/* Phaser v2.4.3 - http://phaser.io - @photonstorm - (c) 2015 Photon Storm Ltd. */ (function(){var a=this,b=b||{};return b.WEBGL_RENDERER=0,b.CANVAS_RENDERER=1,b.VERSION="v2.2.8",b._UID=0,"undefined"!=typeof Float32Array?(b.Float32Array=Float32Array,b.Uint16Array=Uint16Array,b.Uint32Array=Uint32Array,b.ArrayBuffer=ArrayBuffer):(b.Float32Array=Array,b.Uint16Array=Array),b.PI_2=2*Math.PI,b.RAD_TO_DEG=180/Math.PI,b.DEG_TO_RAD=Math.PI/180,b.RETINA_PREFIX="@2x",b.defaultRenderOptions={view:null,transparent:!1,antialias:!1,preserveDrawingBuffer:!1,resolution:1,clearBeforeRender:!0,autoResize:!1},b.DisplayObject=function(){this.position=new b.Point(0,0),this.scale=new b.Point(1,1),this.transformCallback=null,this.transformCallbackContext=null,this.pivot=new b.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this.worldTransform=new b.Matrix,this.worldPosition=new b.Point(0,0),this.worldScale=new b.Point(1,1),this.worldRotation=0,this._sr=0,this._cr=1,this.filterArea=null,this._bounds=new b.Rectangle(0,0,1,1),this._currentBounds=null,this._mask=null,this._cacheAsBitmap=!1,this._cacheIsDirty=!1},b.DisplayObject.prototype.constructor=b.DisplayObject,b.DisplayObject.prototype.destroy=function(){if(this.children){for(var a=this.children.length;a--;)this.children[a].destroy();this.children=[]}this.transformCallback=null,this.transformCallbackContext=null,this.hitArea=null,this.parent=null,this.stage=null,this.worldTransform=null,this.filterArea=null,this._bounds=null,this._currentBounds=null,this._mask=null,this.renderable=!1,this._destroyCachedSprite()},Object.defineProperty(b.DisplayObject.prototype,"worldVisible",{get:function(){var a=this;do{if(!a.visible)return!1;a=a.parent}while(a);return!0}}),Object.defineProperty(b.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){this._mask&&(this._mask.isMask=!1),this._mask=a,this._mask&&(this._mask.isMask=!0)}}),Object.defineProperty(b.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){for(var c=[],d=0;d=0&&b<=this.children.length)return a.parent&&a.parent.removeChild(a),a.parent=this,this.children.splice(b,0,a),this.stage&&a.setStageReference(this.stage),a;throw new Error(a+"addChildAt: The index "+b+" supplied is out of bounds "+this.children.length)},b.DisplayObjectContainer.prototype.swapChildren=function(a,b){if(a!==b){var c=this.getChildIndex(a),d=this.getChildIndex(b);if(0>c||0>d)throw new Error("swapChildren: Both the supplied DisplayObjects must be a child of the caller.");this.children[c]=b,this.children[d]=a}},b.DisplayObjectContainer.prototype.getChildIndex=function(a){var b=this.children.indexOf(a);if(-1===b)throw new Error("The supplied DisplayObject must be a child of the caller");return b},b.DisplayObjectContainer.prototype.setChildIndex=function(a,b){if(0>b||b>=this.children.length)throw new Error("The supplied index is out of bounds");var c=this.getChildIndex(a);this.children.splice(c,1),this.children.splice(b,0,a)},b.DisplayObjectContainer.prototype.getChildAt=function(a){if(0>a||a>=this.children.length)throw new Error("getChildAt: Supplied index "+a+" does not exist in the child list, or the supplied DisplayObject must be a child of the caller");return this.children[a]},b.DisplayObjectContainer.prototype.removeChild=function(a){var b=this.children.indexOf(a);if(-1!==b)return this.removeChildAt(b)},b.DisplayObjectContainer.prototype.removeChildAt=function(a){var b=this.getChildAt(a);return this.stage&&b.removeStageReference(),b.parent=void 0,this.children.splice(a,1),b},b.DisplayObjectContainer.prototype.removeChildren=function(a,b){var c=a||0,d="number"==typeof b?b:this.children.length,e=d-c;if(e>0&&d>=e){for(var f=this.children.splice(c,e),g=0;gj;j++){var l=this.children[j];l.visible&&(i=!0,a=this.children[j].getBounds(),e=ec?g:c,h=h>d?h:d)}if(!i)return b.EmptyRectangle;var m=this._bounds;return m.x=e,m.y=f,m.width=g-e,m.height=h-f,m},b.DisplayObjectContainer.prototype.getLocalBounds=function(){var a=this.worldTransform;this.worldTransform=b.identityMatrix;for(var c=0,d=this.children.length;d>c;c++)this.children[c].updateTransform();var e=this.getBounds();return this.worldTransform=a,e},b.DisplayObjectContainer.prototype.setStageReference=function(a){this.stage=a;for(var b=0;bi&&(i*=-1),0>l&&(l*=-1),q=i*e+m,o=i*d+m,r=l*g+n,p=l*f+n;else{var s=i*e+k*g+m,t=l*g+j*e+n,u=i*d+k*g+m,v=l*g+j*d+n,w=i*d+k*f+m,x=l*f+j*d+n,y=i*e+k*f+m,z=l*f+j*e+n;q=q>s?s:q,q=q>u?u:q,q=q>w?w:q,q=q>y?y:q,r=r>t?t:r,r=r>v?v:r,r=r>x?x:r,r=r>z?z:r,o=s>o?s:o,o=u>o?u:o,o=w>o?w:o,o=y>o?y:o,p=t>p?t:p,p=v>p?v:p,p=x>p?x:p,p=z>p?z:p}var A=this._bounds;return A.x=q,A.width=o-q,A.y=r,A.height=p-r,this._currentBounds=A,A},b.Sprite.prototype._renderWebGL=function(a,b){if(this.visible&&!(this.alpha<=0)&&this.renderable){var c=this.worldTransform;if(b&&(c=b),this._mask||this._filters){var d=a.spriteBatch;this._filters&&(d.flush(),a.filterManager.pushFilter(this._filterBlock)),this._mask&&(d.stop(),a.maskManager.pushMask(this.mask,a),d.start()),d.render(this);for(var e=0;e>16&255)/255,(a>>8&255)/255,(255&a)/255]},b.rgb2hex=function(a){return(255*a[0]<<16)+(255*a[1]<<8)+255*a[2]},b.canUseNewCanvasBlendModes=function(){if(void 0===document)return!1;var a="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAQAAAABAQMAAADD8p2OAAAAA1BMVEX/",c="AAAACklEQVQI12NgAAAAAgAB4iG8MwAAAABJRU5ErkJggg==",d=new Image;d.src=a+"AP804Oa6"+c;var e=new Image;e.src=a+"/wCKxvRF"+c;var f=b.CanvasPool.create(this,6,1),g=f.getContext("2d");if(g.globalCompositeOperation="multiply",g.drawImage(d,0,0),g.drawImage(e,2,0),!g.getImageData(2,0,1,1))return!1;var h=g.getImageData(2,0,1,1).data;return b.CanvasPool.remove(this),255===h[0]&&0===h[1]&&0===h[2]},b.getNextPowerOfTwo=function(a){if(a>0&&0===(a&a-1))return a;for(var b=1;a>b;)b<<=1;return b},b.isPowerOfTwo=function(a,b){return a>0&&0===(a&a-1)&&b>0&&0===(b&b-1)},b.PolyK={},b.PolyK.Triangulate=function(a){var c=!0,d=a.length>>1;if(3>d)return[];for(var e=[],f=[],g=0;d>g;g++)f.push(g);g=0;for(var h=d;h>3;){var i=f[(g+0)%h],j=f[(g+1)%h],k=f[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(b.PolyK._convex(l,m,n,o,p,q,c)){r=!0;for(var s=0;h>s;s++){var t=f[s];if(t!==i&&t!==j&&t!==k&&b.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)e.push(i,j,k),f.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!c)return null;for(e=[],f=[],g=0;d>g;g++)f.push(g);g=0,h=d,c=!1}}return e.push(f[0],f[1],f[2]),e},b.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},b.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0===g},b.CanvasPool={create:function(a,c,d){var e,f=b.CanvasPool.getFirst();if(-1===f){var g={parent:a,canvas:document.createElement("canvas")};b.CanvasPool.pool.push(g),e=g.canvas}else b.CanvasPool.pool[f].parent=a,e=b.CanvasPool.pool[f].canvas;return void 0!==c&&(e.width=c,e.height=d),e},getFirst:function(){for(var a=b.CanvasPool.pool,c=0;c=6)if(h.points.length<12){g=b.WebGLGraphics.switchMode(d,0);var i=b.WebGLGraphics.buildPoly(h,g);i||(g=b.WebGLGraphics.switchMode(d,1),b.WebGLGraphics.buildComplexPoly(h,g))}else g=b.WebGLGraphics.switchMode(d,1),b.WebGLGraphics.buildComplexPoly(h,g);h.lineWidth>0&&(g=b.WebGLGraphics.switchMode(d,0),b.WebGLGraphics.buildLine(h,g))}else g=b.WebGLGraphics.switchMode(d,0),h.type===b.Graphics.RECT?b.WebGLGraphics.buildRectangle(h,g):h.type===b.Graphics.CIRC||h.type===b.Graphics.ELIP?b.WebGLGraphics.buildCircle(h,g):h.type===b.Graphics.RREC&&b.WebGLGraphics.buildRoundedRectangle(h,g);d.lastIndex++}for(e=0;e=q;q++)p=q/n,h=g(a,c,p),i=g(b,d,p),j=g(c,e,p),k=g(d,f,p),l=g(h,j,p),m=g(i,k,p),o.push(l,m);return o},b.WebGLGraphics.buildCircle=function(a,c){var d,e,f=a.shape,g=f.x,h=f.y;a.type===b.Graphics.CIRC?(d=f.radius,e=f.radius):(d=f.width,e=f.height);var i=40,j=2*Math.PI/i,k=0;if(a.fill){var l=b.hex2rgb(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=c.points,r=c.indices,s=q.length/6;for(r.push(s),k=0;i+1>k;k++)q.push(g,h,n,o,p,m),q.push(g+Math.sin(j*k)*d,h+Math.cos(j*k)*e,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){var t=a.points;for(a.points=[],k=0;i+1>k;k++)a.points.push(g+Math.sin(j*k)*d,h+Math.cos(j*k)*e);b.WebGLGraphics.buildLine(a,c),a.points=t}},b.WebGLGraphics.buildLine=function(a,c){var d=0,e=a.points;if(0!==e.length){if(a.lineWidth%2)for(d=0;dd;d++)l=e[2*(d-1)],m=e[2*(d-1)+1],n=e[2*d],o=e[2*d+1],p=e[2*(d+1)],q=e[2*(d+1)+1],r=-(m-o),s=l-n,F=Math.sqrt(r*r+s*s),r/=F,s/=F,r*=L,s*=L,t=-(o-q),u=n-p,F=Math.sqrt(t*t+u*u),t/=F,u/=F,t*=L,u*=L,x=-s+m-(-s+o),y=-r+n-(-r+l),z=(-r+l)*(-s+o)-(-r+n)*(-s+m),A=-u+q-(-u+o),B=-t+n-(-t+p),C=(-t+p)*(-u+o)-(-t+n)*(-u+q),D=x*B-A*y,Math.abs(D)<.1?(D+=10.1,G.push(n-r,o-s,O,P,Q,N),G.push(n+r,o+s,O,P,Q,N)):(j=(y*C-B*z)/D,k=(A*z-x*C)/D,E=(j-n)*(j-n)+(k-o)+(k-o),E>19600?(v=r-t,w=s-u,F=Math.sqrt(v*v+w*w),v/=F,w/=F,v*=L,w*=L,G.push(n-v,o-w),G.push(O,P,Q,N),G.push(n+v,o+w),G.push(O,P,Q,N),G.push(n-v,o-w),G.push(O,P,Q,N),J++):(G.push(j,k),G.push(O,P,Q,N),G.push(n-(j-n),o-(k-o)),G.push(O,P,Q,N)));for(l=e[2*(I-2)],m=e[2*(I-2)+1],n=e[2*(I-1)],o=e[2*(I-1)+1],r=-(m-o),s=l-n,F=Math.sqrt(r*r+s*s),r/=F,s/=F,r*=L,s*=L,G.push(n-r,o-s),G.push(O,P,Q,N),G.push(n+r,o+s),G.push(O,P,Q,N),H.push(K),d=0;J>d;d++)H.push(K++);H.push(K-1)}},b.WebGLGraphics.buildComplexPoly=function(a,c){var d=a.points.slice();if(!(d.length<6)){var e=c.indices;c.points=d,c.alpha=a.fillAlpha,c.color=b.hex2rgb(a.fillColor);for(var f,g,h=1/0,i=-1/0,j=1/0,k=-1/0,l=0;lf?f:h,i=f>i?f:i,j=j>g?g:j,k=g>k?g:k;d.push(h,j,i,j,i,k,h,k);var m=d.length/2;for(l=0;m>l;l++)e.push(l)}},b.WebGLGraphics.buildPoly=function(a,c){var d=a.points;if(!(d.length<6)){var e=c.points,f=c.indices,g=d.length/2,h=b.hex2rgb(a.fillColor),i=a.fillAlpha,j=h[0]*i,k=h[1]*i,l=h[2]*i,m=b.PolyK.Triangulate(d);if(!m)return!1;var n=e.length/6,o=0;for(o=0;oo;o++)e.push(d[2*o],d[2*o+1],j,k,l,i);return!0}},b.WebGLGraphics.graphicsDataPool=[],b.WebGLGraphicsData=function(a){this.gl=a,this.color=[0,0,0],this.points=[],this.indices=[],this.buffer=a.createBuffer(),this.indexBuffer=a.createBuffer(),this.mode=1,this.alpha=1,this.dirty=!0},b.WebGLGraphicsData.prototype.reset=function(){this.points=[],this.indices=[]},b.WebGLGraphicsData.prototype.upload=function(){var a=this.gl;this.glPoints=new b.Float32Array(this.points),a.bindBuffer(a.ARRAY_BUFFER,this.buffer),a.bufferData(a.ARRAY_BUFFER,this.glPoints,a.STATIC_DRAW),this.glIndicies=new b.Uint16Array(this.indices),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.glIndicies,a.STATIC_DRAW),this.dirty=!1},b.glContexts=[],b.instances=[],b.WebGLRenderer=function(a,c,d){if(d)for(var e in b.defaultRenderOptions)void 0===d[e]&&(d[e]=b.defaultRenderOptions[e]);else d=b.defaultRenderOptions;b.defaultRenderer||(b.defaultRenderer=this),this.type=b.WEBGL_RENDERER,this.resolution=d.resolution,this.transparent=d.transparent,this.autoResize=d.autoResize||!1,this.preserveDrawingBuffer=d.preserveDrawingBuffer,this.clearBeforeRender=d.clearBeforeRender,this.width=a||800,this.height=c||600,this.view=d.view||document.createElement("canvas"),this._contextOptions={alpha:this.transparent,antialias:d.antialias,premultipliedAlpha:this.transparent&&"notMultiplied"!==this.transparent,stencil:!0,preserveDrawingBuffer:d.preserveDrawingBuffer},this.projection=new b.Point,this.offset=new b.Point(0,0),this.shaderManager=new b.WebGLShaderManager,this.spriteBatch=new b.WebGLSpriteBatch,this.maskManager=new b.WebGLMaskManager,this.filterManager=new b.WebGLFilterManager,this.stencilManager=new b.WebGLStencilManager,this.blendModeManager=new b.WebGLBlendModeManager,this.renderSession={},this.renderSession.gl=this.gl,this.renderSession.drawCount=0,this.renderSession.shaderManager=this.shaderManager,this.renderSession.maskManager=this.maskManager,this.renderSession.filterManager=this.filterManager,this.renderSession.blendModeManager=this.blendModeManager,this.renderSession.spriteBatch=this.spriteBatch,this.renderSession.stencilManager=this.stencilManager,this.renderSession.renderer=this,this.renderSession.resolution=this.resolution,this.initContext(),this.mapBlendModes()},b.WebGLRenderer.prototype.constructor=b.WebGLRenderer,b.WebGLRenderer.prototype.initContext=function(){var a=this.view.getContext("webgl",this._contextOptions)||this.view.getContext("experimental-webgl",this._contextOptions);if(this.gl=a,!a)throw new Error("This browser does not support webGL. Try using the canvas renderer");this.glContextId=a.id=b.WebGLRenderer.glContextId++,b.glContexts[this.glContextId]=a,b.instances[this.glContextId]=this,a.disable(a.DEPTH_TEST),a.disable(a.CULL_FACE),a.enable(a.BLEND),this.shaderManager.setContext(a),this.spriteBatch.setContext(a),this.maskManager.setContext(a),this.filterManager.setContext(a),this.blendModeManager.setContext(a),this.stencilManager.setContext(a),this.renderSession.gl=this.gl,this.resize(this.width,this.height)},b.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a),a.updateTransform();var b=this.gl;b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),this.clearBeforeRender&&(this.transparent?b.clearColor(0,0,0,0):b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],1),b.clear(b.COLOR_BUFFER_BIT)),this.renderDisplayObject(a,this.projection)}},b.WebGLRenderer.prototype.renderDisplayObject=function(a,c,d,e){this.renderSession.blendModeManager.setBlendMode(b.blendModes.NORMAL),this.renderSession.drawCount=0,this.renderSession.flipY=d?-1:1,this.renderSession.projection=c,this.renderSession.offset=this.offset,this.spriteBatch.begin(this.renderSession),this.filterManager.begin(this.renderSession,d),a._renderWebGL(this.renderSession,e),this.spriteBatch.end()},b.WebGLRenderer.prototype.resize=function(a,b){this.width=a*this.resolution,this.height=b*this.resolution,this.view.width=this.width,this.view.height=this.height,this.autoResize&&(this.view.style.width=this.width/this.resolution+"px",this.view.style.height=this.height/this.resolution+"px"),this.gl.viewport(0,0,this.width,this.height),this.projection.x=this.width/2/this.resolution,this.projection.y=-this.height/2/this.resolution},b.WebGLRenderer.prototype.updateTexture=function(a){if(a.hasLoaded){var c=this.gl;return a._glTextures[c.id]||(a._glTextures[c.id]=c.createTexture()),c.bindTexture(c.TEXTURE_2D,a._glTextures[c.id]),c.pixelStorei(c.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultipliedAlpha),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,a.source),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,a.scaleMode===b.scaleModes.LINEAR?c.LINEAR:c.NEAREST),a.mipmap&&b.isPowerOfTwo(a.width,a.height)?(c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,a.scaleMode===b.scaleModes.LINEAR?c.LINEAR_MIPMAP_LINEAR:c.NEAREST_MIPMAP_NEAREST),c.generateMipmap(c.TEXTURE_2D)):c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,a.scaleMode===b.scaleModes.LINEAR?c.LINEAR:c.NEAREST),a._powerOf2?(c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,c.REPEAT),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,c.REPEAT)):(c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE)),a._dirty[c.id]=!1,a._glTextures[c.id]}},b.WebGLRenderer.prototype.destroy=function(){b.glContexts[this.glContextId]=null,this.projection=null,this.offset=null,this.shaderManager.destroy(),this.spriteBatch.destroy(),this.maskManager.destroy(),this.filterManager.destroy(),this.shaderManager=null,this.spriteBatch=null,this.maskManager=null,this.filterManager=null,this.gl=null,this.renderSession=null,b.CanvasPool.remove(this),b.instances[this.glContextId]=null,b.WebGLRenderer.glContextId--},b.WebGLRenderer.prototype.mapBlendModes=function(){var a=this.gl;b.blendModesWebGL||(b.blendModesWebGL=[],b.blendModesWebGL[b.blendModes.NORMAL]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.ADD]=[a.SRC_ALPHA,a.DST_ALPHA],b.blendModesWebGL[b.blendModes.MULTIPLY]=[a.DST_COLOR,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.SCREEN]=[a.SRC_ALPHA,a.ONE],b.blendModesWebGL[b.blendModes.OVERLAY]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.DARKEN]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.LIGHTEN]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.COLOR_DODGE]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.COLOR_BURN]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.HARD_LIGHT]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.SOFT_LIGHT]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.DIFFERENCE]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.EXCLUSION]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.HUE]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.SATURATION]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.COLOR]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.LUMINOSITY]=[a.ONE,a.ONE_MINUS_SRC_ALPHA])},b.WebGLRenderer.glContextId=0,b.WebGLBlendModeManager=function(){this.currentBlendMode=99999},b.WebGLBlendModeManager.prototype.constructor=b.WebGLBlendModeManager,b.WebGLBlendModeManager.prototype.setContext=function(a){this.gl=a},b.WebGLBlendModeManager.prototype.setBlendMode=function(a){if(this.currentBlendMode===a)return!1;this.currentBlendMode=a;var c=b.blendModesWebGL[this.currentBlendMode];return this.gl.blendFunc(c[0],c[1]),!0},b.WebGLBlendModeManager.prototype.destroy=function(){this.gl=null},b.WebGLMaskManager=function(){},b.WebGLMaskManager.prototype.constructor=b.WebGLMaskManager,b.WebGLMaskManager.prototype.setContext=function(a){this.gl=a},b.WebGLMaskManager.prototype.pushMask=function(a,c){var d=c.gl;a.dirty&&b.WebGLGraphics.updateGraphics(a,d),a._webGL[d.id].data.length&&c.stencilManager.pushStencil(a,a._webGL[d.id].data[0],c)},b.WebGLMaskManager.prototype.popMask=function(a,b){var c=this.gl;b.stencilManager.popStencil(a,a._webGL[c.id].data[0],b)},b.WebGLMaskManager.prototype.destroy=function(){this.gl=null},b.WebGLStencilManager=function(){this.stencilStack=[],this.reverse=!0,this.count=0},b.WebGLStencilManager.prototype.setContext=function(a){this.gl=a},b.WebGLStencilManager.prototype.pushStencil=function(a,b,c){var d=this.gl;this.bindGraphics(a,b,c),0===this.stencilStack.length&&(d.enable(d.STENCIL_TEST),d.clear(d.STENCIL_BUFFER_BIT),this.reverse=!0,this.count=0),this.stencilStack.push(b);var e=this.count;d.colorMask(!1,!1,!1,!1),d.stencilFunc(d.ALWAYS,0,255),d.stencilOp(d.KEEP,d.KEEP,d.INVERT),1===b.mode?(d.drawElements(d.TRIANGLE_FAN,b.indices.length-4,d.UNSIGNED_SHORT,0),this.reverse?(d.stencilFunc(d.EQUAL,255-e,255),d.stencilOp(d.KEEP,d.KEEP,d.DECR)):(d.stencilFunc(d.EQUAL,e,255),d.stencilOp(d.KEEP,d.KEEP,d.INCR)),d.drawElements(d.TRIANGLE_FAN,4,d.UNSIGNED_SHORT,2*(b.indices.length-4)),this.reverse?d.stencilFunc(d.EQUAL,255-(e+1),255):d.stencilFunc(d.EQUAL,e+1,255),this.reverse=!this.reverse):(this.reverse?(d.stencilFunc(d.EQUAL,e,255),d.stencilOp(d.KEEP,d.KEEP,d.INCR)):(d.stencilFunc(d.EQUAL,255-e,255),d.stencilOp(d.KEEP,d.KEEP,d.DECR)),d.drawElements(d.TRIANGLE_STRIP,b.indices.length,d.UNSIGNED_SHORT,0),this.reverse?d.stencilFunc(d.EQUAL,e+1,255):d.stencilFunc(d.EQUAL,255-(e+1),255)),d.colorMask(!0,!0,!0,!0),d.stencilOp(d.KEEP,d.KEEP,d.KEEP),this.count++},b.WebGLStencilManager.prototype.bindGraphics=function(a,c,d){this._currentGraphics=a;var e,f=this.gl,g=d.projection,h=d.offset;1===c.mode?(e=d.shaderManager.complexPrimitiveShader,d.shaderManager.setShader(e),f.uniform1f(e.flipY,d.flipY),f.uniformMatrix3fv(e.translationMatrix,!1,a.worldTransform.toArray(!0)),f.uniform2f(e.projectionVector,g.x,-g.y),f.uniform2f(e.offsetVector,-h.x,-h.y),f.uniform3fv(e.tintColor,b.hex2rgb(a.tint)),f.uniform3fv(e.color,c.color),f.uniform1f(e.alpha,a.worldAlpha*c.alpha),f.bindBuffer(f.ARRAY_BUFFER,c.buffer),f.vertexAttribPointer(e.aVertexPosition,2,f.FLOAT,!1,8,0),f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,c.indexBuffer)):(e=d.shaderManager.primitiveShader,d.shaderManager.setShader(e),f.uniformMatrix3fv(e.translationMatrix,!1,a.worldTransform.toArray(!0)),f.uniform1f(e.flipY,d.flipY),f.uniform2f(e.projectionVector,g.x,-g.y),f.uniform2f(e.offsetVector,-h.x,-h.y),f.uniform3fv(e.tintColor,b.hex2rgb(a.tint)),f.uniform1f(e.alpha,a.worldAlpha),f.bindBuffer(f.ARRAY_BUFFER,c.buffer),f.vertexAttribPointer(e.aVertexPosition,2,f.FLOAT,!1,24,0),f.vertexAttribPointer(e.colorAttribute,4,f.FLOAT,!1,24,8),f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,c.indexBuffer))},b.WebGLStencilManager.prototype.popStencil=function(a,b,c){var d=this.gl;if(this.stencilStack.pop(),this.count--,0===this.stencilStack.length)d.disable(d.STENCIL_TEST);else{var e=this.count;this.bindGraphics(a,b,c),d.colorMask(!1,!1,!1,!1),1===b.mode?(this.reverse=!this.reverse,this.reverse?(d.stencilFunc(d.EQUAL,255-(e+1),255),d.stencilOp(d.KEEP,d.KEEP,d.INCR)):(d.stencilFunc(d.EQUAL,e+1,255),d.stencilOp(d.KEEP,d.KEEP,d.DECR)),d.drawElements(d.TRIANGLE_FAN,4,d.UNSIGNED_SHORT,2*(b.indices.length-4)),d.stencilFunc(d.ALWAYS,0,255),d.stencilOp(d.KEEP,d.KEEP,d.INVERT),d.drawElements(d.TRIANGLE_FAN,b.indices.length-4,d.UNSIGNED_SHORT,0),this.reverse?d.stencilFunc(d.EQUAL,e,255):d.stencilFunc(d.EQUAL,255-e,255)):(this.reverse?