunction(l,i):("string"==typeof l&&(l=k+parseFloat(l,10)),"number"==typeof l&&(j[c]=k+(l-k)*i))}g.push(j),d+=f}if(this._yoyo){var m=g.slice();m.reverse(),g=g.concat(m)}return"undefined"!=typeof b?b=b.concat(g):g},stop:function(){return this.isRunning=!1,this._onUpdateCallback=null,this._manager.remove(this),this},delay:function(a){return this._delayTime=a,this},repeat:function(a){return this._repeat=a,this},yoyo:function(a){return this._yoyo=a,this},easing:function(a){return this._easingFunction=a,this},interpolation:function(a){return this._interpolationFunction=a,this},chain:function(){return this._chainedTweens=arguments,this},loop:function(){return this._lastChild.chain(this),this},onUpdateCallback:function(a,b){return this._onUpdateCallback=a,this._onUpdateCallbackContext=b,this},pause:function(){this._codePaused=!0,this._paused=!0,this._pausedTime=this.game.time.now},_pause:function(){this._codePaused||(this._paused=!0,this._pausedTime=this.game.time.now)},resume:function(){this._paused&&(this._paused=!1,this._codePaused=!1,this._startTime+=this.game.time.now-this._pausedTime)},_resume:function(){this._codePaused||(this._startTime+=this.game.time.pauseDuration,this._paused=!1)},update:function(a){if(this.pendingDelete)return!1;if(this._paused||a1?1:c;var d=this._easingFunction(c);for(b in this._valuesEnd){var e=this._valuesStart[b]||0,f=this._valuesEnd[b];f instanceof Array?this._object[b]=this._interpolationFunction(f,d):("string"==typeof f&&(f=e+parseFloat(f,10)),"number"==typeof f&&(this._object[b]=e+(f-e)*d))}if(null!==this._onUpdateCallback&&this._onUpdateCallback.call(this._onUpdateCallbackContext,this,d),1==c){if(this._repeat>0){isFinite(this._repeat)&&this._repeat--;for(b in this._valuesStartRepeat){if("string"==typeof this._valuesEnd[b]&&(this._valuesStartRepeat[b]=this._valuesStartRepeat[b]+parseFloat(this._valuesEnd[b],10)),this._yoyo){var g=this._valuesStartRepeat[b];this._valuesStartRepeat[b]=this._valuesEnd[b],this._valuesEnd[b]=g,this._reversed=!this._reversed}this._valuesStart[b]=this._valuesStartRepeat[b]}return this._startTime=a+this._delayTime,this.onLoop.dispatch(this._object),!0}this.isRunning=!1,this.onComplete.dispatch(this._object);for(var h=0,i=this._chainedTweens.length;i>h;h++)this._chainedTweens[h].start(a);return!1}return!0}},b.Tween.prototype.constructor=b.Tween,b.Easing={Linear:{None:function(a){return a}},Quadratic:{In:function(a){return a*a},Out:function(a){return a*(2-a)},InOut:function(a){return(a*=2)<1?.5*a*a:-.5*(--a*(a-2)-1)}},Cubic:{In:function(a){return a*a*a},Out:function(a){return--a*a*a+1},InOut:function(a){return(a*=2)<1?.5*a*a*a:.5*((a-=2)*a*a+2)}},Quartic:{In:function(a){return a*a*a*a},Out:function(a){return 1- --a*a*a*a},InOut:function(a){return(a*=2)<1?.5*a*a*a*a:-.5*((a-=2)*a*a*a-2)}},Quintic:{In:function(a){return a*a*a*a*a},Out:function(a){return--a*a*a*a*a+1},InOut:function(a){return(a*=2)<1?.5*a*a*a*a*a:.5*((a-=2)*a*a*a*a+2)}},Sinusoidal:{In:function(a){return 1-Math.cos(a*Math.PI/2)},Out:function(a){return Math.sin(a*Math.PI/2)},InOut:function(a){return.5*(1-Math.cos(Math.PI*a))}},Exponential:{In:function(a){return 0===a?0:Math.pow(1024,a-1)},Out:function(a){return 1===a?1:1-Math.pow(2,-10*a)},InOut:function(a){return 0===a?0:1===a?1:(a*=2)<1?.5*Math.pow(1024,a-1):.5*(-Math.pow(2,-10*(a-1))+2)}},Circular:{In:function(a){return 1-Math.sqrt(1-a*a)},Out:function(a){return Math.sqrt(1- --a*a)},InOut:function(a){return(a*=2)<1?-.5*(Math.sqrt(1-a*a)-1):.5*(Math.sqrt(1-(a-=2)*a)+1)}},Elastic:{In:function(a){var b,c=.1,d=.4;return 0===a?0:1===a?1:(!c||1>c?(c=1,b=d/4):b=d*Math.asin(1/c)/(2*Math.PI),-(c*Math.pow(2,10*(a-=1))*Math.sin(2*(a-b)*Math.PI/d)))},Out:function(a){var b,c=.1,d=.4;return 0===a?0:1===a?1:(!c||1>c?(c=1,b=d/4):b=d*Math.asin(1/c)/(2*Math.PI),c*Math.pow(2,-10*a)*Math.sin(2*(a-b)*Math.PI/d)+1)},InOut:function(a){var b,c=.1,d=.4;return 0===a?0:1===a?1:(!c||1>c?(c=1,b=d/4):b=d*Math.asin(1/c)/(2*Math.PI),(a*=2)<1?-.5*c*Math.pow(2,10*(a-=1))*Math.sin(2*(a-b)*Math.PI/d):c*Math.pow(2,-10*(a-=1))*Math.sin(2*(a-b)*Math.PI/d)*.5+1)}},Back:{In:function(a){var b=1.70158;return a*a*((b+1)*a-b)},Out:function(a){var b=1.70158;return--a*a*((b+1)*a+b)+1},InOut:function(a){var b=2.5949095;return(a*=2)<1?.5*a*a*((b+1)*a-b):.5*((a-=2)*a*((b+1)*a+b)+2)}},Bounce:{In:function(a){return 1-b.Easing.Bounce.Out(1-a)},Out:function(a){return 1/2.75>a?7.5625*a*a:2/2.75>a?7.5625*(a-=1.5/2.75)*a+.75:2.5/2.75>a?7.5625*(a-=2.25/2.75)*a+.9375:7.5625*(a-=2.625/2.75)*a+.984375},InOut:function(a){return.5>a?.5*b.Easing.Bounce.In(2*a):.5*b.Easing.Bounce.Out(2*a-1)+.5}}},b.Time=function(a){this.game=a,this.time=0,this.now=0,this.elapsed=0,this.pausedTime=0,this.advancedTiming=!1,this.fps=0,this.fpsMin=1e3,this.fpsMax=0,this.msMin=1e3,this.msMax=0,this.physicsElapsed=0,this.deltaCap=0,this.frames=0,this.pauseDuration=0,this.timeToCall=0,this.lastTime=0,this.events=new b.Timer(this.game,!1),this._started=0,this._timeLastSecond=0,this._pauseStarted=0,this._justResumed=!1,this._timers=[],this._len=0,this._i=0},b.Time.prototype={boot:function(){this._started=Date.now(),this.events.start()},create:function(a){"undefined"==typeof a&&(a=!0);var c=new b.Timer(this.game,a);return this._timers.push(c),c},removeAll:function(){for(var a=0;a0&&this.physicsElapsed>this.deltaCap&&(this.physicsElapsed=this.deltaCap),this.advancedTiming&&(this.msMin=this.game.math.min(this.msMin,this.elapsed),this.msMax=this.game.math.max(this.msMax,this.elapsed),this.frames++,this.now>this._timeLastSecond+1e3&&(this.fps=Math.round(1e3*this.frames/(this.now-this._timeLastSecond)),this.fpsMin=this.game.math.min(this.fpsMin,this.fps),this.fpsMax=this.game.math.max(this.fpsMax,this.fps),this._timeLastSecond=this.now,this.frames=0)),this.time=this.now,this.lastTime=a+this.timeToCall,!this.game.paused)for(this.events.update(this.now),this._i=0,this._len=this._timers.length;this._i0&&(this.events.sort(this.sortHandler),this.nextTick=this.events[0].tick)},sortHandler:function(a,b){return a.tickb.tick?1:0},clearPendingEvents:function(){for(this._i=this.events.length;this._i--;)this.events[this._i].pendingDelete&&this.events.splice(this._i,1);this._len=this.events.length,this._i=0},update:function(a){if(this.paused)return!0;if(this._now=a,this._marked=0,this.clearPendingEvents(),this.running&&this._now>=this.nextTick&&this._len>0){for(;this._i=this.events[this._i].tick;)this._newTick=this._now+this.events[this._i].delay-(this._now-this.events[this._i].tick),this._newTick<0&&(this._newTick=this._now+this.events[this._i].delay),this.events[this._i].loop===!0?(this.events[this._i].tick=this._newTick,this.events[this._i].callback.apply(this.events[this._i].callbackContext,this.events[this._i].args)):this.events[this._i].repeatCount>0?(this.events[this._i].repeatCount--,this.events[this._i].tick=this._newTick,this.events[this._i].callback.apply(this.events[this._i].callbackContext,this.events[this._i].args)):(this._marked++,this.events[this._i].pendingDelete=!0,this.events[this._i].callback.apply(this.events[this._i].callbackContext,this.events[this._i].args)),this._i++;this.events.length>this._marked?this.order():(this.expired=!0,this.onComplete.dispatch(this))}return this.expired&&this.autoDestroy?!1:!0},pause:function(){this.running&&!this.expired&&(this._pauseStarted=this.game.time.now,this.paused=!0,this._codePaused=!0)},_pause:function(){this.running&&!this.expired&&(this._pauseStarted=this.game.time.now,this.paused=!0)},resume:function(){if(this.running&&!this.expired){var a=this.game.time.now-this._pauseStarted;this._pauseTotal+=a;for(var b=0;bthis._now?this.nextTick-this._now:0}}),Object.defineProperty(b.Timer.prototype,"length",{get:function(){return this.events.length}}),Object.defineProperty(b.Timer.prototype,"ms",{get:function(){return this._now-this._started-this._pauseTotal}}),Object.defineProperty(b.Timer.prototype,"seconds",{get:function(){return.001*this.ms}}),b.Timer.prototype.constructor=b.Timer,b.TimerEvent=function(a,b,c,d,e,f,g,h){this.timer=a,this.delay=b,this.tick=c,this.repeatCount=d-1,this.loop=e,this.callback=f,this.callbackContext=g,this.args=h,this.pendingDelete=!1},b.TimerEvent.prototype.constructor=b.TimerEvent,b.AnimationManager=function(a){this.sprite=a,this.game=a.game,this.currentFrame=null,this.updateIfVisible=!0,this.isLoaded=!1,this._frameData=null,this._anims={},this._outputFrames=[]},b.AnimationManager.prototype={loadFrameData:function(a){this._frameData=a,this.frame=0,this.isLoaded=!0},add:function(a,c,d,e,f){return null==this._frameData?void console.warn("No FrameData available for Phaser.Animation "+a):(c=c||[],d=d||60,"undefined"==typeof e&&(e=!1),"undefined"==typeof f&&(f=c&&"number"==typeof c[0]?!0:!1),null==this.sprite.events.onAnimationStart&&(this.sprite.events.onAnimationStart=new b.Signal,this.sprite.events.onAnimationComplete=new b.Signal,this.sprite.events.onAnimationLoop=new b.Signal),this._outputFrames.length=0,this._frameData.getFrameIndexes(c,f,this._outputFrames),this._anims[a]=new b.Animation(this.game,this.sprite,a,this._frameData,this._outputFrames,d,e),this.currentAnim=this._anims[a],this.currentFrame=this.currentAnim.currentFrame,this.sprite.setTexture(PIXI.TextureCache[this.currentFrame.uuid]),this.sprite.__tilePattern&&(this.__tilePattern=!1,this.tilingTexture=!1),this._anims[a])},validateFrames:function(a,b){"undefined"==typeof b&&(b=!0);for(var c=0;cthis._frameData.total)return!1}else if(this._frameData.checkFrameName(a[c])===!1)return!1;return!0},play:function(a,b,c,d){if(this._anims[a]){if(this.currentAnim!==this._anims[a])return this.currentAnim&&this.currentAnim.isPlaying&&this.currentAnim.stop(),this.currentAnim=this._anims[a],this.currentAnim.paused=!1,this.currentAnim.play(b,c,d);if(this.currentAnim.isPlaying===!1)return this.currentAnim.paused=!1,this.currentAnim.play(b,c,d)}},stop:function(a,b){"undefined"==typeof b&&(b=!1),"string"==typeof a?this._anims[a]&&(this.currentAnim=this._anims[a],this.currentAnim.stop(b)):this.currentAnim&&this.currentAnim.stop(b)},update:function(){return this.updateIfVisible&&!this.sprite.visible?!1:this.currentAnim&&this.currentAnim.update()===!0?