var __extends = this.__extends || function (d, b) { function __() { this.constructor = d; } __.prototype = b.prototype; d.prototype = new __(); }; var Phaser; (function (Phaser) { var GeomSprite = (function (_super) { __extends(GeomSprite, _super); function GeomSprite(game, x, y) { if (typeof x === "undefined") { x = 0; } if (typeof y === "undefined") { y = 0; } _super.call(this, game, x, y); this._dx = 0; this._dy = 0; this._dw = 0; this._dh = 0; this.type = 0; this.renderOutline = true; this.renderFill = true; this.lineWidth = 1; this.lineColor = 'rgb(0,255,0)'; this.fillColor = 'rgb(0,100,0)'; this.type = GeomSprite.UNASSIGNED; return this; } GeomSprite.UNASSIGNED = 0; GeomSprite.CIRCLE = 1; GeomSprite.LINE = 2; GeomSprite.POINT = 3; GeomSprite.RECTANGLE = 4; GeomSprite.POLYGON = 5; GeomSprite.prototype.loadCircle = function (circle) { this.refresh(); this.circle = circle; this.type = Phaser.GeomSprite.CIRCLE; return this; }; GeomSprite.prototype.loadLine = function (line) { this.refresh(); this.line = line; this.type = Phaser.GeomSprite.LINE; return this; }; GeomSprite.prototype.loadPoint = function (point) { this.refresh(); this.point = point; this.type = Phaser.GeomSprite.POINT; return this; }; GeomSprite.prototype.loadRectangle = function (rect) { this.refresh(); this.rect = rect; this.type = Phaser.GeomSprite.RECTANGLE; return this; }; GeomSprite.prototype.createCircle = function (diameter) { this.refresh(); this.circle = new Phaser.Circle(this.x, this.y, diameter); this.type = Phaser.GeomSprite.CIRCLE; this.frameBounds.setTo(this.circle.x - this.circle.radius, this.circle.y - this.circle.radius, this.circle.diameter, this.circle.diameter); return this; }; GeomSprite.prototype.createLine = function (x, y) { this.refresh(); this.line = new Phaser.Line(this.x, this.y, x, y); this.type = Phaser.GeomSprite.LINE; this.frameBounds.setTo(this.x, this.y, this.line.width, this.line.height); return this; }; GeomSprite.prototype.createPoint = function () { this.refresh(); this.point = new Phaser.Point(this.x, this.y); this.type = Phaser.GeomSprite.POINT; this.frameBounds.width = 1; this.frameBounds.height = 1; return this; }; GeomSprite.prototype.createRectangle = function (width, height) { this.refresh(); this.rect = new Phaser.Rectangle(this.x, this.y, width, height); this.type = Phaser.GeomSprite.RECTANGLE; this.frameBounds.copyFrom(this.rect); return this; }; GeomSprite.prototype.createPolygon = function (points) { if (typeof points === "undefined") { points = []; } this.refresh(); this.polygon = new Phaser.Polygon(new Vector2(this.x, this.y), points); this.type = Phaser.GeomSprite.POLYGON; return this; }; GeomSprite.prototype.refresh = function () { this.circle = null; this.line = null; this.point = null; this.rect = null; }; GeomSprite.prototype.update = function () { if(this.type == Phaser.GeomSprite.UNASSIGNED) { return; } else if(this.type == Phaser.GeomSprite.CIRCLE) { this.circle.x = this.x; this.circle.y = this.y; this.frameBounds.width = this.circle.diameter; this.frameBounds.height = this.circle.diameter; } else if(this.type == Phaser.GeomSprite.LINE) { this.line.x1 = this.x; this.line.y1 = this.y; this.frameBounds.setTo(this.x, this.y, this.line.width, this.line.height); } else if(this.type == Phaser.GeomSprite.POINT) { this.point.x = this.x; this.point.y = this.y; } else if(this.type == Phaser.GeomSprite.RECTANGLE) { this.rect.x = this.x; this.rect.y = this.y; this.frameBounds.copyFrom(this.rect); } }; GeomSprite.prototype.inCamera = function (camera) { if(this.scrollFactor.x !