(d.stencilFunc(d.EQUAL,e+1,255),d.stencilOp(d.KEEP,d.KEEP,d.DECR)):(d.stencilFunc(d.EQUAL,255-(e+1),255),d.stencilOp(d.KEEP,d.KEEP,d.INCR)),d.drawElements(d.TRIANGLE_STRIP,b.indices.length,d.UNSIGNED_SHORT,0),this.reverse?d.stencilFunc(d.EQUAL,e,255):d.stencilFunc(d.EQUAL,255-e,255)),d.colorMask(!0,!0,!0,!0),d.stencilOp(d.KEEP,d.KEEP,d.KEEP)}},b.WebGLStencilManager.prototype.destroy=function(){this.stencilStack=null,this.gl=null},b.WebGLShaderManager=function(){this.maxAttibs=10,this.attribState=[],this.tempAttribState=[];for(var a=0;ad;d+=6,e+=4)this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3;this.drawing=!1,this.currentBatchSize=0,this.currentBaseTexture=null,this.dirty=!0,this.textures=[],this.blendModes=[],this.shaders=[],this.sprites=[],this.defaultShader=new b.AbstractFilter(["precision lowp float;","varying vec2 vTextureCoord;","varying vec4 vColor;","uniform sampler2D uSampler;","void main(void) {"," gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor ;","}"])},b.WebGLSpriteBatch.prototype.setContext=function(a){this.gl=a,this.vertexBuffer=a.createBuffer(),this.indexBuffer=a.createBuffer(),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),a.bufferData(a.ARRAY_BUFFER,this.vertices,a.DYNAMIC_DRAW),this.currentBlendMode=99999;var c=new b.PixiShader(a);c.fragmentSrc=this.defaultShader.fragmentSrc,c.uniforms={},c.init(),this.defaultShader.shaders[a.id]=c},b.WebGLSpriteBatch.prototype.begin=function(a){this.renderSession=a,this.shader=this.renderSession.shaderManager.defaultShader,this.start()},b.WebGLSpriteBatch.prototype.end=function(){this.flush()},b.WebGLSpriteBatch.prototype.render=function(a,b){var c=a.texture,d=a.worldTransform;b&&(d=b),this.currentBatchSize>=this.size&&(this.flush(),this.currentBaseTexture=c.baseTexture);var e=c._uvs;if(e){var f,g,h,i,j=a.anchor.x,k=a.anchor.y;if(c.trim){var l=c.trim;g=l.x-j*l.width,f=g+c.crop.width,i=l.y-k*l.height,h=i+c.crop.height}else f=c.frame.width*(1-j),g=c.frame.width*-j,h=c.frame.height*(1-k),i=c.frame.height*-k;var m=4*this.currentBatchSize*this.vertSize,n=c.baseTexture.resolution,o=d.a/n,p=d.b/n,q=d.c/n,r=d.d/n,s=d.tx,t=d.ty,u=this.colors,v=this.positions;this.renderSession.roundPixels?(v[m]=o*g+q*i+s|0,v[m+1]=r*i+p*g+t|0,v[m+5]=o*f+q*i+s|0,v[m+6]=r*i+p*f+t|0,v[m+10]=o*f+q*h+s|0,v[m+11]=r*h+p*f+t|0,v[m+15]=o*g+q*h+s|0,v[m+16]=r*h+p*g+t|0):(v[m]=o*g+q*i+s,v[m+1]=r*i+p*g+t,v[m+5]=o*f+q*i+s,v[m+6]=r*i+p*f+t,v[m+10]=o*f+q*h+s,v[m+11]=r*h+p*f+t,v[m+15]=o*g+q*h+s,v[m+16]=r*h+p*g+t),v[m+2]=e.x0,v[m+3]=e.y0,v[m+7]=e.x1,v[m+8]=e.y1,v[m+12]=e.x2,v[m+13]=e.y2,v[m+17]=e.x3,v[m+18]=e.y3;var w=a.tint;u[m+4]=u[m+9]=u[m+14]=u[m+19]=(w>>16)+(65280&w)+((255&w)<<16)+(255*a.worldAlpha<<24),this.sprites[this.currentBatchSize++]=a}},b.WebGLSpriteBatch.prototype.renderTilingSprite=function(a){var c=a.tilingTexture;this.currentBatchSize>=this.size&&(this.flush(),this.currentBaseTexture=c.baseTexture),a._uvs||(a._uvs=new b.TextureUvs);var d=a._uvs,e=c.baseTexture.width,f=c.baseTexture.height;a.tilePosition.x%=e*a.tileScaleOffset.x,a.tilePosition.y%=f*a.tileScaleOffset.y;var g=a.tilePosition.x/(e*a.tileScaleOffset.x),h=a.tilePosition.y/(f*a.tileScaleOffset.y),i=a.width/e/(a.tileScale.x*a.tileScaleOffset.x),j=a.height/f/(a.tileScale.y*a.tileScaleOffset.y);d.x0=0-g,d.y0=0-h,d.x1=1*i-g,d.y1=0-h,d.x2=1*i-g,d.y2=1*j-h,d.x3=0-g,d.y3=1*j-h;var k=a.tint,l=(k>>16)+(65280&k)+((255&k)<<16)+(255*a.worldAlpha<<24),m=this.positions,n=this.colors,o=a.width,p=a.height,q=a.anchor.x,r=a.anchor.y,s=o*(1-q),t=o*-q,u=p*(1-r),v=p*-r,w=4*this.currentBatchSize*this.vertSize,x=c.baseTexture.resolution,y=a.worldTransform,z=y.a/x,A=y.b/x,B=y.c/x,C=y.d/x,D=y.tx,E=y.ty;m[w++]=z*t+B*v+D,m[w++]=C*v+A*t+E,m[w++]=d.x0,m[w++]=d.y0,n[w++]=l,m[w++]=z*s+B*v+D,m[w++]=C*v+A*s+E,m[w++]=d.x1,m[w++]=d.y1,n[w++]=l,m[w++]=z*s+B*u+D,m[w++]=C*u+A*s+E,m[w++]=d.x2,m[w++]=d.y2,n[w++]=l,m[w++]=z*t+B*u+D,m[w++]=C*u+A*t+E,m[w++]=d.x3,m[w++]=d.y3,n[w++]=l,this.sprites[this.currentBatchSize++]=a},b.WebGLSpriteBatch.prototype.flush=function(){if(0!==this.currentBatchSize){var a,c=this.gl;if(this.dirty){this.dirty=!1,c.activeTexture(c.TEXTURE0),c.bindBuffer(c.ARRAY_BUFFER,this.vertexBuffer),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a=this.defaultShader.shaders[c.id];var d=4*this.vertSize;c.vertexAttribPointer(a.aVertexPosition,2,c.FLOAT,!1,d,0),c.vertexAttribPointer(a.aTextureCoord,2,c.FLOAT,!1,d,8),c.vertexAttribPointer(a.colorAttribute,4,c.UNSIGNED_BYTE,!0,d,16)}if(this.currentBatchSize>.5*this.size)c.bufferSubData(c.ARRAY_BUFFER,0,this.vertices);else{var e=this.positions.subarray(0,4*this.currentBatchSize*this.vertSize);c.bufferSubData(c.ARRAY_BUFFER,0,e)}for(var f,g,h,i,j=0,k=0,l=null,m=this.renderSession.blendModeManager.currentBlendMode,n=null,o=!1,p=!1,q=0,r=this.currentBatchSize;r>q;q++){if(i=this.sprites[q],f=i.tilingTexture?i.tilingTexture.baseTexture:i.texture.baseTexture,g=i.blendMode,h=i.shader||this.defaultShader,o=m!==g,p=n!==h,(l!==f||o||p)&&(this.renderBatch(l,j,k),k=q,j=0,l=f,o&&(m=g,this.renderSession.blendModeManager.setBlendMode(m)),p)){n=h,a=n.shaders[c.id],a||(a=new b.PixiShader(c),a.fragmentSrc=n.fragmentSrc,a.uniforms=n.uniforms,a.init(),n.shaders[c.id]=a),this.renderSession.shaderManager.setShader(a),a.dirty&&a.syncUniforms();var s=this.renderSession.projection;c.uniform2f(a.projectionVector,s.x,s.y);var t=this.renderSession.offset;c.uniform2f(a.offsetVector,t.x,t.y)}j++}this.renderBatch(l,j,k),this.currentBatchSize=0}},b.WebGLSpriteBatch.prototype.renderBatch=function(a,b,c){if(0!==b){var d=this.gl;a._dirty[d.id]?this.renderSession.renderer.updateTexture(a):d.bindTexture(d.TEXTURE_2D,a._glTextures[d.id]),d.drawElements(d.TRIANGLES,6*b,d.UNSIGNED_SHORT,6*c*2),this.renderSession.drawCount++}},b.WebGLSpriteBatch.prototype.stop=function(){this.flush(),this.dirty=!0},b.WebGLSpriteBatch.prototype.start=function(){this.dirty=!0},b.WebGLSpriteBatch.prototype.destroy=function(){this.vertices=null,this.indices=null,this.gl.deleteBuffer(this.vertexBuffer),this.gl.deleteBuffer(this.indexBuffer),this.currentBaseTexture=null,this.gl=null},b.WebGLFastSpriteBatch=function(a){this.vertSize=10,this.maxSize=6e3,this.size=this.maxSize;var c=4*this.size*this.vertSize,d=6*this.maxSize;this.vertices=new b.Float32Array(c),this.indices=new b.Uint16Array(d),this.vertexBuffer=null,this.indexBuffer=null,this.lastIndexCount=0;for(var e=0,f=0;d>e;e+=6,f+=4)this.indices[e+0]=f+0,this.indices[e+1]=f+1,this.indices[e+2]=f+2,this.indices[e+3]=f+0,this.indices[e+4]=f+2,this.indices[e+5]=f+3;this.drawing=!1,this.currentBatchSize=0,this.currentBaseTexture=null,this.currentBlendMode=0,this.renderSession=null,this.shader=null,this.matrix=null,this.setContext(a)},b.WebGLFastSpriteBatch.prototype.constructor=b.WebGLFastSpriteBatch,b.WebGLFastSpriteBatch.prototype.setContext=function(a){this.gl=a,this.vertexBuffer=a.createBuffer(),this.indexBuffer=a.createBuffer(),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),a.bufferData(a.ARRAY_BUFFER,this.vertices,a.DYNAMIC_DRAW)},b.WebGLFastSpriteBatch.prototype.begin=function(a,b){this.renderSession=b,this.shader=this.renderSession.shaderManager.fastShader,this.matrix=a.worldTransform.toArray(!0),this.start()},b.WebGLFastSpriteBatch.prototype.end=function(){this.flush()},b.WebGLFastSpriteBatch.prototype.render=function(a){var b=a.children,c=b[0];if(c.texture._uvs){this.currentBaseTexture=c.texture.baseTexture,c.blendMode!==this.renderSession.blendModeManager.currentBlendMode&&(this.flush(),this.renderSession.blendModeManager.setBlendMode(c.blendMode));for(var d=0,e=b.length;e>d;d++)this.renderSprite(b[d]);this.flush()}},b.WebGLFastSpriteBatch.prototype.renderSprite=function(a){if(a.visible&&(a.texture.baseTexture===this.currentBaseTexture||(this.flush(),this.currentBaseTexture=a.texture.baseTexture,a.texture._uvs))){var b,c,d,e,f,g,h,i,j=this.vertices;if(b=a.texture._uvs,c=a.texture.frame.width,d=a.texture.frame.height,a.texture.trim){var k=a.texture.trim;f=k.x-a.anchor.x*k.width,e=f+a.texture.crop.width,h=k.y-a.anchor.y*k.height,g=h+a.texture.crop.height}else e=a.texture.frame.width*(1-a.anchor.x),f=a.texture.frame.width*-a.anchor.x,g=a.texture.frame.height*(1-a.anchor.y),h=a.texture.frame.height*-a.anchor.y;i=4*this.currentBatchSize*this.vertSize,j[i++]=f,j[i++]=h,j[i++]=a.position.x,j[i++]=a.position.y,j[i++]=a.scale.x,j[i++]=a.scale.y,j[i++]=a.rotation,j[i++]=b.x0,j[i++]=b.y1,j[i++]=a.alpha,j[i++]=e,j[i++]=h,j[i++]=a.position.x,j[i++]=a.position.y,j[i++]=a.scale.x,j[i++]=a.scale.y,j[i++]=a.rotation,j[i++]=b.x1,j[i++]=b.y1,j[i++]=a.alpha,j[i++]=e,j[i++]=g,j[i++]=a.position.x,j[i++]=a.position.y,j[i++]=a.scale.x,j[i++]=a.scale.y,j[i++]=a.rotation,j[i++]=b.x2,j[i++]=b.y2,j[i++]=a.alpha,j[i++]=f,j[i++]=g,j[i++]=a.position.x,j[i++]=a.position.y,j[i++]=a.scale.x,j[i++]=a.scale.y,j[i++]=a.rotation,j[i++]=b.x3,j[i++]=b.y3,j[i++]=a.alpha,this.currentBatchSize++,this.currentBatchSize>=this.size&&this.flush()}},b.WebGLFastSpriteBatch.prototype.flush=function(){if(0!==this.currentBatchSize){var a=this.gl;if(this.currentBaseTexture._glTextures[a.id]||this.renderSession.renderer.updateTexture(this.currentBaseTexture,a),a.bindTexture(a.TEXTURE_2D,this.currentBaseTexture._glTextures[a.id]),this.currentBatchSize>.5*this.size)a.bufferSubData(a.ARRAY_BUFFER,0,this.vertices);else{var b=this.vertices.subarray(0,4*this.currentBatchSize*this.vertSize);a.bufferSubData(a.ARRAY_BUFFER,0,b)}a.drawElements(a.TRIANGLES,6*this.currentBatchSize,a.UNSIGNED_SHORT,0),this.currentBatchSize=0,this.renderSession.drawCount++}},b.WebGLFastSpriteBatch.prototype.stop=function(){this.flush()},b.WebGLFastSpriteBatch.prototype.start=function(){var a=this.gl;a.activeTexture(a.TEXTURE0),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer);var b=this.renderSession.projection;a.uniform2f(this.shader.projectionVector,b.x,b.y),a.uniformMatrix3fv(this.shader.uMatrix,!1,this.matrix);var c=4*this.vertSize;a.vertexAttribPointer(this.shader.aVertexPosition,2,a.FLOAT,!1,c,0),a.vertexAttribPointer(this.shader.aPositionCoord,2,a.FLOAT,!1,c,8),a.vertexAttribPointer(this.shader.aScale,2,a.FLOAT,!1,c,16),a.vertexAttribPointer(this.shader.aRotation,1,a.FLOAT,!1,c,24),a.vertexAttribPointer(this.shader.aTextureCoord,2,a.FLOAT,!1,c,28),a.vertexAttribPointer(this.shader.colorAttribute,1,a.FLOAT,!1,c,36)},b.WebGLFilterManager=function(){this.filterStack=[],this.offsetX=0,this.offsetY=0},b.WebGLFilterManager.prototype.constructor=b.WebGLFilterManager,b.WebGLFilterManager.prototype.setContext=function(a){this.gl=a,this.texturePool=[],this.initShaderBuffers()},b.WebGLFilterManager.prototype.begin=function(a,b){this.renderSession=a,this.defaultShader=a.shaderManager.defaultShader;var c=this.renderSession.projection;this.width=2*c.x,this.height=2*-c.y,this.buffer=b},b.WebGLFilterManager.prototype.pushFilter=function(a){var c=this.gl,d=this.renderSession.projection,e=this.renderSession.offset;a._filterArea=a.target.filterArea||a.target.getBounds(),this.filterStack.push(a);var f=a.filterPasses[0];this.offsetX+=a._filterArea.x,this.offsetY+=a._filterArea.y;var g=this.texturePool.pop();g?g.resize(this.width,this.height):g=new b.FilterTexture(this.gl,this.width,this.height),c.bindTexture(c.TEXTURE_2D,g.texture);var h=a._filterArea,i=f.padding;h.x-=i,h.y-=i,h.width+=2*i,h.height+=2*i,h.x<0&&(h.x=0),h.width>this.width&&(h.width=this.width),h.y<0&&(h.y=0),h.height>this.height&&(h.height=this.height),c.bindFramebuffer(c.FRAMEBUFFER,g.frameBuffer),c.viewport(0,0,h.width,h.height),d.x=h.width/2,d.y=-h.height/2,e.x=-h.x,e.y=-h.y,c.colorMask(!0,!0,!0,!0),c.clearColor(0,0,0,0),c.clear(c.COLOR_BUFFER_BIT),a._glFilterTexture=g },b.WebGLFilterManager.prototype.popFilter=function(){var a=this.gl,c=this.filterStack.pop(),d=c._filterArea,e=c._glFilterTexture,f=this.renderSession.projection,g=this.renderSession.offset;if(c.filterPasses.length>1){a.viewport(0,0,d.width,d.height),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=0,this.vertexArray[1]=d.height,this.vertexArray[2]=d.width,this.vertexArray[3]=d.height,this.vertexArray[4]=0,this.vertexArray[5]=0,this.vertexArray[6]=d.width,this.vertexArray[7]=0,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=d.width/this.width,this.uvArray[5]=d.height/this.height,this.uvArray[6]=d.width/this.width,this.uvArray[7]=d.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray);var h=e,i=this.texturePool.pop();i||(i=new b.FilterTexture(this.gl,this.width,this.height)),i.resize(this.width,this.height),a.bindFramebuffer(a.FRAMEBUFFER,i.frameBuffer),a.clear(a.COLOR_BUFFER_BIT),a.disable(a.BLEND);for(var j=0;jB?B:A,c.beginPath(),c.moveTo(w,x+A),c.lineTo(w,x+z-A),c.quadraticCurveTo(w,x+z,w+A,x+z),c.lineTo(w+y-A,x+z),c.quadraticCurveTo(w+y,x+z,w+y,x+z-A),c.lineTo(w+y,x+A),c.quadraticCurveTo(w+y,x,w+y-A,x),c.lineTo(w+A,x),c.quadraticCurveTo(w,x,w,x+A),c.closePath(),(f.fillColor||0===f.fillColor)&&(c.globalAlpha=f.fillAlpha*d,c.fillStyle="#"+("00000"+(0|h).toString(16)).substr(-6),c.fill()),f.lineWidth&&(c.globalAlpha=f.lineAlpha*d,c.strokeStyle="#"+("00000"+(0|i).toString(16)).substr(-6),c.stroke())}}},b.CanvasGraphics.renderGraphicsMask=function(a,c){var d=a.graphicsData.length;if(0!==d){c.beginPath();for(var e=0;d>e;e++){var f=a.graphicsData[e],g=f.shape;if(f.type===b.Graphics.POLY){var h=g.points;c.moveTo(h[0],h[1]);for(var i=1;iz?z:y,c.moveTo(u,v+y),c.lineTo(u,v+x-y),c.quadraticCurveTo(u,v+x,u+y,v+x),c.lineTo(u+w-y,v+x),c.quadraticCurveTo(u+w,v+x,u+w,v+x-y),c.lineTo(u+w,v+y),c.quadraticCurveTo(u+w,v,u+w-y,v),c.lineTo(u+y,v),c.quadraticCurveTo(u,v,u,v+y),c.closePath()}}}},b.CanvasGraphics.updateGraphicsTint=function(a){if(16777215!==a.tint)for(var b=(a.tint>>16&255)/255,c=(a.tint>>8&255)/255,d=(255&a.tint)/255,e=0;e>16&255)/255*b*255<<16)+((g>>8&255)/255*c*255<<8)+(255&g)/255*d*255,f._lineTint=((h>>16&255)/255*b*255<<16)+((h>>8&255)/255*c*255<<8)+(255&h)/255*d*255}},b.BaseTextureCache={},b.BaseTextureCacheIdGenerator=0,b.BaseTexture=function(a,c){this.resolution=1,this.width=100,this.height=100,this.scaleMode=c||b.scaleModes.DEFAULT,this.hasLoaded=!1,this.source=a,this._UID=b._UID++,this.premultipliedAlpha=!0,this._glTextures=[],this.mipmap=!1,this._dirty=[!0,!0,!0,!0],a&&((this.source.complete||this.source.getContext)&&this.source.width&&this.source.height&&(this.hasLoaded=!0,this.width=this.source.naturalWidth||this.source.width,this.height=this.source.naturalHeight||this.source.height,this.dirty()),this.imageUrl=null,this._powerOf2=!1)},b.BaseTexture.prototype.constructor=b.BaseTexture,b.BaseTexture.prototype.forceLoaded=function(a,b){this.hasLoaded=!0,this.width=a,this.height=b,this.dirty()},b.BaseTexture.prototype.destroy=function(){this.imageUrl?(delete b.BaseTextureCache[this.imageUrl],delete b.TextureCache[this.imageUrl],this.imageUrl=null,navigator.isCocoonJS||(this.source.src="")):this.source&&this.source._pixiId&&(b.CanvasPool.removeByCanvas(this.source),delete b.BaseTextureCache[this.source._pixiId]),this.source=null,this.unloadFromGPU()},b.BaseTexture.prototype.updateSourceImage=function(a){this.hasLoaded=!1,this.source.src=null,this.source.src=a},b.BaseTexture.prototype.dirty=function(){for(var a=0;a=0;a--){var c=this._glTextures[a],d=b.glContexts[a];d&&c&&d.deleteTexture(c)}this._glTextures.length=0,this.dirty()},b.BaseTexture.fromImage=function(a,c,d){var e=b.BaseTextureCache[a];if(void 0===c&&-1===a.indexOf("data:")&&(c=!0),!e){var f=new Image;c&&(f.crossOrigin=""),f.src=a,e=new b.BaseTexture(f,d),e.imageUrl=a,b.BaseTextureCache[a]=e,-1!==a.indexOf(b.RETINA_PREFIX+".")&&(e.resolution=2)}return e},b.BaseTexture.fromCanvas=function(a,c){a._pixiId||(a._pixiId="canvas_"+b.TextureCacheIdGenerator++),0===a.width&&(a.width=1),0===a.height&&(a.height=1);var d=b.BaseTextureCache[a._pixiId];return d||(d=new b.BaseTexture(a,c),b.BaseTextureCache[a._pixiId]=d),d},b.TextureCache={},b.FrameCache={},b.TextureSilentFail=!1,b.TextureCacheIdGenerator=0,b.Texture=function(a,c,d,e){this.noFrame=!1,c||(this.noFrame=!0,c=new b.Rectangle(0,0,1,1)),a instanceof b.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=c,this.trim=e,this.valid=!1,this.isTiling=!1,this.requiresUpdate=!1,this.requiresReTint=!1,this._uvs=null,this.width=0,this.height=0,this.crop=d||new b.Rectangle(0,0,1,1),a.hasLoaded&&(this.noFrame&&(c=new b.Rectangle(0,0,a.width,a.height)),this.setFrame(c))},b.Texture.prototype.constructor=b.Texture,b.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;this.noFrame&&(this.frame=new b.Rectangle(0,0,a.width,a.height)),this.setFrame(this.frame)},b.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy(),this.valid=!1},b.Texture.prototype.setFrame=function(a){if(this.noFrame=!1,this.frame=a,this.width=a.width,this.height=a.height,this.crop.x=a.x,this.crop.y=a.y,this.crop.width=a.width,this.crop.height=a.height,!this.trim&&(a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)){if(!b.TextureSilentFail)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);return void(this.valid=!1)}this.valid=a&&a.width&&a.height&&this.baseTexture.source&&this.baseTexture.hasLoaded,this.trim&&(this.width=this.trim.width,this.height=this.trim.height,this.frame.width=this.trim.width,this.frame.height=this.trim.height),this.valid&&this._updateUvs()},b.Texture.prototype._updateUvs=function(){this._uvs||(this._uvs=new b.TextureUvs);var a=this.crop,c=this.baseTexture.width,d=this.baseTexture.height;this._uvs.x0=a.x/c,this._uvs.y0=a.y/d,this._uvs.x1=(a.x+a.width)/c,this._uvs.y1=a.y/d,this._uvs.x2=(a.x+a.width)/c,this._uvs.y2=(a.y+a.height)/d,this._uvs.x3=a.x/c,this._uvs.y3=(a.y+a.height)/d},b.Texture.fromImage=function(a,c,d){var e=b.TextureCache[a];return e||(e=new b.Texture(b.BaseTexture.fromImage(a,c,d)),b.TextureCache[a]=e),e},b.Texture.fromFrame=function(a){var c=b.TextureCache[a];if(!c)throw new Error('The frameId "'+a+'" does not exist in the texture cache ');return c},b.Texture.fromCanvas=function(a,c){var d=b.BaseTexture.fromCanvas(a,c);return new b.Texture(d)},b.Texture.addTextureToCache=function(a,c){b.TextureCache[c]=a},b.Texture.removeTextureFromCache=function(a){var c=b.TextureCache[a];return delete b.TextureCache[a],delete b.BaseTextureCache[a],c},b.TextureUvs=function(){this.x0=0,this.y0=0,this.x1=0,this.y1=0,this.x2=0,this.y2=0,this.x3=0,this.y3=0},b.RenderTexture=function(a,c,d,e,f){if(this.width=a||100,this.height=c||100,this.resolution=f||1,this.frame=new b.Rectangle(0,0,this.width*this.resolution,this.height*this.resolution),this.crop=new b.Rectangle(0,0,this.width*this.resolution,this.height*this.resolution),this.baseTexture=new b.BaseTexture,this.baseTexture.width=this.width*this.resolution,this.baseTexture.height=this.height*this.resolution,this.baseTexture._glTextures=[],this.baseTexture.resolution=this.resolution,this.baseTexture.scaleMode=e||b.scaleModes.DEFAULT,this.baseTexture.hasLoaded=!0,b.Texture.call(this,this.baseTexture,new b.Rectangle(0,0,this.width*this.resolution,this.height*this.resolution)),this.renderer=d||b.defaultRenderer,this.renderer.type===b.WEBGL_RENDERER){var g=this.renderer.gl;this.baseTexture._dirty[g.id]=!1,this.textureBuffer=new b.FilterTexture(g,this.width,this.height,this.baseTexture.scaleMode),this.baseTexture._glTextures[g.id]=this.textureBuffer.texture,this.render=this.renderWebGL,this.projection=new b.Point(.5*this.width,.5*-this.height)}else this.render=this.renderCanvas,this.textureBuffer=new b.CanvasBuffer(this.width*this.resolution,this.height*this.resolution),this.baseTexture.source=this.textureBuffer.canvas;this.valid=!0,this.tempMatrix=new Phaser.Matrix,this._updateUvs()},b.RenderTexture.prototype=Object.create(b.Texture.prototype),b.RenderTexture.prototype.constructor=b.RenderTexture,b.RenderTexture.prototype.resize=function(a,c,d){(a!==this.width||c!==this.height)&&(this.valid=a>0&&c>0,this.width=a,this.height=c,this.frame.width=this.crop.width=a*this.resolution,this.frame.height=this.crop.height=c*this.resolution,d&&(this.baseTexture.width=this.width*this.resolution,this.baseTexture.height=this.height*this.resolution),this.renderer.type===b.WEBGL_RENDERER&&(this.projection.x=this.width/2,this.projection.y=-this.height/2),this.valid&&this.textureBuffer.resize(this.width,this.height))},b.RenderTexture.prototype.clear=function(){this.valid&&(this.renderer.type===b.WEBGL_RENDERER&&this.renderer.gl.bindFramebuffer(this.renderer.gl.FRAMEBUFFER,this.textureBuffer.frameBuffer),this.textureBuffer.clear())},b.RenderTexture.prototype.renderWebGL=function(a,b,c){if(this.valid&&0!==a.alpha){var d=a.worldTransform;d.identity(),d.translate(0,2*this.projection.y),b&&d.append(b),d.scale(1,-1);for(var e=0;ea;a++)this.shaders[a].dirty=!0},"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=b),exports.PIXI=b):"undefined"!