(this.currentFrame=this.currentAnim.currentFrame,!0):!1},getAnimation:function(a){return"string"==typeof a&&this._anims[a]?this._anims[a]:null},refreshFrame:function(){this.sprite.setTexture(PIXI.TextureCache[this.currentFrame.uuid]),this.sprite.__tilePattern&&(this.__tilePattern=!1,this.tilingTexture=!1)},destroy:function(){var a=null;for(var a in this._anims)this._anims.hasOwnProperty(a)&&this._anims[a].destroy();this._anims={},this._frameData=null,this._frameIndex=0,this.currentAnim=null,this.currentFrame=null}},b.AnimationManager.prototype.constructor=b.AnimationManager,Object.defineProperty(b.AnimationManager.prototype,"frameData",{get:function(){return this._frameData}}),Object.defineProperty(b.AnimationManager.prototype,"frameTotal",{get:function(){return this._frameData?this._frameData.total:-1}}),Object.defineProperty(b.AnimationManager.prototype,"paused",{get:function(){return this.currentAnim.isPaused},set:function(a){this.currentAnim.paused=a}}),Object.defineProperty(b.AnimationManager.prototype,"frame",{get:function(){return this.currentFrame?this._frameIndex:void 0},set:function(a){"number"==typeof a&&this._frameData&&null!==this._frameData.getFrame(a)&&(this.currentFrame=this._frameData.getFrame(a),this.currentFrame&&(this._frameIndex=a,this.sprite.setTexture(PIXI.TextureCache[this.currentFrame.uuid]),this.sprite.__tilePattern&&(this.__tilePattern=!1,this.tilingTexture=!1)))}}),Object.defineProperty(b.AnimationManager.prototype,"frameName",{get:function(){return this.currentFrame?this.currentFrame.name:void 0},set:function(a){"string"==typeof a&&this._frameData&&null!==this._frameData.getFrameByName(a)?(this.currentFrame=this._frameData.getFrameByName(a),this.currentFrame&&(this._frameIndex=this.currentFrame.index,this.sprite.setTexture(PIXI.TextureCache[this.currentFrame.uuid]),this.sprite.__tilePattern&&(this.__tilePattern=!1,this.tilingTexture=!1))):console.warn("Cannot set frameName: "+a)}}),b.Animation=function(a,c,d,e,f,g,h){this.game=a,this._parent=c,this._frameData=e,this.name=d,this._frames=[],this._frames=this._frames.concat(f),this.delay=1e3/g,this.loop=h,this.loopCount=0,this.killOnComplete=!1,this.isFinished=!1,this.isPlaying=!1,this.isPaused=!1,this._pauseStartTime=0,this._frameIndex=0,this._frameDiff=0,this._frameSkip=1,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.onStart=new b.Signal,this.onComplete=new b.Signal,this.onLoop=new b.Signal,this.game.onPause.add(this.onPause,this),this.game.onResume.add(this.onResume,this)},b.Animation.prototype={play:function(a,b,c){return"number"==typeof a&&(this.delay=1e3/a),"boolean"==typeof b&&(this.loop=b),"undefined"!=typeof c&&(this.killOnComplete=c),this.isPlaying=!0,this.isFinished=!1,this.paused=!1,this.loopCount=0,this._timeLastFrame=this.game.time.now,this._timeNextFrame=this.game.time.now+this.delay,this._frameIndex=0,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this._parent.setTexture(PIXI.TextureCache[this.currentFrame.uuid]),this._parent.__tilePattern&&(this._parent.__tilePattern=!1,this._parent.tilingTexture=!1),this._parent.events.onAnimationStart.dispatch(this._parent,this),this.onStart.dispatch(this._parent,this),this},restart:function(){this.isPlaying=!0,this.isFinished=!1,this.paused=!1,this.loopCount=0,this._timeLastFrame=this.game.time.now,this._timeNextFrame=this.game.time.now+this.delay,this._frameIndex=0,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.onStart.dispatch(this._parent,this)},stop:function(a,b){"undefined"==typeof a&&(a=!1),"undefined"==typeof b&&(b=!1),this.isPlaying=!1,this.isFinished=!0,this.paused=!1,a&&(this.currentFrame=this._frameData.getFrame(this._frames[0])),b&&(this._parent.events.onAnimationComplete.dispatch(this._parent,this),this.onComplete.dispatch(this._parent,this))},onPause:function(){this.isPlaying&&(this._frameDiff=this._timeNextFrame-this.game.time.now)},onResume:function(){this.isPlaying&&(this._timeNextFrame=this.game.time.now+this._frameDiff)},update:function(){return this.isPaused?!1:this.isPlaying===!0&&this.game.time.now>=this._timeNextFrame?(this._frameSkip=1,this._frameDiff=this.game.time.now-this._timeNextFrame,this._timeLastFrame=this.game.time.now,this._frameDiff>this.delay&&(this._frameSkip=Math.floor(this._frameDiff/this.delay),this._frameDiff-=this._frameSkip*this.delay),this._timeNextFrame=this.game.time.now+(this.delay-this._frameDiff),this._frameIndex+=this._frameSkip,this._frameIndex>=this._frames.length?this.loop?(this._frameIndex%=this._frames.length,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.currentFrame&&(this._parent.setTexture(PIXI.TextureCache[this.currentFrame.uuid]),this._parent.__tilePattern&&(this._parent.__tilePattern=!1,this._parent.tilingTexture=!1)),this.loopCount++,this._parent.events.onAnimationLoop.dispatch(this._parent,this),this.onLoop.dispatch(this._parent,this)):this.complete():(this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.currentFrame&&(this._parent.setTexture(PIXI.TextureCache[this.currentFrame.uuid]),this._parent.__tilePattern&&(this._parent.__tilePattern=!1,this._parent.tilingTexture=!1))),!0):!1},destroy:function(){this.game.onPause.remove(this.onPause,this),this.game.onResume.remove(this.onResume,this),this.game=null,this._parent=null,this._frames=null,this._frameData=null,this.currentFrame=null,this.isPlaying=!1,this.onStart.dispose(),this.onLoop.dispose(),this.onComplete.dispose()},complete:function(){this.isPlaying=!1,this.isFinished=!0,this.paused=!1,this._parent.events.onAnimationComplete.dispatch(this._parent,this),this.onComplete.dispatch(this._parent,this),this.killOnComplete&&this._parent.kill()}},b.Animation.prototype.constructor=b.Animation,Object.defineProperty(b.Animation.prototype,"paused",{get:function(){return this.isPaused},set:function(a){this.isPaused=a,a?this._pauseStartTime=this.game.time.now:this.isPlaying&&(this._timeNextFrame=this.game.time.now+this.delay)}}),Object.defineProperty(b.Animation.prototype,"frameTotal",{get:function(){return this._frames.length}}),Object.defineProperty(b.Animation.prototype,"frame",{get:function(){return null!==this.currentFrame?this.currentFrame.index:this._frameIndex},set:function(a){this.currentFrame=this._frameData.getFrame(this._frames[a]),null!==this.currentFrame&&(this._frameIndex=a,this._parent.setTexture(PIXI.TextureCache[this.currentFrame.uuid]))}}),Object.defineProperty(b.Animation.prototype,"speed",{get:function(){return Math.round(1e3/this.delay)},set:function(a){a>=1&&(this.delay=1e3/a)}}),b.Animation.generateFrameNames=function(a,c,d,e,f){"undefined"==typeof e&&(e="");var g=[],h="";if(d>c)for(var i=c;d>=i;i++)h="number"==typeof f?b.Utils.pad(i.toString(),f,"0",1):i.toString(),h=a+h+e,g.push(h);else for(var i=c;i>=d;i--)h="number"==typeof f?b.Utils.pad(i.toString(),f,"0",1):i.toString(),h=a+h+e,g.push(h);return g},b.Frame=function(a,c,d,e,f,g,h){this.index=a,this.x=c,this.y=d,this.width=e,this.height=f,this.name=g,this.uuid=h,this.centerX=Math.floor(e/2),this.centerY=Math.floor(f/2),this.distance=b.Math.distance(0,0,e,f),this.rotated=!1,this.rotationDirection="cw",this.trimmed=!1,this.sourceSizeW=e,this.sourceSizeH=f,this.spriteSourceSizeX=0,this.spriteSourceSizeY=0,this.spriteSourceSizeW=0,this.spriteSourceSizeH=0},b.Frame.prototype={setTrim:function(a,b,c,d,e,f,g){this.trimmed=a,a&&(this.width=b,this.height=c,this.sourceSizeW=b,this.sourceSizeH=c,this.centerX=Math.floor(b/2),this.centerY=Math.floor(c/2),this.spriteSourceSizeX=d,this.spriteSourceSizeY=e,this.spriteSourceSizeW=f,this.spriteSourceSizeH=g)},getRect:function(a){return"undefined"==typeof a?a=new b.Rectangle(this.x,this.y,this.width,this.height):a.setTo(this.x,this.y,this.width,this.height),a}},b.Frame.prototype.constructor=b.Frame,b.FrameData=function(){this._frames=[],this._frameNames=[]},b.FrameData.prototype={addFrame:function(a){return a.index=this._frames.length,this._frames.push(a),""!==a.name&&(this._frameNames[a.name]=a.index),a},getFrame:function(a){return a>this._frames.length&&(a=0),this._frames[a]},getFrameByName:function(a){return"number"==typeof this._frameNames[a]?this._frames[this._frameNames[a]]:null},checkFrameName:function(a){return null==this._frameNames[a]?!1:!0},getFrameRange:function(a,b,c){"undefined"==typeof c&&(c=[]);for(var d=a;b>=d;d++)c.push(this._frames[d]);return c},getFrames:function(a,b,c){if("undefined"==typeof b&&(b=!0),"undefined"==typeof c&&(c=[]),"undefined"==typeof a||0===a.length)for(var d=0;dd;d++)c.push(b?this.getFrame(a[d]):this.getFrameByName(a[d]));return c},getFrameIndexes:function(a,b,c){if("undefined"==typeof b&&(b=!0),"undefined"==typeof c&&(c=[]),"undefined"==typeof a||0===a.length)for(var d=0,e=this._frames.length;e>d;d++)c.push(this._frames[d].index);else for(var d=0,e=a.length;e>d;d++)b?c.push(a[d]):this.getFrameByName(a[d])&&c.push(this.getFrameByName(a[d]).index);return c}},b.FrameData.prototype.constructor=b.FrameData,Object.defineProperty(b.FrameData.prototype,"total",{get:function(){return this._frames.length}}),b.AnimationParser={spriteSheet:function(a,c,d,e,f,g,h){var i=a.cache.getImage(c);if(null==i)return null;var j=i.width,k=i.height;0>=d&&(d=Math.floor(-j/Math.min(-1,d))),0>=e&&(e=Math.floor(-k/Math.min(-1,e)));var l=Math.floor((j-g)/(d+h)),m=Math.floor((k-g)/(e+h)),n=l*m;if(-1!==f&&(n=f),0===j||0===k||d>j||e>k||0===n)return console.warn("Phaser.AnimationParser.spriteSheet: width/height zero or width/height < given frameWidth/frameHeight"),null;for(var o=new b.FrameData,p=g,q=g,r=0;n>r;r++){var s=a.rnd.uuid();o.addFrame(new b.Frame(r,p,q,d,e,"",s)),PIXI.TextureCache[s]=new PIXI.Texture(PIXI.BaseTextureCache[c],{x:p,y:q,width:d,height:e}),p+=d+h,p+d>j&&(p=g,q+=e+h) }return o},JSONData:function(a,c,d){if(!c.frames)return console.warn("Phaser.AnimationParser.JSONData: Invalid Texture Atlas JSON given, missing 'frames' array"),void console.log(c);for(var e,f=new b.FrameData,g=c.frames,h=0;h tag");for(var e,f,g,h,i,j,k,l,m,n,o,p,q=new b.FrameData,r=c.getElementsByTagName("SubTexture"),s=0;s0)for(var c=0;c0)for(var c=0;c0)for(var c=0;c0?