/** * @author Richard Davey * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * [description] * * @function Phaser.Actions.SetVisible * @since 3.0.0 * * @param {array} items - An array of Game Objects. The contents of this array are updated by this Action. * @param {boolean} value - [description] * * @return {array} The array of Game Objects that was passed to this Action. */ var SetVisible = function (items, value) { for (var i = 0; i < items.length; i++) { items[i].visible = value; } return items; }; module.exports = SetVisible;