=typeof define&&define.amd?define("PIXI",function(){return a.PIXI=b}()):a.PIXI=b,b}).call(this),function(){function a(a,b){this._scaleFactor=a,this._deltaMode=b,this.originalEvent=null}var b=this,c=c||{VERSION:"2.4.3",GAMES:[],AUTO:0,CANVAS:1,WEBGL:2,HEADLESS:3,NONE:0,LEFT:1,RIGHT:2,UP:3,DOWN:4,SPRITE:0,BUTTON:1,IMAGE:2,GRAPHICS:3,TEXT:4,TILESPRITE:5,BITMAPTEXT:6,GROUP:7,RENDERTEXTURE:8,TILEMAP:9,TILEMAPLAYER:10,EMITTER:11,POLYGON:12,BITMAPDATA:13,CANVAS_FILTER:14,WEBGL_FILTER:15,ELLIPSE:16,SPRITEBATCH:17,RETROFONT:18,POINTER:19,ROPE:20,CIRCLE:21,RECTANGLE:22,LINE:23,MATRIX:24,POINT:25,ROUNDEDRECTANGLE:26,CREATURE:27,VIDEO:28,blendModes:{NORMAL:0,ADD:1,MULTIPLY:2,SCREEN:3,OVERLAY:4,DARKEN:5,LIGHTEN:6,COLOR_DODGE:7,COLOR_BURN:8,HARD_LIGHT:9,SOFT_LIGHT:10,DIFFERENCE:11,EXCLUSION:12,HUE:13,SATURATION:14,COLOR:15,LUMINOSITY:16},scaleModes:{DEFAULT:0,LINEAR:0,NEAREST:1},PIXI:PIXI||{}};if(Math.trunc||(Math.trunc=function(a){return 0>a?Math.ceil(a):Math.floor(a)}),Function.prototype.bind||(Function.prototype.bind=function(){var a=Array.prototype.slice;return function(b){function c(){var f=e.concat(a.call(arguments));d.apply(this instanceof c?this:b,f)}var d=this,e=a.call(arguments,1);if("function"!=typeof d)throw new TypeError;return c.prototype=function f(a){return a&&(f.prototype=a),this instanceof f?void 0:new f}(d.prototype),c}}()),Array.isArray||(Array.isArray=function(a){return"[object Array]"==Object.prototype.toString.call(a)}),Array.prototype.forEach||(Array.prototype.forEach=function(a){"use strict";if(void 0===this||null===this)throw new TypeError;var b=Object(this),c=b.length>>>0;if("function"!=typeof a)throw new TypeError;for(var d=arguments.length>=2?arguments[1]:void 0,e=0;c>e;e++)e in b&&a.call(d,b[e],e,b)}),"function"!=typeof window.Uint32Array&&"object"!=typeof window.Uint32Array){var d=function(a){var b=new Array;window[a]=function(a){if("number"==typeof a){Array.call(this,a),this.length=a;for(var b=0;bf&&(a=a[g]);)g=c[f],f++;return a?a[d]:null},setProperty:function(a,b,c){for(var d=b.split("."),e=d.pop(),f=d.length,g=1,h=d[0];f>g&&(a=a[h]);)h=d[g],g++;return a&&(a[e]=c),a},chanceRoll:function(a){return void 0===a&&(a=50),a>0&&100*Math.random()<=a},randomChoice:function(a,b){return Math.random()<.5?a:b},parseDimension:function(a,b){var c=0,d=0;return"string"==typeof a?"%"===a.substr(-1)?(c=parseInt(a,10)/100,d=0===b?window.innerWidth*c:window.innerHeight*c):d=parseInt(a,10):d=a,d},pad:function(a,b,c,d){if(void 0===b)var b=0;if(void 0===c)var c=" ";if(void 0===d)var d=3;var e=0;if(b+1>=a.length)switch(d){case 1:a=new Array(b+1-a.length).join(c)+a;break;case 3:var f=Math.ceil((e=b-a.length)/2),g=e-f;a=new Array(g+1).join(c)+a+new Array(f+1).join(c);break;default:a+=new Array(b+1-a.length).join(c)}return a},isPlainObject:function(a){if("object"!=typeof a||a.nodeType||a===a.window)return!1;try{if(a.constructor&&!{}.hasOwnProperty.call(a.constructor.prototype,"isPrototypeOf"))return!1}catch(b){return!1}return!0},extend:function(){var a,b,d,e,f,g,h=arguments[0]||{},i=1,j=arguments.length,k=!1;for("boolean"==typeof h&&(k=h,h=arguments[1]||{},i=2),j===i&&(h=this,--i);j>i;i++)if(null!=(a=arguments[i]))for(b in a)d=h[b],e=a[b],h!==e&&(k&&e&&(c.Utils.isPlainObject(e)||(f=Array.isArray(e)))?(f?(f=!1,g=d&&Array.isArray(d)?d:[]):g=d&&c.Utils.isPlainObject(d)?d:{},h[b]=c.Utils.extend(k,g,e)):void 0!==e&&(h[b]=e));return h},mixinPrototype:function(a,b,c){void 0===c&&(c=!1);for(var d=Object.keys(b),e=0;e0&&(this._radius=.5*d),this.type=c.CIRCLE},c.Circle.prototype={circumference:function(){return 2*Math.PI*this._radius},random:function(a){void 0===a&&(a=new c.Point);var b=2*Math.PI*Math.random(),d=Math.random()+Math.random(),e=d>1?2-d:d,f=e*Math.cos(b),g=e*Math.sin(b);return a.x=this.x+f*this.radius,a.y=this.y+g*this.radius,a},getBounds:function(){return new c.Rectangle(this.x-this.radius,this.y-this.radius,this.diameter,this.diameter)},setTo:function(a,b,c){return this.x=a,this.y=b,this._diameter=c,this._radius=.5*c,this},copyFrom:function(a){return this.setTo(a.x,a.y,a.diameter)},copyTo:function(a){return a.x=this.x,a.y=this.y,a.diameter=this._diameter,a},distance:function(a,b){var d=c.Math.distance(this.x,this.y,a.x,a.y);return b?Math.round(d):d},clone:function(a){return void 0===a||null===a?a=new c.Circle(this.x,this.y,this.diameter):a.setTo(this.x,this.y,this.diameter),a},contains:function(a,b){return c.Circle.contains(this,a,b) },circumferencePoint:function(a,b,d){return c.Circle.circumferencePoint(this,a,b,d)},offset:function(a,b){return this.x+=a,this.y+=b,this},offsetPoint:function(a){return this.offset(a.x,a.y)},toString:function(){return"[{Phaser.Circle (x="+this.x+" y="+this.y+" diameter="+this.diameter+" radius="+this.radius+")}]"}},c.Circle.prototype.constructor=c.Circle,Object.defineProperty(c.Circle.prototype,"diameter",{get:function(){return this._diameter},set:function(a){a>0&&(this._diameter=a,this._radius=.5*a)}}),Object.defineProperty(c.Circle.prototype,"radius",{get:function(){return this._radius},set:function(a){a>0&&(this._radius=a,this._diameter=2*a)}}),Object.defineProperty(c.Circle.prototype,"left",{get:function(){return this.x-this._radius},set:function(a){a>this.x?(this._radius=0,this._diameter=0):this.radius=this.x-a}}),Object.defineProperty(c.Circle.prototype,"right",{get:function(){return this.x+this._radius},set:function(a){athis.y?(this._radius=0,this._diameter=0):this.radius=this.y-a}}),Object.defineProperty(c.Circle.prototype,"bottom",{get:function(){return this.y+this._radius},set:function(a){a0?Math.PI*this._radius*this._radius:0}}),Object.defineProperty(c.Circle.prototype,"empty",{get:function(){return 0===this._diameter},set:function(a){a===!0&&this.setTo(0,0,0)}}),c.Circle.contains=function(a,b,c){if(a.radius>0&&b>=a.left&&b<=a.right&&c>=a.top&&c<=a.bottom){var d=(a.x-b)*(a.x-b),e=(a.y-c)*(a.y-c);return d+e<=a.radius*a.radius}return!1},c.Circle.equals=function(a,b){return a.x==b.x&&a.y==b.y&&a.diameter==b.diameter},c.Circle.intersects=function(a,b){return c.Math.distance(a.x,a.y,b.x,b.y)<=a.radius+b.radius},c.Circle.circumferencePoint=function(a,b,d,e){return void 0===d&&(d=!1),void 0===e&&(e=new c.Point),d===!0&&(b=c.Math.degToRad(b)),e.x=a.x+a.radius*Math.cos(b),e.y=a.y+a.radius*Math.sin(b),e},c.Circle.intersectsRectangle=function(a,b){var c=Math.abs(a.x-b.x-b.halfWidth),d=b.halfWidth+a.radius;if(c>d)return!1;var e=Math.abs(a.y-b.y-b.halfHeight),f=b.halfHeight+a.radius;if(e>f)return!1;if(c<=b.halfWidth||e<=b.halfHeight)return!0;var g=c-b.halfWidth,h=e-b.halfHeight,i=g*g,j=h*h,k=a.radius*a.radius;return k>=i+j},PIXI.Circle=c.Circle,c.Ellipse=function(a,b,d,e){a=a||0,b=b||0,d=d||0,e=e||0,this.x=a,this.y=b,this.width=d,this.height=e,this.type=c.ELLIPSE},c.Ellipse.prototype={setTo:function(a,b,c,d){return this.x=a,this.y=b,this.width=c,this.height=d,this},getBounds:function(){return new c.Rectangle(this.x-this.width,this.y-this.height,this.width,this.height)},copyFrom:function(a){return this.setTo(a.x,a.y,a.width,a.height)},copyTo:function(a){return a.x=this.x,a.y=this.y,a.width=this.width,a.height=this.height,a},clone:function(a){return void 0===a||null===a?a=new c.Ellipse(this.x,this.y,this.width,this.height):a.setTo(this.x,this.y,this.width,this.height),a},contains:function(a,b){return c.Ellipse.contains(this,a,b)},random:function(a){void 0===a&&(a=new c.Point);var b=Math.random()*Math.PI*2,d=Math.random();return a.x=Math.sqrt(d)*Math.cos(b),a.y=Math.sqrt(d)*Math.sin(b),a.x=this.x+a.x*this.width/2,a.y=this.y+a.y*this.height/2,a},toString:function(){return"[{Phaser.Ellipse (x="+this.x+" y="+this.y+" width="+this.width+" height="+this.height+")}]"}},c.Ellipse.prototype.constructor=c.Ellipse,Object.defineProperty(c.Ellipse.prototype,"left",{get:function(){return this.x},set:function(a){this.x=a}}),Object.defineProperty(c.Ellipse.prototype,"right",{get:function(){return this.x+this.width},set:function(a){this.width=ad+e},PIXI.Ellipse=c.Ellipse,c.Line=function(a,b,d,e){a=a||0,b=b||0,d=d||0,e=e||0,this.start=new c.Point(a,b),this.end=new c.Point(d,e),this.type=c.LINE},c.Line.prototype={setTo:function(a,b,c,d){return this.start.setTo(a,b),this.end.setTo(c,d),this},fromSprite:function(a,b,c){return void 0===c&&(c=!1),c?this.setTo(a.center.x,a.center.y,b.center.x,b.center.y):this.setTo(a.x,a.y,b.x,b.y)},fromAngle:function(a,b,c,d){return this.start.setTo(a,b),this.end.setTo(a+Math.cos(c)*d,b+Math.sin(c)*d),this},rotate:function(a,b){var c=(this.start.x+this.end.x)/2,d=(this.start.y+this.end.y)/2;return this.start.rotate(c,d,a,b),this.end.rotate(c,d,a,b),this},rotateAround:function(a,b,c,d){return this.start.rotate(a,b,c,d),this.end.rotate(a,b,c,d),this},intersects:function(a,b,d){return c.Line.intersectsPoints(this.start,this.end,a.start,a.end,b,d)},reflect:function(a){return c.Line.reflect(this,a)},midPoint:function(a){return void 0===a&&(a=new c.Point),a.x=(this.start.x+this.end.x)/2,a.y=(this.start.y+this.end.y)/2,a},centerOn:function(a,b){var c=(this.start.x+this.end.x)/2,d=(this.start.y+this.end.y)/2,e=a-c,f=b-d;this.start.add(e,f),this.end.add(e,f)},pointOnLine:function(a,b){return(a-this.start.x)*(this.end.y-this.start.y)===(this.end.x-this.start.x)*(b-this.start.y)},pointOnSegment:function(a,b){var c=Math.min(this.start.x,this.end.x),d=Math.max(this.start.x,this.end.x),e=Math.min(this.start.y,this.end.y),f=Math.max(this.start.y,this.end.y);return this.pointOnLine(a,b)&&a>=c&&d>=a&&b>=e&&f>=b},random:function(a){void 0===a&&(a=new c.Point);var b=Math.random();return a.x=this.start.x+b*(this.end.x-this.start.x),a.y=this.start.y+b*(this.end.y-this.start.y),a},coordinatesOnLine:function(a,b){void 0===a&&(a=1),void 0===b&&(b=[]);var c=Math.round(this.start.x),d=Math.round(this.start.y),e=Math.round(this.end.x),f=Math.round(this.end.y),g=Math.abs(e-c),h=Math.abs(f-d),i=e>c?1:-1,j=f>d?1:-1,k=g-h;b.push([c,d]);for(var l=1;c!=e||d!=f;){var m=k<<1;m>-h&&(k-=h,c+=i),g>m&&(k+=g,d+=j),l%a===0&&b.push([c,d]),l++}return b},clone:function(a){return void 0===a||null===a?a=new c.Line(this.start.x,this.start.y,this.end.x,this.end.y):a.setTo(this.start.x,this.start.y,this.end.x,this.end.y),a}},Object.defineProperty(c.Line.prototype,"length",{get:function(){return Math.sqrt((this.end.x-this.start.x)*(this.end.x-this.start.x)+(this.end.y-this.start.y)*(this.end.y-this.start.y))}}),Object.defineProperty(c.Line.prototype,"angle",{get:function(){return Math.atan2(this.end.y-this.start.y,this.end.x-this.start.x)}}),Object.defineProperty(c.Line.prototype,"slope",{get:function(){return(this.end.y-this.start.y)/(this.end.x-this.start.x)}}),Object.defineProperty(c.Line.prototype,"perpSlope",{get:function(){return-((this.end.x-this.start.x)/(this.end.y-this.start.y))}}),Object.defineProperty(c.Line.prototype,"x",{get:function(){return Math.min(this.start.x,this.end.x)}}),Object.defineProperty(c.Line.prototype,"y",{get:function(){return Math.min(this.start.y,this.end.y)}}),Object.defineProperty(c.Line.prototype,"left",{get:function(){return Math.min(this.start.x,this.end.x)}}),Object.defineProperty(c.Line.prototype,"right",{get:function(){return Math.max(this.start.x,this.end.x)}}),Object.defineProperty(c.Line.prototype,"top",{get:function(){return Math.min(this.start.y,this.end.y)}}),Object.defineProperty(c.Line.prototype,"bottom",{get:function(){return Math.max(this.start.y,this.end.y)}}),Object.defineProperty(c.Line.prototype,"width",{get:function(){return Math.abs(this.start.x-this.end.x)}}),Object.defineProperty(c.Line.prototype,"height",{get:function(){return Math.abs(this.start.y-this.end.y)}}),Object.defineProperty(c.Line.prototype,"normalX",{get:function(){return Math.cos(this.angle-1.5707963267948966)}}),Object.defineProperty(c.Line.prototype,"normalY",{get:function(){return Math.sin(this.angle-1.5707963267948966)}}),Object.defineProperty(c.Line.prototype,"normalAngle",{get:function(){return c.Math.wrap(this.angle-1.5707963267948966,-Math.PI,Math.PI)}}),c.Line.intersectsPoints=function(a,b,d,e,f,g){void 0===f&&(f=!0),void 0===g&&(g=new c.Point);var h=b.y-a.y,i=e.y-d.y,j=a.x-b.x,k=d.x-e.x,l=b.x*a.y-a.x*b.y,m=e.x*d.y-d.x*e.y,n=h*k-i*j;if(0===n)return null;if(g.x=(j*m-k*l)/n,g.y=(i*l-h*m)/n,f){var o=(e.y-d.y)*(b.x-a.x)-(e.x-d.x)*(b.y-a.y),p=((e.x-d.x)*(a.y-d.y)-(e.y-d.y)*(a.x-d.x))/o,q=((b.x-a.x)*(a.y-d.y)-(b.y-a.y)*(a.x-d.x))/o;return p>=0&&1>=p&&q>=0&&1>=q?g:null}return g},c.Line.intersects=function(a,b,d,e){return c.Line.intersectsPoints(a.start,a.end,b.start,b.end,d,e)},c.Line.reflect=function(a,b){return 2*b.normalAngle-3.141592653589793-a.angle},c.Matrix=function(a,b,d,e,f,g){a=a||1,b=b||0,d=d||0,e=e||1,f=f||0,g=g||0,this.a=a,this.b=b,this.c=d,this.d=e,this.tx=f,this.ty=g,this.type=c.MATRIX},c.Matrix.prototype={fromArray:function(a){return this.setTo(a[0],a[1],a[3],a[4],a[2],a[5])},setTo:function(a,b,c,d,e,f){return this.a=a,this.b=b,this.c=c,this.d=d,this.tx=e,this.ty=f,this},clone:function(a){return void 0===a||null===a?a=new c.Matrix(this.a,this.b,this.c,this.d,this.tx,this.ty):(a.a=this.a,a.b=this.b,a.c=this.c,a.d=this.d,a.tx=this.tx,a.ty=this.ty),a},copyTo:function(a){return a.copyFrom(this),a},copyFrom:function(a){return this.a=a.a,this.b=a.b,this.c=a.c,this.d=a.d,this.tx=a.tx,this.ty=a.ty,this},toArray:function(a,b){return void 0===b&&(b=new PIXI.Float32Array(9)),a?(b[0]=this.a,b[1]=this.b,b[2]=0,b[3]=this.c,b[4]=this.d,b[5]=0,b[6]=this.tx,b[7]=this.ty,b[8]=1):(b[0]=this.a,b[1]=this.c,b[2]=this.tx,b[3]=this.b,b[4]=this.d,b[5]=this.ty,b[6]=0,b[7]=0,b[8]=1),b},apply:function(a,b){return void 0===b&&(b=new c.Point),b.x=this.a*a.x+this.c*a.y+this.tx,b.y=this.b*a.x+this.d*a.y+this.ty,b},applyInverse:function(a,b){void 0===b&&(b=new c.Point);var d=1/(this.a*this.d+this.c*-this.b),e=a.x,f=a.y;return b.x=this.d*d*e+-this.c*d*f+(this.ty*this.c-this.tx*this.d)*d,b.y=this.a*d*f+-this.b*d*e+(-this.ty*this.a+this.tx*this.b)*d,b},translate:function(a,b){return this.tx+=a,this.ty+=b,this},scale:function(a,b){return this.a*=a,this.d*=b,this.c*=a,this.b*=b,this.tx*=a,this.ty*=b,this},rotate:function(a){var b=Math.cos(a),c=Math.sin(a),d=this.a,e=this.c,f=this.tx;return this.a=d*b-this.b*c,this.b=d*c+this.b*b,this.c=e*b-this.d*c,this.d=e*c+this.d*b,this.tx=f*b-this.ty*c,this.ty=f*c+this.ty*b,this},append:function(a){var b=this.a,c=this.b,d=this.c,e=this.d;return this.a=a.a*b+a.b*d,this.b=a.a*c+a.b*e,this.c=a.c*b+a.d*d,this.d=a.c*c+a.d*e,this.tx=a.tx*b+a.ty*d+this.tx,this.ty=a.tx*c+a.ty*e+this.ty,this},identity:function(){return this.setTo(1,0,0,1,0,0)}},c.identityMatrix=new c.Matrix,PIXI.Matrix=c.Matrix,PIXI.identityMatrix=c.identityMatrix,c.Point=function(a,b){a=a||0,b=b||0,this.x=a,this.y=b,this.type=c.POINT},c.Point.prototype={copyFrom:function(a){return this.setTo(a.x,a.y)},invert:function(){return this.setTo(this.y,this.x)},setTo:function(a,b){return this.x=a||0,this.y=b||(0!==b?this.x:0),this},set:function(a,b){return this.x=a||0,this.y=b||(0!==b?this.x:0),this},add:function(a,b){return this.x+=a,this.y+=b,this},subtract:function(a,b){return this.x-=a,this.y-=b,this},multiply:function(a,b){return this.x*=a,this.y*=b,this},divide:function(a,b){return this.x/=a,this.y/=b,this},clampX:function(a,b){return this.x=c.Math.clamp(this.x,a,b),this},clampY:function(a,b){return this.y=c.Math.clamp(this.y,a,b),this},clamp:function(a,b){return this.x=c.Math.clamp(this.x,a,b),this.y=c.Math.clamp(this.y,a,b),this},clone:function(a){return void 0===a||null===a?a=new c.Point(this.x,this.y):a.setTo(this.x,this.y),a},copyTo:function(a){return a.x=this.x,a.y=this.y,a},distance:function(a,b){return c.Point.distance(this,a,b)},equals:function(a){return a.x===this.x&&a.y===this.y},angle:function(a,b){return void 0===b&&(b=!1),b?c.Math.radToDeg(Math.atan2(a.y-this.y,a.x-this.x)):Math.atan2(a.y-this.y,a.x-this.x)},rotate:function(a,b,d,e,f){return c.Point.rotate(this,a,b,d,e,f)},getMagnitude:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},getMagnitudeSq:function(){return this.x*this.x+this.y*this.y},setMagnitude:function(a){return this.normalize().multiply(a,a)},normalize:function(){if(!this.isZero()){var a=this.getMagnitude();this.x/=a,this.y/=a}return this},isZero:function(){return 0===this.x&&0===this.y},dot:function(a){return this.x*a.x+this.y*a.y},cross:function(a){return this.x*a.y-this.y*a.x},perp:function(){return this.setTo(-this.y,this.x)},rperp:function(){return this.setTo(this.y,-this.x)},normalRightHand:function(){return this.setTo(-1*this.y,this.x)},floor:function(){return this.setTo(Math.floor(this.x),Math.floor(this.y))},ceil:function(){return this.setTo(Math.ceil(this.x),Math.ceil(this.y))},toString:function(){return"[{Point (x="+this.x+" y="+this.y+")}]"}},c.Point.prototype.constructor=c.Point,c.Point.add=function(a,b,d){return void 0===d&&(d=new c.Point),d.x=a.x+b.x,d.y=a.y+b.y,d},c.Point.subtract=function(a,b,d){return void 0===d&&(d=new c.Point),d.x=a.x-b.x,d.y=a.y-b.y,d},c.Point.multiply=function(a,b,d){return void 0===d&&(d=new c.Point),d.x=a.x*b.x,d.y=a.y*b.y,d},c.Point.divide=function(a,b,d){return void 0===d&&(d=new c.Point),d.x=a.x/b.x,d.y=a.y/b.y,d},c.Point.equals=function(a,b){return a.x===b.x&&a.y===b.y},c.Point.angle=function(a,b){return Math.atan2(a.y-b.y,a.x-b.x)},c.Point.negative=function(a,b){return void 0===b&&(b=new c.Point),b.setTo(-a.x,-a.y)},c.Point.multiplyAdd=function(a,b,d,e){return void 0===e&&(e=new c.Point),e.setTo(a.x+b.x*d,a.y+b.y*d)},c.Point.interpolate=function(a,b,d,e){return void 0===e&&(e=new c.Point),e.setTo(a.x+(b.x-a.x)*d,a.y+(b.y-a.y)*d)},c.Point.perp=function(a,b){return void 0===b&&(b=new c.Point),b.setTo(-a.y,a.x)},c.Point.rperp=function(a,b){return void 0===b&&(b=new c.Point),b.setTo(a.y,-a.x)},c.Point.distance=function(a,b,d){var e=c.Math.distance(a.x,a.y,b.x,b.y);return d?Math.round(e):e},c.Point.project=function(a,b,d){void 0===d&&(d=new c.Point);var e=a.dot(b)/b.getMagnitudeSq();return 0!==e&&d.setTo(e*b.x,e*b.y),d},c.Point.projectUnit=function(a,b,d){void 0===d&&(d=new c.Point);var e=a.dot(b);return 0!==e&&d.setTo(e*b.x,e*b.y),d},c.Point.normalRightHand=function(a,b){return void 0===b&&(b=new c.Point),b.setTo(-1*a.y,a.x)},c.Point.normalize=function(a,b){void 0===b&&(b=new c.Point);var d=a.getMagnitude();return 0!==d&&b.setTo(a.x/d,a.y/d),b},c.Point.rotate=function(a,b,d,e,f,g){if(f&&(e=c.Math.degToRad(e)),void 0===g){a.subtract(b,d);var h=Math.sin(e),i=Math.cos(e),j=i*a.x-h*a.y,k=h*a.x+i*a.y;a.x=j+b,a.y=k+d}else{var l=e+Math.atan2(a.y-d,a.x-b);a.x=b+g*Math.cos(l),a.y=d+g*Math.sin(l)}return a},c.Point.centroid=function(a,b){if(void 0===b&&(b=new c.Point),"[object Array]"!==Object.prototype.toString.call(a))throw new Error("Phaser.Point. Parameter 'points' must be an array");var d=a.length;if(1>d)throw new Error("Phaser.Point. Parameter 'points' array must not be empty");if(1===d)return b.copyFrom(a[0]),b;for(var e=0;d>e;e++)c.Point.add(b,a[e],b);return b.divide(d,d),b},c.Point.parse=function(a,b,d){b=b||"x",d=d||"y";var e=new c.Point;return a[b]&&(e.x=parseInt(a[b],10)),a[d]&&(e.y=parseInt(a[d],10)),e},PIXI.Point=c.Point,c.Polygon=function(){this.area=0,this._points=[],arguments.length>0&&this.setTo.apply(this,arguments),this.closed=!0,this.type=c.POLYGON},c.Polygon.prototype={toNumberArray:function(a){void 0===a&&(a=[]);for(var b=0;b=h&&j>b||b>=j&&h>b)&&(i-g)*(b-h)/(j-h)+g>a&&(d=!d)}return d},setTo:function(a){if(this.area=0,this._points=[],arguments.length>0){Array.isArray(a)||(a=Array.prototype.slice.call(arguments));for(var b=Number.MAX_VALUE,c=0,d=a.length;d>c;c++){if("number"==typeof a[c]){var e=new PIXI.Point(a[c],a[c+1]);c++}else var e=new PIXI.Point(a[c].x,a[c].y);this._points.push(e),e.yf;f++)b=this._points[f],c=f===g-1?this._points[0]:this._points[f+1],d=(b.y-a+(c.y-a))/2,e=b.x-c.x,this.area+=d*e;return this.area}},c.Polygon.prototype.constructor=c.Polygon,Object.defineProperty(c.Polygon.prototype,"points",{get:function(){return this._points},set:function(a){null!