// Example created by Arlefreak (https://github.com/Arlefreak) var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { create: create, update: update }); var text; var count; function create() { count = 0; text = game.add.text(game.world.centerX, game.world.centerY, "- You have clicked -\n0 times !", { font: "65px Arial", fill: "#ff0044", align: "center" }); text.anchor.setTo(0.5, 0.5); } function update() { game.input.onDown.addOnce(updateText, this); } function updateText() { count++; text.setText("- You have clicked -\n" + count + " times !"); }