(this._fileIndex=0,this._progressChunk=100/this._fileList.length,this.loadFile()):(this.progress=100,this.progressFloat=100,this.hasLoaded=!0,this.onLoadComplete.dispatch()))},loadFile:function(){if(!this._fileList[this._fileIndex])return void console.warn("Phaser.Loader loadFile invalid index "+this._fileIndex);var a=this._fileList[this._fileIndex],c=this;switch(this.onFileStart.dispatch(this.progress,a.key),a.type){case"image":case"spritesheet":case"textureatlas":case"bitmapfont":a.data=new Image,a.data.name=a.key,a.data.onload=function(){return c.fileComplete(c._fileIndex)},a.data.onerror=function(){return c.fileError(c._fileIndex)},this.crossOrigin&&(a.data.crossOrigin=this.crossOrigin),a.data.src=this.baseURL+a.url;break;case"audio":a.url=this.getAudioURL(a.url),null!==a.url?this.game.sound.usingWebAudio?(this._xhr.open("GET",this.baseURL+a.url,!0),this._xhr.responseType="arraybuffer",this._xhr.onload=function(){return c.fileComplete(c._fileIndex)},this._xhr.onerror=function(){return c.fileError(c._fileIndex)},this._xhr.send()):this.game.sound.usingAudioTag&&(this.game.sound.touchLocked?(a.data=new Audio,a.data.name=a.key,a.data.preload="auto",a.data.src=this.baseURL+a.url,this.fileComplete(this._fileIndex)):(a.data=new Audio,a.data.name=a.key,a.data.onerror=function(){return c.fileError(c._fileIndex)},a.data.preload="auto",a.data.src=this.baseURL+a.url,a.data.addEventListener("canplaythrough",b.GAMES[this.game.id].load.fileComplete(this._fileIndex),!1),a.data.load())):this.fileError(this._fileIndex);break;case"json":this._xhr.open("GET",this.baseURL+a.url,!0),this._xhr.responseType="text",this._xhr.onload=function(){return c.jsonLoadComplete(c._fileIndex)},this._xhr.send();break;case"tilemap":if(this._xhr.open("GET",this.baseURL+a.url,!0),this._xhr.responseType="text",a.format===b.Tilemap.TILED_JSON)this._xhr.onload=function(){return c.jsonLoadComplete(c._fileIndex)};else{if(a.format!==b.Tilemap.CSV)throw new Error("Phaser.Loader. Invalid Tilemap format: "+a.format);this._xhr.onload=function(){return c.csvLoadComplete(c._fileIndex)}}this._xhr.onerror=function(){return c.dataLoadError(c._fileIndex)},this._xhr.send();break;case"text":case"script":case"physics":this._xhr.open("GET",this.baseURL+a.url,!0),this._xhr.responseType="text",this._xhr.onload=function(){return c.fileComplete(c._fileIndex)},this._xhr.onerror=function(){return c.fileError(c._fileIndex)},this._xhr.send();break;case"binary":this._xhr.open("GET",this.baseURL+a.url,!0),this._xhr.responseType="arraybuffer",this._xhr.onload=function(){return c.fileComplete(c._fileIndex)},this._xhr.onerror=function(){return c.fileError(c._fileIndex)},this._xhr.send()}},getAudioURL:function(a){var b;"string"==typeof a&&(a=[a]);for(var c=0;c100&&(this.progress=100),null!==this.preloadSprite&&(0===this.preloadSprite.direction?(this.preloadSprite.rect.width=Math.floor(this.preloadSprite.width/100*this.progress),this.preloadSprite.sprite.crop(this.preloadSprite.rect)):(this.preloadSprite.rect.height=Math.floor(this.preloadSprite.height/100*this.progress),this.preloadSprite.sprite.crop(this.preloadSprite.rect))),this.onFileComplete.dispatch(this.progress,this._fileList[a].key,b,this.totalLoadedFiles(),this._fileList.length),this.totalQueuedFiles()>0?(this._fileIndex++,this.loadFile()):(this.hasLoaded=!0,this.isLoading=!1,this.removeAll(),this.onLoadComplete.dispatch())},totalLoadedFiles:function(){for(var a=0,b=0;b=this.durationMS&&(this.usingWebAudio?this.loop?(this.onLoop.dispatch(this),""===this.currentMarker?(this.currentTime=0,this.startTime=this.game.time.now):(this.onMarkerComplete.dispatch(this.currentMarker,this),this.play(this.currentMarker,0,this.volume,!0,!0))):this.stop():this.loop?(this.onLoop.dispatch(this),this.play(this.currentMarker,0,this.volume,!0,!0)):this.stop()))},play:function(a,b,c,d,e){if("undefined"==typeof a&&(a=""),"undefined"==typeof e&&(e=!0),this.isPlaying!==!0||e!==!1||this.override!==!1){if(this.isPlaying&&this.override&&(this.usingWebAudio?"undefined"==typeof this._sound.stop?this._sound.noteOff(0):this._sound.stop(0):this.usingAudioTag&&(this._sound.pause(),this._sound.currentTime=0)),this.currentMarker=a,""!==a){if(!this.markers[a])return void console.warn("Phaser.Sound.play: audio marker "+a+" doesn't exist");this.position=this.markers[a].start,this.volume=this.markers[a].volume,this.loop=this.markers[a].loop,this.duration=this.markers[a].duration,this.durationMS=this.markers[a].durationMS,"undefined"!=typeof c&&(this.volume=c),"undefined"!=typeof d&&(this.loop=d),this._tempMarker=a,this._tempPosition=this.position,this._tempVolume=this.volume,this._tempLoop=this.loop}else b=b||0,"undefined"==typeof c&&(c=this._volume),"undefined"==typeof d&&(d=this.loop),this.position=b,this.volume=c,this.loop=d,this.duration=0,this.durationMS=0,this._tempMarker=a,this._tempPosition=b,this._tempVolume=c,this._tempLoop=d;this.usingWebAudio?this.game.cache.isSoundDecoded(this.key)?(null==this._buffer&&(this._buffer=this.game.cache.getSoundData(this.key)),this._sound=this.context.createBufferSource(),this._sound.buffer=this._buffer,this._sound.connect(this.externalNode?this.externalNode.input:this.gainNode),this.totalDuration=this._sound.buffer.duration,0===this.duration&&(this.duration=this.totalDuration,this.durationMS=1e3*this.totalDuration),this.loop&&""===a&&(this._sound.loop=!0),"undefined"==typeof this._sound.start?this._sound.noteGrainOn(0,this.position,this.duration):this._sound.start(0,this.position,this.duration),this.isPlaying=!0,this.startTime=this.game.time.now,this.currentTime=0,this.stopTime=this.startTime+this.durationMS,this.onPlay.dispatch(this)):(this.pendingPlayback=!0,this.game.cache.getSound(this.key)&&this.game.cache.getSound(this.key).isDecoding===!1&&this.game.sound.decode(this.key,this)):this.game.cache.getSound(this.key)&&this.game.cache.getSound(this.key).locked?(this.game.cache.reloadSound(this.key),this.pendingPlayback=!0):this._sound&&(this.game.device.cocoonJS||4===this._sound.readyState)?(this._sound.play(),this.totalDuration=this._sound.duration,0===this.duration&&(this.duration=this.totalDuration,this.durationMS=1e3*this.totalDuration),this._sound.currentTime=this.position,this._sound.muted=this._muted,this._sound.volume=this._muted?0:this._volume,this.isPlaying=!0,this.startTime=this.game.time.now,this.currentTime=0,this.stopTime=this.startTime+this.durationMS,this.onPlay.dispatch(this)):this.pendingPlayback=!0}},restart:function(a,b,c,d){a=a||"",b=b||0,c=c||1,"undefined"==typeof d&&(d=!1),this.play(a,b,c,d,!0)},pause:function(){this.isPlaying&&this._sound&&(this.stop(),this.isPlaying=!1,this.paused=!0,this.pausedPosition=this.currentTime,this.pausedTime=this.game.time.now,this.onPause.dispatch(this)) },resume:function(){if(this.paused&&this._sound){if(this.usingWebAudio){var a=this.position+this.pausedPosition/1e3;this._sound=this.context.createBufferSource(),this._sound.buffer=this._buffer,this._sound.connect(this.externalNode?this.externalNode.input:this.gainNode),this.loop&&(this._sound.loop=!0),"undefined"==typeof this._sound.start?this._sound.noteGrainOn(0,a,this.duration):this._sound.start(0,a,this.duration)}else this._sound.play();this.isPlaying=!0,this.paused=!1,this.startTime+=this.game.time.now-this.pausedTime,this.onResume.dispatch(this)}},stop:function(){this.isPlaying&&this._sound&&(this.usingWebAudio?"undefined"==typeof this._sound.stop?this._sound.noteOff(0):this._sound.stop(0):this.usingAudioTag&&(this._sound.pause(),this._sound.currentTime=0)),this.isPlaying=!1;var a=this.currentMarker;""!==this.currentMarker&&this.onMarkerComplete.dispatch(this.currentMarker,this),this.currentMarker="",this.onStop.dispatch(this,a)},destroy:function(a){"undefined"==typeof a&&(a=!0),this.stop(),a&&this.game.sound.remove(this),this.markers={},this.context=null,this._buffer=null,this.externalNode=null,this.onDecoded.dispose(),this.onPlay.dispose(),this.onPause.dispose(),this.onResume.dispose(),this.onLoop.dispose(),this.onStop.dispose(),this.onMute.dispose(),this.onMarkerComplete.dispose()}},b.Sound.prototype.constructor=b.Sound,Object.defineProperty(b.Sound.prototype,"isDecoding",{get:function(){return this.game.cache.getSound(this.key).isDecoding}}),Object.defineProperty(b.Sound.prototype,"isDecoded",{get:function(){return this.game.cache.isSoundDecoded(this.key)}}),Object.defineProperty(b.Sound.prototype,"mute",{get:function(){return this._muted},set:function(a){a=a||null,a?(this._muted=!0,this.usingWebAudio?(this._muteVolume=this.gainNode.gain.value,this.gainNode.gain.value=0):this.usingAudioTag&&this._sound&&(this._muteVolume=this._sound.volume,this._sound.volume=0)):(this._muted=!1,this.usingWebAudio?this.gainNode.gain.value=this._muteVolume:this.usingAudioTag&&this._sound&&(this._sound.volume=this._muteVolume)),this.onMute.dispatch(this)}}),Object.defineProperty(b.Sound.prototype,"volume",{get:function(){return this._volume},set:function(a){this.usingWebAudio?(this._volume=a,this.gainNode.gain.value=a):this.usingAudioTag&&this._sound&&a>=0&&1>=a&&(this._volume=a,this._sound.volume=a)}}),b.SoundManager=function(a){this.game=a,this.onSoundDecode=new b.Signal,this._codeMuted=!1,this._muted=!1,this._unlockSource=null,this._volume=1,this._sounds=[],this.context=null,this.usingWebAudio=!0,this.usingAudioTag=!1,this.noAudio=!1,this.connectToMaster=!0,this.touchLocked=!1,this.channels=32},b.SoundManager.prototype={boot:function(){if(this.game.device.iOS&&this.game.device.webAudio===!1&&(this.channels=1),this.game.device.iOS||window.PhaserGlobal&&window.PhaserGlobal.fakeiOSTouchLock?