/// /** * Phaser - http://www.phaser.io * * v1.0.0 - August 12th 2013 * * A feature-packed 2D canvas game framework born from the firey pits of Flixel and * constructed via plenty of blood, sweat, tears and coffee by Richard Davey (@photonstorm). * * Many thanks to Adam Saltsman (@ADAMATOMIC) for releasing Flixel, from both which Phaser * and my love of game development originate. * * Follow Phaser progress at http://www.photonstorm.com * * "If you want your children to be intelligent, read them fairy tales." * "If you want them to be more intelligent, read them more fairy tales." * -- Albert Einstein */ var Phaser; (function (Phaser) { Phaser.VERSION = 'Phaser version 1.0.0'; Phaser.GAMES = []; })(Phaser || (Phaser = {}));