/** * @author Richard Davey * @copyright 2019 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * Determines the full screen support of the browser running this Phaser Game instance. * These values are read-only and populated during the boot sequence of the game. * They are then referenced by internal game systems and are available for you to access * via `this.sys.game.device.fullscreen` from within any Scene. * * @typedef {object} Phaser.Device.Fullscreen * @since 3.0.0 * * @property {boolean} available - Does the browser support the Full Screen API? * @property {boolean} keyboard - Does the browser support access to the Keyboard during Full Screen mode? * @property {string} cancel - If the browser supports the Full Screen API this holds the call you need to use to cancel it. * @property {string} request - If the browser supports the Full Screen API this holds the call you need to use to activate it. */ var Fullscreen = { available: false, cancel: '', keyboard: false, request: '' }; /** * Checks for support of the Full Screen API. * * @ignore */ function init () { var i; var suffix1 = 'Fullscreen'; var suffix2 = 'FullScreen'; var fs = [ 'request' + suffix1, 'request' + suffix2, 'webkitRequest' + suffix1, 'webkitRequest' + suffix2, 'msRequest' + suffix1, 'msRequest' + suffix2, 'mozRequest' + suffix2, 'mozRequest' + suffix1 ]; for (i = 0; i < fs.length; i++) { if (document.documentElement[fs[i]]) { Fullscreen.available = true; Fullscreen.request = fs[i]; break; } } var cfs = [ 'cancel' + suffix2, 'exit' + suffix1, 'webkitCancel' + suffix2, 'webkitExit' + suffix1, 'msCancel' + suffix2, 'msExit' + suffix1, 'mozCancel' + suffix2, 'mozExit' + suffix1 ]; if (Fullscreen.available) { for (i = 0; i < cfs.length; i++) { if (document[cfs[i]]) { Fullscreen.cancel = cfs[i]; break; } } } // Keyboard Input? // Safari 5.1 says it supports fullscreen keyboard, but is lying. if (window['Element'] && Element['ALLOW_KEYBOARD_INPUT'] && !(/ Version\/5\.1(?:\.\d+)? Safari\//).test(navigator.userAgent)) { Fullscreen.keyboard = true; } Object.defineProperty(Fullscreen, 'active', { get: function () { return !!(document.fullscreenElement || document.webkitFullscreenElement || document.mozFullScreenElement || document.msFullscreenElement); } }); return Fullscreen; } module.exports = init();