(this.game.input.touch.callbackContext=this,this.game.input.touch.touchStartCallback=this.unlock,this.game.input.mouse.callbackContext=this,this.game.input.mouse.mouseDownCallback=this.unlock,this.touchLocked=!0):this.touchLocked=!1,window.PhaserGlobal){if(window.PhaserGlobal.disableAudio===!0)return this.usingWebAudio=!1,void(this.noAudio=!0);if(window.PhaserGlobal.disableWebAudio===!0)return this.usingWebAudio=!1,this.usingAudioTag=!0,void(this.noAudio=!1)}if(window.AudioContext)try{this.context=new window.AudioContext}catch(a){this.context=null,this.usingWebAudio=!1,this.noAudio=!0}else if(window.webkitAudioContext)try{this.context=new window.webkitAudioContext}catch(a){this.context=null,this.usingWebAudio=!1,this.noAudio=!0}window.Audio&&null===this.context&&(this.usingWebAudio=!1,this.usingAudioTag=!0,this.noAudio=!1),null!==this.context&&(this.masterGain="undefined"==typeof this.context.createGain?this.context.createGainNode():this.context.createGain(),this.masterGain.gain.value=1,this.masterGain.connect(this.context.destination))},unlock:function(){if(this.touchLocked!==!1)if(this.game.device.webAudio===!1||window.PhaserGlobal&&window.PhaserGlobal.disableWebAudio===!0)this.touchLocked=!1,this._unlockSource=null,this.game.input.touch.callbackContext=null,this.game.input.touch.touchStartCallback=null,this.game.input.mouse.callbackContext=null,this.game.input.mouse.mouseDownCallback=null;else{var a=this.context.createBuffer(1,1,22050);this._unlockSource=this.context.createBufferSource(),this._unlockSource.buffer=a,this._unlockSource.connect(this.context.destination),this._unlockSource.noteOn(0)}},stopAll:function(){for(var a=0;a255)return b.Color.getColor(255,255,255);if(a>c)return b.Color.getColor(255,255,255);var e=a+Math.round(Math.random()*(c-a)),f=a+Math.round(Math.random()*(c-a)),g=a+Math.round(Math.random()*(c-a));return b.Color.getColor32(d,e,f,g)},getRGB:function(a){return{alpha:a>>>24,red:a>>16&255,green:a>>8&255,blue:255&a}},getWebRGB:function(a){var b=(a>>>24)/255,c=a>>16&255,d=a>>8&255,e=255&a;return"rgba("+c.toString()+","+d.toString()+","+e.toString()+","+b.toString()+")"},getAlpha:function(a){return a>>>24},getAlphaFloat:function(a){return(a>>>24)/255},getRed:function(a){return a>>16&255},getGreen:function(a){return a>>8&255},getBlue:function(a){return 255&a}},b.Physics=function(a,b){b=b||{},this.game=a,this.config=b,this.arcade=null,this.p2=null,this.ninja=null,this.box2d=null,this.chipmunk=null,this.parseConfig()},b.Physics.ARCADE=0,b.Physics.P2JS=1,b.Physics.NINJA=2,b.Physics.BOX2D=3,b.Physics.CHIPMUNK=5,b.Physics.prototype={parseConfig:function(){this.config.hasOwnProperty("arcade")&&this.config.arcade!==!0||!b.Physics.hasOwnProperty("Arcade")||(this.arcade=new b.Physics.Arcade(this.game),this.game.time.deltaCap=.2),this.config.hasOwnProperty("ninja")&&this.config.ninja===!0&&b.Physics.hasOwnProperty("Ninja")&&(this.ninja=new b.Physics.Ninja(this.game)),this.config.hasOwnProperty("p2")&&this.config.p2===!0&&b.Physics.hasOwnProperty("P2")&&(this.p2=new b.Physics.P2(this.game,this.config))},startSystem:function(a){if(a===b.Physics.ARCADE?this.arcade=new b.Physics.Arcade(this.game):a===b.Physics.P2JS&&(this.p2=new b.Physics.P2(this.game,this.config)),a===b.Physics.NINJA)this.ninja=new b.Physics.Ninja(this.game);else{if(a===b.Physics.BOX2D&&null===this.box2d)throw new Error("The Box2D physics system has not been implemented yet.");if(a===b.Physics.CHIPMUNK&&null===this.chipmunk)throw new Error("The Chipmunk physics system has not been implemented yet.")}},enable:function(a,c,d){"undefined"==typeof c&&(c=b.Physics.ARCADE),"undefined"==typeof d&&(d=!1),c===b.Physics.ARCADE?this.arcade.enable(a):c===b.Physics.P2JS&&this.p2?this.p2.enable(a,d):c===b.Physics.NINJA&&this.ninja&&this.ninja.enableAABB(a)},preUpdate:function(){this.p2&&this.p2.preUpdate()},update:function(){this.p2&&this.p2.update()},setBoundsToWorld:function(){this.arcade&&this.arcade.setBoundsToWorld(),this.ninja&&this.ninja.setBoundsToWorld(),this.p2&&this.p2.setBoundsToWorld()},clear:function(){this.p2&&this.p2.clear()},destroy:function(){this.p2&&this.p2.destroy(),this.arcade=null,this.ninja=null,this.p2=null}},b.Physics.prototype.constructor=b.Physics,b.Physics.Arcade=function(a){this.game=a,this.gravity=new b.Point,this.bounds=new b.Rectangle(0,0,a.world.width,a.world.height),this.checkCollision={up:!0,down:!0,left:!0,right:!0},this.maxObjects=10,this.maxLevels=4,this.OVERLAP_BIAS=4,this.TILE_BIAS=16,this.forceX=!1,this.quadTree=new b.QuadTree(this.game.world.bounds.x,this.game.world.bounds.y,this.game.world.bounds.width,this.game.world.bounds.height,this.maxObjects,this.maxLevels),this._overlap=0,this._maxOverlap=0,this._velocity1=0,this._velocity2=0,this._newVelocity1=0,this._newVelocity2=0,this._average=0,this._mapData=[],this._result=!1,this._total=0,this._angle=0,this._dx=0,this._dy=0},b.Physics.Arcade.prototype.constructor=b.Physics.Arcade,b.Physics.Arcade.prototype={setBounds:function(a,b,c,d){this.bounds.setTo(a,b,c,d)},setBoundsToWorld:function(){this.bounds.setTo(this.game.world.bounds.x,this.game.world.bounds.y,this.game.world.bounds.width,this.game.world.bounds.height)},enable:function(a,c){"undefined"==typeof c&&(c=!0);var d=1;if(Array.isArray(a))for(d=a.length;d--;)a[d]instanceof b.Group?this.enable(a[d].children,c):(this.enableBody(a[d]),c&&a[d].hasOwnProperty("children")&&a[d].children.length>0&&this.enable(a[d],!0));else a instanceof b.Group?this.enable(a.children,c):(this.enableBody(a),c&&a.hasOwnProperty("children")&&a.children.length>0&&this.enable(a.children,!0))},enableBody:function(a){a.hasOwnProperty("body")&&null===a.body&&(a.body=new b.Physics.Arcade.Body(a))},updateMotion:function(a){this._velocityDelta=this.computeVelocity(0,a,a.angularVelocity,a.angularAcceleration,a.angularDrag,a.maxAngular)-a.angularVelocity,a.angularVelocity+=this._velocityDelta,a.rotation+=a.angularVelocity*this.game.time.physicsElapsed,a.velocity.x=this.computeVelocity(1,a,a.velocity.x,a.acceleration.x,a.drag.x,a.maxVelocity.x),a.velocity.y=this.computeVelocity(2,a,a.velocity.y,a.acceleration.y,a.drag.y,a.maxVelocity.y)},computeVelocity:function(a,b,c,d,e,f){return f=f||1e4,1==a&&b.allowGravity?c+=(this.gravity.x+b.gravity.x)*this.game.time.physicsElapsed:2==a&&b.allowGravity&&(c+=(this.gravity.y+b.gravity.y)*this.game.time.physicsElapsed),d?c+=d*this.game.time.physicsElapsed:e&&(this._drag=e*this.game.time.physicsElapsed,c-this._drag>0?c-=this._drag:c+this._drag<0?c+=this._drag:c=0),c>f?c=f:-f>c&&(c=-f),c},overlap:function(a,b,c,d,e){if(c=c||null,d=d||null,e=e||c,this._result=!1,this._total=0,Array.isArray(b))for(var f=0,g=b.length;g>f;f++)this.collideHandler(a,b[f],c,d,e,!0);else this.collideHandler(a,b,c,d,e,!0);return this._total>0},collide:function(a,b,c,d,e){if(c=c||null,d=d||null,e=e||c,this._result=!1,this._total=0,Array.isArray(b))for(var f=0,g=b.length;g>f;f++)this.collideHandler(a,b[f],c,d,e,!1);else this.collideHandler(a,b,c,d,e,!1);return this._total>0},collideHandler:function(a,c,d,e,f,g){return"undefined"!=typeof c||a.type!==b.GROUP&&a.type!==b.EMITTER?void(a&&c&&a.exists&&c.exists&&(a.type==b.SPRITE||a.type==b.TILESPRITE?c.type==b.SPRITE||c.type==b.TILESPRITE?this.collideSpriteVsSprite(a,c,d,e,f,g):c.type==b.GROUP||c.type==b.EMITTER?this.collideSpriteVsGroup(a,c,d,e,f,g):c.type==b.TILEMAPLAYER&&this.collideSpriteVsTilemapLayer(a,c,d,e,f):a.type==b.GROUP?c.type==b.SPRITE||c.type==b.TILESPRITE?this.collideSpriteVsGroup(c,a,d,e,f,g):c.type==b.GROUP||c.type==b.EMITTER?this.collideGroupVsGroup(a,c,d,e,f,g):c.type==b.TILEMAPLAYER&&this.collideGroupVsTilemapLayer(a,c,d,e,f):a.type==b.TILEMAPLAYER?c.type==b.SPRITE||c.type==b.TILESPRITE?this.collideSpriteVsTilemapLayer(c,a,d,e,f):(c.type==b.GROUP||c.type==b.EMITTER)&&this.collideGroupVsTilemapLayer(c,a,d,e,f):a.type==b.EMITTER&&(c.type==b.SPRITE||c.type==b.TILESPRITE?this.collideSpriteVsGroup(c,a,d,e,f,g):c.type==b.GROUP||c.type==b.EMITTER?this.collideGroupVsGroup(a,c,d,e,f,g):c.type==b.TILEMAPLAYER&&this.collideGroupVsTilemapLayer(a,c,d,e,f)))):void this.collideGroupVsSelf(a,d,e,f,g)},collideSpriteVsSprite:function(a,b,c,d,e,f){return a.body&&b.body?(this.separate(a.body,b.body,d,e,f)&&(c&&c.call(e,a,b),this._total++),!0):!1},collideSpriteVsGroup:function(a,b,c,d,e,f){if(0!==b.length&&a.body){this.quadTree.clear(),this.quadTree.reset(this.game.world.bounds.x,this.game.world.bounds.y,this.game.world.bounds.width,this.game.world.bounds.height,this.maxObjects,this.maxLevels),this.quadTree.populate(b),this._potentials=this.quadTree.retrieve(a);for(var g=0,h=this._potentials.length;h>g;g++)this.separate(a.body,this._potentials[g],d,e,f)&&(c&&c.call(e,a,this._potentials[g].sprite),this._total++)}},collideGroupVsSelf:function(a,b,c,d,e){if(0!==a.length)for(var f=a.children.length,g=0;f>g;g++)for(var h=g+1;f>=h;h++)a.children[g]&&a.children[h]&&a.children[g].exists&&a.children[h].exists&&this.collideSpriteVsSprite(a.children[g],a.children[h],b,c,d,e)},collideGroupVsGroup:function(a,b,c,d,e,f){if(0!==a.length&&0!==b.length)for(var g=0,h=a.children.length;h>g;g++)a.children[g].exists&&this.collideSpriteVsGroup(a.children[g],b,c,d,e,f)},collideSpriteVsTilemapLayer:function(a,b,c,d,e){if(a.body&&(this._mapData=b.getTiles(a.body.position.x-a.body.tilePadding.x,a.body.position.y-a.body.tilePadding.y,a.body.width+a.body.tilePadding.x,a.body.height+a.body.tilePadding.y,!1,!1),0!==this._mapData.length))for(var f=0;ff;f++)a.children[f].exists&&this.collideSpriteVsTilemapLayer(a.children[f],b,c,d,e)},separate:function(a,b,c,d,e){return this.intersects(a,b)?c&&c.call(d,a.sprite,b.sprite)===!1?!1:e?!0:(this._result=this.forceX||Math.abs(this.gravity.y+a.gravity.y)=b.right?!1:a.position.y>=b.bottom?!1:!0},separateX:function(a,b,c){return a.immovable&&b.immovable?!1:(this._overlap=0,this.intersects(a,b)&&(this._maxOverlap=a.deltaAbsX()+b.deltaAbsX()+this.OVERLAP_BIAS,0===a.deltaX()&&0===b.deltaX()?(a.embedded=!0,b.embedded=!0):a.deltaX()>b.deltaX()?