Source: IntroDocs.js

/**
* @author       Richard Davey <rich@photonstorm.com>
* @copyright    2013 Photon Storm Ltd.
* @license      {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/

/**
* @overview
*
* Phaser - http://www.phaser.io
*
* v1.1 - Released October 25th 2013.
*
* By Richard Davey http://www.photonstorm.com @photonstorm
*
* A feature-packed 2D HTML5 game framework born from the smouldering pits of Flixel and
* constructed via plenty of blood, sweat, tears and coffee by Richard Davey (@photonstorm).
*
* Phaser uses Pixi.js for rendering, created by Mat Groves http://matgroves.com/ @Doormat23.
*
* Follow Phaser development progress at http://www.photonstorm.com
*
* Many thanks to Adam Saltsman (@ADAMATOMIC) for releasing Flixel, from both which Phaser
* and my love of game development originate.
*
* "If you want your children to be intelligent,  read them fairy tales."
* "If you want them to be more intelligent, read them more fairy tales."
*                                                     -- Albert Einstein
*/
Phaser Copyright © 2012-2013 Photon Storm Ltd.
Documentation generated by JSDoc 3.3.0-dev on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the DocStrap template.