/// (function () { var game = new Phaser.Game(this, 'game', 800, 600, preload, create); function preload() { game.load.image('atari', 'assets/sprites/atari130xe.png'); } var atari: Phaser.Sprite; function create() { atari = game.add.sprite(300, 0, 'atari'); game.add.tween(atari).to({ y: 500 }, 5000, Phaser.Easing.Bounce.Out, true, 5000); } })();