/** * @author Richard Davey * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var SetIdentity = require('./SetIdentity'); /** * Loads an identity matrix into the projection matrix. * * @method Phaser.Renderer.WebGL.MVP.ProjectIdentity * @since 3.25.0 * * @param {Phaser.Renderer.WebGL.Pipelines.ModelViewProjection} model - The Model View Projection object. * * @return {Phaser.Renderer.WebGL.Pipelines.ModelViewProjection} The Model View Projection object. */ var ProjectIdentity = function (model) { SetIdentity(model.projectionMatrix); model.projectionMatrixDirty = true; return model; }; module.exports = ProjectIdentity;