Phaser. LinkedList

Phaser.LinkedList

new LinkedList()

A basic Linked List data structure.

This implementation modifies the prev and next properties of each item added: - The prev and next properties must be writable and should not be used for any other purpose. - Items cannot be added to multiple LinkedLists at the same time. - Only objects can be added.

Source - utils/LinkedList.js, line 18

Members

first :object

First element in the list.

Default Value:
  • null
Source - utils/LinkedList.js, line 39

last :object

Last element in the list.

Default Value:
  • null
Source - utils/LinkedList.js, line 46

next :object

Next element in the list.

Default Value:
  • null
Source - utils/LinkedList.js, line 25

prev :object

Previous element in the list.

Default Value:
  • null
Source - utils/LinkedList.js, line 32

total :integer

Number of elements in the list.

Default Value:
  • 0
Source - utils/LinkedList.js, line 53

Methods

add(item) → {object}

Adds a new element to this linked list.

Parameters:
Name Type Description
item object

The element to add to this list. Can be a Phaser.Sprite or any other object you need to quickly iterate through.

Returns:
object -

The item that was added.

Source - utils/LinkedList.js, line 59

callAll(callback)

Calls a function on all members of this list, using the member as the context for the callback. The function must exist on the member.

Parameters:
Name Type Description
callback function

The function to call.

Source - utils/LinkedList.js, line 156

remove(item)

Removes the given element from this linked list if it exists.

Parameters:
Name Type Description
item object

The item to be removed from the list.

Source - utils/LinkedList.js, line 107

reset()

Resets the first, last, next and previous node pointers in this list.

Source - utils/LinkedList.js, line 92
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