var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create}); function preload() { game.load.image('spyro', 'assets/pics/spyro.png'); // Firefox doesn't support mp3 files, so use ogg game.load.audio('squit', ['assets/audio/SoundEffects/squit.mp3', 'assets/audio/SoundEffects/squit.ogg']); } var s; var music; function create() { game.stage.backgroundColor = '#255d3b'; music = game.add.audio('squit',1,true); music.play('',0,1,true); s = game.add.sprite(game.world.centerX, game.world.centerY, 'spyro'); s.anchor.setTo(0.5, 0.5); }