var renderWebGL = require('../../utils/NOOP'); var renderCanvas = require('../../utils/NOOP'); if (WEBGL_RENDERER) { renderWebGL = require('./GraphicsWebGLRenderer'); // Needed for Graphics.generateTexture renderCanvas = require('./GraphicsCanvasRenderer'); } if (CANVAS_RENDERER) { renderCanvas = require('./GraphicsCanvasRenderer'); } module.exports = { renderWebGL: renderWebGL, renderCanvas: renderCanvas };