(this._overlap=a.right-b.x,this._overlap>this._maxOverlap||a.checkCollision.right===!1||b.checkCollision.left===!1?this._overlap=0:(a.touching.none=!1,a.touching.right=!0,b.touching.none=!1,b.touching.left=!0)):a.deltaX()this._maxOverlap||a.checkCollision.left===!1||b.checkCollision.right===!1?this._overlap=0:(a.touching.none=!1,a.touching.left=!0,b.touching.none=!1,b.touching.right=!0)),0!==this._overlap)?(a.overlapX=this._overlap,b.overlapX=this._overlap,c||a.customSeparateX||b.customSeparateX?!0:(this._velocity1=a.velocity.x,this._velocity2=b.velocity.x,a.immovable||b.immovable?a.immovable?b.immovable||(b.x+=this._overlap,b.velocity.x=this._velocity1-this._velocity2*b.bounce.x):(a.x=a.x-this._overlap,a.velocity.x=this._velocity2-this._velocity1*a.bounce.x):(this._overlap*=.5,a.x=a.x-this._overlap,b.x+=this._overlap,this._newVelocity1=Math.sqrt(this._velocity2*this._velocity2*b.mass/a.mass)*(this._velocity2>0?1:-1),this._newVelocity2=Math.sqrt(this._velocity1*this._velocity1*a.mass/b.mass)*(this._velocity1>0?1:-1),this._average=.5*(this._newVelocity1+this._newVelocity2),this._newVelocity1-=this._average,this._newVelocity2-=this._average,a.velocity.x=this._average+this._newVelocity1*a.bounce.x,b.velocity.x=this._average+this._newVelocity2*b.bounce.x),!0)):!1)},separateY:function(a,b,c){return a.immovable&&b.immovable?!1:(this._overlap=0,this.intersects(a,b)&&(this._maxOverlap=a.deltaAbsY()+b.deltaAbsY()+this.OVERLAP_BIAS,0===a.deltaY()&&0===b.deltaY()?(a.embedded=!0,b.embedded=!0):a.deltaY()>b.deltaY()?(this._overlap=a.bottom-b.y,this._overlap>this._maxOverlap||a.checkCollision.down===!1||b.checkCollision.up===!1?this._overlap=0:(a.touching.none=!1,a.touching.down=!0,b.touching.none=!1,b.touching.up=!0)):a.deltaY()this._maxOverlap||a.checkCollision.up===!1||b.checkCollision.down===!1?this._overlap=0:(a.touching.none=!1,a.touching.up=!0,b.touching.none=!1,b.touching.down=!0)),0!==this._overlap)?(a.overlapY=this._overlap,b.overlapY=this._overlap,c||a.customSeparateY||b.customSeparateY?!0:(this._velocity1=a.velocity.y,this._velocity2=b.velocity.y,a.immovable||b.immovable?a.immovable?b.immovable||(b.y+=this._overlap,b.velocity.y=this._velocity1-this._velocity2*b.bounce.y,a.moves&&(b.x+=a.x-a.prev.x)):(a.y=a.y-this._overlap,a.velocity.y=this._velocity2-this._velocity1*a.bounce.y,b.moves&&(a.x+=b.x-b.prev.x)):(this._overlap*=.5,a.y=a.y-this._overlap,b.y+=this._overlap,this._newVelocity1=Math.sqrt(this._velocity2*this._velocity2*b.mass/a.mass)*(this._velocity2>0?1:-1),this._newVelocity2=Math.sqrt(this._velocity1*this._velocity1*a.mass/b.mass)*(this._velocity1>0?1:-1),this._average=.5*(this._newVelocity1+this._newVelocity2),this._newVelocity1-=this._average,this._newVelocity2-=this._average,a.velocity.y=this._average+this._newVelocity1*a.bounce.y,b.velocity.y=this._average+this._newVelocity2*b.bounce.y),!0)):!1)},separateTile:function(a,b,c){if(!c.intersects(b.position.x,b.position.y,b.right,b.bottom))return!1;if(c.collisionCallback&&!c.collisionCallback.call(c.collisionCallbackContext,b.sprite,c))return!1;if(c.layer.callbacks[c.index]&&!c.layer.callbacks[c.index].callback.call(c.layer.callbacks[c.index].callbackContext,b.sprite,c))return!1;if(!(c.faceLeft||c.faceRight||c.faceTop||c.faceBottom))return!1;var d=0,e=0,f=0,g=1;if(b.deltaAbsX()>b.deltaAbsY()?f=-1:b.deltaAbsX()f){if((c.faceLeft||c.faceRight)&&(d=this.tileCheckX(b,c),0!==d&&!c.intersects(b.position.x,b.position.y,b.right,b.bottom)))return!0;(c.faceTop||c.faceBottom)&&(e=this.tileCheckY(b,c))}else{if((c.faceTop||c.faceBottom)&&(e=this.tileCheckY(b,c),0!==e&&!c.intersects(b.position.x,b.position.y,b.right,b.bottom)))return!0;(c.faceLeft||c.faceRight)&&(d=this.tileCheckX(b,c))}return 0!==d||0!==e},tileCheckX:function(a,b){var c=0;return a.deltaX()<0&&!a.blocked.left&&b.collideRight&&a.checkCollision.left?b.faceRight&&a.x0&&!a.blocked.right&&b.collideLeft&&a.checkCollision.right&&b.faceLeft&&a.right>b.left&&(c=a.right-b.left,c>this.TILE_BIAS&&(c=0)),0!==c&&this.processTileSeparationX(a,c),c},tileCheckY:function(a,b){var c=0;return a.deltaY()<0&&!a.blocked.up&&b.collideDown&&a.checkCollision.up?b.faceBottom&&a.y0&&!a.blocked.down&&b.collideUp&&a.checkCollision.down&&b.faceTop&&a.bottom>b.top&&(c=a.bottom-b.top,c>this.TILE_BIAS&&(c=0)),0!==c&&this.processTileSeparationY(a,c),c},processTileSeparationX:function(a,b){0>b?a.blocked.left=!0:b>0&&(a.blocked.right=!0),a.position.x-=b,a.velocity.x=0===a.bounce.x?0:-a.velocity.x*a.bounce.x},processTileSeparationY:function(a,b){0>b?a.blocked.up=!0:b>0&&(a.blocked.down=!0),a.position.y-=b,a.velocity.y=0===a.bounce.y?0:-a.velocity.y*a.bounce.y},moveToObject:function(a,b,c,d){return"undefined"==typeof c&&(c=60),"undefined"==typeof d&&(d=0),this._angle=Math.atan2(b.y-a.y,b.x-a.x),d>0&&(c=this.distanceBetween(a,b)/(d/1e3)),a.body.velocity.x=Math.cos(this._angle)*c,a.body.velocity.y=Math.sin(this._angle)*c,this._angle},moveToPointer:function(a,b,c,d){return"undefined"==typeof b&&(b=60),c=c||this.game.input.activePointer,"undefined"==typeof d&&(d=0),this._angle=this.angleToPointer(a,c),d>0&&(b=this.distanceToPointer(a,c)/(d/1e3)),a.body.velocity.x=Math.cos(this._angle)*b,a.body.velocity.y=Math.sin(this._angle)*b,this._angle},moveToXY:function(a,b,c,d,e){return"undefined"==typeof d&&(d=60),"undefined"==typeof e&&(e=0),this._angle=Math.atan2(c-a.y,b-a.x),e>0&&(d=this.distanceToXY(a,b,c)/(e/1e3)),a.body.velocity.x=Math.cos(this._angle)*d,a.body.velocity.y=Math.sin(this._angle)*d,this._angle },velocityFromAngle:function(a,c,d){return"undefined"==typeof c&&(c=60),d=d||new b.Point,d.setTo(Math.cos(this.game.math.degToRad(a))*c,Math.sin(this.game.math.degToRad(a))*c)},velocityFromRotation:function(a,c,d){return"undefined"==typeof c&&(c=60),d=d||new b.Point,d.setTo(Math.cos(a)*c,Math.sin(a)*c)},accelerationFromRotation:function(a,c,d){return"undefined"==typeof c&&(c=60),d=d||new b.Point,d.setTo(Math.cos(a)*c,Math.sin(a)*c)},accelerateToObject:function(a,b,c,d,e){return"undefined"==typeof c&&(c=60),"undefined"==typeof d&&(d=1e3),"undefined"==typeof e&&(e=1e3),this._angle=this.angleBetween(a,b),a.body.acceleration.setTo(Math.cos(this._angle)*c,Math.sin(this._angle)*c),a.body.maxVelocity.setTo(d,e),this._angle},accelerateToPointer:function(a,b,c,d,e){return"undefined"==typeof c&&(c=60),"undefined"==typeof b&&(b=this.game.input.activePointer),"undefined"==typeof d&&(d=1e3),"undefined"==typeof e&&(e=1e3),this._angle=this.angleToPointer(a,b),a.body.acceleration.setTo(Math.cos(this._angle)*c,Math.sin(this._angle)*c),a.body.maxVelocity.setTo(d,e),this._angle},accelerateToXY:function(a,b,c,d,e,f){return"undefined"==typeof d&&(d=60),"undefined"==typeof e&&(e=1e3),"undefined"==typeof f&&(f=1e3),this._angle=this.angleToXY(a,b,c),a.body.acceleration.setTo(Math.cos(this._angle)*d,Math.sin(this._angle)*d),a.body.maxVelocity.setTo(e,f),this._angle},distanceBetween:function(a,b){return this._dx=a.x-b.x,this._dy=a.y-b.y,Math.sqrt(this._dx*this._dx+this._dy*this._dy)},distanceToXY:function(a,b,c){return this._dx=a.x-b,this._dy=a.y-c,Math.sqrt(this._dx*this._dx+this._dy*this._dy)},distanceToPointer:function(a,b){return b=b||this.game.input.activePointer,this._dx=a.x-b.x,this._dy=a.y-b.y,Math.sqrt(this._dx*this._dx+this._dy*this._dy)},angleBetween:function(a,b){return this._dx=b.x-a.x,this._dy=b.y-a.y,Math.atan2(this._dy,this._dx)},angleToXY:function(a,b,c){return this._dx=b-a.x,this._dy=c-a.y,Math.atan2(this._dy,this._dx)},angleToPointer:function(a,b){return b=b||this.game.input.activePointer,this._dx=b.worldX-a.x,this._dy=b.worldY-a.y,Math.atan2(this._dy,this._dx)}},b.Physics.Arcade.Body=function(a){this.sprite=a,this.game=a.game,this.type=b.Physics.ARCADE,this.offset=new b.Point,this.position=new b.Point(a.x,a.y),this.prev=new b.Point(this.position.x,this.position.y),this.allowRotation=!0,this.rotation=a.rotation,this.preRotation=a.rotation,this.sourceWidth=a.texture.frame.width,this.sourceHeight=a.texture.frame.height,this.width=a.width,this.height=a.height,this.halfWidth=Math.abs(a.width/2),this.halfHeight=Math.abs(a.height/2),this.center=new b.Point(a.x+this.halfWidth,a.y+this.halfHeight),this.velocity=new b.Point,this.newVelocity=new b.Point(0,0),this.deltaMax=new b.Point(0,0),this.acceleration=new b.Point,this.drag=new b.Point,this.allowGravity=!0,this.gravity=new b.Point(0,0),this.bounce=new b.Point,this.maxVelocity=new b.Point(1e4,1e4),this.angularVelocity=0,this.angularAcceleration=0,this.angularDrag=0,this.maxAngular=1e3,this.mass=1,this.angle=0,this.speed=0,this.facing=b.NONE,this.immovable=!1,this.moves=!0,this.customSeparateX=!1,this.customSeparateY=!1,this.overlapX=0,this.overlapY=0,this.embedded=!1,this.collideWorldBounds=!1,this.checkCollision={none:!1,any:!0,up:!0,down:!0,left:!0,right:!0},this.touching={none:!0,up:!1,down:!1,left:!1,right:!1},this.wasTouching={none:!0,up:!1,down:!1,left:!1,right:!1},this.blocked={up:!1,down:!1,left:!1,right:!1},this.tilePadding=new b.Point,this.phase=0,this._reset=!0,this._sx=a.scale.x,this._sy=a.scale.y,this._dx=0,this._dy=0},b.Physics.Arcade.Body.prototype={updateBounds:function(){var a=Math.abs(this.sprite.scale.x),b=Math.abs(this.sprite.scale.y);(a!==this._sx||b!==this._sy)&&(this.width=this.sourceWidth*a,this.height=this.sourceHeight*b,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this._sx=a,this._sy=b,this.center.setTo(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this._reset=!0)},preUpdate:function(){this.phase=1,this.wasTouching.none=this.touching.none,this.wasTouching.up=this.touching.up,this.wasTouching.down=this.touching.down,this.wasTouching.left=this.touching.left,this.wasTouching.right=this.touching.right,this.touching.none=!0,this.touching.up=!1,this.touching.down=!1,this.touching.left=!1,this.touching.right=!1,this.blocked.up=!1,this.blocked.down=!1,this.blocked.left=!1,this.blocked.right=!1,this.embedded=!1,this.updateBounds(),this.position.x=this.sprite.world.x-this.sprite.anchor.x*this.width+this.offset.x,this.position.y=this.sprite.world.y-this.sprite.anchor.y*this.height+this.offset.y,this.rotation=this.sprite.angle,this.preRotation=this.rotation,(this._reset||1===this.sprite._cache[4])&&(this.prev.x=this.position.x,this.prev.y=this.position.y),this.moves&&(this.game.physics.arcade.updateMotion(this),this.newVelocity.set(this.velocity.x*this.game.time.physicsElapsed,this.velocity.y*this.game.time.physicsElapsed),this.position.x+=this.newVelocity.x,this.position.y+=this.newVelocity.y,(this.position.x!