// Origin Component // Values are normalized, given in the range 0 to 1. // Display values contain the calculated pixel values. var Origin = { originX: 0.5, originY: 0.5, // READ ONLY displayOriginX: 0, displayOriginY: 0, setOrigin: function (x, y) { if (x === undefined) { x = 0.5; } if (y === undefined) { y = x; } this.originX = x; this.originY = y; return this.updateOrigin(); }, setDisplayOrigin: function (x, y) { if (x === undefined) { x = 0; } if (y === undefined) { y = x; } this.displayOriginX = x; this.displayOriginY = y; this.originX = (x === 0) ? 0 : this.width / x; this.originY = (y === 0) ? 0 : this.height / y; return this; }, updateOrigin: function () { this.displayOriginX = Math.round(this.originX * this.width); this.displayOriginY = Math.round(this.originY * this.height); return this; } }; module.exports = Origin;