=a?this.setTo(a):this.setTo()}}),PIXI.Polygon=c.Polygon,c.Rectangle=function(a,b,d,e){a=a||0,b=b||0,d=d||0,e=e||0,this.x=a,this.y=b,this.width=d,this.height=e,this.type=c.RECTANGLE},c.Rectangle.prototype={offset:function(a,b){return this.x+=a,this.y+=b,this},offsetPoint:function(a){return this.offset(a.x,a.y)},setTo:function(a,b,c,d){return this.x=a,this.y=b,this.width=c,this.height=d,this},scale:function(a,b){return void 0===b&&(b=a),this.width*=a,this.height*=b,this},centerOn:function(a,b){return this.centerX=a,this.centerY=b,this},floor:function(){this.x=Math.floor(this.x),this.y=Math.floor(this.y)},floorAll:function(){this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.width=Math.floor(this.width),this.height=Math.floor(this.height)},ceil:function(){this.x=Math.ceil(this.x),this.y=Math.ceil(this.y)},ceilAll:function(){this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.width=Math.ceil(this.width),this.height=Math.ceil(this.height)},copyFrom:function(a){return this.setTo(a.x,a.y,a.width,a.height)},copyTo:function(a){return a.x=this.x,a.y=this.y,a.width=this.width,a.height=this.height,a},inflate:function(a,b){return c.Rectangle.inflate(this,a,b)},size:function(a){return c.Rectangle.size(this,a)},resize:function(a,b){return this.width=a,this.height=b,this},clone:function(a){return c.Rectangle.clone(this,a)},contains:function(a,b){return c.Rectangle.contains(this,a,b)},containsRect:function(a){return c.Rectangle.containsRect(a,this)},equals:function(a){return c.Rectangle.equals(this,a)},intersection:function(a,b){return c.Rectangle.intersection(this,a,b)},intersects:function(a){return c.Rectangle.intersects(this,a)},intersectsRaw:function(a,b,d,e,f){return c.Rectangle.intersectsRaw(this,a,b,d,e,f)},union:function(a,b){return c.Rectangle.union(this,a,b)},random:function(a){return void 0===a&&(a=new c.Point),a.x=this.randomX,a.y=this.randomY,a},toString:function(){return"[{Rectangle (x="+this.x+" y="+this.y+" width="+this.width+" height="+this.height+" empty="+this.empty+")}]"}},Object.defineProperty(c.Rectangle.prototype,"halfWidth",{get:function(){return Math.round(this.width/2)}}),Object.defineProperty(c.Rectangle.prototype,"halfHeight",{get:function(){return Math.round(this.height/2)}}),Object.defineProperty(c.Rectangle.prototype,"bottom",{get:function(){return this.y+this.height},set:function(a){this.height=a<=this.y?0:a-this.y}}),Object.defineProperty(c.Rectangle.prototype,"bottomLeft",{get:function(){return new c.Point(this.x,this.bottom)},set:function(a){this.x=a.x,this.bottom=a.y}}),Object.defineProperty(c.Rectangle.prototype,"bottomRight",{get:function(){return new c.Point(this.right,this.bottom)},set:function(a){this.right=a.x,this.bottom=a.y}}),Object.defineProperty(c.Rectangle.prototype,"left",{get:function(){return this.x},set:function(a){this.width=a>=this.right?0:this.right-a,this.x=a}}),Object.defineProperty(c.Rectangle.prototype,"right",{get:function(){return this.x+this.width},set:function(a){this.width=a<=this.x?0:a-this.x}}),Object.defineProperty(c.Rectangle.prototype,"volume",{get:function(){return this.width*this.height}}),Object.defineProperty(c.Rectangle.prototype,"perimeter",{get:function(){return 2*this.width+2*this.height}}),Object.defineProperty(c.Rectangle.prototype,"centerX",{get:function(){return this.x+this.halfWidth},set:function(a){this.x=a-this.halfWidth}}),Object.defineProperty(c.Rectangle.prototype,"centerY",{get:function(){return this.y+this.halfHeight},set:function(a){this.y=a-this.halfHeight}}),Object.defineProperty(c.Rectangle.prototype,"randomX",{get:function(){return this.x+Math.random()*this.width}}),Object.defineProperty(c.Rectangle.prototype,"randomY",{get:function(){return this.y+Math.random()*this.height}}),Object.defineProperty(c.Rectangle.prototype,"top",{get:function(){return this.y},set:function(a){a>=this.bottom?(this.height=0,this.y=a):this.height=this.bottom-a}}),Object.defineProperty(c.Rectangle.prototype,"topLeft",{get:function(){return new c.Point(this.x,this.y)},set:function(a){this.x=a.x,this.y=a.y}}),Object.defineProperty(c.Rectangle.prototype,"topRight",{get:function(){return new c.Point(this.x+this.width,this.y)},set:function(a){this.right=a.x,this.y=a.y}}),Object.defineProperty(c.Rectangle.prototype,"empty",{get:function(){return!this.width||!this.height},set:function(a){a===!0&&this.setTo(0,0,0,0)}}),c.Rectangle.prototype.constructor=c.Rectangle,c.Rectangle.inflate=function(a,b,c){return a.x-=b,a.width+=2*b,a.y-=c,a.height+=2*c,a},c.Rectangle.inflatePoint=function(a,b){return c.Rectangle.inflate(a,b.x,b.y)},c.Rectangle.size=function(a,b){return void 0===b||null===b?b=new c.Point(a.width,a.height):b.setTo(a.width,a.height),b},c.Rectangle.clone=function(a,b){return void 0===b||null===b?b=new c.Rectangle(a.x,a.y,a.width,a.height):b.setTo(a.x,a.y,a.width,a.height),b},c.Rectangle.contains=function(a,b,c){return a.width<=0||a.height<=0?!1:b>=a.x&&b=a.y&&c=a&&a+c>e&&f>=b&&b+d>f},c.Rectangle.containsPoint=function(a,b){return c.Rectangle.contains(a,b.x,b.y)},c.Rectangle.containsRect=function(a,b){return a.volume>b.volume?!1:a.x>=b.x&&a.y>=b.y&&a.rightb.right||a.y>b.bottom)},c.Rectangle.intersectsRaw=function(a,b,c,d,e,f){return void 0===f&&(f=0),!(b>a.right+f||ca.bottom+f||ed&&(d=a.x),a.xf&&(f=a.y),a.y=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1}},c.RoundedRectangle.prototype.constructor=c.RoundedRectangle,PIXI.RoundedRectangle=c.RoundedRectangle,c.Camera=function(a,b,d,e,f,g){this.game=a,this.world=a.world,this.id=0,this.view=new c.Rectangle(d,e,f,g),this.bounds=new c.Rectangle(d,e,f,g),this.deadzone=null,this.visible=!0,this.roundPx=!0,this.atLimit={x:!1,y:!1},this.target=null,this.displayObject=null,this.scale=null,this.totalInView=0,this._targetPosition=new c.Point,this._edge=0,this._position=new c.Point},c.Camera.FOLLOW_LOCKON=0,c.Camera.FOLLOW_PLATFORMER=1,c.Camera.FOLLOW_TOPDOWN=2,c.Camera.FOLLOW_TOPDOWN_TIGHT=3,c.Camera.prototype={preUpdate:function(){this.totalInView=0},follow:function(a,b){void 0===b&&(b=c.Camera.FOLLOW_LOCKON),this.target=a;var d;switch(b){case c.Camera.FOLLOW_PLATFORMER:var e=this.width/8,f=this.height/3;this.deadzone=new c.Rectangle((this.width-e)/2,(this.height-f)/2-.25*f,e,f);break;case c.Camera.FOLLOW_TOPDOWN:d=Math.max(this.width,this.height)/4,this.deadzone=new c.Rectangle((this.width-d)/2,(this.height-d)/2,d,d);break;case c.Camera.FOLLOW_TOPDOWN_TIGHT:d=Math.max(this.width,this.height)/8,this.deadzone=new c.Rectangle((this.width-d)/2,(this.height-d)/2,d,d);break;case c.Camera.FOLLOW_LOCKON:this.deadzone=null;break;default:this.deadzone=null}},unfollow:function(){this.target=null},focusOn:function(a){this.setPosition(Math.round(a.x-this.view.halfWidth),Math.round(a.y-this.view.halfHeight))},focusOnXY:function(a,b){this.setPosition(Math.round(a-this.view.halfWidth),Math.round(b-this.view.halfHeight))},update:function(){this.target&&this.updateTarget(),this.bounds&&this.checkBounds(),this.roundPx&&this.view.floor(),this.displayObject.position.x=-this.view.x,this.displayObject.position.y=-this.view.y},updateTarget:function(){this._targetPosition.copyFrom(this.target),this.target.parent&&this._targetPosition.multiply(this.target.parent.worldTransform.a,this.target.parent.worldTransform.d),this.deadzone?(this._edge=this._targetPosition.x-this.view.x,this._edgethis.deadzone.right&&(this.view.x=this._targetPosition.x-this.deadzone.right),this._edge=this._targetPosition.y-this.view.y,this._edgethis.deadzone.bottom&&(this.view.y=this._targetPosition.y-this.deadzone.bottom)):(this.view.x=this._targetPosition.x-this.view.halfWidth,this.view.y=this._targetPosition.y-this.view.halfHeight)},setBoundsToWorld:function(){this.bounds.copyFrom(this.game.world.bounds)},checkBounds:function(){this.atLimit.x=!1,this.atLimit.y=!1,this.view.x<=this.bounds.x&&(this.atLimit.x=!0,this.view.x=this.bounds.x),this.view.right>=this.bounds.right&&(this.atLimit.x=!0,this.view.x=this.bounds.right-this.width),this.view.y<=this.bounds.top&&(this.atLimit.y=!0,this.view.y=this.bounds.top),this.view.bottom>=this.bounds.bottom&&(this.atLimit.y=!0,this.view.y=this.bounds.bottom-this.height)},setPosition:function(a,b){this.view.x=a,this.view.y=b,this.bounds&&this.checkBounds()},setSize:function(a,b){this.view.width=a,this.view.height=b},reset:function(){this.target=null,this.view.x=0,this.view.y=0}},c.Camera.prototype.constructor=c.Camera,Object.defineProperty(c.Camera.prototype,"x",{get:function(){return this.view.x},set:function(a){this.view.x=a,this.bounds&&this.checkBounds()}}),Object.defineProperty(c.Camera.prototype,"y",{get:function(){return this.view.y},set:function(a){this.view.y=a,this.bounds&&this.checkBounds()}}),Object.defineProperty(c.Camera.prototype,"position",{get:function(){return this._position.set(this.view.centerX,this.view.centerY),this._position},set:function(a){"undefined"!=typeof a.x&&(this.view.x=a.x),"undefined"!=typeof a.y&&(this.view.y=a.y),this.bounds&&this.checkBounds()}}),Object.defineProperty(c.Camera.prototype,"width",{get:function(){return this.view.width},set:function(a){this.view.width=a}}),Object.defineProperty(c.Camera.prototype,"height",{get:function(){return this.view.height},set:function(a){this.view.height=a}}),c.Create=function(a){this.game=a,this.bmd=a.make.bitmapData(),this.canvas=this.bmd.canvas,this.ctx=this.bmd.context,this.palettes=[{0:"#000",1:"#9D9D9D",2:"#FFF",3:"#BE2633",4:"#E06F8B",5:"#493C2B",6:"#A46422",7:"#EB8931",8:"#F7E26B",9:"#2F484E",A:"#44891A",B:"#A3CE27",C:"#1B2632",D:"#005784",E:"#31A2F2",F:"#B2DCEF"},{0:"#000",1:"#191028",2:"#46af45",3:"#a1d685",4:"#453e78",5:"#7664fe",6:"#833129",7:"#9ec2e8",8:"#dc534b",9:"#e18d79",A:"#d6b97b",B:"#e9d8a1",C:"#216c4b",D:"#d365c8",E:"#afaab9",F:"#f5f4eb"},{0:"#000",1:"#2234d1",2:"#0c7e45",3:"#44aacc",4:"#8a3622",5:"#5c2e78",6:"#aa5c3d",7:"#b5b5b5",8:"#5e606e",9:"#4c81fb",A:"#6cd947",B:"#7be2f9",C:"#eb8a60",D:"#e23d69",E:"#ffd93f",F:"#fff"},{0:"#000",1:"#fff",2:"#8b4131",3:"#7bbdc5",4:"#8b41ac",5:"#6aac41",6:"#3931a4",7:"#d5de73",8:"#945a20",9:"#5a4100",A:"#bd736a",B:"#525252",C:"#838383",D:"#acee8b",E:"#7b73de",F:"#acacac"},{0:"#000",1:"#191028",2:"#46af45",3:"#a1d685",4:"#453e78",5:"#7664fe",6:"#833129",7:"#9ec2e8",8:"#dc534b",9:"#e18d79",A:"#d6b97b",B:"#e9d8a1",C:"#216c4b",D:"#d365c8",E:"#afaab9",F:"#fff"}]},c.Create.PALETTE_ARNE=0,c.Create.PALETTE_JMP=1,c.Create.PALETTE_CGA=2,c.Create.PALETTE_C64=3,c.Create.PALETTE_JAPANESE_MACHINE=4,c.Create.prototype={texture:function(a,b,c,d,e){void 0===c&&(c=8),void 0===d&&(d=c),void 0===e&&(e=0);var f=b[0].length*c,g=b.length*d;this.bmd.resize(f,g),this.bmd.clear();for(var h=0;hg;g+=e)this.ctx.fillRect(0,g,b,1);for(var h=0;b>h;h+=d)this.ctx.fillRect(h,0,1,c);return this.bmd.generateTexture(a)}},c.Create.prototype.constructor=c.Create,c.State=function(){this.game=null,this.key="",this.add=null,this.make=null,this.camera=null,this.cache=null,this.input=null,this.load=null,this.math=null,this.sound=null,this.scale=null,this.stage=null,this.time=null,this.tweens=null,this.world=null,this.particles=null,this.physics=null,this.rnd=null},c.State.prototype={init:function(){},preload:function(){},loadUpdate:function(){},loadRender:function(){},create:function(){},update:function(){},preRender:function(){},render:function(){},resize:function(){},paused:function(){},resumed:function(){},pauseUpdate:function(){},shutdown:function(){}},c.State.prototype.constructor=c.State,c.StateManager=function(a,b){this.game=a,this.states={},this._pendingState=null,"undefined"!=typeof b&&null!==b&&(this._pendingState=b),this._clearWorld=!1,this._clearCache=!1,this._created=!1,this._args=[],this.current="",this.onStateChange=new c.Signal,this.onInitCallback=null,this.onPreloadCallback=null,this.onCreateCallback=null,this.onUpdateCallback=null,this.onRenderCallback=null,this.onResizeCallback=null,this.onPreRenderCallback=null,this.onLoadUpdateCallback=null,this.onLoadRenderCallback=null,this.onPausedCallback=null,this.onResumedCallback=null,this.onPauseUpdateCallback=null,this.onShutDownCallback=null},c.StateManager.prototype={boot:function(){this.game.onPause.add(this.pause,this),this.game.onResume.add(this.resume,this),null!==this._pendingState&&"string"!=typeof this._pendingState&&this.add("default",this._pendingState,!0)},add:function(a,b,d){void 0===d&&(d=!1);var e;return b instanceof c.State?e=b:"object"==typeof b?(e=b,e.game=this.game):"function"==typeof b&&(e=new b(this.game)),this.states[a]=e,d&&(this.game.isBooted?this.start(a):this._pendingState=a),e},remove:function(a){this.current===a&&(this.callbackContext=null,this.onInitCallback=null,this.onShutDownCallback=null,this.onPreloadCallback=null,this.onLoadRenderCallback=null,this.onLoadUpdateCallback=null,this.onCreateCallback=null,this.onUpdateCallback=null,this.onPreRenderCallback=null,this.onRenderCallback=null,this.onResizeCallback=null,this.onPausedCallback=null,this.onResumedCallback=null,this.onPauseUpdateCallback=null),delete this.states[a]},start:function(a,b,c){void 0===b&&(b=!0),void 0===c&&(c=!1),this.checkState(a)&&(this._pendingState=a,this._clearWorld=b,this._clearCache=c,arguments.length>3&&(this._args=Array.prototype.splice.call(arguments,3))) },restart:function(a,b){void 0===a&&(a=!0),void 0===b&&(b=!1),this._pendingState=this.current,this._clearWorld=a,this._clearCache=b,arguments.length>2&&(this._args=Array.prototype.splice.call(arguments,2))},dummy:function(){},preUpdate:function(){if(this._pendingState&&this.game.isBooted){var a=this.current;if(this.clearCurrentState(),this.setCurrentState(this._pendingState),this.onStateChange.dispatch(this.current,a),this.current!==this._pendingState)return;this._pendingState=null,this.onPreloadCallback?(this.game.load.reset(!0),this.onPreloadCallback.call(this.callbackContext,this.game),0===this.game.load.totalQueuedFiles()&&0===this.game.load.totalQueuedPacks()?this.loadComplete():this.game.load.start()):this.loadComplete()}},clearCurrentState:function(){this.current&&(this.onShutDownCallback&&this.onShutDownCallback.call(this.callbackContext,this.game),this.game.tweens.removeAll(),this.game.camera.reset(),this.game.input.reset(!0),this.game.physics.clear(),this.game.time.removeAll(),this.game.scale.reset(this._clearWorld),this.game.debug&&this.game.debug.reset(),this._clearWorld&&(this.game.world.shutdown(),this._clearCache===!0&&this.game.cache.destroy()))},checkState:function(a){if(this.states[a]){var b=!1;return(this.states[a].preload||this.states[a].create||this.states[a].update||this.states[a].render)&&(b=!0),b===!1?(console.warn("Invalid Phaser State object given. Must contain at least a one of the required functions: preload, create, update or render"),!1):!0}return console.warn("Phaser.StateManager - No state found with the key: "+a),!1},link:function(a){this.states[a].game=this.game,this.states[a].add=this.game.add,this.states[a].make=this.game.make,this.states[a].camera=this.game.camera,this.states[a].cache=this.game.cache,this.states[a].input=this.game.input,this.states[a].load=this.game.load,this.states[a].math=this.game.math,this.states[a].sound=this.game.sound,this.states[a].scale=this.game.scale,this.states[a].state=this,this.states[a].stage=this.game.stage,this.states[a].time=this.game.time,this.states[a].tweens=this.game.tweens,this.states[a].world=this.game.world,this.states[a].particles=this.game.particles,this.states[a].rnd=this.game.rnd,this.states[a].physics=this.game.physics,this.states[a].key=a},unlink:function(a){this.states[a]&&(this.states[a].game=null,this.states[a].add=null,this.states[a].make=null,this.states[a].camera=null,this.states[a].cache=null,this.states[a].input=null,this.states[a].load=null,this.states[a].math=null,this.states[a].sound=null,this.states[a].scale=null,this.states[a].state=null,this.states[a].stage=null,this.states[a].time=null,this.states[a].tweens=null,this.states[a].world=null,this.states[a].particles=null,this.states[a].rnd=null,this.states[a].physics=null)},setCurrentState:function(a){this.callbackContext=this.states[a],this.link(a),this.onInitCallback=this.states[a].init||this.dummy,this.onPreloadCallback=this.states[a].preload||null,this.onLoadRenderCallback=this.states[a].loadRender||null,this.onLoadUpdateCallback=this.states[a].loadUpdate||null,this.onCreateCallback=this.states[a].create||null,this.onUpdateCallback=this.states[a].update||null,this.onPreRenderCallback=this.states[a].preRender||null,this.onRenderCallback=this.states[a].render||null,this.onResizeCallback=this.states[a].resize||null,this.onPausedCallback=this.states[a].paused||null,this.onResumedCallback=this.states[a].resumed||null,this.onPauseUpdateCallback=this.states[a].pauseUpdate||null,this.onShutDownCallback=this.states[a].shutdown||this.dummy,""!==this.current&&this.game.physics.reset(),this.current=a,this._created=!1,this.onInitCallback.apply(this.callbackContext,this._args),a===this._pendingState&&(this._args=[]),this.game._kickstart=!0},getCurrentState:function(){return this.states[this.current]},loadComplete:function(){this._created===!1&&this.onCreateCallback?(this._created=!0,this.onCreateCallback.call(this.callbackContext,this.game)):this._created=!0},pause:function(){this._created&&this.onPausedCallback&&this.onPausedCallback.call(this.callbackContext,this.game)},resume:function(){this._created&&this.onResumedCallback&&this.onResumedCallback.call(this.callbackContext,this.game)},update:function(){this._created?this.onUpdateCallback&&this.onUpdateCallback.call(this.callbackContext,this.game):this.onLoadUpdateCallback&&this.onLoadUpdateCallback.call(this.callbackContext,this.game)},pauseUpdate:function(){this._created?this.onPauseUpdateCallback&&this.onPauseUpdateCallback.call(this.callbackContext,this.game):this.onLoadUpdateCallback&&this.onLoadUpdateCallback.call(this.callbackContext,this.game)},preRender:function(a){this._created&&this.onPreRenderCallback&&this.onPreRenderCallback.call(this.callbackContext,this.game,a)},resize:function(a,b){this.onResizeCallback&&this.onResizeCallback.call(this.callbackContext,a,b)},render:function(){this._created?this.onRenderCallback&&(this.game.renderType===c.CANVAS?(this.game.context.save(),this.game.context.setTransform(1,0,0,1,0,0),this.onRenderCallback.call(this.callbackContext,this.game),this.game.context.restore()):this.onRenderCallback.call(this.callbackContext,this.game)):this.onLoadRenderCallback&&this.onLoadRenderCallback.call(this.callbackContext,this.game)},destroy:function(){this.clearCurrentState(),this.callbackContext=null,this.onInitCallback=null,this.onShutDownCallback=null,this.onPreloadCallback=null,this.onLoadRenderCallback=null,this.onLoadUpdateCallback=null,this.onCreateCallback=null,this.onUpdateCallback=null,this.onRenderCallback=null,this.onPausedCallback=null,this.onResumedCallback=null,this.onPauseUpdateCallback=null,this.game=null,this.states={},this._pendingState=null,this.current=""}},c.StateManager.prototype.constructor=c.StateManager,Object.defineProperty(c.StateManager.prototype,"created",{get:function(){return this._created}}),c.Signal=function(){},c.Signal.prototype={_bindings:null,_prevParams:null,memorize:!1,_shouldPropagate:!0,active:!0,_boundDispatch:!0,validateListener:function(a,b){if("function"!=typeof a)throw new Error("Phaser.Signal: listener is a required param of {fn}() and should be a Function.".replace("{fn}",b))},_registerListener:function(a,b,d,e,f){var g,h=this._indexOfListener(a,d);if(-1!==h){if(g=this._bindings[h],g.isOnce()!==b)throw new Error("You cannot add"+(b?"":"Once")+"() then add"+(b?"Once":"")+"() the same listener without removing the relationship first.")}else g=new c.SignalBinding(this,a,b,d,e,f),this._addBinding(g);return this.memorize&&this._prevParams&&g.execute(this._prevParams),g},_addBinding:function(a){this._bindings||(this._bindings=[]);var b=this._bindings.length;do b--;while(this._bindings[b]&&a._priority<=this._bindings[b]._priority);this._bindings.splice(b+1,0,a)},_indexOfListener:function(a,b){if(!this._bindings)return-1;void 0===b&&(b=null);for(var c,d=this._bindings.length;d--;)if(c=this._bindings[d],c._listener===a&&c.context===b)return d;return-1},has:function(a,b){return-1!==this._indexOfListener(a,b)},add:function(a,b,c){this.validateListener(a,"add");var d=[];if(arguments.length>3)for(var e=3;e3)for(var e=3;ea||a>=this.children.length?-1:this.getChildAt(a)},c.Group.prototype.create=function(a,b,c,d,e){void 0===e&&(e=!0);var f=new this.classType(this.game,a,b,c,d);return f.exists=e,f.visible=e,f.alive=e,this.addChild(f),f.z=this.children.length,this.enableBody&&this.game.physics.enable(f,this.physicsBodyType,this.enableBodyDebug),f.events&&f.events.onAddedToGroup$dispatch(f,this),null===this.cursor&&(this.cursor=f),f},c.Group.prototype.createMultiple=function(a,b,c,d){void 0===d&&(d=!1);for(var e=0;a>e;e++)this.create(0,0,b,c,d)},c.Group.prototype.updateZ=function(){for(var a=this.children.length;a--;)this.children[a].z=a},c.Group.prototype.resetCursor=function(a){return void 0===a&&(a=0),a>this.children.length-1&&(a=0),this.cursor?(this.cursorIndex=a,this.cursor=this.children[this.cursorIndex],this.cursor):void 0},c.Group.prototype.next=function(){return this.cursor?(this.cursorIndex>=this.children.length-1?this.cursorIndex=0:this.cursorIndex++,this.cursor=this.children[this.cursorIndex],this.cursor):void 0},c.Group.prototype.previous=function(){return this.cursor?(0===this.cursorIndex?this.cursorIndex=this.children.length-1:this.cursorIndex--,this.cursor=this.children[this.cursorIndex],this.cursor):void 0},c.Group.prototype.swap=function(a,b){this.swapChildren(a,b),this.updateZ()},c.Group.prototype.bringToTop=function(a){return a.parent===this&&this.getIndex(a)0&&(this.remove(a,!1,!0),this.addAt(a,0,!0)),a},c.Group.prototype.moveUp=function(a){if(a.parent===this&&this.getIndex(a)0){var b=this.getIndex(a),c=this.getAt(b-1);c&&this.swap(a,c)}return a},c.Group.prototype.xy=function(a,b,c){return 0>a||a>this.children.length?-1:(this.getChildAt(a).x=b,void(this.getChildAt(a).y=c))},c.Group.prototype.reverse=function(){this.children.reverse(),this.updateZ()},c.Group.prototype.getIndex=function(a){return this.children.indexOf(a)},c.Group.prototype.replace=function(a,b){var d=this.getIndex(a);return-1!==d?