var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create, update: update, render: render }); function preload() { game.load.image('trsi', 'assets/pics/trsipic1_lazur.jpg'); } var pic; function create() { pic = game.add.sprite(0, 0, 'trsi'); pic.cropEnabled = true; pic.crop.width = 128; pic.crop.height = 128; } function update() { pic.x = game.input.x; pic.y = game.input.y; pic.crop.x = game.input.x; pic.crop.y = game.input.y; } function render() { game.debug.renderText('x: ' + game.input.x + ' y: ' + game.input.y, 32, 32); }