==this.prev.x||this.position.y!==this.prev.y)&&(this.speed=Math.sqrt(this.velocity.x*this.velocity.x+this.velocity.y*this.velocity.y),this.angle=Math.atan2(this.velocity.y,this.velocity.x)),this.collideWorldBounds&&this.checkWorldBounds()),this._dx=this.deltaX(),this._dy=this.deltaY(),this._reset=!1},postUpdate:function(){2!==this.phase&&(this.phase=2,this.deltaX()<0?this.facing=b.LEFT:this.deltaX()>0&&(this.facing=b.RIGHT),this.deltaY()<0?this.facing=b.UP:this.deltaY()>0&&(this.facing=b.DOWN),this.moves&&(this._dx=this.deltaX(),this._dy=this.deltaY(),0!==this.deltaMax.x&&0!==this._dx&&(this._dx<0&&this._dx<-this.deltaMax.x?this._dx=-this.deltaMax.x:this._dx>0&&this._dx>this.deltaMax.x&&(this._dx=this.deltaMax.x)),0!==this.deltaMax.y&&0!==this._dy&&(this._dy<0&&this._dy<-this.deltaMax.y?this._dy=-this.deltaMax.y:this._dy>0&&this._dy>this.deltaMax.y&&(this._dy=this.deltaMax.y)),this.sprite.x+=this._dx,this.sprite.y+=this._dy),this.center.setTo(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.allowRotation&&(this.sprite.angle+=this.deltaZ()),this.prev.x=this.position.x,this.prev.y=this.position.y)},destroy:function(){this.sprite=null},checkWorldBounds:function(){this.position.xthis.game.physics.arcade.bounds.right&&this.game.physics.arcade.checkCollision.right&&(this.position.x=this.game.physics.arcade.bounds.right-this.width,this.velocity.x*=-this.bounce.x,this.blocked.right=!0),this.position.ythis.game.physics.arcade.bounds.bottom&&this.game.physics.arcade.checkCollision.down&&(this.position.y=this.game.physics.arcade.bounds.bottom-this.height,this.velocity.y*=-this.bounce.y,this.blocked.down=!0)},setSize:function(a,b,c,d){c=c||this.offset.x,d=d||this.offset.y,this.sourceWidth=a,this.sourceHeight=b,this.width=this.sourceWidth*this._sx,this.height=this.sourceHeight*this._sy,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.setTo(c,d),this.center.setTo(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},reset:function(a,b){this.velocity.set(0),this.acceleration.set(0),this.angularVelocity=0,this.angularAcceleration=0,this.position.x=a-this.sprite.anchor.x*this.width+this.offset.x,this.position.y=b-this.sprite.anchor.y*this.height+this.offset.y,this.prev.x=this.position.x,this.prev.y=this.position.y,this.rotation=this.sprite.angle,this.preRotation=this.rotation,this._sx=this.sprite.scale.x,this._sy=this.sprite.scale.y,this.center.setTo(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},hitTest:function(a,c){return b.Rectangle.contains(this,a,c)},onFloor:function(){return this.blocked.down},onWall:function(){return this.blocked.left||this.blocked.right},deltaAbsX:function(){return this.deltaX()>0?this.deltaX():-this.deltaX()},deltaAbsY:function(){return this.deltaY()>0?this.deltaY():-this.deltaY()},deltaX:function(){return this.position.x-this.prev.x},deltaY:function(){return this.position.y-this.prev.y},deltaZ:function(){return this.rotation-this.preRotation}},Object.defineProperty(b.Physics.Arcade.Body.prototype,"bottom",{get:function(){return this.position.y+this.height}}),Object.defineProperty(b.Physics.Arcade.Body.prototype,"right",{get:function(){return this.position.x+this.width}}),Object.defineProperty(b.Physics.Arcade.Body.prototype,"x",{get:function(){return this.position.x},set:function(a){this.position.x=a}}),Object.defineProperty(b.Physics.Arcade.Body.prototype,"y",{get:function(){return this.position.y},set:function(a){this.position.y=a}}),b.Physics.Arcade.Body.render=function(a,b,c,d){"undefined"==typeof c&&(c=!0),d=d||"rgba(0,255,0,0.4)",c?(a.fillStyle=d,a.fillRect(b.position.x-b.game.camera.x,b.position.y-b.game.camera.y,b.width,b.height)):(a.strokeStyle=d,a.strokeRect(b.position.x-b.game.camera.x,b.position.y-b.game.camera.y,b.width,b.height))},b.Physics.Arcade.Body.renderBodyInfo=function(a,b){a.line("x: "+b.x.toFixed(2),"y: "+b.y.toFixed(2),"width: "+b.width,"height: "+b.height),a.line("velocity x: "+b.velocity.x.toFixed(2),"y: "+b.velocity.y.toFixed(2),"deltaX: "+b._dx.toFixed(2),"deltaY: "+b._dy.toFixed(2)),a.line("acceleration x: "+b.acceleration.x.toFixed(2),"y: "+b.acceleration.y.toFixed(2),"speed: "+b.speed.toFixed(2),"angle: "+b.angle.toFixed(2)),a.line("gravity x: "+b.gravity.x,"y: "+b.gravity.y,"bounce x: "+b.bounce.x.toFixed(2),"y: "+b.bounce.y.toFixed(2)),a.line("touching left: "+b.touching.left,"right: "+b.touching.right,"up: "+b.touching.up,"down: "+b.touching.down),a.line("blocked left: "+b.blocked.left,"right: "+b.blocked.right,"up: "+b.blocked.up,"down: "+b.blocked.down)},b.Physics.Arcade.Body.prototype.constructor=b.Physics.Arcade.Body,b.Particles=function(a){this.game=a,this.emitters={},this.ID=0},b.Particles.prototype={add:function(a){return this.emitters[a.name]=a,a},remove:function(a){delete this.emitters[a.name]},update:function(){for(var a in this.emitters)this.emitters[a].exists&&this.emitters[a].update()}},b.Particles.prototype.constructor=b.Particles,b.Particles.Arcade={},b.Particles.Arcade.Emitter=function(a,c,d,e){this.maxParticles=e||50,b.Group.call(this,a),this.name="emitter"+this.game.particles.ID++,this.type=b.EMITTER,this.width=1,this.height=1,this.minParticleSpeed=new b.Point(-100,-100),this.maxParticleSpeed=new b.Point(100,100),this.minParticleScale=1,this.maxParticleScale=1,this.scaleData=null,this.minRotation=-360,this.maxRotation=360,this.minParticleAlpha=1,this.maxParticleAlpha=1,this.alphaData=null,this.gravity=100,this.particleClass=b.Particle,this.particleDrag=new b.Point,this.angularDrag=0,this.frequency=100,this.lifespan=2e3,this.bounce=new b.Point,this.on=!1,this.particleAnchor=new b.Point(.5,.5),this.blendMode=b.blendModes.NORMAL,this.emitX=c,this.emitY=d,this.autoScale=!1,this.autoAlpha=!1,this.particleBringToTop=!1,this.particleSendToBack=!1,this._minParticleScale=new b.Point(1,1),this._maxParticleScale=new b.Point(1,1),this._quantity=0,this._timer=0,this._counter=0,this._explode=!0,this._frames=null},b.Particles.Arcade.Emitter.prototype=Object.create(b.Group.prototype),b.Particles.Arcade.Emitter.prototype.constructor=b.Particles.Arcade.Emitter,b.Particles.Arcade.Emitter.prototype.update=function(){if(this.on)if(this._explode){this._counter=0;do this.emitParticle(),this._counter++;while(this._counter=this._timer&&(this.emitParticle(),this._counter++,this._quantity>0&&this._counter>=this._quantity&&(this.on=!1),this._timer=this.game.time.now+this.frequency);for(var a=this.children.length;a--;)this.children[a].exists&&this.children[a].update()},b.Particles.Arcade.Emitter.prototype.makeParticles=function(a,b,c,d,e){"undefined"==typeof b&&(b=0),"undefined"==typeof c&&(c=this.maxParticles),"undefined"==typeof d&&(d=!1),"undefined"==typeof e&&(e=!1);var f,g=0,h=a,i=b;for(this._frames=b;c>g;)"object"==typeof a&&(h=this.game.rnd.pick(a)),"object"==typeof b&&(i=this.game.rnd.pick(b)),f=new this.particleClass(this.game,0,0,h,i),this.game.physics.arcade.enable(f,!1),d?(f.body.checkCollision.any=!0,f.body.checkCollision.none=!1):f.body.checkCollision.none=!0,f.body.collideWorldBounds=e,f.exists=!1,f.visible=!1,f.anchor.copyFrom(this.particleAnchor),this.add(f),g++;return this},b.Particles.Arcade.Emitter.prototype.kill=function(){this.on=!1,this.alive=!1,this.exists=!1},b.Particles.Arcade.Emitter.prototype.revive=function(){this.alive=!0,this.exists=!0},b.Particles.Arcade.Emitter.prototype.start=function(a,b,c,d){"undefined"==typeof a&&(a=!0),"undefined"==typeof b&&(b=0),("undefined"==typeof c||null===c)&&(c=250),"undefined"==typeof d&&(d=0),this.revive(),this.visible=!0,this.on=!0,this._explode=a,this.lifespan=b,this.frequency=c,a?this._quantity=d:this._quantity+=d,this._counter=0,this._timer=this.game.time.now+c},b.Particles.Arcade.Emitter.prototype.emitParticle=function(){var a=this.getFirstExists(!1);null!==a&&(this.width>1||this.height>1?a.reset(this.game.rnd.integerInRange(this.left,this.right),this.game.rnd.integerInRange(this.top,this.bottom)):a.reset(this.emitX,this.emitY),a.angle=0,a.lifespan=this.lifespan,this.particleBringToTop?this.bringToTop(a):this.particleSendToBack&&this.sendToBack(a),this.autoScale?a.setScaleData(this.scaleData):this.minParticleScale!==this.maxParticleScale?a.scale.set(this.game.rnd.realInRange(this.minParticleScale,this.maxParticleScale)):(this._minParticleScale.x!==this._maxParticleScale.x||this._minParticleScale.y!==this._maxParticleScale.y)&&a.scale.set(this.game.rnd.realInRange(this._minParticleScale.x,this._maxParticleScale.x),this.game.rnd.realInRange(this._minParticleScale.y,this._maxParticleScale.y)),a.frame=Array.isArray("object"===this._frames)?this.game.rnd.pick(this._frames):this._frames,this.autoAlpha?a.setAlphaData(this.alphaData):a.alpha=this.game.rnd.realInRange(this.minParticleAlpha,this.maxParticleAlpha),a.blendMode=this.blendMode,a.body.updateBounds(),a.body.bounce.setTo(this.bounce.x,this.bounce.y),a.body.velocity.x=this.game.rnd.integerInRange(this.minParticleSpeed.x,this.maxParticleSpeed.x),a.body.velocity.y=this.game.rnd.integerInRange(this.minParticleSpeed.y,this.maxParticleSpeed.y),a.body.angularVelocity=this.game.rnd.integerInRange(this.minRotation,this.maxRotation),a.body.gravity.y=this.gravity,a.body.drag.x=this.particleDrag.x,a.body.drag.y=this.particleDrag.y,a.body.angularDrag=this.angularDrag,a.onEmit())},b.Particles.Arcade.Emitter.prototype.setSize=function(a,b){this.width=a,this.height=b},b.Particles.Arcade.Emitter.prototype.setXSpeed=function(a,b){a=a||0,b=b||0,this.minParticleSpeed.x=a,this.maxParticleSpeed.x=b},b.Particles.Arcade.Emitter.prototype.setYSpeed=function(a,b){a=a||0,b=b||0,this.minParticleSpeed.y=a,this.maxParticleSpeed.y=b},b.Particles.Arcade.Emitter.prototype.setRotation=function(a,b){a=a||0,b=b||0,this.minRotation=a,this.maxRotation=b},b.Particles.Arcade.Emitter.prototype.setAlpha=function(a,c,d,e,f){if("undefined"==typeof a&&(a=1),"undefined"==typeof c&&(c=1),"undefined"==typeof d&&(d=0),"undefined"==typeof e&&(e=b.Easing.Linear.None),"undefined"==typeof f&&(f=!1),this.minParticleAlpha=a,this.maxParticleAlpha=c,this.autoAlpha=!1,d>0&&a!