# Phaser 3.60.0 Change Log Return to the [Change Log index](CHANGELOG-v3.60.md). ## New Feature - ESM Support Phaser 3.60 uses the new release of Webpack 5 in order to handle the builds. The configurations have been updated to follow the new format this upgrade introduced. As a bonus, Webpack 5 also bought a new experimental feature called 'output modules', which will take a CommonJS code-base, like Phaser uses and wrap the output in modern ES Module declarations. We are now using this as part of our build. You will find in the `dist` folder a new `phaser.esm.js` file, which is also linked in from our `package.json` module property. Using this build you can access any of the Phaser modules directly via named imports, meaning you can code like this: ```js import { AUTO, Scene, Game } from './phaser.esm.js'; class Test extends Scene { constructor () { super(); } create () { this.add.text(10, 10, 'Welcome to Phaser ESM'); } } const config = { type: AUTO, width: 800, height: 600, parent: 'phaser-example', scene: [ Test ] }; const game = new Game(config); ``` Note that we're importing from the local esm bundle. By using this approach you don't need to even use a bundler for quick local prototyping or testing, you can simply import and code directly. The dist folder still also contains `phaser.js` which, as before, uses a UMD export. Because the Webpack feature is experimental we won't make the ESM version the default just yet, but if you're curious and want to explore, please go ahead! --------------------------------------- Return to the [Change Log index](CHANGELOG-v3.60.md). 📖 Read the [Phaser 3 API Docs](https://newdocs.phaser.io/) 💻 Browse 2000+ [Code Examples](https://labs.phaser.io) 🤝 Join the awesome [Phaser Discord](https://discord.gg/phaser)