/** * @author Richard Davey * @copyright 2019 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * Add an `amount` to a `value`, limiting the maximum result to `max`. * * @function Phaser.Math.MaxAdd * @since 3.0.0 * * @param {number} value - The value to add to. * @param {number} amount - The amount to add. * @param {number} max - The maximum value to return. * * @return {number} The resulting value. */ var MaxAdd = function (value, amount, max) { return Math.min(value + amount, max); }; module.exports = MaxAdd;