(b.parent&&(b.parent instanceof c.Group?b.parent.remove(b):b.parent.removeChild(b)),this.remove(a),this.addAt(b,d),a):void 0},c.Group.prototype.hasProperty=function(a,b){var c=b.length;return 1===c&&b[0]in a?!0:2===c&&b[0]in a&&b[1]in a[b[0]]?!0:3===c&&b[0]in a&&b[1]in a[b[0]]&&b[2]in a[b[0]][b[1]]?!0:4===c&&b[0]in a&&b[1]in a[b[0]]&&b[2]in a[b[0]][b[1]]&&b[3]in a[b[0]][b[1]][b[2]]?!0:!1},c.Group.prototype.setProperty=function(a,b,c,d,e){if(void 0===e&&(e=!1),d=d||0,!this.hasProperty(a,b)&&(!e||d>0))return!1;var f=b.length;return 1===f?0===d?a[b[0]]=c:1==d?a[b[0]]+=c:2==d?a[b[0]]-=c:3==d?a[b[0]]*=c:4==d&&(a[b[0]]/=c):2===f?0===d?a[b[0]][b[1]]=c:1==d?a[b[0]][b[1]]+=c:2==d?a[b[0]][b[1]]-=c:3==d?a[b[0]][b[1]]*=c:4==d&&(a[b[0]][b[1]]/=c):3===f?0===d?a[b[0]][b[1]][b[2]]=c:1==d?a[b[0]][b[1]][b[2]]+=c:2==d?a[b[0]][b[1]][b[2]]-=c:3==d?a[b[0]][b[1]][b[2]]*=c:4==d&&(a[b[0]][b[1]][b[2]]/=c):4===f&&(0===d?a[b[0]][b[1]][b[2]][b[3]]=c:1==d?a[b[0]][b[1]][b[2]][b[3]]+=c:2==d?a[b[0]][b[1]][b[2]][b[3]]-=c:3==d?a[b[0]][b[1]][b[2]][b[3]]*=c:4==d&&(a[b[0]][b[1]][b[2]][b[3]]/=c)),!0},c.Group.prototype.checkProperty=function(a,b,d,e){return void 0===e&&(e=!1),!c.Utils.getProperty(a,b)&&e?!1:c.Utils.getProperty(a,b)!==d?!1:!0},c.Group.prototype.set=function(a,b,c,d,e,f,g){return void 0===g&&(g=!1),b=b.split("."),void 0===d&&(d=!1),void 0===e&&(e=!1),(d===!1||d&&a.alive)&&(e===!1||e&&a.visible)?this.setProperty(a,b,c,f,g):void 0},c.Group.prototype.setAll=function(a,b,c,d,e,f){void 0===c&&(c=!1),void 0===d&&(d=!1),void 0===f&&(f=!1),a=a.split("."),e=e||0;for(var g=0;g2){c=[];for(var d=2;d2){e=[];for(var f=2;f2){d=[null];for(var e=2;e2){d=[null];for(var e=2;e2){d=[null];for(var e=2;eb[this._sortProperty]?1:a.zb[this._sortProperty]?-1:0},c.Group.prototype.iterate=function(a,b,d,e,f,g){if(d===c.Group.RETURN_TOTAL&&0===this.children.length)return 0;for(var h=0,i=0;i0?this.children[this.children.length-1]:void 0},c.Group.prototype.getBottom=function(){return this.children.length>0?this.children[0]:void 0},c.Group.prototype.countLiving=function(){return this.iterate("alive",!0,c.Group.RETURN_TOTAL)},c.Group.prototype.countDead=function(){return this.iterate("alive",!1,c.Group.RETURN_TOTAL)},c.Group.prototype.getRandom=function(a,b){return 0===this.children.length?null:(a=a||0,b=b||this.children.length,c.ArrayUtils.getRandomItem(this.children,a,b))},c.Group.prototype.remove=function(a,b,c){if(void 0===b&&(b=!1),void 0===c&&(c=!1),0===this.children.length||-1===this.children.indexOf(a))return!1;c||!a.events||a.destroyPhase||a.events.onRemovedFromGroup$dispatch(a,this);var d=this.removeChild(a);return this.removeFromHash(a),this.updateZ(),this.cursor===a&&this.next(),b&&d&&d.destroy(!0),!0},c.Group.prototype.moveAll=function(a,b){if(void 0===b&&(b=!1),this.children.length>0&&a instanceof c.Group){do a.add(this.children[0],b);while(this.children.length>0);this.hash=[],this.cursor=null}return a},c.Group.prototype.removeAll=function(a,b){if(void 0===a&&(a=!1),void 0===b&&(b=!1),0!==this.children.length){do{!b&&this.children[0].events&&this.children[0].events.onRemovedFromGroup$dispatch(this.children[0],this);var c=this.removeChild(this.children[0]);this.removeFromHash(c),a&&c&&c.destroy(!0)}while(this.children.length>0);this.hash=[],this.cursor=null}},c.Group.prototype.removeBetween=function(a,b,c,d){if(void 0===b&&(b=this.children.length-1),void 0===c&&(c=!1),void 0===d&&(d=!1),0!==this.children.length){if(a>b||0>a||b>this.children.length)return!1;for(var e=b;e>=a;){!d&&this.children[e].events&&this.children[e].events.onRemovedFromGroup$dispatch(this.children[e],this);var f=this.removeChild(this.children[e]);this.removeFromHash(f),c&&f&&f.destroy(!0),this.cursor===this.children[e]&&(this.cursor=null),e--}this.updateZ()}},c.Group.prototype.destroy=function(a,b){null===this.game||this.ignoreDestroy||(void 0===a&&(a=!0),void 0===b&&(b=!1),this.onDestroy.dispatch(this,a,b),this.removeAll(a),this.cursor=null,this.filters=null,this.pendingDestroy=!1,b||(this.parent&&this.parent.removeChild(this),this.game=null,this.exists=!1))},Object.defineProperty(c.Group.prototype,"total",{get:function(){return this.iterate("exists",!0,c.Group.RETURN_TOTAL)}}),Object.defineProperty(c.Group.prototype,"length",{get:function(){return this.children.length}}),Object.defineProperty(c.Group.prototype,"angle",{get:function(){return c.Math.radToDeg(this.rotation)},set:function(a){this.rotation=c.Math.degToRad(a)}}),c.World=function(a){c.Group.call(this,a,null,"__world",!1),this.bounds=new c.Rectangle(0,0,a.width,a.height),this.camera=null,this._definedSize=!1,this._width=a.width,this._height=a.height,this.game.state.onStateChange.add(this.stateChange,this)},c.World.prototype=Object.create(c.Group.prototype),c.World.prototype.constructor=c.World,c.World.prototype.boot=function(){this.camera=new c.Camera(this.game,0,0,0,this.game.width,this.game.height),this.camera.displayObject=this,this.camera.scale=this.scale,this.game.camera=this.camera,this.game.stage.addChild(this)},c.World.prototype.stateChange=function(){this.x=0,this.y=0,this.camera.reset()},c.World.prototype.setBounds=function(a,b,c,d){this._definedSize=!0,this._width=c,this._height=d,this.bounds.setTo(a,b,c,d),this.x=a,this.y=b,this.camera.bounds&&this.camera.bounds.setTo(a,b,Math.max(c,this.game.width),Math.max(d,this.game.height)),this.game.physics.setBoundsToWorld()},c.World.prototype.resize=function(a,b){this._definedSize&&(athis.bounds.right&&(a.x=this.bounds.left)),e&&(a.y+a._currentBounds.heightthis.bounds.bottom&&(a.y=this.bounds.top))):(d&&a.x+bthis.bounds.right&&(a.x=this.bounds.left-b),e&&a.y+bthis.bounds.bottom&&(a.y=this.bounds.top-b))},Object.defineProperty(c.World.prototype,"width",{get:function(){return this.bounds.width},set:function(a){a=400?0:100,this.dom.getOffset(this.game.canvas,this.offset);var b=this._parentBounds.width,d=this._parentBounds.height,e=this.getParentBounds(this._parentBounds),f=e.width!==b||e.height!==d,g=this.updateOrientationState();(f||g)&&(this.onResize&&this.onResize.call(this.onResizeContext,this,e),this.updateLayout(),this.signalSizeChange());var h=2*this._updateThrottle;this._updateThrottle=b||0>=c)return a;var e=b,f=a.height*b/a.width,g=a.width*c/a.height,h=c,i=g>b;return i=i?d:!d,i?(a.width=Math.floor(e),a.height=Math.floor(f)):(a.width=Math.floor(g),a.height=Math.floor(h)),a},destroy:function(){this.game.onResume.remove(this._gameResumed,this),window.removeEventListener("orientationchange",this._orientationChange,!1),window.removeEventListener("resize",this._windowResize,!1),this.compatibility.supportsFullScreen&&(document.removeEventListener("webkitfullscreenchange",this._fullScreenChange,!1),document.removeEventListener("mozfullscreenchange",this._fullScreenChange,!1),document.removeEventListener("MSFullscreenChange",this._fullScreenChange,!1),document.removeEventListener("fullscreenchange",this._fullScreenChange,!1),document.removeEventListener("webkitfullscreenerror",this._fullScreenError,!1),document.removeEventListener("mozfullscreenerror",this._fullScreenError,!1),document.removeEventListener("MSFullscreenError",this._fullScreenError,!1),document.removeEventListener("fullscreenerror",this._fullScreenError,!1))}},c.ScaleManager.prototype.constructor=c.ScaleManager,Object.defineProperty(c.ScaleManager.prototype,"boundingParent",{get:function(){if(this.parentIsWindow||this.isFullScreen&&!this._createdFullScreenTarget)return null;var a=this.game.canvas&&this.game.canvas.parentNode;return a||null}}),Object.defineProperty(c.ScaleManager.prototype,"scaleMode",{get:function(){return this._scaleMode},set:function(a){return a!==this._scaleMode&&(this.isFullScreen||(this.updateDimensions(this._gameSize.width,this._gameSize.height,!0),this.queueUpdate(!0)),this._scaleMode=a),this._scaleMode}}),Object.defineProperty(c.ScaleManager.prototype,"fullScreenScaleMode",{get:function(){return this._fullScreenScaleMode},set:function(a){return a!==this._fullScreenScaleMode&&(this.isFullScreen?(this.prepScreenMode(!1),this._fullScreenScaleMode=a,this.prepScreenMode(!0),this.queueUpdate(!0)):this._fullScreenScaleMode=a),this._fullScreenScaleMode}}),Object.defineProperty(c.ScaleManager.prototype,"currentScaleMode",{get:function(){return this.isFullScreen?this._fullScreenScaleMode:this._scaleMode}}),Object.defineProperty(c.ScaleManager.prototype,"pageAlignHorizontally",{get:function(){return this._pageAlignHorizontally},set:function(a){a!==this._pageAlignHorizontally&&(this._pageAlignHorizontally=a,this.queueUpdate(!0))}}),Object.defineProperty(c.ScaleManager.prototype,"pageAlignVertically",{get:function(){return this._pageAlignVertically},set:function(a){a!==this._pageAlignVertically&&(this._pageAlignVertically=a,this.queueUpdate(!0))}}),Object.defineProperty(c.ScaleManager.prototype,"isFullScreen",{get:function(){return!!(document.fullscreenElement||document.webkitFullscreenElement||document.mozFullScreenElement||document.msFullscreenElement)}}),Object.defineProperty(c.ScaleManager.prototype,"isPortrait",{get:function(){return"portrait"===this.classifyOrientation(this.screenOrientation)}}),Object.defineProperty(c.ScaleManager.prototype,"isLandscape",{get:function(){return"landscape"===this.classifyOrientation(this.screenOrientation)}}),Object.defineProperty(c.ScaleManager.prototype,"isGamePortrait",{get:function(){return this.height>this.width}}),Object.defineProperty(c.ScaleManager.prototype,"isGameLandscape",{get:function(){return this.width>this.height}}),c.Game=function(a,b,d,e,f,g,h,i){return this.id=c.GAMES.push(this)-1,this.config=null,this.physicsConfig=i,this.parent="",this.width=800,this.height=600,this.resolution=1,this._width=800,this._height=600,this.transparent=!1,this.antialias=!0,this.preserveDrawingBuffer=!1,this.renderer=null,this.renderType=c.AUTO,this.state=null,this.isBooted=!1,this.isRunning=!1,this.raf=null,this.add=null,this.make=null,this.cache=null,this.input=null,this.load=null,this.math=null,this.net=null,this.scale=null,this.sound=null,this.stage=null,this.time=null,this.tweens=null,this.world=null,this.physics=null,this.plugins=null,this.rnd=null,this.device=c.Device,this.camera=null,this.canvas=null,this.context=null,this.debug=null,this.particles=null,this.create=null,this.lockRender=!1,this.stepping=!1,this.pendingStep=!1,this.stepCount=0,this.onPause=null,this.onResume=null,this.onBlur=null,this.onFocus=null,this._paused=!1,this._codePaused=!1,this.currentUpdateID=0,this.updatesThisFrame=1,this._deltaTime=0,this._lastCount=0,this._spiraling=0,this._kickstart=!0,this.fpsProblemNotifier=new c.Signal,this.forceSingleUpdate=!1,this._nextFpsNotification=0,1===arguments.length&&"object"==typeof arguments[0]?this.parseConfig(arguments[0]):(this.config={enableDebug:!0},"undefined"!=typeof a&&(this._width=a),"undefined"!=typeof b&&(this._height=b),"undefined"!=typeof d&&(this.renderType=d),"undefined"!=typeof e&&(this.parent=e),"undefined"!=typeof g&&(this.transparent=g),"undefined"!=typeof h&&(this.antialias=h),this.rnd=new c.RandomDataGenerator([(Date.now()*Math.random()).toString()]),this.state=new c.StateManager(this,f)),this.device.whenReady(this.boot,this),this},c.Game.prototype={parseConfig:function(a){this.config=a,void 0===a.enableDebug&&(this.config.enableDebug=!0),a.width&&(this._width=a.width),a.height&&(this._height=a.height),a.renderer&&(this.renderType=a.renderer),a.parent&&(this.parent=a.parent),a.transparent&&(this.transparent=a.transparent),a.antialias&&(this.antialias=a.antialias),a.resolution&&(this.resolution=a.resolution),a.preserveDrawingBuffer&&(this.preserveDrawingBuffer=a.preserveDrawingBuffer),a.physicsConfig&&(this.physicsConfig=a.physicsConfig);var b=[(Date.now()*Math.random()).toString()];a.seed&&(b=a.seed),this.rnd=new c.RandomDataGenerator(b);var d=null;a.state&&(d=a.state),this.state=new c.StateManager(this,d)},boot:function(){this.isBooted||(this.onPause=new c.Signal,this.onResume=new c.Signal,this.onBlur=new c.Signal,this.onFocus=new c.Signal,this.isBooted=!0,this.math=c.Math,this.scale=new c.ScaleManager(this,this._width,this._height),this.stage=new c.Stage(this),this.setUpRenderer(),this.world=new c.World(this),this.add=new c.GameObjectFactory(this),this.make=new c.GameObjectCreator(this),this.cache=new c.Cache(this),this.load=new c.Loader(this),this.time=new c.Time(this),this.tweens=new c.TweenManager(this),this.input=new c.Input(this),this.sound=new c.SoundManager(this),this.physics=new c.Physics(this,this.physicsConfig),this.particles=new c.Particles(this),this.create=new c.Create(this),this.plugins=new c.PluginManager(this),this.net=new c.Net(this),this.time.boot(),this.stage.boot(),this.world.boot(),this.scale.boot(),this.input.boot(),this.sound.boot(),this.state.boot(),this.config.enableDebug?(this.debug=new c.Utils.Debug(this),this.debug.boot()):this.debug={preUpdate:function(){},update:function(){},reset:function(){}},this.showDebugHeader(),this.isRunning=!0,this.raf=this.config&&this.config.forceSetTimeOut?new c.RequestAnimationFrame(this,this.config.forceSetTimeOut):new c.RequestAnimationFrame(this,!1),this._kickstart=!0,window.focus&&(!window.PhaserGlobal||window.PhaserGlobal&&!window.PhaserGlobal.stopFocus)&&window.focus(),this.raf.start())},showDebugHeader:function(){if(!window.PhaserGlobal||!window.PhaserGlobal.hideBanner){var a=c.VERSION,b="Canvas",d="HTML Audio",e=1;if(this.renderType===c.WEBGL?(b="WebGL",e++):this.renderType==c.HEADLESS&&(b="Headless"),this.device.webAudio&&(d="WebAudio",e++),this.device.chrome){for(var f=["%c %c %c Phaser v"+a+" | Pixi.js "+PIXI.VERSION+" | "+b+" | "+d+" %c %c %c http://phaser.io %c♥%c♥%c♥","background: #9854d8","background: #6c2ca7","color: #ffffff; background: #450f78;","background: #6c2ca7","background: #9854d8","background: #ffffff"],g=0;3>g;g++)f.push(e>g?"color: #ff2424; background: #fff":"color: #959595; background: #fff");console.log.apply(console,f)}else window.console&&console.log("Phaser v"+a+" | Pixi.js "+PIXI.VERSION+" | "+b+" | "+d+" | http://phaser.io")}},setUpRenderer:function(){if(this.canvas=c.Canvas.create(this,this.width,this.height,this.config.canvasID,!0),this.config.canvasStyle?this.canvas.style=this.config.canvasStyle:this.canvas.style["-webkit-full-screen"]="width: 100%; height: 100%",this.device.cocoonJS&&(this.canvas.screencanvas=this.renderType===c.CANVAS?!0:!1),this.renderType===c.HEADLESS||this.renderType===c.CANVAS||this.renderType===c.AUTO&&this.device.webGL===!1){if(!this.device.canvas)throw new Error("Phaser.Game - cannot create Canvas or WebGL context, aborting.");this.renderType===c.AUTO&&(this.renderType=c.CANVAS),this.renderer=new PIXI.CanvasRenderer(this.width,this.height,{view:this.canvas,transparent:this.transparent,resolution:this.resolution,clearBeforeRender:!0}),this.context=this.renderer.context}else this.renderType=c.WEBGL,this.renderer=new PIXI.WebGLRenderer(this.width,this.height,{view:this.canvas,transparent:this.transparent,resolution:this.resolution,antialias:this.antialias,preserveDrawingBuffer:this.preserveDrawingBuffer}),this.context=null,this.canvas.addEventListener("webglcontextlost",this.contextLost.bind(this),!1),this.canvas.addEventListener("webglcontextrestored",this.contextRestored.bind(this),!1);this.renderType!==c.HEADLESS&&(this.stage.smoothed=this.antialias,c.Canvas.addToDOM(this.canvas,this.parent,!1),c.Canvas.setTouchAction(this.canvas))},contextLost:function(a){a.preventDefault(),this.renderer.contextLost=!0},contextRestored:function(){this.renderer.initContext(),this.cache.clearGLTextures(),this.renderer.contextLost=!1},update:function(a){if(this.time.update(a),this._kickstart)return this.updateLogic(1/this.time.desiredFps),this.stage.updateTransform(),this.updateRender(this.time.slowMotion*this.time.desiredFps),void(this._kickstart=!1);if(this._spiraling>1&&!this.forceSingleUpdate)this.time.time>this._nextFpsNotification&&(this._nextFpsNotification=this.time.time+1e4,this.fpsProblemNotifier.dispatch()),this._deltaTime=0,this._spiraling=0,this.updateRender(this.time.slowMotion*this.time.desiredFps);else{var b=1e3*this.time.slowMotion/this.time.desiredFps;this._deltaTime+=Math.max(Math.min(3*b,this.time.elapsed),0);var c=0;for(this.updatesThisFrame=Math.floor(this._deltaTime/b),this.forceSingleUpdate&&(this.updatesThisFrame=Math.min(1,this.updatesThisFrame));this._deltaTime>=b&&(this._deltaTime-=b,this.currentUpdateID=c,this.updateLogic(1/this.time.desiredFps),this.stage.updateTransform(),c++,!this.forceSingleUpdate||1!==c););c>this._lastCount?this._spiraling++:c=c.Input.MAX_POINTERS)return console.warn("Phaser.Input.addPointer: Maximum limit of "+c.Input.MAX_POINTERS+" pointers reached."),null;var a=this.pointers.length+1,b=new c.Pointer(this.game,a);return this.pointers.push(b),this["pointer"+a]=b,b},update:function(){if(this.keyboard&&this.keyboard.update(),this.pollRate>0&&this._pollCounter=0&&this.countActivePointers(this.maxPointers)>=this.maxPointers)return null;if(!this.pointer1.active)return this.pointer1.start(a);if(!this.pointer2.active)return this.pointer2.start(a);for(var b=2;b0;c++){var d=this.pointers[c];d.active&&b--}return a-b},getPointer:function(a){void 0===a&&(a=!1);for(var b=0;b=g&&this._localPoint.x=h&&this._localPoint.y=g&&this._localPoint.x=h&&this._localPoint.yi;i++)if(this.hitTest(a.children[i],b,d))return!0;return!1},onClickTrampoline:function(){this.activePointer.processClickTrampolines()}},c.Input.prototype.constructor=c.Input,Object.defineProperty(c.Input.prototype,"x",{get:function(){return this._x},set:function(a){this._x=Math.floor(a)}}),Object.defineProperty(c.Input.prototype,"y",{get:function(){return this._y},set:function(a){this._y=Math.floor(a)}}),Object.defineProperty(c.Input.prototype,"pollLocked",{get:function(){return this.pollRate>0&&this._pollCounterthis.game.time.time},justReleased:function(a){return a=a||250,this.isUp&&this.timeUp+a>this.game.time.time},reset:function(){this.isDown=!1,this.isUp=!0,this.timeDown=this.game.time.time,this.duration=0,this.repeats=0,this.altKey=!1,this.shiftKey=!1,this.ctrlKey=!1},destroy:function(){this.onDown.dispose(),this.onUp.dispose(),this.onFloat.dispose(),this.parent=null,this.game=null}},c.DeviceButton.prototype.constructor=c.DeviceButton,Object.defineProperty(c.DeviceButton.prototype,"duration",{get:function(){return this.isUp?-1:this.game.time.time-this.timeDown}}),c.Pointer=function(a,b){this.game=a,this.id=b,this.type=c.POINTER,this.exists=!0,this.identifier=0,this.pointerId=null,this.target=null,this.button=null,this.leftButton=new c.DeviceButton(this,c.Pointer.LEFT_BUTTON),this.middleButton=new c.DeviceButton(this,c.Pointer.MIDDLE_BUTTON),this.rightButton=new c.DeviceButton(this,c.Pointer.RIGHT_BUTTON),this.backButton=new c.DeviceButton(this,c.Pointer.BACK_BUTTON),this.forwardButton=new c.DeviceButton(this,c.Pointer.FORWARD_BUTTON),this.eraserButton=new c.DeviceButton(this,c.Pointer.ERASER_BUTTON),this._holdSent=!1,this._history=[],this._nextDrop=0,this._stateReset=!1,this.withinGame=!1,this.clientX=-1,this.clientY=-1,this.pageX=-1,this.pageY=-1,this.screenX=-1,this.screenY=-1,this.rawMovementX=0,this.rawMovementY=0,this.movementX=0,this.movementY=0,this.x=-1,this.y=-1,this.isMouse=0===b,this.isDown=!1,this.isUp=!0,this.timeDown=0,this.timeUp=0,this.previousTapTime=0,this.totalTouches=0,this.msSinceLastClick=Number.MAX_VALUE,this.targetObject=null,this.active=!1,this.dirty=!1,this.position=new c.Point,this.positionDown=new c.Point,this.positionUp=new c.Point,this.circle=new c.Circle(0,0,44),this._clickTrampolines=null,this._trampolineTargetObject=null},c.Pointer.NO_BUTTON=0,c.Pointer.LEFT_BUTTON=1,c.Pointer.RIGHT_BUTTON=2,c.Pointer.MIDDLE_BUTTON=4,c.Pointer.BACK_BUTTON=8,c.Pointer.FORWARD_BUTTON=16,c.Pointer.ERASER_BUTTON=32,c.Pointer.prototype={resetButtons:function(){this.isDown=!1,this.isUp=!0,this.isMouse&&(this.leftButton.reset(),this.middleButton.reset(),this.rightButton.reset(),this.backButton.reset(),this.forwardButton.reset(),this.eraserButton.reset())},processButtonsDown:function(a,b){c.Pointer.LEFT_BUTTON&a&&this.leftButton.start(b),c.Pointer.RIGHT_BUTTON&a&&this.rightButton.start(b),c.Pointer.MIDDLE_BUTTON&a&&this.middleButton.start(b),c.Pointer.BACK_BUTTON&a&&this.backButton.start(b),c.Pointer.FORWARD_BUTTON&a&&this.forwardButton.start(b),c.Pointer.ERASER_BUTTON&a&&this.eraserButton.start(b)},processButtonsUp:function(a,b){a===c.Mouse.LEFT_BUTTON&&this.leftButton.stop(b),a===c.Mouse.RIGHT_BUTTON&&this.rightButton.stop(b),a===c.Mouse.MIDDLE_BUTTON&&this.middleButton.stop(b),a===c.Mouse.BACK_BUTTON&&this.backButton.stop(b),a===c.Mouse.FORWARD_BUTTON&&this.forwardButton.stop(b),5===a&&this.eraserButton.stop(b)},updateButtons:function(a){this.button=a.button;var b="down"===a.type.toLowerCase().substr(-4);void 0!