var Graphics = require('./Graphics'); var FactoryContainer = require('../../gameobjects/FactoryContainer'); var GraphicsFactory = { KEY: 'graphics', add: function (x, y, group) { if (group === undefined) { group = this.state; } return group.children.add(new Graphics(this.state, x, y)); }, make: function (x, y) { return new Graphics(this.state, x, y); } }; module.exports = FactoryContainer.register(GraphicsFactory);