/** * @author Richard Davey * @copyright 2022 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * Adds an Image Element to a Texture. * * @function Phaser.Textures.Parsers.Image * @memberof Phaser.Textures.Parsers * @private * @since 3.0.0 * * @param {Phaser.Textures.Texture} texture - The Texture to add the Frames to. * @param {number} sourceIndex - The index of the TextureSource. * * @return {Phaser.Textures.Texture} The Texture modified by this parser. */ var Image = function (texture, sourceIndex) { var source = texture.source[sourceIndex]; texture.add('__BASE', sourceIndex, 0, 0, source.width, source.height); return texture; }; module.exports = Image;