==a.buttons?b?this.processButtonsDown(a.buttons,a):this.processButtonsUp(a.button,a):b?this.leftButton.start(a):(this.leftButton.stop(a),this.rightButton.stop(a)),a.ctrlKey&&this.leftButton.isDown&&this.rightButton.start(a),this.isUp=!0,this.isDown=!1,(this.leftButton.isDown||this.rightButton.isDown||this.middleButton.isDown||this.backButton.isDown||this.forwardButton.isDown||this.eraserButton.isDown)&&(this.isUp=!1,this.isDown=!0)},start:function(a){return a.pointerId&&(this.pointerId=a.pointerId),this.identifier=a.identifier,this.target=a.target,this.isMouse?this.updateButtons(a):(this.isDown=!0,this.isUp=!1),this.active=!0,this.withinGame=!0,this.dirty=!1,this._history=[],this._clickTrampolines=null,this._trampolineTargetObject=null,this.msSinceLastClick=this.game.time.time-this.timeDown,this.timeDown=this.game.time.time,this._holdSent=!1,this.move(a,!0),this.positionDown.setTo(this.x,this.y),(this.game.input.multiInputOverride===c.Input.MOUSE_OVERRIDES_TOUCH||this.game.input.multiInputOverride===c.Input.MOUSE_TOUCH_COMBINE||this.game.input.multiInputOverride===c.Input.TOUCH_OVERRIDES_MOUSE&&0===this.game.input.totalActivePointers)&&(this.game.input.x=this.x,this.game.input.y=this.y,this.game.input.position.setTo(this.x,this.y),this.game.input.onDown.dispatch(this,a),this.game.input.resetSpeed(this.x,this.y)),this._stateReset=!1,this.totalTouches++,null!==this.targetObject&&this.targetObject._touchedHandler(this),this},update:function(){this.active&&(this.dirty&&(this.game.input.interactiveItems.total>0&&this.processInteractiveObjects(!1),this.dirty=!1),this._holdSent===!1&&this.duration>=this.game.input.holdRate&&((this.game.input.multiInputOverride===c.Input.MOUSE_OVERRIDES_TOUCH||this.game.input.multiInputOverride===c.Input.MOUSE_TOUCH_COMBINE||this.game.input.multiInputOverride===c.Input.TOUCH_OVERRIDES_MOUSE&&0===this.game.input.totalActivePointers)&&this.game.input.onHold.dispatch(this),this._holdSent=!0),this.game.input.recordPointerHistory&&this.game.time.time>=this._nextDrop&&(this._nextDrop=this.game.time.time+this.game.input.recordRate,this._history.push({x:this.position.x,y:this.position.y}),this._history.length>this.game.input.recordLimit&&this._history.shift()))},move:function(a,b){var d=this.game.input;if(!d.pollLocked){if(void 0===b&&(b=!1),void 0!==a.button&&(this.button=a.button),b&&this.isMouse&&this.updateButtons(a),this.clientX=a.clientX,this.clientY=a.clientY,this.pageX=a.pageX,this.pageY=a.pageY,this.screenX=a.screenX,this.screenY=a.screenY,this.isMouse&&d.mouse.locked&&!b&&(this.rawMovementX=a.movementX||a.mozMovementX||a.webkitMovementX||0,this.rawMovementY=a.movementY||a.mozMovementY||a.webkitMovementY||0,this.movementX+=this.rawMovementX,this.movementY+=this.rawMovementY),this.x=(this.pageX-this.game.scale.offset.x)*d.scale.x,this.y=(this.pageY-this.game.scale.offset.y)*d.scale.y,this.position.setTo(this.x,this.y),this.circle.x=this.x,this.circle.y=this.y,(d.multiInputOverride===c.Input.MOUSE_OVERRIDES_TOUCH||d.multiInputOverride===c.Input.MOUSE_TOUCH_COMBINE||d.multiInputOverride===c.Input.TOUCH_OVERRIDES_MOUSE&&0===d.totalActivePointers)&&(d.activePointer=this,d.x=this.x,d.y=this.y,d.position.setTo(d.x,d.y),d.circle.x=d.x,d.circle.y=d.y),this.withinGame=this.game.scale.bounds.contains(this.pageX,this.pageY),this.game.paused)return this;for(var e=d.moveCallbacks.length;e--;)d.moveCallbacks[e].callback.call(d.moveCallbacks[e].context,this,this.x,this.y,b);return null!==this.targetObject&&this.targetObject.isDragged===!0?this.targetObject.update(this)===!1&&(this.targetObject=null):d.interactiveItems.total>0&&this.processInteractiveObjects(b),this}},processInteractiveObjects:function(a){for(var b=Number.MAX_VALUE,c=-1,d=null,e=this.game.input.interactiveItems.first;e;)e.checked=!1,e.validForInput(c,b,!1)&&(e.checked=!0,(a&&e.checkPointerDown(this,!0)||!a&&e.checkPointerOver(this,!0))&&(b=e.sprite.renderOrderID,c=e.priorityID,d=e)),e=this.game.input.interactiveItems.next;for(var e=this.game.input.interactiveItems.first;e;)!e.checked&&e.validForInput(c,b,!0)&&(a&&e.checkPointerDown(this,!1)||!a&&e.checkPointerOver(this,!1))&&(b=e.sprite.renderOrderID,c=e.priorityID,d=e),e=this.game.input.interactiveItems.next;return null===d?this.targetObject&&(this.targetObject._pointerOutHandler(this),this.targetObject=null):null===this.targetObject?(this.targetObject=d,d._pointerOverHandler(this)):this.targetObject===d?d.update(this)===!1&&(this.targetObject=null):(this.targetObject._pointerOutHandler(this),this.targetObject=d,this.targetObject._pointerOverHandler(this)),null!==this.targetObject},leave:function(a){this.withinGame=!1,this.move(a,!1)},stop:function(a){return this._stateReset&&this.withinGame?void a.preventDefault():(this.timeUp=this.game.time.time,(this.game.input.multiInputOverride===c.Input.MOUSE_OVERRIDES_TOUCH||this.game.input.multiInputOverride===c.Input.MOUSE_TOUCH_COMBINE||this.game.input.multiInputOverride===c.Input.TOUCH_OVERRIDES_MOUSE&&0===this.game.input.totalActivePointers)&&(this.game.input.onUp.dispatch(this,a),this.duration>=0&&this.duration<=this.game.input.tapRate&&(this.timeUp-this.previousTapTime0&&(this.active=!1),this.withinGame=this.game.scale.bounds.contains(a.pageX,a.pageY),this.pointerId=null,this.identifier=null,this.positionUp.setTo(this.x,this.y),this.isMouse===!1&&this.game.input.currentPointers--,this.game.input.interactiveItems.callAll("_releasedHandler",this),this._clickTrampolines&&(this._trampolineTargetObject=this.targetObject),this.targetObject=null,this)},justPressed:function(a){return a=a||this.game.input.justPressedRate,this.isDown===!0&&this.timeDown+a>this.game.time.time},justReleased:function(a){return a=a||this.game.input.justReleasedRate,this.isUp&&this.timeUp+a>this.game.time.time},addClickTrampoline:function(a,b,c,d){if(this.isDown){for(var e=this._clickTrampolines=this._clickTrampolines||[],f=0;fd;d++)this._pointerData[d]={id:d,x:0,y:0,isDown:!1,isUp:!1,isOver:!1,isOut:!1,timeOver:0,timeOut:0,timeDown:0,timeUp:0,downDuration:0,isDragged:!1};this.snapOffset=new c.Point,this.enabled=!0,this._wasEnabled=!0}return this.sprite.events.onAddedToGroup.add(this.addedToGroup,this),this.sprite.events.onRemovedFromGroup.add(this.removedFromGroup,this),this.flagged=!1,this.sprite},addedToGroup:function(){this._dragPhase||this._wasEnabled&&!this.enabled&&this.start()},removedFromGroup:function(){this._dragPhase||(this.enabled?(this._wasEnabled=!0,this.stop()):this._wasEnabled=!1)},reset:function(){this.enabled=!1,this.flagged=!1;for(var a=0;10>a;a++)this._pointerData[a]={id:a,x:0,y:0,isDown:!1,isUp:!1,isOver:!1,isOut:!1,timeOver:0,timeOut:0,timeDown:0,timeUp:0,downDuration:0,isDragged:!1}},stop:function(){this.enabled!==!1&&(this.enabled=!1,this.game.input.interactiveItems.remove(this))},destroy:function(){this.sprite&&(this._setHandCursor&&(this.game.canvas.style.cursor="default",this._setHandCursor=!1),this.enabled=!1,this.game.input.interactiveItems.remove(this),this._pointerData.length=0,this.boundsRect=null,this.boundsSprite=null,this.sprite=null)},validForInput:function(a,b,c){return void 0===c&&(c=!0),0===this.sprite.scale.x||0===this.sprite.scale.y||this.priorityIDa||this.priorityID===a&&this.sprite.renderOrderIDb;b++)if(this._pointerData[b].isOver)return!0}return!1},pointerOut:function(a){if(this.enabled){if(void 0!==a)return this._pointerData[a].isOut;for(var b=0;10>b;b++)if(this._pointerData[b].isOut)return!0}return!1},pointerTimeOver:function(a){return a=a||0,this._pointerData[a].timeOver},pointerTimeOut:function(a){return a=a||0,this._pointerData[a].timeOut},pointerDragged:function(a){return a=a||0,this._pointerData[a].isDragged},checkPointerDown:function(a,b){return a.isDown&&this.enabled&&this.sprite&&this.sprite.parent&&this.sprite.visible&&this.sprite.parent.visible&&this.game.input.hitTest(this.sprite,a,this._tempPoint)?(void 0===b&&(b=!1),!b&&this.pixelPerfectClick?this.checkPixel(this._tempPoint.x,this._tempPoint.y):!0):!1},checkPointerOver:function(a,b){return this.enabled&&this.sprite&&this.sprite.parent&&this.sprite.visible&&this.sprite.parent.visible&&this.game.input.hitTest(this.sprite,a,this._tempPoint)?(void 0===b&&(b=!1),!b&&this.pixelPerfectOver?this.checkPixel(this._tempPoint.x,this._tempPoint.y):!0):!1},checkPixel:function(a,b,c){if(this.sprite.texture.baseTexture.source){if(null===a&&null===b){this.game.input.getLocalPosition(this.sprite,c,this._tempPoint);var a=this._tempPoint.x,b=this._tempPoint.y}if(0!==this.sprite.anchor.x&&(a-=-this.sprite.texture.frame.width*this.sprite.anchor.x),0!==this.sprite.anchor.y&&(b-=-this.sprite.texture.frame.height*this.sprite.anchor.y),a+=this.sprite.texture.frame.x,b+=this.sprite.texture.frame.y,this.sprite.texture.trim&&(a-=this.sprite.texture.trim.x,b-=this.sprite.texture.trim.y,athis.sprite.texture.crop.right||bthis.sprite.texture.crop.bottom))return this._dx=a,this._dy=b,!1;this._dx=a,this._dy=b,this.game.input.hitContext.clearRect(0,0,1,1),this.game.input.hitContext.drawImage(this.sprite.texture.baseTexture.source,a,b,1,1,0,0,1,1);var d=this.game.input.hitContext.getImageData(0,0,1,1);if(d.data[3]>=this.pixelPerfectAlpha)return!0}return!1},update:function(a){return null!==this.sprite&&void 0!==this.sprite.parent?this.enabled&&this.sprite.visible&&this.sprite.parent.visible?this.draggable&&this._draggedPointerID===a.id?this.updateDrag(a):this._pointerData[a.id].isOver?this.checkPointerOver(a)?(this._pointerData[a.id].x=a.x-this.sprite.x,this._pointerData[a.id].y=a.y-this.sprite.y,!0):(this._pointerOutHandler(a),!1):void 0:(this._pointerOutHandler(a),!1):void 0},_pointerOverHandler:function(a){if(null!==this.sprite){var b=this._pointerData[a.id];(b.isOver===!1||a.dirty)&&(b.isOver=!0,b.isOut=!1,b.timeOver=this.game.time.time,b.x=a.x-this.sprite.x,b.y=a.y-this.sprite.y,this.useHandCursor&&b.isDragged===!1&&(this.game.canvas.style.cursor="pointer",this._setHandCursor=!0),this.sprite&&this.sprite.events&&this.sprite.events.onInputOver$dispatch(this.sprite,a))}},_pointerOutHandler:function(a){if(null!==this.sprite){var b=this._pointerData[a.id];b.isOver=!1,b.isOut=!0,b.timeOut=this.game.time.time,this.useHandCursor&&b.isDragged===!1&&(this.game.canvas.style.cursor="default",this._setHandCursor=!1),this.sprite&&this.sprite.events&&this.sprite.events.onInputOut$dispatch(this.sprite,a)}},_touchedHandler:function(a){if(null!==this.sprite){var b=this._pointerData[a.id];if(!b.isDown&&b.isOver){if(this.pixelPerfectClick&&!this.checkPixel(null,null,a))return;b.isDown=!0,b.isUp=!1,b.timeDown=this.game.time.time,this.sprite&&this.sprite.events&&this.sprite.events.onInputDown$dispatch(this.sprite,a),a.dirty=!0,this.draggable&&this.isDragged===!1&&this.startDrag(a),this.bringToTop&&this.sprite.bringToTop()}return this.consumePointerEvent}},_releasedHandler:function(a){if(null!==this.sprite){var b=this._pointerData[a.id];if(b.isDown&&a.isUp){b.isDown=!1,b.isUp=!0,b.timeUp=this.game.time.time,b.downDuration=b.timeUp-b.timeDown;var c=this.checkPointerOver(a);this.sprite&&this.sprite.events&&(this.sprite.events.onInputUp$dispatch(this.sprite,a,c),c&&(c=this.checkPointerOver(a))),b.isOver=c,!c&&this.useHandCursor&&(this.game.canvas.style.cursor="default",this._setHandCursor=!1),a.dirty=!0,this.draggable&&this.isDragged&&this._draggedPointerID===a.id&&this.stopDrag(a)}}},updateDrag:function(a){if(a.isUp)return this.stopDrag(a),!1;var b=this.globalToLocalX(a.x)+this._dragPoint.x+this.dragOffset.x,c=this.globalToLocalY(a.y)+this._dragPoint.y+this.dragOffset.y;return this.sprite.fixedToCamera?(this.allowHorizontalDrag&&(this.sprite.cameraOffset.x=b),this.allowVerticalDrag&&(this.sprite.cameraOffset.y=c),this.boundsRect&&this.checkBoundsRect(),this.boundsSprite&&this.checkBoundsSprite(),this.snapOnDrag&&(this.sprite.cameraOffset.x=Math.round((this.sprite.cameraOffset.x-this.snapOffsetX%this.snapX)/this.snapX)*this.snapX+this.snapOffsetX%this.snapX,this.sprite.cameraOffset.y=Math.round((this.sprite.cameraOffset.y-this.snapOffsetY%this.snapY)/this.snapY)*this.snapY+this.snapOffsetY%this.snapY,this.snapPoint.set(this.sprite.cameraOffset.x,this.sprite.cameraOffset.y))):(this.allowHorizontalDrag&&(this.sprite.x=b),this.allowVerticalDrag&&(this.sprite.y=c),this.boundsRect&&this.checkBoundsRect(),this.boundsSprite&&this.checkBoundsSprite(),this.snapOnDrag&&(this.sprite.x=Math.round((this.sprite.x-this.snapOffsetX%this.snapX)/this.snapX)*this.snapX+this.snapOffsetX%this.snapX,this.sprite.y=Math.round((this.sprite.y-this.snapOffsetY%this.snapY)/this.snapY)*this.snapY+this.snapOffsetY%this.snapY,this.snapPoint.set(this.sprite.x,this.sprite.y))),this.sprite.events.onDragUpdate.dispatch(this.sprite,a,b,c,this.snapPoint),!0},justOver:function(a,b){return a=a||0,b=b||500,this._pointerData[a].isOver&&this.overDuration(a)a;a++)this._pointerData[a].isDragged=!1;this.draggable=!1,this.isDragged=!1,this._draggedPointerID=-1},startDrag:function(a){var b=this.sprite.x,c=this.sprite.y;if(this.isDragged=!0,this._draggedPointerID=a.id,this._pointerData[a.id].isDragged=!0,this.sprite.fixedToCamera)this.dragFromCenter?(this.sprite.centerOn(a.x,a.y),this._dragPoint.setTo(this.sprite.cameraOffset.x-a.x,this.sprite.cameraOffset.y-a.y)):this._dragPoint.setTo(this.sprite.cameraOffset.x-a.x,this.sprite.cameraOffset.y-a.y);else{if(this.dragFromCenter){var d=this.sprite.getBounds();this.sprite.x=this.globalToLocalX(a.x)+(this.sprite.x-d.centerX),this.sprite.y=this.globalToLocalY(a.y)+(this.sprite.y-d.centerY)}this._dragPoint.setTo(this.sprite.x-this.globalToLocalX(a.x),this.sprite.y-this.globalToLocalY(a.y))}this.updateDrag(a),this.bringToTop&&(this._dragPhase=!0,this.sprite.bringToTop()),this.dragStartPoint.set(b,c),this.sprite.events.onDragStart$dispatch(this.sprite,a,b,c)},globalToLocalX:function(a){return this.scaleLayer&&(a-=this.game.scale.grid.boundsFluid.x,a*=this.game.scale.grid.scaleFluidInversed.x),a},globalToLocalY:function(a){return this.scaleLayer&&(a-=this.game.scale.grid.boundsFluid.y,a*=this.game.scale.grid.scaleFluidInversed.y),a},stopDrag:function(a){this.isDragged=!1,this._draggedPointerID=-1,this._pointerData[a.id].isDragged=!1,this._dragPhase=!1,this.snapOnRelease&&(this.sprite.fixedToCamera?(this.sprite.cameraOffset.x=Math.round((this.sprite.cameraOffset.x-this.snapOffsetX%this.snapX)/this.snapX)*this.snapX+this.snapOffsetX%this.snapX,this.sprite.cameraOffset.y=Math.round((this.sprite.cameraOffset.y-this.snapOffsetY%this.snapY)/this.snapY)*this.snapY+this.snapOffsetY%this.snapY):(this.sprite.x=Math.round((this.sprite.x-this.snapOffsetX%this.snapX)/this.snapX)*this.snapX+this.snapOffsetX%this.snapX,this.sprite.y=Math.round((this.sprite.y-this.snapOffsetY%this.snapY)/this.snapY)*this.snapY+this.snapOffsetY%this.snapY)),this.sprite.events.onDragStop$dispatch(this.sprite,a),this.checkPointerOver(a)===!1&&this._pointerOutHandler(a)},setDragLock:function(a,b){void 0===a&&(a=!0),void 0===b&&(b=!0),this.allowHorizontalDrag=a,this.allowVerticalDrag=b},enableSnap:function(a,b,c,d,e,f){void 0===c&&(c=!0),void 0===d&&(d=!1),void 0===e&&(e=0),void 0===f&&(f=0),this.snapX=a,this.snapY=b,this.snapOffsetX=e,this.snapOffsetY=f,this.snapOnDrag=c,this.snapOnRelease=d},disableSnap:function(){this.snapOnDrag=!1,this.snapOnRelease=!1},checkBoundsRect:function(){this.sprite.fixedToCamera?(this.sprite.cameraOffset.xthis.boundsRect.right&&(this.sprite.cameraOffset.x=this.boundsRect.right-this.sprite.width),this.sprite.cameraOffset.ythis.boundsRect.bottom&&(this.sprite.cameraOffset.y=this.boundsRect.bottom-this.sprite.height)):(this.sprite.leftthis.boundsRect.right&&(this.sprite.x=this.boundsRect.right-(this.sprite.width-this.sprite.offsetX)),this.sprite.topthis.boundsRect.bottom&&(this.sprite.y=this.boundsRect.bottom-(this.sprite.height-this.sprite.offsetY)))},checkBoundsSprite:function(){this.sprite.fixedToCamera&&this.boundsSprite.fixedToCamera?(this.sprite.cameraOffset.xthis.boundsSprite.cameraOffset.x+this.boundsSprite.width&&(this.sprite.cameraOffset.x=this.boundsSprite.cameraOffset.x+this.boundsSprite.width-this.sprite.width),this.sprite.cameraOffset.ythis.boundsSprite.cameraOffset.y+this.boundsSprite.height&&(this.sprite.cameraOffset.y=this.boundsSprite.cameraOffset.y+this.boundsSprite.height-this.sprite.height)):(this.sprite.leftthis.boundsSprite.right&&(this.sprite.x=this.boundsSprite.right-(this.sprite.width-this.sprite.offsetX)),this.sprite.topthis.boundsSprite.bottom&&(this.sprite.y=this.boundsSprite.bottom-(this.sprite.height-this.sprite.offsetY)))}},c.InputHandler.prototype.constructor=c.InputHandler,c.Component=function(){},c.Component.Angle=function(){},c.Component.Angle.prototype={angle:{get:function(){return c.Math.wrapAngle(c.Math.radToDeg(this.rotation))},set:function(a){this.rotation=c.Math.degToRad(c.Math.wrapAngle(a))}}},c.Component.Animation=function(){},c.Component.Animation.prototype={play:function(a,b,c,d){return this.animations?this.animations.play(a,b,c,d):void 0}},c.Component.AutoCull=function(){},c.Component.AutoCull.prototype={autoCull:!1,inCamera:{get:function(){return this.autoCull||this.checkWorldBounds||(this._bounds.copyFrom(this.getBounds()),this._bounds.x+=this.game.camera.view.x,this._bounds.y+=this.game.camera.view.y),this.game.world.camera.view.intersects(this._bounds)}}},c.Component.Bounds=function(){},c.Component.Bounds.prototype={offsetX:{get:function(){return this.anchor.x*this.width}},offsetY:{get:function(){return this.anchor.y*this.height}},left:{get:function(){return this.x-this.offsetX}},right:{get:function(){return this.x+this.width-this.offsetX}},top:{get:function(){return this.y-this.offsetY}},bottom:{get:function(){return this.y+this.height-this.offsetY}}},c.Component.BringToTop=function(){},c.Component.BringToTop.prototype.bringToTop=function(){return this.parent&&this.parent.bringToTop(this),this},c.Component.BringToTop.prototype.sendToBack=function(){return this.parent&&this.parent.sendToBack(this),this},c.Component.BringToTop.prototype.moveUp=function(){return this.parent&&this.parent.moveUp(this),this},c.Component.BringToTop.prototype.moveDown=function(){return this.parent&&this.parent.moveDown(this),this},c.Component.Core=function(){},c.Component.Core.install=function(a){c.Utils.mixinPrototype(this,c.Component.Core.prototype),this.components={};for(var b=0;bthis.maxHealth&&(this.health=this.maxHealth)),this}},c.Component.InCamera=function(){},c.Component.InCamera.prototype={inCamera:{get:function(){return this.game.world.camera.view.intersects(this._bounds)}}},c.Component.InputEnabled=function(){},c.Component.InputEnabled.prototype={input:null,inputEnabled:{get:function(){return this.input&&this.input.enabled},set:function(a){a?null===this.input?(this.input=new c.InputHandler(this),this.input.start()):this.input&&!this.input.enabled&&this.input.start():this.input&&this.input.enabled&&this.input.stop()}}},c.Component.InWorld=function(){},c.Component.InWorld.preUpdate=function(){if((this.autoCull||this.checkWorldBounds)&&(this._bounds.copyFrom(this.getBounds()),this._bounds.x+=this.game.camera.view.x,this._bounds.y+=this.game.camera.view.y,this.autoCull&&(this.game.world.camera.view.intersects(this._bounds)?(this.renderable=!0,this.game.world.camera.totalInView++):this.renderable=!1),this.checkWorldBounds))if(this._outOfBoundsFired&&this.game.world.bounds.intersects(this._bounds))this._outOfBoundsFired=!1,this.events.onEnterBounds$dispatch(this);else if(!this._outOfBoundsFired&&!this.game.world.bounds.intersects(this._bounds)&&(this._outOfBoundsFired=!0,this.events.onOutOfBounds$dispatch(this),this.outOfBoundsKill))return this.kill(),!1;return!0},c.Component.InWorld.prototype={checkWorldBounds:!1,outOfBoundsKill:!1,_outOfBoundsFired:!1,inWorld:{get:function(){return this.game.world.bounds.intersects(this.getBounds())}}},c.Component.LifeSpan=function(){},c.Component.LifeSpan.preUpdate=function(){return this.lifespan>0&&(this.lifespan-=this.game.time.physicsElapsedMS,this.lifespan<=0)?(this.kill(),!1):!0},c.Component.LifeSpan.prototype={alive:!0,lifespan:0,revive:function(a){return void 0===a&&(a=1),this.alive=!0,this.exists=!0,this.visible=!0,"number"==typeof this.health&&(this.health=a),this.events&&this.events.onRevived$dispatch(this),this},kill:function(){return this.alive=!1,this.exists=!1,this.visible=!1,this.events&&this.events.onKilled$dispatch(this),this}},c.Component.LoadTexture=function(){},c.Component.LoadTexture.prototype={customRender:!1,_frame:null,loadTexture:function(a,b,d){b=b||0,(d||void 0===d)&&this.animations&&this.animations.stop(),this.key=a,this.customRender=!1;var e=this.game.cache,f=!0,g=!this.texture.baseTexture.scaleMode;if(c.RenderTexture&&a instanceof c.RenderTexture)this.key=a.key,this.setTexture(a);else if(c.BitmapData&&a instanceof c.BitmapData)this.customRender=!0,this.setTexture(a.texture),e.hasFrameData(a.key,c.Cache.BITMAPDATA)&&(f=!this.animations.loadFrameData(e.getFrameData(a.key,c.Cache.BITMAPDATA),b));else if(c.Video&&a instanceof c.Video){this.customRender=!0;var h=a.texture.valid;this.setTexture(a.texture),this.setFrame(a.texture.frame.clone()),a.onChangeSource.add(this.resizeFrame,this),this.texture.valid=h}else if(a instanceof PIXI.Texture)this.setTexture(a);else{var i=e.getImage(a,!0);this.key=i.key,this.setTexture(new PIXI.Texture(i.base)),f=!this.animations.loadFrameData(i.frameData,b)}f&&(this._frame=c.Rectangle.clone(this.texture.frame)),g||(this.texture.baseTexture.scaleMode=1)},setFrame:function(a){this._frame=a,this.texture.frame.x=a.x,this.texture.frame.y=a.y,this.texture.frame.width=a.width,this.texture.frame.height=a.height,this.texture.crop.x=a.x,this.texture.crop.y=a.y,this.texture.crop.width=a.width,this.texture.crop.height=a.height,a.trimmed?