///
///
///
(function () {
var myGame = new Game(this, 'game', 800, 600, init, create);
var emitter: Emitter;
function init() {
myGame.loader.addImageFile('jet', 'assets/sprites/jets.png');
myGame.loader.load();
}
function create() {
emitter = myGame.createEmitter(myGame.stage.centerX, myGame.stage.centerY);
emitter.makeParticles('jet', 50, 0, false, 0);
emitter.start(false, 10, 0.1);
}
})();