/** * @author Richard Davey * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} * * @overview * * Phaser - http://www.phaser.io * * v<%= version %> "Aes Sedai" - Built at: <%= buildDate %> * * By Richard Davey http://www.photonstorm.com @photonstorm * * Phaser is a fun, free and fast 2D game framework for making HTML5 games * for desktop and mobile web browsers, supporting Canvas and WebGL rendering. * * Phaser uses Pixi.js for rendering, created by Mat Groves http://matgroves.com @Doormat23 * Phaser uses p2.js for physics, created by Stefan Hedman https://github.com/schteppe/p2.js @schteppe * * Many thanks to Adam Saltsman (@ADAMATOMIC) for releasing Flixel, from which both Phaser * and my love of framework development originate. * * Follow Phaser development progress at http://phaser.io * * "If you want your children to be intelligent, read them fairy tales." * "If you want them to be more intelligent, read them more fairy tales." * -- Albert Einstein */