==c){var g={v:a},h=this.game.make.tween(g).to({v:c},d,e);h.yoyo(f),this.alphaData=h.generateData(60),this.alphaData.reverse(),this.autoAlpha=!0}},b.Particles.Arcade.Emitter.prototype.setScale=function(a,c,d,e,f,g,h){if("undefined"==typeof a&&(a=1),"undefined"==typeof c&&(c=1),"undefined"==typeof d&&(d=1),"undefined"==typeof e&&(e=1),"undefined"==typeof f&&(f=0),"undefined"==typeof g&&(g=b.Easing.Linear.None),"undefined"==typeof h&&(h=!1),this.minParticleScale=1,this.maxParticleScale=1,this._minParticleScale.set(a,d),this._maxParticleScale.set(c,e),this.autoScale=!1,f>0&&a!==c||d!==e){var i={x:a,y:d},j=this.game.make.tween(i).to({x:c,y:e},f,g);j.yoyo(h),this.scaleData=j.generateData(60),this.scaleData.reverse(),this.autoScale=!0}},b.Particles.Arcade.Emitter.prototype.at=function(a){a.center?(this.emitX=a.center.x,this.emitY=a.center.y):(this.emitX=a.world.x+a.anchor.x*a.width,this.emitY=a.world.y+a.anchor.y*a.height)},Object.defineProperty(b.Particles.Arcade.Emitter.prototype,"x",{get:function(){return this.emitX},set:function(a){this.emitX=a}}),Object.defineProperty(b.Particles.Arcade.Emitter.prototype,"y",{get:function(){return this.emitY},set:function(a){this.emitY=a}}),Object.defineProperty(b.Particles.Arcade.Emitter.prototype,"left",{get:function(){return Math.floor(this.x-this.width/2)}}),Object.defineProperty(b.Particles.Arcade.Emitter.prototype,"right",{get:function(){return Math.floor(this.x+this.width/2)}}),Object.defineProperty(b.Particles.Arcade.Emitter.prototype,"top",{get:function(){return Math.floor(this.y-this.height/2)}}),Object.defineProperty(b.Particles.Arcade.Emitter.prototype,"bottom",{get:function(){return Math.floor(this.y+this.height/2)}}),b.Tile=function(a,b,c,d,e,f){this.layer=a,this.index=b,this.x=c,this.y=d,this.worldX=c*e,this.worldY=d*f,this.width=e,this.height=f,this.centerX=Math.abs(e/2),this.centerY=Math.abs(f/2),this.alpha=1,this.properties={},this.scanned=!1,this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.collisionCallback=null,this.collisionCallbackContext=this},b.Tile.prototype={containsPoint:function(a,b){return!(athis.right||b>this.bottom)},intersects:function(a,b,c,d){return c<=this.worldX?!1:d<=this.worldY?!1:a>=this.worldX+this.width?!1:b>=this.worldY+this.height?!1:!0},setCollisionCallback:function(a,b){this.collisionCallback=a,this.collisionCallbackContext=b},destroy:function(){this.collisionCallback=null,this.collisionCallbackContext=null,this.properties=null},setCollision:function(a,b,c,d){this.collideLeft=a,this.collideRight=b,this.collideUp=c,this.collideDown=d},resetCollision:function(){this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1},isInteresting:function(a,b){return a&&b?this.collideLeft||this.collideRight||this.collideUp||this.collideDown||this.faceTop||this.faceBottom||this.faceLeft||this.faceRight||this.collisionCallback:a?this.collideLeft||this.collideRight||this.collideUp||this.collideDown:b?this.faceTop||this.faceBottom||this.faceLeft||this.faceRight:!1},copy:function(a){this.index=a.index,this.alpha=a.alpha,this.properties=a.properties,this.collideUp=a.collideUp,this.collideDown=a.collideDown,this.collideLeft=a.collideLeft,this.collideRight=a.collideRight,this.collisionCallback=a.collisionCallback,this.collisionCallbackContext=a.collisionCallbackContext}},b.Tile.prototype.constructor=b.Tile,Object.defineProperty(b.Tile.prototype,"collides",{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown}}),Object.defineProperty(b.Tile.prototype,"canCollide",{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown||this.collisionCallback}}),Object.defineProperty(b.Tile.prototype,"left",{get:function(){return this.worldX}}),Object.defineProperty(b.Tile.prototype,"right",{get:function(){return this.worldX+this.width}}),Object.defineProperty(b.Tile.prototype,"top",{get:function(){return this.worldY}}),Object.defineProperty(b.Tile.prototype,"bottom",{get:function(){return this.worldY+this.height}}),b.Tilemap=function(a,c,d,e,f,g){this.game=a,this.key=c;var h=b.TilemapParser.parse(this.game,c,d,e,f,g);null!==h&&(this.width=h.width,this.height=h.height,this.tileWidth=h.tileWidth,this.tileHeight=h.tileHeight,this.orientation=h.orientation,this.version=h.version,this.properties=h.properties,this.widthInPixels=h.widthInPixels,this.heightInPixels=h.heightInPixels,this.layers=h.layers,this.tilesets=h.tilesets,this.tiles=h.tiles,this.objects=h.objects,this.collideIndexes=[],this.collision=h.collision,this.images=h.images,this.currentLayer=0,this.debugMap=[],this._results=[],this._tempA=0,this._tempB=0)},b.Tilemap.CSV=0,b.Tilemap.TILED_JSON=1,b.Tilemap.prototype={create:function(a,b,c,d,e,f){return"undefined"==typeof f&&(f=this.game.world),this.width=b,this.height=c,this.setTileSize(d,e),this.layers.length=0,this.createBlankLayer(a,b,c,d,e,f)},setTileSize:function(a,b){this.tileWidth=a,this.tileHeight=b,this.widthInPixels=this.width*a,this.heightInPixels=this.height*b},addTilesetImage:function(a,c,d,e,f,g,h){if("undefined"==typeof d&&(d=this.tileWidth),"undefined"==typeof e&&(e=this.tileHeight),"undefined"==typeof f&&(f=0),"undefined"==typeof g&&(g=0),"undefined"==typeof h&&(h=0),0===d&&(d=32),0===e&&(e=32),"undefined"==typeof c){if("string"!=typeof a)return null;c=a}if("string"==typeof a&&(a=this.getTilesetIndex(a)),this.tilesets[a])return this.tilesets[a].setImage(this.game.cache.getImage(c)),this.tilesets[a];var i=new b.Tileset(c,h,d,e,f,g,{});i.setImage(this.game.cache.getImage(c)),this.tilesets.push(i);for(var j=this.tilesets.length-1,k=f,l=f,m=0,n=0,o=0,p=h;pl;l++)if(this.objects[a][l].gid===c){k=new i(this.game,this.objects[a][l].x,this.objects[a][l].y,d,e),k.name=this.objects[a][l].name,k.visible=this.objects[a][l].visible,k.autoCull=g,k.exists=f,j&&(k.y-=k.height),h.add(k);for(var n in this.objects[a][l].properties)h.set(k,n,this.objects[a][l].properties[n],!1,!1,0)}},createLayer:function(a,c,d,e){"undefined"==typeof c&&(c=this.game.width),"undefined"==typeof d&&(d=this.game.height),"undefined"==typeof e&&(e=this.game.world);var f=a;return"string"==typeof a&&(f=this.getLayerIndex(a)),null===f||f>this.layers.length?void console.warn("Tilemap.createLayer: Invalid layer ID given: "+f):e.add(new b.TilemapLayer(this.game,this,f,c,d))},createBlankLayer:function(a,c,d,e,f,g){if("undefined"==typeof g&&(g=this.game.world),null!==this.getLayerIndex(a))return void console.warn("Tilemap.createBlankLayer: Layer with matching name already exists");for(var h,i=[],j=0;d>j;j++){h=[];for(var k=0;c>k;k++)h.push(null);i.push(h)}var l={name:a,x:0,y:0,width:c,height:d,widthInPixels:c*e,heightInPixels:d*f,alpha:1,visible:!0,properties:{},indexes:[],callbacks:[],bodies:[],data:i};this.layers.push(l),this.currentLayer=this.layers.length-1;var m=l.widthInPixels,n=l.heightInPixels;m>this.game.width&&(m=this.game.width),n>this.game.height&&(n=this.game.height);var i=new b.TilemapLayer(this.game,this,this.layers.length-1,m,n);return i.name=a,g.add(i)},getIndex:function(a,b){for(var c=0;ce;e++)this.layers[d].callbacks[a[e]]={callback:b,callbackContext:c}},setTileLocationCallback:function(a,b,c,d,e,f,g){if(g=this.getLayer(g),this.copy(a,b,c,d,g),!(this._results.length<2))for(var h=1;hd;d++)this.setCollisionByIndex(a[d],b,c,!1);this.calculateFaces(c)},setCollisionBetween:function(a,b,c,d){if("undefined"==typeof c&&(c=!0),d=this.getLayer(d),!(a>b)){for(var e=a;b>=e;e++)this.setCollisionByIndex(e,c,d,!1);this.calculateFaces(d)}},setCollisionByExclusion:function(a,b,c){"undefined"==typeof b&&(b=!0),c=this.getLayer(c);for(var d=0,e=this.tiles.length;e>d;d++)-1===a.indexOf(d)&&this.setCollisionByIndex(d,b,c,!1);this.calculateFaces(c)},setCollisionByIndex:function(a,b,c,d){if("undefined"==typeof b&&(b=!0),"undefined"==typeof c&&(c=this.currentLayer),"undefined"==typeof d&&(d=!0),b)this.collideIndexes.push(a);else{var e=this.collideIndexes.indexOf(a);e>-1&&this.collideIndexes.splice(e,1)}for(var f=0;ff;f++)for(var h=0,i=this.layers[a].width;i>h;h++){var j=this.layers[a].data[f][h];j&&(b=this.getTileAbove(a,h,f),c=this.getTileBelow(a,h,f),d=this.getTileLeft(a,h,f),e=this.getTileRight(a,h,f),j.collides&&(j.faceTop=!0,j.faceBottom=!0,j.faceLeft=!0,j.faceRight=!0),b&&b.collides&&(j.faceTop=!1),c&&c.collides&&(j.faceBottom=!1),d&&d.collides&&(j.faceLeft=!1),e&&e.collides&&(j.faceRight=!1))}},getTileAbove:function(a,b,c){return c>0?this.layers[a].data[c-1][b]:null},getTileBelow:function(a,b,c){return c0?this.layers[a].data[c][b-1]:null},getTileRight:function(a,b,c){return b=0&&a=0&&b=0&&c=0&&d-1?this.layers[e].data[d][c].setCollision(!0,!0,!0,!0):this.layers[e].data[d][c].resetCollision(),this.layers[e].dirty=!0,this.calculateFaces(e),this.layers[e].data[d][c]}return null},putTileWorldXY:function(a,b,c,d,e,f){return f=this.getLayer(f),b=this.game.math.snapToFloor(b,d)/d,c=this.game.math.snapToFloor(c,e)/e,this.putTile(a,b,c,f)},getTile:function(a,b,c){return c=this.getLayer(c),a>=0&&a=0&&ba&&(a=0),0>b&&(b=0),c>this.layers[e].width&&(c=this.layers[e].width),d>this.layers[e].height&&(d=this.layers[e].height),this._results.length=0,this._results.push({x:a,y:b,width:c,height:d,layer:e});for(var f=b;b+d>f;f++)for(var g=a;a+c>g;g++)this._results.push(this.layers[e].data[f][g]);return this._results},paste:function(a,b,c,d){if("undefined"==typeof a&&(a=0),"undefined"==typeof b&&(b=0),d=this.getLayer(d),c&&!