var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create }); function preload() { game.load.image('pic', 'assets/pics/backscroll.png'); } var text; var b; var grd; function create() { game.stage.setBackgroundColor(0x2d2d2d); text = game.add.text(game.world.centerX, game.world.centerY, "- phaser -\nwith a sprinkle of\npixi dust"); text.anchor.set(0.5); text.font = 'Art of Fighting 2'; // text.font = 'Arial Black'; text.fontSize = 20; text.fontWeight = 'bold'; // x0, y0 - x1, y1 grd = text.context.createLinearGradient(0, 0, 0, text.canvas.height); grd.addColorStop(0, '#8ED6FF'); grd.addColorStop(1, '#004CB3'); text.fill = grd; // text.fill = '#ff0044'; // text.lineSpacing = 16; text.align = 'center'; text.stroke = '#000000'; text.strokeThickness = 2; // text.setShadow(5, 5, 'rgba(0,0,0,0.5)', 5); // text.scale.set(4); // game.add.tween(text).to({fontSize: 60}, 1000, Phaser.Easing.Linear.None,true); game.add.tween(text.scale).to({x: 6, y: 6}, 2000, Phaser.Easing.Linear.None,true); }