/// (function () { var game = new Phaser.Game(this, 'game', 800, 600, init, create, update); var emitter; function init() { game.load.image('jet', 'assets/sprites/particle1.png'); game.load.image('starfield', 'assets/misc/starfield.jpg'); game.load.start(); } var scroller; var emitter; function create() { scroller = game.add.scrollZone('starfield', 0, 0, 1024, 1024); scroller.setSpeed(0, -1); emitter = game.add.emitter(game.stage.centerX, game.stage.centerY); emitter.makeParticles('jet', 200); emitter.texture.globalCompositeOperation = 'lighter'; emitter.gravity = 300; emitter.setXSpeed(-50, 50); emitter.setYSpeed(-50, -100); emitter.setRotation(0, 0); emitter.start(false, 50, 0.02); } function update() { emitter.x = game.input.x; emitter.y = game.input.y; //emitter.em } })();