var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create }); function preload() { game.load.image('grid', 'assets/tests/debug-grid-1920x1920.png'); game.load.image('atari', 'assets/sprites/atari800xl.png'); } function create() { game.add.sprite(0, 0, 'grid'); atari1 = game.add.sprite(300, 300, 'atari'); // Input Enable the sprites atari1.inputEnabled = true; // Allow dragging // enableDrag parameters = (lockCenter, bringToTop, pixelPerfect, alphaThreshold, boundsRect, boundsSprite) atari1.input.enableDrag(true); }