(c.length<2)){for(var e=c[1].x-a,f=c[1].y-b,g=1;g1?this.debugMap[this.layers[this.currentLayer].data[c][d]]?"background: "+this.debugMap[this.layers[this.currentLayer].data[c][d]]:"background: #ffffff":"background: rgb(0, 0, 0)");a+="\n"}b[0]=a,console.log.apply(console,b)},destroy:function(){this.removeAllLayers(),this.data=[],this.game=null}},b.Tilemap.prototype.constructor=b.Tilemap,b.TilemapLayer=function(a,c,d,e,f){this.game=a,this.map=c,this.index=d,this.layer=c.layers[d],this.canvas=b.Canvas.create(e,f,"",!0),this.context=this.canvas.getContext("2d"),this.baseTexture=new PIXI.BaseTexture(this.canvas),this.texture=new PIXI.Texture(this.baseTexture),this.textureFrame=new b.Frame(0,0,0,e,f,"tilemapLayer",a.rnd.uuid()),b.Image.call(this,this.game,0,0,this.texture,this.textureFrame),this.name="",this.type=b.TILEMAPLAYER,this.fixedToCamera=!0,this.cameraOffset=new b.Point(0,0),this.tileColor="rgb(255, 255, 255)",this.debug=!1,this.debugAlpha=.5,this.debugColor="rgba(0, 255, 0, 1)",this.debugFill=!1,this.debugFillColor="rgba(0, 255, 0, 0.2)",this.debugCallbackColor="rgba(255, 0, 0, 1)",this.scrollFactorX=1,this.scrollFactorY=1,this.dirty=!0,this.rayStepRate=4,this._mc={cw:c.tileWidth,ch:c.tileHeight,ga:1,dx:0,dy:0,dw:0,dh:0,tx:0,ty:0,tw:0,th:0,tl:0,maxX:0,maxY:0,startX:0,startY:0,x:0,y:0,prevX:0,prevY:0},this._results=[],this.updateMax()},b.TilemapLayer.prototype=Object.create(b.Image.prototype),b.TilemapLayer.prototype.constructor=b.TilemapLayer,b.TilemapLayer.prototype.postUpdate=function(){b.Image.prototype.postUpdate.call(this),this.scrollX=this.game.camera.x*this.scrollFactorX,this.scrollY=this.game.camera.y*this.scrollFactorY,this.render(),1===this._cache[7]&&(this.position.x=(this.game.camera.view.x+this.cameraOffset.x)/this.game.camera.scale.x,this.position.y=(this.game.camera.view.y+this.cameraOffset.y)/this.game.camera.scale.y) },b.TilemapLayer.prototype.resizeWorld=function(){this.game.world.setBounds(0,0,this.layer.widthInPixels,this.layer.heightInPixels)},b.TilemapLayer.prototype._fixX=function(a){return 0>a&&(a=0),1===this.scrollFactorX?a:this._mc.x+(a-this._mc.x/this.scrollFactorX)},b.TilemapLayer.prototype._unfixX=function(a){return 1===this.scrollFactorX?a:this._mc.x/this.scrollFactorX+(a-this._mc.x)},b.TilemapLayer.prototype._fixY=function(a){return 0>a&&(a=0),1===this.scrollFactorY?a:this._mc.y+(a-this._mc.y/this.scrollFactorY)},b.TilemapLayer.prototype._unfixY=function(a){return 1===this.scrollFactorY?a:this._mc.y/this.scrollFactorY+(a-this._mc.y)},b.TilemapLayer.prototype.getTileX=function(a){return this.game.math.snapToFloor(this._fixX(a),this.map.tileWidth)/this.map.tileWidth},b.TilemapLayer.prototype.getTileY=function(a){return this.game.math.snapToFloor(this._fixY(a),this.map.tileHeight)/this.map.tileHeight},b.TilemapLayer.prototype.getTileXY=function(a,b,c){return c.x=this.getTileX(a),c.y=this.getTileY(b),c},b.TilemapLayer.prototype.getRayCastTiles=function(a,b,c,d){("undefined"==typeof b||null===b)&&(b=this.rayStepRate),"undefined"==typeof c&&(c=!1),"undefined"==typeof d&&(d=!1);var e=this.getTiles(a.x,a.y,a.width,a.height,c,d);if(0===e.length)return[];for(var f=a.coordinatesOnLine(b),g=f.length,h=[],i=0;ij;j++)if(e[i].containsPoint(f[j][0],f[j][1])){h.push(e[i]);break}return h},b.TilemapLayer.prototype.getTiles=function(a,b,c,d,e,f){"undefined"==typeof e&&(e=!1),"undefined"==typeof f&&(f=!1),a=this._fixX(a),b=this._fixY(b),c>this.layer.widthInPixels&&(c=this.layer.widthInPixels),d>this.layer.heightInPixels&&(d=this.layer.heightInPixels),this._mc.tx=this.game.math.snapToFloor(a,this._mc.cw)/this._mc.cw,this._mc.ty=this.game.math.snapToFloor(b,this._mc.ch)/this._mc.ch,this._mc.tw=(this.game.math.snapToCeil(c,this._mc.cw)+this._mc.cw)/this._mc.cw,this._mc.th=(this.game.math.snapToCeil(d,this._mc.ch)+this._mc.ch)/this._mc.ch,this._results.length=0;for(var g=this._mc.ty;gthis.layer.width&&(this._mc.maxX=this.layer.width),this._mc.maxY>this.layer.height&&(this._mc.maxY=this.layer.height)),this.dirty=!0},b.TilemapLayer.prototype.render=function(){if(this.layer.dirty&&(this.dirty=!0),this.dirty&&this.visible){this._mc.prevX=this._mc.dx,this._mc.prevY=this._mc.dy,this._mc.dx=-(this._mc.x-this._mc.startX*this.map.tileWidth),this._mc.dy=-(this._mc.y-this._mc.startY*this.map.tileHeight),this._mc.tx=this._mc.dx,this._mc.ty=this._mc.dy,this.context.clearRect(0,0,this.canvas.width,this.canvas.height),this.context.fillStyle=this.tileColor;var a,c;this.debug&&(this.context.globalAlpha=this.debugAlpha);for(var d=this._mc.startY,e=this._mc.startY+this._mc.maxY;e>d;d++){this._column=this.layer.data[d];for(var f=this._mc.startX,g=this._mc.startX+this._mc.maxX;g>f;f++)this._column[f]&&(a=this._column[f],c=this.map.tilesets[this.map.tiles[a.index][2]],this.debug===!1&&a.alpha!==this.context.globalAlpha&&(this.context.globalAlpha=a.alpha),c.draw(this.context,Math.floor(this._mc.tx),Math.floor(this._mc.ty),a.index),a.debug&&(this.context.fillStyle="rgba(0, 255, 0, 0.4)",this.context.fillRect(Math.floor(this._mc.tx),Math.floor(this._mc.ty),this.map.tileWidth,this.map.tileHeight))),this._mc.tx+=this.map.tileWidth;this._mc.tx=this._mc.dx,this._mc.ty+=this.map.tileHeight}return this.debug&&(this.context.globalAlpha=1,this.renderDebug()),this.game.renderType===b.WEBGL&&PIXI.updateWebGLTexture(this.baseTexture,this.game.renderer.gl),this.dirty=!1,this.layer.dirty=!1,!0}},b.TilemapLayer.prototype.renderDebug=function(){this._mc.tx=this._mc.dx,this._mc.ty=this._mc.dy,this.context.strokeStyle=this.debugColor,this.context.fillStyle=this.debugFillColor;for(var a=this._mc.startY,b=this._mc.startY+this._mc.maxY;b>a;a++){this._column=this.layer.data[a];for(var c=this._mc.startX,d=this._mc.startX+this._mc.maxX;d>c;c++){var e=this._column[c];e&&(e.faceTop||e.faceBottom||e.faceLeft||e.faceRight)&&(this._mc.tx=Math.floor(this._mc.tx),this.debugFill&&this.context.fillRect(this._mc.tx,this._mc.ty,this._mc.cw,this._mc.ch),this.context.beginPath(),e.faceTop&&(this.context.moveTo(this._mc.tx,this._mc.ty),this.context.lineTo(this._mc.tx+this._mc.cw,this._mc.ty)),e.faceBottom&&(this.context.moveTo(this._mc.tx,this._mc.ty+this._mc.ch),this.context.lineTo(this._mc.tx+this._mc.cw,this._mc.ty+this._mc.ch)),e.faceLeft&&(this.context.moveTo(this._mc.tx,this._mc.ty),this.context.lineTo(this._mc.tx,this._mc.ty+this._mc.ch)),e.faceRight&&(this.context.moveTo(this._mc.tx+this._mc.cw,this._mc.ty),this.context.lineTo(this._mc.tx+this._mc.cw,this._mc.ty+this._mc.ch)),this.context.stroke()),this._mc.tx+=this.map.tileWidth}this._mc.tx=this._mc.dx,this._mc.ty+=this.map.tileHeight}},Object.defineProperty(b.TilemapLayer.prototype,"scrollX",{get:function(){return this._mc.x},set:function(a){a!==this._mc.x&&a>=0&&this.layer.widthInPixels>this.width&&(this._mc.x=a,this._mc.x>this.layer.widthInPixels-this.width&&(this._mc.x=this.layer.widthInPixels-this.width),this._mc.startX=this.game.math.floor(this._mc.x/this.map.tileWidth),this._mc.startX<0&&(this._mc.startX=0),this._mc.startX+this._mc.maxX>this.layer.width&&(this._mc.startX=this.layer.width-this._mc.maxX),this.dirty=!0)}}),Object.defineProperty(b.TilemapLayer.prototype,"scrollY",{get:function(){return this._mc.y},set:function(a){a!==this._mc.y&&a>=0&&this.layer.heightInPixels>this.height&&(this._mc.y=a,this._mc.y>this.layer.heightInPixels-this.height&&(this._mc.y=this.layer.heightInPixels-this.height),this._mc.startY=this.game.math.floor(this._mc.y/this.map.tileHeight),this._mc.startY<0&&(this._mc.startY=0),this._mc.startY+this._mc.maxY>this.layer.height&&(this._mc.startY=this.layer.height-this._mc.maxY),this.dirty=!0)}}),Object.defineProperty(b.TilemapLayer.prototype,"collisionWidth",{get:function(){return this._mc.cw},set:function(a){this._mc.cw=a,this.dirty=!0}}),Object.defineProperty(b.TilemapLayer.prototype,"collisionHeight",{get:function(){return this._mc.ch},set:function(a){this._mc.ch=a,this.dirty=!0}}),b.TilemapParser={parse:function(a,c,d,e,f,g){if("undefined"==typeof d&&(d=32),"undefined"==typeof e&&(e=32),"undefined"==typeof f&&(f=10),"undefined"==typeof g&&(g=10),"undefined"==typeof c)return this.getEmptyData();if(null===c)return this.getEmptyData(d,e,f,g);var h=a.cache.getTilemapData(c);if(h){if(h.format===b.Tilemap.CSV)return this.parseCSV(c,h.data,d,e);if(!h.format||h.format===b.Tilemap.TILED_JSON)return this.parseTiledJSON(h.data)}else console.warn("Phaser.TilemapParser.parse - No map data found for key "+c)},parseCSV:function(a,c,d,e){var f=this.getEmptyData();c=c.trim();for(var g=[],h=c.split("\n"),i=h.length,j=0,k=0;kj;j++)h.push(a.layers[e].data[j]>0?new b.Tile(f,a.layers[e].data[j],g,i.length,a.tilewidth,a.tileheight):null),g++,g===a.layers[e].width&&(i.push(h),g=0,h=[]);f.data=i,d.push(f)}c.layers=d;for(var l=[],e=0;es;s++)if(a.layers[e].objects[s].gid){var t={gid:a.layers[e].objects[s].gid,name:a.layers[e].objects[s].name,x:a.layers[e].objects[s].x,y:a.layers[e].objects[s].y,visible:a.layers[e].objects[s].visible,properties:a.layers[e].objects[s].properties};q[a.layers[e].name].push(t)}else if(a.layers[e].objects[s].polyline){var t={name:a.layers[e].objects[s].name,x:a.layers[e].objects[s].x,y:a.layers[e].objects[s].y,width:a.layers[e].objects[s].width,height:a.layers[e].objects[s].height,visible:a.layers[e].objects[s].visible,properties:a.layers[e].objects[s].properties};t.polyline=[];for(var u=0;u=c)&&(c=32),("undefined"==typeof d||0>=d)&&(d=32),"undefined"==typeof e&&(e=0),"undefined"==typeof f&&(f=0),this.name=a,this.firstgid=b,this.tileWidth=c,this.tileHeight=d,this.tileMargin=e,this.tileSpacing=f,this.properties=g,this.image=null,this.rows=0,this.columns=0,this.total=0,this.drawCoords=[]},b.Tileset.prototype={draw:function(a,b,c,d){this.image&&this.drawCoords[d]&&a.drawImage(this.image,this.drawCoords[d][0],this.drawCoords[d][1],this.tileWidth,this.tileHeight,b,c,this.tileWidth,this.tileHeight)},setImage:function(a){this.image=a,this.rows=Math.round((a.height-this.tileMargin)/(this.tileHeight+this.tileSpacing)),this.columns=Math.round((a.width-this.tileMargin)/(this.tileWidth+this.tileSpacing)),this.total=this.rows*this.columns,this.drawCoords.length=0;for(var b=this.tileMargin,c=this.tileMargin,d=this.firstgid,e=0;e