var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create }); function preload() { game.load.image('phaser', 'assets/sprites/phaser-dude.png'); game.load.image('logo', 'assets/sprites/phaser_tiny.png'); game.load.image('pineapple', 'assets/sprites/pineapple.png'); } var key1; var key2; var key3; function create() { game.stage.backgroundColor = '#736357'; // Here we create 3 hotkeys, keys 1-3 and bind them all to their own functions key1 = game.input.keyboard.addKey(Phaser.Keyboard.ONE); key1.onDown.add(addPhaserDude, this); key2 = game.input.keyboard.addKey(Phaser.Keyboard.TWO); key2.onDown.add(addPhaserLogo, this); key3 = game.input.keyboard.addKey(Phaser.Keyboard.THREE); key3.onDown.add(addPineapple, this); } function addPhaserDude () { game.add.sprite(game.world.randomX, game.world.randomY, 'phaser'); } function addPhaserLogo () { game.add.sprite(game.world.randomX, game.world.randomY, 'logo'); } function addPineapple () { game.add.sprite(game.world.randomX, game.world.randomY, 'pineapple'); }