== 1.0 || this.scrollFactor.y !== 1.0) { this._dx = this.frameBounds.x - (camera.x * this.scrollFactor.x); this._dy = this.frameBounds.y - (camera.y * this.scrollFactor.x); this._dw = this.frameBounds.width * this.scale.x; this._dh = this.frameBounds.height * this.scale.y; return (camera.right > this._dx) && (camera.x < this._dx + this._dw) && (camera.bottom > this._dy) && (camera.y < this._dy + this._dh); } else { return camera.intersects(this.frameBounds); } }; GeomSprite.prototype.render = function (camera, cameraOffsetX, cameraOffsetY) { if(this.type == Phaser.GeomSprite.UNASSIGNED || this.visible === false || this.scale.x == 0 || this.scale.y == 0 || this.alpha < 0.1 || this.cameraBlacklist.indexOf(camera.ID) !== -1 || this.inCamera(camera.worldView) == false) { return false; } if(this.alpha !== 1) { var globalAlpha = this.context.globalAlpha; this.context.globalAlpha = this.alpha; } this._dx = cameraOffsetX + (this.frameBounds.x - camera.worldView.x); this._dy = cameraOffsetY + (this.frameBounds.y - camera.worldView.y); this._dw = this.frameBounds.width * this.scale.x; this._dh = this.frameBounds.height * this.scale.y; if(this.scrollFactor.x !== 1.0 || this.scrollFactor.y !== 1.0) { this._dx -= (camera.worldView.x * this.scrollFactor.x); this._dy -= (camera.worldView.y * this.scrollFactor.y); } this._dx = Math.round(this._dx); this._dy = Math.round(this._dy); this._dw = Math.round(this._dw); this._dh = Math.round(this._dh); this._game.stage.saveCanvasValues(); this.context.lineWidth = this.lineWidth; this.context.strokeStyle = this.lineColor; this.context.fillStyle = this.fillColor; if(this._game.stage.fillStyle !== this.fillColor) { } if(this.type == Phaser.GeomSprite.CIRCLE) { this.context.beginPath(); this.context.arc(this._dx, this._dy, this.circle.radius, 0, Math.PI * 2); if(this.renderOutline) { this.context.stroke(); } if(this.renderFill) { this.context.fill(); } this.context.closePath(); } else if(this.type == Phaser.GeomSprite.LINE) { this.context.beginPath(); this.context.moveTo(this._dx, this._dy); this.context.lineTo(this.line.x2, this.line.y2); this.context.stroke(); this.context.closePath(); } else if(this.type == Phaser.GeomSprite.POINT) { this.context.fillRect(this._dx, this._dy, 2, 2); } else if(this.type == Phaser.GeomSprite.RECTANGLE) { if(this.renderOutline == false) { this.context.fillRect(this._dx, this._dy, this.rect.width, this.rect.height); } else { this.context.beginPath(); this.context.rect(this._dx, this._dy, this.rect.width, this.rect.height); this.context.stroke(); if(this.renderFill) { this.context.fill(); } this.context.closePath(); } this.context.fillStyle = 'rgb(255,255,255)'; this.renderPoint(this.rect.topLeft, 0, 0, 2); this.renderPoint(this.rect.topCenter, 0, 0, 2); this.renderPoint(this.rect.topRight, 0, 0, 2); this.renderPoint(this.rect.leftCenter, 0, 0, 2); this.renderPoint(this.rect.center, 0, 0, 2); this.renderPoint(this.rect.rightCenter, 0, 0, 2); this.renderPoint(this.rect.bottomLeft, 0, 0, 2); this.renderPoint(this.rect.bottomCenter, 0, 0, 2); this.renderPoint(this.rect.bottomRight, 0, 0, 2); } this._game.stage.restoreCanvasValues(); if(this.rotation !