/// /** * Phaser - Easing - Bounce * * For use with Phaser.Tween */ module Phaser.Easing { export class Bounce { public static In(k) { return 1 - Phaser.Easing.Bounce.Out(1 - k); } public static Out(k) { if (k < (1 / 2.75)) { return 7.5625 * k * k; } else if (k < (2 / 2.75)) { return 7.5625 * (k -= (1.5 / 2.75)) * k + 0.75; } else if (k < (2.5 / 2.75)) { return 7.5625 * (k -= (2.25 / 2.75)) * k + 0.9375; } else { return 7.5625 * (k -= (2.625 / 2.75)) * k + 0.984375; } } public static InOut(k) { if (k < 0.5) return Phaser.Easing.Bounce.In(k * 2) * 0.5; return Phaser.Easing.Bounce.Out(k * 2 - 1) * 0.5 + 0.5; } } }