var BuildGameObject = require('../BuildGameObject'); var GameObjectCreator = require('../../scene/plugins/GameObjectCreator'); var GetAdvancedValue = require('../../utils/object/GetAdvancedValue'); var Image = require('./Image'); // When registering a factory function 'this' refers to the GameObjectCreator context. GameObjectCreator.register('image', function (config) { var key = GetAdvancedValue(config, 'key', null); var frame = GetAdvancedValue(config, 'frame', null); var image = new Image(this.scene, 0, 0, key, frame); BuildGameObject(this.scene, image, config); return image; });