(this.texture.trim?(this.texture.trim.x=a.spriteSourceSizeX,this.texture.trim.y=a.spriteSourceSizeY,this.texture.trim.width=a.sourceSizeW,this.texture.trim.height=a.sourceSizeH):this.texture.trim={x:a.spriteSourceSizeX,y:a.spriteSourceSizeY,width:a.sourceSizeW,height:a.sourceSizeH},this.texture.width=a.sourceSizeW,this.texture.height=a.sourceSizeH,this.texture.frame.width=a.sourceSizeW,this.texture.frame.height=a.sourceSizeH):!a.trimmed&&this.texture.trim&&(this.texture.trim=null),this.cropRect&&this.updateCrop(),this.texture.requiresReTint=!0,this.texture._updateUvs(),this.tilingTexture&&(this.refreshTexture=!0)},resizeFrame:function(a,b,c){this.texture.frame.resize(b,c),this.texture.setFrame(this.texture.frame)},resetFrame:function(){this._frame&&this.setFrame(this._frame)},frame:{get:function(){return this.animations.frame},set:function(a){this.animations.frame=a}},frameName:{get:function(){return this.animations.frameName},set:function(a){this.animations.frameName=a}}},c.Component.Overlap=function(){},c.Component.Overlap.prototype={overlap:function(a){return c.Rectangle.intersects(this.getBounds(),a.getBounds())}},c.Component.PhysicsBody=function(){},c.Component.PhysicsBody.preUpdate=function(){return this.fresh&&this.exists?(this.world.setTo(this.parent.position.x+this.position.x,this.parent.position.y+this.position.y),this.worldTransform.tx=this.world.x,this.worldTransform.ty=this.world.y,this.previousPosition.set(this.world.x,this.world.y),this.previousRotation=this.rotation,this.body&&this.body.preUpdate(),this.fresh=!1,!1):(this.previousPosition.set(this.world.x,this.world.y),this.previousRotation=this.rotation,this._exists&&this.parent.exists?!0:(this.renderOrderID=-1,!1))},c.Component.PhysicsBody.postUpdate=function(){this.exists&&this.body&&this.body.postUpdate()},c.Component.PhysicsBody.prototype={body:null,x:{get:function(){return this.position.x},set:function(a){this.position.x=a,this.body&&!this.body.dirty&&(this.body._reset=!0) }},y:{get:function(){return this.position.y},set:function(a){this.position.y=a,this.body&&!this.body.dirty&&(this.body._reset=!0)}}},c.Component.Reset=function(){},c.Component.Reset.prototype.reset=function(a,b,c){return void 0===c&&(c=1),this.world.set(a,b),this.position.set(a,b),this.fresh=!0,this.exists=!0,this.visible=!0,this.renderable=!0,this.components.InWorld&&(this._outOfBoundsFired=!1),this.components.LifeSpan&&(this.alive=!0,this.health=c),this.components.PhysicsBody&&this.body&&this.body.reset(a,b,!1,!1),this},c.Component.ScaleMinMax=function(){},c.Component.ScaleMinMax.prototype={transformCallback:this.checkTransform,transformCallbackContext:this,scaleMin:null,scaleMax:null,checkTransform:function(a){this.scaleMin&&(a.athis.scaleMax.x&&(a.a=this.scaleMax.x),a.d>this.scaleMax.y&&(a.d=this.scaleMax.y))},setScaleMinMax:function(a,b,d,e){void 0===b?b=d=e=a:void 0===d&&(d=e=b,b=a),null===a?this.scaleMin=null:this.scaleMin?this.scaleMin.set(a,b):this.scaleMin=new c.Point(a,b),null===d?this.scaleMax=null:this.scaleMax?this.scaleMax.set(d,e):this.scaleMax=new c.Point(d,e)}},c.Component.Smoothed=function(){},c.Component.Smoothed.prototype={smoothed:{get:function(){return!this.texture.baseTexture.scaleMode},set:function(a){a?this.texture&&(this.texture.baseTexture.scaleMode=0):this.texture&&(this.texture.baseTexture.scaleMode=1)}}},c.GameObjectFactory=function(a){this.game=a,this.world=this.game.world},c.GameObjectFactory.prototype={existing:function(a){return this.world.add(a)},image:function(a,b,d,e,f){return void 0===f&&(f=this.world),f.add(new c.Image(this.game,a,b,d,e))},sprite:function(a,b,c,d,e){return void 0===e&&(e=this.world),e.create(a,b,c,d)},creature:function(a,b,d,e,f){void 0===f&&(f=this.world);var g=new c.Creature(this.game,a,b,d,e);return f.add(g),g},tween:function(a){return this.game.tweens.create(a)},group:function(a,b,d,e,f){return new c.Group(this.game,a,b,d,e,f)},physicsGroup:function(a,b,d,e){return new c.Group(this.game,b,d,e,!0,a)},spriteBatch:function(a,b,d){return void 0===a&&(a=null),void 0===b&&(b="group"),void 0===d&&(d=!1),new c.SpriteBatch(this.game,a,b,d)},audio:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},sound:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},audioSprite:function(a){return this.game.sound.addSprite(a)},tileSprite:function(a,b,d,e,f,g,h){return void 0===h&&(h=this.world),h.add(new c.TileSprite(this.game,a,b,d,e,f,g))},rope:function(a,b,d,e,f,g){return void 0===g&&(g=this.world),g.add(new c.Rope(this.game,a,b,d,e,f))},text:function(a,b,d,e,f){return void 0===f&&(f=this.world),f.add(new c.Text(this.game,a,b,d,e))},button:function(a,b,d,e,f,g,h,i,j,k){return void 0===k&&(k=this.world),k.add(new c.Button(this.game,a,b,d,e,f,g,h,i,j))},graphics:function(a,b,d){return void 0===d&&(d=this.world),d.add(new c.Graphics(this.game,a,b))},emitter:function(a,b,d){return this.game.particles.add(new c.Particles.Arcade.Emitter(this.game,a,b,d))},retroFont:function(a,b,d,e,f,g,h,i,j){return new c.RetroFont(this.game,a,b,d,e,f,g,h,i,j)},bitmapText:function(a,b,d,e,f,g){return void 0===g&&(g=this.world),g.add(new c.BitmapText(this.game,a,b,d,e,f))},tilemap:function(a,b,d,e,f){return new c.Tilemap(this.game,a,b,d,e,f)},renderTexture:function(a,b,d,e){(void 0===d||""===d)&&(d=this.game.rnd.uuid()),void 0===e&&(e=!1);var f=new c.RenderTexture(this.game,a,b,d);return e&&this.game.cache.addRenderTexture(d,f),f},video:function(a,b){return new c.Video(this.game,a,b)},bitmapData:function(a,b,d,e){void 0===e&&(e=!1),(void 0===d||""===d)&&(d=this.game.rnd.uuid());var f=new c.BitmapData(this.game,d,a,b);return e&&this.game.cache.addBitmapData(d,f),f},filter:function(a){var b=Array.prototype.splice.call(arguments,1),a=new c.Filter[a](this.game);return a.init.apply(a,b),a},plugin:function(a){return this.game.plugins.add(a)}},c.GameObjectFactory.prototype.constructor=c.GameObjectFactory,c.GameObjectCreator=function(a){this.game=a,this.world=this.game.world},c.GameObjectCreator.prototype={image:function(a,b,d,e){return new c.Image(this.game,a,b,d,e)},sprite:function(a,b,d,e){return new c.Sprite(this.game,a,b,d,e)},tween:function(a){return new c.Tween(a,this.game,this.game.tweens)},group:function(a,b,d,e,f){return new c.Group(this.game,a,b,d,e,f)},spriteBatch:function(a,b,d){return void 0===b&&(b="group"),void 0===d&&(d=!1),new c.SpriteBatch(this.game,a,b,d)},audio:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},audioSprite:function(a){return this.game.sound.addSprite(a)},sound:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},tileSprite:function(a,b,d,e,f,g){return new c.TileSprite(this.game,a,b,d,e,f,g)},rope:function(a,b,d,e,f){return new c.Rope(this.game,a,b,d,e,f)},text:function(a,b,d,e){return new c.Text(this.game,a,b,d,e)},button:function(a,b,d,e,f,g,h,i,j){return new c.Button(this.game,a,b,d,e,f,g,h,i,j)},graphics:function(a,b){return new c.Graphics(this.game,a,b)},emitter:function(a,b,d){return new c.Particles.Arcade.Emitter(this.game,a,b,d)},retroFont:function(a,b,d,e,f,g,h,i,j){return new c.RetroFont(this.game,a,b,d,e,f,g,h,i,j)},bitmapText:function(a,b,d,e,f,g){return new c.BitmapText(this.game,a,b,d,e,f,g)},tilemap:function(a,b,d,e,f){return new c.Tilemap(this.game,a,b,d,e,f)},renderTexture:function(a,b,d,e){(void 0===d||""===d)&&(d=this.game.rnd.uuid()),void 0===e&&(e=!1);var f=new c.RenderTexture(this.game,a,b,d);return e&&this.game.cache.addRenderTexture(d,f),f},bitmapData:function(a,b,d,e){void 0===e&&(e=!1),(void 0===d||""===d)&&(d=this.game.rnd.uuid());var f=new c.BitmapData(this.game,d,a,b);return e&&this.game.cache.addBitmapData(d,f),f},filter:function(a){var b=Array.prototype.splice.call(arguments,1),a=new c.Filter[a](this.game);return a.init.apply(a,b),a}},c.GameObjectCreator.prototype.constructor=c.GameObjectCreator,c.Sprite=function(a,b,d,e,f){b=b||0,d=d||0,e=e||null,f=f||null,this.type=c.SPRITE,this.physicsType=c.SPRITE,PIXI.Sprite.call(this,PIXI.TextureCache.__default),c.Component.Core.init.call(this,a,b,d,e,f)},c.Sprite.prototype=Object.create(PIXI.Sprite.prototype),c.Sprite.prototype.constructor=c.Sprite,c.Component.Core.install.call(c.Sprite.prototype,["Angle","Animation","AutoCull","Bounds","BringToTop","Crop","Delta","Destroy","FixedToCamera","Health","InCamera","InputEnabled","InWorld","LifeSpan","LoadTexture","Overlap","PhysicsBody","Reset","ScaleMinMax","Smoothed"]),c.Sprite.prototype.preUpdatePhysics=c.Component.PhysicsBody.preUpdate,c.Sprite.prototype.preUpdateLifeSpan=c.Component.LifeSpan.preUpdate,c.Sprite.prototype.preUpdateInWorld=c.Component.InWorld.preUpdate,c.Sprite.prototype.preUpdateCore=c.Component.Core.preUpdate,c.Sprite.prototype.preUpdate=function(){return this.preUpdatePhysics()&&this.preUpdateLifeSpan()&&this.preUpdateInWorld()?this.preUpdateCore():!1},c.Image=function(a,b,d,e,f){b=b||0,d=d||0,e=e||null,f=f||null,this.type=c.IMAGE,PIXI.Sprite.call(this,PIXI.TextureCache.__default),c.Component.Core.init.call(this,a,b,d,e,f)},c.Image.prototype=Object.create(PIXI.Sprite.prototype),c.Image.prototype.constructor=c.Image,c.Component.Core.install.call(c.Image.prototype,["Angle","Animation","AutoCull","Bounds","BringToTop","Crop","Destroy","FixedToCamera","InputEnabled","LifeSpan","LoadTexture","Overlap","Reset","Smoothed"]),c.Image.prototype.preUpdateInWorld=c.Component.InWorld.preUpdate,c.Image.prototype.preUpdateCore=c.Component.Core.preUpdate,c.Image.prototype.preUpdate=function(){return this.preUpdateInWorld()?this.preUpdateCore():!1},c.TileSprite=function(a,b,d,e,f,g,h){b=b||0,d=d||0,e=e||256,f=f||256,g=g||null,h=h||null,this.type=c.TILESPRITE,this.physicsType=c.SPRITE,this._scroll=new c.Point;var i=a.cache.getImage("__default",!0);PIXI.TilingSprite.call(this,new PIXI.Texture(i.base),e,f),c.Component.Core.init.call(this,a,b,d,g,h)},c.TileSprite.prototype=Object.create(PIXI.TilingSprite.prototype),c.TileSprite.prototype.constructor=c.TileSprite,c.Component.Core.install.call(c.TileSprite.prototype,["Angle","Animation","AutoCull","Bounds","BringToTop","Destroy","FixedToCamera","Health","InCamera","InputEnabled","InWorld","LifeSpan","LoadTexture","Overlap","PhysicsBody","Reset","Smoothed"]),c.TileSprite.prototype.preUpdatePhysics=c.Component.PhysicsBody.preUpdate,c.TileSprite.prototype.preUpdateLifeSpan=c.Component.LifeSpan.preUpdate,c.TileSprite.prototype.preUpdateInWorld=c.Component.InWorld.preUpdate,c.TileSprite.prototype.preUpdateCore=c.Component.Core.preUpdate,c.TileSprite.prototype.preUpdate=function(){return 0!==this._scroll.x&&(this.tilePosition.x+=this._scroll.x*this.game.time.physicsElapsed),0!==this._scroll.y&&(this.tilePosition.y+=this._scroll.y*this.game.time.physicsElapsed),this.preUpdatePhysics()&&this.preUpdateLifeSpan()&&this.preUpdateInWorld()?this.preUpdateCore():!1},c.TileSprite.prototype.autoScroll=function(a,b){this._scroll.set(a,b)},c.TileSprite.prototype.stopScroll=function(){this._scroll.set(0,0)},c.TileSprite.prototype.destroy=function(a){c.Component.Destroy.prototype.destroy.call(this,a),PIXI.TilingSprite.prototype.destroy.call(this)},c.TileSprite.prototype.reset=function(a,b){return c.Component.Reset.prototype.reset.call(this,a,b),this.tilePosition.x=0,this.tilePosition.y=0,this},c.Rope=function(a,b,d,e,f,g){this.points=[],this.points=g,this._hasUpdateAnimation=!1,this._updateAnimationCallback=null,b=b||0,d=d||0,e=e||null,f=f||null,this.type=c.ROPE,this._scroll=new c.Point,PIXI.Rope.call(this,PIXI.TextureCache.__default,this.points),c.Component.Core.init.call(this,a,b,d,e,f)},c.Rope.prototype=Object.create(PIXI.Rope.prototype),c.Rope.prototype.constructor=c.Rope,c.Component.Core.install.call(c.Rope.prototype,["Angle","Animation","AutoCull","Bounds","BringToTop","Crop","Delta","Destroy","FixedToCamera","InputEnabled","InWorld","LifeSpan","LoadTexture","Overlap","PhysicsBody","Reset","ScaleMinMax","Smoothed"]),c.Rope.prototype.preUpdatePhysics=c.Component.PhysicsBody.preUpdate,c.Rope.prototype.preUpdateLifeSpan=c.Component.LifeSpan.preUpdate,c.Rope.prototype.preUpdateInWorld=c.Component.InWorld.preUpdate,c.Rope.prototype.preUpdateCore=c.Component.Core.preUpdate,c.Rope.prototype.preUpdate=function(){return 0!==this._scroll.x&&(this.tilePosition.x+=this._scroll.x*this.game.time.physicsElapsed),0!==this._scroll.y&&(this.tilePosition.y+=this._scroll.y*this.game.time.physicsElapsed),this.preUpdatePhysics()&&this.preUpdateLifeSpan()&&this.preUpdateInWorld()?this.preUpdateCore():!1},c.Rope.prototype.update=function(){this._hasUpdateAnimation&&this.updateAnimation.call(this)},c.Rope.prototype.reset=function(a,b){return c.Component.Reset.prototype.reset.call(this,a,b),this.tilePosition.x=0,this.tilePosition.y=0,this},Object.defineProperty(c.Rope.prototype,"updateAnimation",{get:function(){return this._updateAnimation},set:function(a){a&&"function"==typeof a?(this._hasUpdateAnimation=!0,this._updateAnimation=a):(this._hasUpdateAnimation=!1,this._updateAnimation=null)}}),Object.defineProperty(c.Rope.prototype,"segments",{get:function(){for(var a,b,d,e,f,g,h,i,j=[],k=0;k=1)&&(l.touch=!0),(window.navigator.msPointerEnabled||window.navigator.pointerEnabled)&&(l.mspointer=!0),l.cocoonJS||("onwheel"in window||l.ie&&"WheelEvent"in window?l.wheelEvent="wheel":"onmousewheel"in window?l.wheelEvent="mousewheel":l.firefox&&"MouseScrollEvent"in window&&(l.wheelEvent="DOMMouseScroll"))}function d(){for(var a=["requestFullscreen","requestFullScreen","webkitRequestFullscreen","webkitRequestFullScreen","msRequestFullscreen","msRequestFullScreen","mozRequestFullScreen","mozRequestFullscreen"],b=document.createElement("div"),c=0;c0&&"none"!==a}var l=this;a(),g(),f(),e(),k(),h(),b(),d(),c()},c.Device.canPlayAudio=function(a){return"mp3"===a&&this.mp3?!0:"ogg"===a&&(this.ogg||this.opus)?!0:"m4a"===a&&this.m4a?!0:"opus"===a&&this.opus?!0:"wav"===a&&this.wav?!0:"webm"===a&&this.webm?!0:!1},c.Device.canPlayVideo=function(a){return"webm"===a&&(this.webmVideo||this.vp9Video)?!0:"mp4"===a&&(this.mp4Video||this.h264Video)?!0:"ogg"!==a&&"ogv"!==a||!this.oggVideo?"mpeg"===a&&this.hlsVideo?!0:!1:!0},c.Device.isConsoleOpen=function(){return window.console&&window.console.firebug?!0:window.console&&(console.profile(),console.profileEnd(),console.clear&&console.clear(),console.profiles)?console.profiles.length>0:!1},c.Device.isAndroidStockBrowser=function(){var a=window.navigator.userAgent.match(/Android.*AppleWebKit\/([\d.]+)/);return a&&a[1]<537},c.DOM={getOffset:function(a,b){b=b||new c.Point;var d=a.getBoundingClientRect(),e=c.DOM.scrollY,f=c.DOM.scrollX,g=document.documentElement.clientTop,h=document.documentElement.clientLeft;return b.x=d.left+f-h,b.y=d.top+e-g,b},getBounds:function(a,b){return void 0===b&&(b=0),a=a&&!a.nodeType?a[0]:a,a&&1===a.nodeType?this.calibrate(a.getBoundingClientRect(),b):!1},calibrate:function(a,b){b=+b||0;var c={width:0,height:0,left:0,right:0,top:0,bottom:0};return c.width=(c.right=a.right+b)-(c.left=a.left-b),c.height=(c.bottom=a.bottom+b)-(c.top=a.top-b),c},getAspectRatio:function(a){a=null==a?this.visualBounds:1===a.nodeType?this.getBounds(a):a;var b=a.width,c=a.height;return"function"==typeof b&&(b=b.call(a)),"function"==typeof c&&(c=c.call(a)),b/c},inLayoutViewport:function(a,b){var c=this.getBounds(a,b);return!!c&&c.bottom>=0&&c.right>=0&&c.top<=this.layoutBounds.width&&c.left<=this.layoutBounds.height},getScreenOrientation:function(a){var b=window.screen,c=b.orientation||b.mozOrientation||b.msOrientation;if(c&&"string"==typeof c.type)return c.type;if("string"==typeof c)return c;var d="portrait-primary",e="landscape-primary";if("screen"===a)return b.height>b.width?d:e;if("viewport"===a)return this.visualBounds.height>this.visualBounds.width?d:e;if("window.orientation"===a&&"number"==typeof window.orientation)return 0===window.orientation||180===window.orientation?d:e;if(window.matchMedia){if(window.matchMedia("(orientation: portrait)").matches)return d;if(window.matchMedia("(orientation: landscape)").matches)return e}return this.visualBounds.height>this.visualBounds.width?d:e},visualBounds:new c.Rectangle,layoutBounds:new c.Rectangle,documentBounds:new c.Rectangle},c.Device.whenReady(function(a){var b=window&&"pageXOffset"in window?function(){return window.pageXOffset}:function(){return document.documentElement.scrollLeft},d=window&&"pageYOffset"in window?function(){return window.pageYOffset}:function(){return document.documentElement.scrollTop};Object.defineProperty(c.DOM,"scrollX",{get:b}),Object.defineProperty(c.DOM,"scrollY",{get:d}),Object.defineProperty(c.DOM.visualBounds,"x",{get:b}),Object.defineProperty(c.DOM.visualBounds,"y",{get:d}),Object.defineProperty(c.DOM.layoutBounds,"x",{value:0}),Object.defineProperty(c.DOM.layoutBounds,"y",{value:0});var e=a.desktop&&document.documentElement.clientWidth<=window.innerWidth&&document.documentElement.clientHeight<=window.innerHeight;if(e){var f=function(){return Math.max(window.innerWidth,document.documentElement.clientWidth)},g=function(){return Math.max(window.innerHeight,document.documentElement.clientHeight)};Object.defineProperty(c.DOM.visualBounds,"width",{get:f}),Object.defineProperty(c.DOM.visualBounds,"height",{get:g}),Object.defineProperty(c.DOM.layoutBounds,"width",{get:f}),Object.defineProperty(c.DOM.layoutBounds,"height",{get:g})}else Object.defineProperty(c.DOM.visualBounds,"width",{get:function(){return window.innerWidth}}),Object.defineProperty(c.DOM.visualBounds,"height",{get:function(){return window.innerHeight}}),Object.defineProperty(c.DOM.layoutBounds,"width",{get:function(){var a=document.documentElement.clientWidth,b=window.innerWidth;return b>a?b:a}}),Object.defineProperty(c.DOM.layoutBounds,"height",{get:function(){var a=document.documentElement.clientHeight,b=window.innerHeight;return b>a?b:a}});Object.defineProperty(c.DOM.documentBounds,"x",{value:0}),Object.defineProperty(c.DOM.documentBounds,"y",{value:0}),Object.defineProperty(c.DOM.documentBounds,"width",{get:function(){var 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this.integerInRange(-180,180)}},c.RandomDataGenerator.prototype.constructor=c.RandomDataGenerator,c.QuadTree=function(a,b,c,d,e,f,g){this.maxObjects=10,this.maxLevels=4,this.level=0,this.bounds={},this.objects=[],this.nodes=[],this._empty=[],this.reset(a,b,c,d,e,f,g)},c.QuadTree.prototype={reset:function(a,b,c,d,e,f,g){this.maxObjects=e||10,this.maxLevels=f||4,this.level=g||0,this.bounds={x:Math.round(a),y:Math.round(b),width:c,height:d,subWidth:Math.floor(c/2),subHeight:Math.floor(d/2),right:Math.round(a)+Math.floor(c/2),bottom:Math.round(b)+Math.floor(d/2)},this.objects.length=0,this.nodes.length=0},populate:function(a){a.forEach(this.populateHandler,this,!0)},populateHandler:function(a){a.body&&a.exists&&this.insert(a.body)},split:function(){this.nodes[0]=new c.QuadTree(this.bounds.right,this.bounds.y,this.bounds.subWidth,this.bounds.subHeight,this.maxObjects,this.maxLevels,this.level+1),this.nodes[1]=new c.QuadTree(this.bounds.x,this.bounds.y,this.bounds.subWidth,this.bounds.subHeight,this.maxObjects,this.maxLevels,this.level+1),this.nodes[2]=new c.QuadTree(this.bounds.x,this.bounds.bottom,this.bounds.subWidth,this.bounds.subHeight,this.maxObjects,this.maxLevels,this.level+1),this.nodes[3]=new c.QuadTree(this.bounds.right,this.bounds.bottom,this.bounds.subWidth,this.bounds.subHeight,this.maxObjects,this.maxLevels,this.level+1)},insert:function(a){var b,c=0;if(null!=this.nodes[0]&&(b=this.getIndex(a),-1!==b))return void this.nodes[b].insert(a);if(this.objects.push(a),this.objects.length>this.maxObjects&&this.levelthis.bounds.bottom&&(b=2):a.x>this.bounds.right&&(a.ythis.bounds.bottom&&(b=3)),b},retrieve:function(a){if(a instanceof c.Rectangle)var b=this.objects,d=this.getIndex(a);else{if(!a.body)return this._empty;var b=this.objects,d=this.getIndex(a.body)}return this.nodes[0]&&(-1!