var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update, render: render }); // var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create, update: update, render: render }); function preload() { game.load.image('atari', 'assets/sprites/atari130xe.png'); } var atari1; var graphics; function create() { atari1 = game.add.sprite(50, 50, 'atari'); graphics = game.add.graphics(0, 0); graphics.beginFill(0xFF3300); graphics.moveTo(0,50); graphics.lineTo(250, 50); graphics.lineTo(100, 100); graphics.lineTo(250, 220); graphics.lineTo(50, 220); graphics.lineTo(0, 50); graphics.endFill(); atari1.mask = graphics; } function update() { } function render() { }