var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { create: create }); var text; function create() { text = game.add.text(game.world.centerX, game.world.centerY, "- phaser -\nclick to remove", { font: "65px Arial", fill: "#ff0044", align: "center" }); text.anchor.setTo(0.5, 0.5); game.input.onDown.addOnce(removeText, this); } function removeText() { text.destroy(); }