var Random = require('../geom/ellipse/Random'); /** * [description] * * @function Phaser.Actions.RandomEllipse * @since 3.0.0 * * @param {array} items - An array of Game Objects. The contents of this array are updated by this Action. * @param {Phaser.Geom.Ellipse} ellipse - [description] * @return {array} The array of Game Objects that was passed to this Action. */ var RandomEllipse = function (items, ellipse) { for (var i = 0; i < items.length; i++) { Random(ellipse, items[i]); } return items; }; module.exports = RandomEllipse;