var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', {preload:preload,create: create }); function preload() { game.load.spritesheet('phaser', 'assets/tests/tween/phaser.png', 70, 90); game.load.image('starfield', 'assets/misc/starfield.jpg'); } function create() { var item; game.add.tileSprite(0, 0, 800, 600, 'starfield'); for (var i = 0; i < 6; i++) { item = game.add.sprite(190 + 69 * i, -90, 'phaser', i); // Add a simple bounce tween to each character's position. game.add.tween(item).to({y: 240}, 2400, Phaser.Easing.Bounce.Out, true, 1000 + 400 * i, false); } }