/** * @author Richard Davey * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * Snap a value to nearest grid slice, using rounding. * * Example: if you have an interval gap of `5` and a position of `12`... you will snap to `10` whereas `14` will snap to `15`. * * @function Phaser.Math.Snap.To * @since 3.0.0 * * @param {number} value - The value to snap. * @param {number} gap - The interval gap of the grid. * @param {number} [start=0] - Optional starting offset for gap. * @param {boolean} [divide=false] - If `true` it will divide the snapped value by the gap before returning. * * @return {number} The snapped value. */ var SnapTo = function (value, gap, start, divide) { if (start === undefined) { start = 0; } if (gap === 0) { return value; } value -= start; value = gap * Math.round(value / gap); return (divide) ? (start + value) / gap : start + value; }; module.exports = SnapTo;