/** * @author Richard Davey * @copyright 2016 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Parses a JSON Array and extracts the frame data from it. * * @class Phaser.TextureParser.JSONArray * @static * @param {Phaser.Texture} texture - The parent Texture. * @param {object} json - The JSON data from the Texture Atlas. Must be in JSON Hash format. * @return {Phaser.FrameData} A FrameData object containing the parsed frames. */ Phaser.TextureManager.Parsers.JSONHash = function (texture, sourceIndex, json) { // Malformed? if (!json['frames']) { console.warn('Invalid Texture Atlas JSON Hash given, missing \'frames\' Object'); return; } // By this stage frames is a fully parsed Object var frames = json['frames']; var newFrame; for (var key in frames) { var src = frames[key]; // The frame values are the exact coordinates to cut the frame out of the atlas from newFrame = texture.add(key, sourceIndex, src.frame.x, src.frame.y, src.frame.w, src.frame.h); // These are the original (non-trimmed) sprite values if (src.trimmed) { newFrame.setTrim( src.sourceSize.w, src.sourceSize.h, src.spriteSourceSize.x, src.spriteSourceSize.y, src.spriteSourceSize.w, src.spriteSourceSize.h ); } if (src.rotated) { newFrame.rotated = true; } } return texture; };