BasicGame.MainMenu = function (game) { this.music = null; this.playButton = null; }; BasicGame.MainMenu.prototype = { create: function () { // We've already preloaded our assets, so let's kick right into the Main Menu itself. // Here all we're doing is playing some music and adding a picture and button // Naturally I expect you to do something significantly better :) this.music = this.add.audio('titleMusic'); this.music.play(); this.add.sprite(0, 0, 'titlepage'); this.playButton = this.add.button(400, 600, 'playButton', this.startGame, this, 'buttonOver', 'buttonOut', 'buttonOver'); }, update: function () { // Do some nice funky main menu effect here }, startGame: function (pointer) { // Ok, the Play Button has been clicked or touched, so let's stop the music (otherwise it'll carry on playing) this.music.stop(); // And start the actual game this.state.start('Game'); } };