/** * @author Richard Davey * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var CheckIsoBounds = require('./CheckIsoBounds'); /** * Returns the tiles in the given layer that are within the camera's viewport. This is used internally. * * @function Phaser.Tilemaps.Components.IsoCullTiles * @private * @since 3.0.0 * * @param {Phaser.Tilemaps.LayerData} layer - The Tilemap Layer to act upon. * @param {Phaser.Cameras.Scene2D.Camera} [camera] - The Camera to run the cull check against. * @param {array} [outputArray] - An optional array to store the Tile objects within. * * @return {Phaser.Tilemaps.Tile[]} An array of Tile objects. */ var IsoCullTiles = function (layer, camera, outputArray, renderOrder) { if (outputArray === undefined) { outputArray = []; } if (renderOrder === undefined) { renderOrder = 0; } outputArray.length = 0; var tilemapLayer = layer.tilemapLayer; var mapData = layer.data; var mapWidth = layer.width; var mapHeight = layer.height; var drawLeft = 0; var drawRight = mapWidth; var drawTop = 0; var drawBottom = mapHeight; if (!tilemapLayer.skipCull) { var x; var y; var tile; if (renderOrder === 0) { // right-down for (y = drawTop; y < drawBottom; y++) { for (x = drawLeft; mapData[y] && x < drawRight; x++) { if (CheckIsoBounds(x,y,layer,camera)) { tile = mapData[y][x]; if (!tile || tile.index === -1 || !tile.visible || tile.alpha === 0) { continue; } outputArray.push(tile); } } } } else if (renderOrder === 1) { // left-down for (y = drawTop; y < drawBottom; y++) { for (x = drawRight; mapData[y] && x >= drawLeft; x--) { if (CheckIsoBounds(x,y,layer,camera)) { tile = mapData[y][x]; if (!tile || tile.index === -1 || !tile.visible || tile.alpha === 0) { continue; } outputArray.push(tile); } } } } else if (renderOrder === 2) { // right-up for (y = drawBottom; y >= drawTop; y--) { for (x = drawLeft; mapData[y] && x < drawRight; x++) { if (CheckIsoBounds(x,y,layer,camera)) { tile = mapData[y][x]; if (!tile || tile.index === -1 || !tile.visible || tile.alpha === 0) { continue; } outputArray.push(tile); } } } } else if (renderOrder === 3) { // left-up for (y = drawBottom; y >= drawTop; y--) { for (x = drawRight; mapData[y] && x >= drawLeft; x--) { if (CheckIsoBounds(x,y,layer,camera)) { tile = mapData[y][x]; if (!tile || tile.index === -1 || !tile.visible || tile.alpha === 0) { continue; } outputArray.push(tile); } } } } } tilemapLayer.tilesDrawn = outputArray.length; tilemapLayer.tilesTotal = mapWidth * mapHeight; return outputArray; }; module.exports = IsoCullTiles;