/** * @author Richard Davey * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * [description] * * @function Phaser.Physics.Impact.SeparateY * @since 3.0.0 * * @param {Phaser.Physics.Impact.World} world - [description] * @param {Phaser.Physics.Impact.Body} top - [description] * @param {Phaser.Physics.Impact.Body} bottom - [description] * @param {Phaser.Physics.Impact.Body} [weak] - [description] */ var SeparateY = function (world, top, bottom, weak) { var nudge = (top.pos.y + top.size.y - bottom.pos.y); var nudgeX; var resTop; if (weak) { var strong = (top === weak) ? bottom : top; weak.vel.y = -weak.vel.y * weak.bounciness + strong.vel.y; // Riding on a platform? nudgeX = 0; if (weak === top && Math.abs(weak.vel.y - strong.vel.y) < weak.minBounceVelocity) { weak.standing = true; nudgeX = strong.vel.x * world.delta; } var resWeak = world.collisionMap.trace(weak.pos.x, weak.pos.y, nudgeX, weak === top ? -nudge : nudge, weak.size.x, weak.size.y); weak.pos.y = resWeak.pos.y; weak.pos.x = resWeak.pos.x; } else if (world.gravity && (bottom.standing || top.vel.y > 0)) { resTop = world.collisionMap.trace(top.pos.x, top.pos.y, 0, -(top.pos.y + top.size.y - bottom.pos.y), top.size.x, top.size.y); top.pos.y = resTop.pos.y; if (top.bounciness > 0 && top.vel.y > top.minBounceVelocity) { top.vel.y *= -top.bounciness; } else { top.standing = true; top.vel.y = 0; } } else { var v2 = (top.vel.y - bottom.vel.y) / 2; top.vel.y = -v2; bottom.vel.y = v2; nudgeX = bottom.vel.x * world.delta; resTop = world.collisionMap.trace(top.pos.x, top.pos.y, nudgeX, -nudge / 2, top.size.x, top.size.y); top.pos.y = resTop.pos.y; var resBottom = world.collisionMap.trace(bottom.pos.x, bottom.pos.y, 0, nudge / 2, bottom.size.x, bottom.size.y); bottom.pos.y = resBottom.pos.y; } }; module.exports = SeparateY;