== 0) { this.context.translate(0, 0); this.context.restore(); } if(globalAlpha > -1) { this.context.globalAlpha = globalAlpha; } return true; }; GeomSprite.prototype.renderPoint = function (point, offsetX, offsetY, size) { if (typeof offsetX === "undefined") { offsetX = 0; } if (typeof offsetY === "undefined") { offsetY = 0; } if (typeof size === "undefined") { size = 1; } this.context.fillRect(offsetX + point.x, offsetY + point.y, size, size); }; GeomSprite.prototype.renderDebugInfo = function (x, y, color) { if (typeof color === "undefined") { color = 'rgb(255,255,255)'; } }; GeomSprite.prototype.collide = function (source) { if(this.type == Phaser.GeomSprite.CIRCLE && source.type == Phaser.GeomSprite.CIRCLE) { return Phaser.Collision.circleToCircle(this.circle, source.circle).result; } if(this.type == Phaser.GeomSprite.CIRCLE && source.type == Phaser.GeomSprite.RECTANGLE) { return Phaser.Collision.circleToRectangle(this.circle, source.rect).result; } if(this.type == Phaser.GeomSprite.CIRCLE && source.type == Phaser.GeomSprite.POINT) { return Phaser.Collision.circleContainsPoint(this.circle, source.point).result; } if(this.type == Phaser.GeomSprite.CIRCLE && source.type == Phaser.GeomSprite.LINE) { return Phaser.Collision.lineToCircle(source.line, this.circle).result; } if(this.type == Phaser.GeomSprite.RECTANGLE && source.type == Phaser.GeomSprite.RECTANGLE) { return Phaser.Collision.rectangleToRectangle(this.rect, source.rect).result; } if(this.type == Phaser.GeomSprite.RECTANGLE && source.type == Phaser.GeomSprite.CIRCLE) { return Phaser.Collision.circleToRectangle(source.circle, this.rect).result; } if(this.type == Phaser.GeomSprite.RECTANGLE && source.type == Phaser.GeomSprite.POINT) { return Phaser.Collision.pointToRectangle(source.point, this.rect).result; } if(this.type == Phaser.GeomSprite.RECTANGLE && source.type == Phaser.GeomSprite.LINE) { return Phaser.Collision.lineToRectangle(source.line, this.rect).result; } if(this.type == Phaser.GeomSprite.POINT && source.type == Phaser.GeomSprite.POINT) { return this.point.equals(source.point); } if(this.type == Phaser.GeomSprite.POINT && source.type == Phaser.GeomSprite.CIRCLE) { return Phaser.Collision.circleContainsPoint(source.circle, this.point).result; } if(this.type == Phaser.GeomSprite.POINT && source.type == Phaser.GeomSprite.RECTANGLE) { return Phaser.Collision.pointToRectangle(this.point, source.rect).result; } if(this.type == Phaser.GeomSprite.POINT && source.type == Phaser.GeomSprite.LINE) { return source.line.isPointOnLine(this.point.x, this.point.y); } if(this.type == Phaser.GeomSprite.LINE && source.type == Phaser.GeomSprite.LINE) { return Phaser.Collision.lineSegmentToLineSegment(this.line, source.line).result; } if(this.type == Phaser.GeomSprite.LINE && source.type == Phaser.GeomSprite.CIRCLE) { return Phaser.Collision.lineToCircle(this.line, source.circle).result; } if(this.type == Phaser.GeomSprite.LINE && source.type == Phaser.GeomSprite.RECTANGLE) { return Phaser.Collision.lineSegmentToRectangle(this.line, source.rect).result; } if(this.type == Phaser.GeomSprite.LINE && source.type == Phaser.GeomSprite.POINT) { return this.line.isPointOnLine(source.point.x, source.point.y); } return false; }; return GeomSprite; })(Phaser.GameObject); Phaser.GeomSprite = GeomSprite; })(Phaser || (Phaser = {}));