new TilemapCollision(game)
The Arcade Physics tilemap collision methods.
Parameters:
Name | Type | Description |
---|---|---|
game |
Phaser.Game | reference to the current game instance. |
- Source - physics/arcade/TilemapCollision.js, line 18
Members
-
<static> TILE_BIAS :number
-
A value added to the delta values during collision with tiles. Adjust this if you get tunneling.
- Source - physics/arcade/TilemapCollision.js, line 23