/** * @author Richard Davey * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Phaser Blend Modes. * * @name Phaser.BlendModes * @enum {integer} * @memberOf Phaser * @readonly * @since 3.0.0 */ module.exports = { /** * Skips the Blend Mode check in the renderer. * * @name Phaser.BlendModes.SKIP_CHECK */ SKIP_CHECK: -1, /** * Normal blend mode. * * @name Phaser.BlendModes.NORMAL */ NORMAL: 0, /** * Add blend mode. * * @name Phaser.BlendModes.ADD */ ADD: 1, /** * Multiply blend mode. * * @name Phaser.BlendModes.MULTIPLY */ MULTIPLY: 2, /** * Screen blend mode. * * @name Phaser.BlendModes.SCREEN */ SCREEN: 3, /** * Overlay blend mode. * * @name Phaser.BlendModes.OVERLAY */ OVERLAY: 4, /** * Darken blend mode. * * @name Phaser.BlendModes.DARKEN */ DARKEN: 5, /** * Lighten blend mode. * * @name Phaser.BlendModes.LIGHTEN */ LIGHTEN: 6, /** * Color Dodge blend mode. * * @name Phaser.BlendModes.COLOR_DODGE */ COLOR_DODGE: 7, /** * Color Burn blend mode. * * @name Phaser.BlendModes.COLOR_BURN */ COLOR_BURN: 8, /** * Hard Light blend mode. * * @name Phaser.BlendModes.HARD_LIGHT */ HARD_LIGHT: 9, /** * Soft Light blend mode. * * @name Phaser.BlendModes.SOFT_LIGHT */ SOFT_LIGHT: 10, /** * Difference blend mode. * * @name Phaser.BlendModes.DIFFERENCE */ DIFFERENCE: 11, /** * Exclusion blend mode. * * @name Phaser.BlendModes.EXCLUSION */ EXCLUSION: 12, /** * Hue blend mode. * * @name Phaser.BlendModes.HUE */ HUE: 13, /** * Saturation blend mode. * * @name Phaser.BlendModes.SATURATION */ SATURATION: 14, /** * Color blend mode. * * @name Phaser.BlendModes.COLOR */ COLOR: 15, /** * Luminosity blend mode. * * @name Phaser.BlendModes.LUMINOSITY */ LUMINOSITY: 16 };