var Shapes; (function (Shapes) { var Point = Shapes.Point = (function () { function Point(x, y) { this.x = x; this.y = y; } Point.prototype.getDist = function () { return Math.sqrt((this.x * this.x) + (this.y * this.y)); }; Point.origin = new Point(0, 0); return Point; })(); })(Shapes || (Shapes = {})); var p = new Shapes.Point(3, 4); var dist = p.getDist();