==d?b=b.concat(this.nodes[d].retrieve(a)):(b=b.concat(this.nodes[0].retrieve(a)),b=b.concat(this.nodes[1].retrieve(a)),b=b.concat(this.nodes[2].retrieve(a)),b=b.concat(this.nodes[3].retrieve(a)))),b},clear:function(){this.objects.length=0;for(var a=this.nodes.length;a--;)this.nodes[a].clear(),this.nodes.splice(a,1);this.nodes.length=0}},c.QuadTree.prototype.constructor=c.QuadTree;var l=function(){};c.Net=l,c.Net.prototype={isDisabled:!0,getHostName:l,checkDomainName:l,updateQueryString:l,getQueryString:l,decodeURI:l},c.Net.prototype.constructor=c.Net,c.TweenManager=function(){},c.TweenManager.prototype.update=function(){},c.TweenManager.prototype.constructor=c.TweenManager,c.Time=function(a){this.game=a,this.time=0,this.prevTime=0,this.now=0,this.elapsed=0,this.elapsedMS=0,this.physicsElapsed=0,this.physicsElapsedMS=0,this.desiredFps=60,this.suggestedFps=null,this.slowMotion=1,this.advancedTiming=!1,this.frames=0,this.fps=0,this.fpsMin=1e3,this.fpsMax=0,this.msMin=1e3,this.msMax=0,this.pauseDuration=0,this.timeToCall=0,this.timeExpected=0,this.events=new c.Timer(this.game,!1),this._frameCount=0,this._elapsedAccumulator=0,this._started=0,this._timeLastSecond=0,this._pauseStarted=0,this._justResumed=!1,this._timers=[]},c.Time.prototype={boot:function(){this._started=Date.now(),this.time=Date.now(),this.events.start()},add:function(a){return 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a=this._timers.length;a--;)this._timers[a]._pause()},gameResumed:function(){this.time=Date.now(),this.pauseDuration=this.time-this._pauseStarted,this.events.resume();for(var a=this._timers.length;a--;)this._timers[a]._resume()},totalElapsedSeconds:function(){return.001*(this.time-this._started)},elapsedSince:function(a){return this.time-a},elapsedSecondsSince:function(a){return.001*(this.time-a)},reset:function(){this._started=this.time,this.removeAll()}},c.Time.prototype.constructor=c.Time,c.Timer=function(a,b){void 0===b&&(b=!0),this.game=a,this.running=!1,this.autoDestroy=b,this.expired=!1,this.elapsed=0,this.events=[],this.onComplete=new c.Signal,this.nextTick=0,this.timeCap=1e3,this.paused=!1,this._codePaused=!1,this._started=0,this._pauseStarted=0,this._pauseTotal=0,this._now=Date.now(),this._len=0,this._marked=0,this._i=0,this._diff=0,this._newTick=0},c.Timer.MINUTE=6e4,c.Timer.SECOND=1e3,c.Timer.HALF=500,c.Timer.QUARTER=250,c.Timer.prototype={create:function(a,b,d,e,f,g){a=Math.round(a);var h=a;h+=0===this._now?this.game.time.time:this._now;var i=new c.TimerEvent(this,a,h,d,b,e,f,g);return this.events.push(i),this.order(),this.expired=!1,i},add:function(a,b,c){return this.create(a,!1,0,b,c,Array.prototype.splice.call(arguments,3))},repeat:function(a,b,c,d){return this.create(a,!1,b,c,d,Array.prototype.splice.call(arguments,4))},loop:function(a,b,c){return this.create(a,!0,0,b,c,Array.prototype.splice.call(arguments,3))},start:function(a){if(!this.running){this._started=this.game.time.time+(a||0),this.running=!0;for(var b=0;b0&&(this.events.sort(this.sortHandler),this.nextTick=this.events[0].tick)},sortHandler:function(a,b){return a.tickb.tick?1:0},clearPendingEvents:function(){for(this._i=this.events.length;this._i--;)this.events[this._i].pendingDelete&&this.events.splice(this._i,1);this._len=this.events.length,this._i=0},update:function(a){if(this.paused)return!0;if(this.elapsed=a-this._now,this._now=a,this.elapsed>this.timeCap&&this.adjustEvents(a-this.elapsed),this._marked=0,this.clearPendingEvents(),this.running&&this._now>=this.nextTick&&this._len>0){for(;this._i=this.events[this._i].tick&&!this.events[this._i].pendingDelete;)this._newTick=this._now+this.events[this._i].delay-(this._now-this.events[this._i].tick),this._newTick<0&&(this._newTick=this._now+this.events[this._i].delay),this.events[this._i].loop===!0?(this.events[this._i].tick=this._newTick,this.events[this._i].callback.apply(this.events[this._i].callbackContext,this.events[this._i].args)):this.events[this._i].repeatCount>0?(this.events[this._i].repeatCount--,this.events[this._i].tick=this._newTick,this.events[this._i].callback.apply(this.events[this._i].callbackContext,this.events[this._i].args)):(this._marked++,this.events[this._i].pendingDelete=!0,this.events[this._i].callback.apply(this.events[this._i].callbackContext,this.events[this._i].args)),this._i++;this.events.length>this._marked?this.order():(this.expired=!0,this.onComplete.dispatch(this))}return this.expired&&this.autoDestroy?!1:!0},pause:function(){this.running&&(this._codePaused=!0,this.paused||(this._pauseStarted=this.game.time.time,this.paused=!0))},_pause:function(){!this.paused&&this.running&&(this._pauseStarted=this.game.time.time,this.paused=!0)},adjustEvents:function(a){for(var b=0;bc&&(c=0),this.events[b].tick=this._now+c}var d=this.nextTick-a;this.nextTick=0>d?this._now:this._now+d},resume:function(){if(this.paused){var a=this.game.time.time;this._pauseTotal+=a-this._now,this._now=a,this.adjustEvents(this._pauseStarted),this.paused=!1,this._codePaused=!1}},_resume:function(){this._codePaused||this.resume()},removeAll:function(){this.onComplete.removeAll(),this.events.length=0,this._len=0,this._i=0},destroy:function(){this.onComplete.removeAll(),this.running=!1,this.events=[],this._len=0,this._i=0}},Object.defineProperty(c.Timer.prototype,"next",{get:function(){return this.nextTick}}),Object.defineProperty(c.Timer.prototype,"duration",{get:function(){return this.running&&this.nextTick>this._now?this.nextTick-this._now:0}}),Object.defineProperty(c.Timer.prototype,"length",{get:function(){return this.events.length}}),Object.defineProperty(c.Timer.prototype,"ms",{get:function(){return this.running?this._now-this._started-this._pauseTotal:0}}),Object.defineProperty(c.Timer.prototype,"seconds",{get:function(){return this.running?.001*this.ms:0}}),c.Timer.prototype.constructor=c.Timer,c.TimerEvent=function(a,b,c,d,e,f,g,h){this.timer=a,this.delay=b,this.tick=c,this.repeatCount=d-1,this.loop=e,this.callback=f,this.callbackContext=g,this.args=h,this.pendingDelete=!1},c.TimerEvent.prototype.constructor=c.TimerEvent,c.AnimationManager=function(a){this.sprite=a,this.game=a.game,this.currentFrame=null,this.currentAnim=null,this.updateIfVisible=!0,this.isLoaded=!1,this._frameData=null,this._anims={},this._outputFrames=[]},c.AnimationManager.prototype={loadFrameData:function(a,b){if(void 0===a)return!1;if(this.isLoaded)for(var c in this._anims)this._anims[c].updateFrameData(a);return this._frameData=a,void 0===b||null===b?this.frame=0:"string"==typeof b?this.frameName=b:this.frame=b,this.isLoaded=!0,!0},copyFrameData:function(a,b){if(this._frameData=a.clone(),this.isLoaded)for(var c in this._anims)this._anims[c].updateFrameData(this._frameData);return void 0===b||null===b?this.frame=0:"string"==typeof b?this.frameName=b:this.frame=b,this.isLoaded=!0,!0},add:function(a,b,d,e,f){return b=b||[],d=d||60,void 0===e&&(e=!1),void 0===f&&(f=b&&"number"==typeof b[0]?!0:!1),this._outputFrames=[],this._frameData.getFrameIndexes(b,f,this._outputFrames),this._anims[a]=new c.Animation(this.game,this.sprite,a,this._frameData,this._outputFrames,d,e),this.currentAnim=this._anims[a],this.sprite.tilingTexture&&(this.sprite.refreshTexture=!0),this._anims[a]},validateFrames:function(a,b){void 0===b&&(b=!0);for(var c=0;cthis._frameData.total)return!1}else if(this._frameData.checkFrameName(a[c])===!1)return!1;return!0},play:function(a,b,c,d){return this._anims[a]?this.currentAnim===this._anims[a]?this.currentAnim.isPlaying===!1?(this.currentAnim.paused=!1,this.currentAnim.play(b,c,d)):this.currentAnim:(this.currentAnim&&this.currentAnim.isPlaying&&this.currentAnim.stop(),this.currentAnim=this._anims[a],this.currentAnim.paused=!1,this.currentFrame=this.currentAnim.currentFrame,this.currentAnim.play(b,c,d)):void 0},stop:function(a,b){void 0===b&&(b=!1),"string"==typeof a?this._anims[a]&&(this.currentAnim=this._anims[a],this.currentAnim.stop(b)):this.currentAnim&&this.currentAnim.stop(b)},update:function(){return this.updateIfVisible&&!this.sprite.visible?!1:this.currentAnim&&this.currentAnim.update()?(this.currentFrame=this.currentAnim.currentFrame,!0):!1},next:function(a){this.currentAnim&&(this.currentAnim.next(a),this.currentFrame=this.currentAnim.currentFrame)},previous:function(a){this.currentAnim&&(this.currentAnim.previous(a),this.currentFrame=this.currentAnim.currentFrame)},getAnimation:function(a){return"string"==typeof a&&this._anims[a]?this._anims[a]:null},refreshFrame:function(){this.sprite.setTexture(PIXI.TextureCache[this.currentFrame.uuid])},destroy:function(){var a=null;for(var a in this._anims)this._anims.hasOwnProperty(a)&&this._anims[a].destroy();this._anims={},this._outputFrames=[],this._frameData=null,this.currentAnim=null,this.currentFrame=null,this.sprite=null,this.game=null}},c.AnimationManager.prototype.constructor=c.AnimationManager,Object.defineProperty(c.AnimationManager.prototype,"frameData",{get:function(){return this._frameData}}),Object.defineProperty(c.AnimationManager.prototype,"frameTotal",{get:function(){return this._frameData.total}}),Object.defineProperty(c.AnimationManager.prototype,"paused",{get:function(){return this.currentAnim.isPaused},set:function(a){this.currentAnim.paused=a}}),Object.defineProperty(c.AnimationManager.prototype,"name",{get:function(){return this.currentAnim?this.currentAnim.name:void 0}}),Object.defineProperty(c.AnimationManager.prototype,"frame",{get:function(){return this.currentFrame?this.currentFrame.index:void 0},set:function(a){"number"==typeof a&&this._frameData&&null!==this._frameData.getFrame(a)&&(this.currentFrame=this._frameData.getFrame(a),this.currentFrame&&this.sprite.setFrame(this.currentFrame))}}),Object.defineProperty(c.AnimationManager.prototype,"frameName",{get:function(){return this.currentFrame?this.currentFrame.name:void 0},set:function(a){"string"==typeof a&&this._frameData&&null!==this._frameData.getFrameByName(a)?(this.currentFrame=this._frameData.getFrameByName(a),this.currentFrame&&(this._frameIndex=this.currentFrame.index,this.sprite.setFrame(this.currentFrame))):console.warn("Cannot set frameName: "+a)}}),c.Animation=function(a,b,d,e,f,g,h){void 0===h&&(h=!1),this.game=a,this._parent=b,this._frameData=e,this.name=d,this._frames=[],this._frames=this._frames.concat(f),this.delay=1e3/g,this.loop=h,this.loopCount=0,this.killOnComplete=!1,this.isFinished=!1,this.isPlaying=!1,this.isPaused=!1,this._pauseStartTime=0,this._frameIndex=0,this._frameDiff=0,this._frameSkip=1,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.onStart=new c.Signal,this.onUpdate=null,this.onComplete=new c.Signal,this.onLoop=new c.Signal,this.game.onPause.add(this.onPause,this),this.game.onResume.add(this.onResume,this)},c.Animation.prototype={play:function(a,b,c){return"number"==typeof a&&(this.delay=1e3/a),"boolean"==typeof b&&(this.loop=b),"undefined"!=typeof c&&(this.killOnComplete=c),this.isPlaying=!0,this.isFinished=!1,this.paused=!1,this.loopCount=0,this._timeLastFrame=this.game.time.time,this._timeNextFrame=this.game.time.time+this.delay,this._frameIndex=0,this.updateCurrentFrame(!1,!0),this._parent.events.onAnimationStart$dispatch(this._parent,this),this.onStart.dispatch(this._parent,this),this._parent.animations.currentAnim=this,this._parent.animations.currentFrame=this.currentFrame,this},restart:function(){this.isPlaying=!0,this.isFinished=!1,this.paused=!1,this.loopCount=0,this._timeLastFrame=this.game.time.time,this._timeNextFrame=this.game.time.time+this.delay,this._frameIndex=0,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this._parent.setFrame(this.currentFrame),this._parent.animations.currentAnim=this,this._parent.animations.currentFrame=this.currentFrame,this.onStart.dispatch(this._parent,this)},setFrame:function(a,b){var c;if(void 0===b&&(b=!1),"string"==typeof a)for(var d=0;d=this._timeNextFrame?(this._frameSkip=1,this._frameDiff=this.game.time.time-this._timeNextFrame,this._timeLastFrame=this.game.time.time,this._frameDiff>this.delay&&(this._frameSkip=Math.floor(this._frameDiff/this.delay),this._frameDiff-=this._frameSkip*this.delay),this._timeNextFrame=this.game.time.time+(this.delay-this._frameDiff),this._frameIndex+=this._frameSkip,this._frameIndex>=this._frames.length?this.loop?(this._frameIndex%=this._frames.length,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.currentFrame&&this._parent.setFrame(this.currentFrame),this.loopCount++,this._parent.events.onAnimationLoop$dispatch(this._parent,this),this.onLoop.dispatch(this._parent,this),this.onUpdate?(this.onUpdate.dispatch(this,this.currentFrame),!!this._frameData):!0):(this.complete(),!1):this.updateCurrentFrame(!0)):!1},updateCurrentFrame:function(a,b){if(void 0===b&&(b=!1),!this._frameData)return!1;var c=this.currentFrame.index;return this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.currentFrame&&(b||!b&&c!==this.currentFrame.index)&&this._parent.setFrame(this.currentFrame),this.onUpdate&&a?(this.onUpdate.dispatch(this,this.currentFrame),!!this._frameData):!0},next:function(a){void 0===a&&(a=1);var b=this._frameIndex+a;b>=this._frames.length&&(this.loop?b%=this._frames.length:b=this._frames.length-1),b!==this._frameIndex&&(this._frameIndex=b,this.updateCurrentFrame(!0))},previous:function(a){void 0===a&&(a=1);var b=this._frameIndex-a;0>b&&(this.loop?b=this._frames.length+b:b++),b!==this._frameIndex&&(this._frameIndex=b,this.updateCurrentFrame(!0))},updateFrameData:function(a){this._frameData=a,this.currentFrame=this._frameData?this._frameData.getFrame(this._frames[this._frameIndex%this._frames.length]):null},destroy:function(){this._frameData&&(this.game.onPause.remove(this.onPause,this),this.game.onResume.remove(this.onResume,this),this.game=null,this._parent=null,this._frames=null,this._frameData=null,this.currentFrame=null,this.isPlaying=!1,this.onStart.dispose(),this.onLoop.dispose(),this.onComplete.dispose(),this.onUpdate&&this.onUpdate.dispose())},complete:function(){this._frameIndex=this._frames.length-1,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.isPlaying=!1,this.isFinished=!0,this.paused=!1,this._parent.events.onAnimationComplete$dispatch(this._parent,this),this.onComplete.dispatch(this._parent,this),this.killOnComplete&&this._parent.kill()}},c.Animation.prototype.constructor=c.Animation,Object.defineProperty(c.Animation.prototype,"paused",{get:function(){return this.isPaused},set:function(a){this.isPaused=a,a?this._pauseStartTime=this.game.time.time:this.isPlaying&&(this._timeNextFrame=this.game.time.time+this.delay)}}),Object.defineProperty(c.Animation.prototype,"frameTotal",{get:function(){return this._frames.length}}),Object.defineProperty(c.Animation.prototype,"frame",{get:function(){return null!==this.currentFrame?this.currentFrame.index:this._frameIndex},set:function(a){this.currentFrame=this._frameData.getFrame(this._frames[a]),null!==this.currentFrame&&(this._frameIndex=a,this._parent.setFrame(this.currentFrame),this.onUpdate&&this.onUpdate.dispatch(this,this.currentFrame))}}),Object.defineProperty(c.Animation.prototype,"speed",{get:function(){return Math.round(1e3/this.delay)},set:function(a){a>=1&&(this.delay=1e3/a)}}),Object.defineProperty(c.Animation.prototype,"enableUpdate",{get:function(){return null!==this.onUpdate},set:function(a){a&&null===this.onUpdate?this.onUpdate=new c.Signal:a||null===this.onUpdate||(this.onUpdate.dispose(),this.onUpdate=null)}}),c.Animation.generateFrameNames=function(a,b,d,e,f){void 0===e&&(e="");var g=[],h="";if(d>b)for(var i=b;d>=i;i++)h="number"==typeof f?c.Utils.pad(i.toString(),f,"0",1):i.toString(),h=a+h+e,g.push(h);else for(var i=b;i>=d;i--)h="number"==typeof f?c.Utils.pad(i.toString(),f,"0",1):i.toString(),h=a+h+e,g.push(h);return g},c.Frame=function(a,b,d,e,f,g){this.index=a,this.x=b,this.y=d,this.width=e,this.height=f,this.name=g,this.centerX=Math.floor(e/2),this.centerY=Math.floor(f/2),this.distance=c.Math.distance(0,0,e,f),this.rotated=!1,this.rotationDirection="cw",this.trimmed=!1,this.sourceSizeW=e,this.sourceSizeH=f,this.spriteSourceSizeX=0,this.spriteSourceSizeY=0,this.spriteSourceSizeW=0,this.spriteSourceSizeH=0,this.right=this.x+this.width,this.bottom=this.y+this.height},c.Frame.prototype={resize:function(a,b){this.width=a,this.height=b,this.centerX=Math.floor(a/2),this.centerY=Math.floor(b/2),this.distance=c.Math.distance(0,0,a,b),this.sourceSizeW=a,this.sourceSizeH=b,this.right=this.x+a,this.bottom=this.y+b},setTrim:function(a,b,c,d,e,f,g){this.trimmed=a,a&&(this.sourceSizeW=b,this.sourceSizeH=c,this.centerX=Math.floor(b/2),this.centerY=Math.floor(c/2),this.spriteSourceSizeX=d,this.spriteSourceSizeY=e,this.spriteSourceSizeW=f,this.spriteSourceSizeH=g)},clone:function(){var a=new c.Frame(this.index,this.x,this.y,this.width,this.height,this.name);for(var b in this)this.hasOwnProperty(b)&&(a[b]=this[b]);return a},getRect:function(a){return void 0===a?a=new c.Rectangle(this.x,this.y,this.width,this.height):a.setTo(this.x,this.y,this.width,this.height),a}},c.Frame.prototype.constructor=c.Frame,c.FrameData=function(){this._frames=[],this._frameNames=[]},c.FrameData.prototype={addFrame:function(a){return a.index=this._frames.length,this._frames.push(a),""!==a.name&&(this._frameNames[a.name]=a.index),a},getFrame:function(a){return a>=this._frames.length&&(a=0),this._frames[a]},getFrameByName:function(a){return"number"==typeof this._frameNames[a]?this._frames[this._frameNames[a]]:null},checkFrameName:function(a){return null==this._frameNames[a]?!1:!0},clone:function(){for(var a=new c.FrameData,b=0;b=d;d++)c.push(this._frames[d]);return c},getFrames:function(a,b,c){if(void 0===b&&(b=!0),void 0===c&&(c=[]),void 0===a||0===a.length)for(var d=0;d=d&&(d=Math.floor(-j/Math.min(-1,d))),0>=e&&(e=Math.floor(-k/Math.min(-1,e)));var l=Math.floor((j-g)/(d+h)),m=Math.floor((k-g)/(e+h)),n=l*m;if(-1!==f&&(n=f),0===j||0===k||d>j||e>k||0===n)return console.warn("Phaser.AnimationParser.spriteSheet: '"+b+"'s width/height zero or width/height < given frameWidth/frameHeight"),null; for(var o=new c.FrameData,p=g,q=g,r=0;n>r;r++)o.addFrame(new c.Frame(r,p,q,d,e,"")),p+=d+h,p+d>j&&(p=g,q+=e+h);return o},JSONData:function(a,b){if(!b.frames)return console.warn("Phaser.AnimationParser.JSONData: Invalid Texture Atlas JSON given, missing 'frames' array"),void console.log(b);for(var d,e=new c.FrameData,f=b.frames,g=0;g tag");for(var d,e,f,g,h,i,j,k,l,m,n,o=new c.FrameData,p=b.getElementsByTagName("SubTexture"),q=0;q-1},getAssetIndex:function(a,b){for(var c=-1,d=0;d-1?{index:c,file:this._fileList[c]}:!1},reset:function(a,b){void 0===b&&(b=!1),this.resetLocked||(a&&(this.preloadSprite=null),this.isLoading=!1,this._processingHead=0,this._fileList.length=0,this._flightQueue.length=0,this._fileLoadStarted=!1,this._totalFileCount=0,this._totalPackCount=0,this._loadedPackCount=0,this._loadedFileCount=0,b&&(this.onLoadStart.removeAll(),this.onLoadComplete.removeAll(),this.onPackComplete.removeAll(),this.onFileStart.removeAll(),this.onFileComplete.removeAll(),this.onFileError.removeAll()))},addToFileList:function(a,b,c,d,e,f){if(void 0===e&&(e=!1),void 0===b||""===b)return console.warn("Phaser.Loader: Invalid or no key given of type "+a),this;if(void 0===c||null===c){if(!f)return console.warn("Phaser.Loader: No URL given for file type: "+a+" key: "+b),this;c=b+f}var g={type:a,key:b,path:this.path,url:c,syncPoint:this._withSyncPointDepth>0,data:null,loading:!1,loaded:!1,error:!1};if(d)for(var h in d)g[h]=d[h];var i=this.getAssetIndex(a,b);if(e&&i>-1){var j=this._fileList[i];j.loading||j.loaded?(this._fileList.push(g),this._totalFileCount++):this._fileList[i]=g}else-1===i&&(this._fileList.push(g),this._totalFileCount++);return this},replaceInFileList:function(a,b,c,d){return this.addToFileList(a,b,c,d,!0)},pack:function(a,b,c,d){if(void 0===b&&(b=null),void 0===c&&(c=null),void 0===d&&(d=null),!b&&!c)return console.warn("Phaser.Loader.pack - Both url and data are null. One must be set."),this;var e={type:"packfile",key:a,url:b,path:this.path,syncPoint:!0,data:null,loading:!1,loaded:!1,error:!1,callbackContext:d};c&&("string"==typeof c&&(c=JSON.parse(c)),e.data=c||{},e.loaded=!0);for(var f=0;f=e||d&&this._loadedPackCount===this._totalPackCount)break}if(this.updateProgress(),this._processingHead>=this._fileList.length)this.finishedLoading();else if(!this._flightQueue.length){console.warn("Phaser.Loader - aborting: processing queue empty, loading may have stalled");var f=this;setTimeout(function(){f.finishedLoading(!0)},2e3)}},finishedLoading:function(a){this.hasLoaded||(this.hasLoaded=!0,this.isLoading=!1,a||this._fileLoadStarted||(this._fileLoadStarted=!0,this.onLoadStart.dispatch()),this.onLoadComplete.dispatch(),this.reset(),this.game.state.loadComplete())},asyncComplete:function(a,b){void 0===b&&(b=""),a.loaded=!0,a.error=!!b,b&&(a.errorMessage=b,console.warn("Phaser.Loader - "+a.type+"["+a.key+"]: "+b)),this.processLoadQueue()},processPack:function(a){var b=a.data[a.key];if(!b)return void console.warn("Phaser.Loader - "+a.key+": pack has data, but not for pack key");for(var d=0;d=10)||(this._warnedAboutXDomainRequest=!0,console.warn("Phaser.Loader - using XDomainRequest outside of IE 9"));var f=new window.XDomainRequest;f.open("GET",b,!0),f.responseType=c,f.timeout=3e3,e=e||this.fileError;var g=this;f.onerror=function(){try{return e.call(g,a,f)}catch(b){g.asyncComplete(a,b.message||"Exception")}},f.ontimeout=function(){try{return e.call(g,a,f)}catch(b){g.asyncComplete(a,b.message||"Exception")}},f.onprogress=function(){},f.onload=function(){try{return d.call(g,a,f)}catch(b){g.asyncComplete(a,b.message||"Exception")}},a.requestObject=f,a.requestUrl=b,setTimeout(function(){f.send()},0)},getVideoURL:function(a){for(var b=0;b=0&&(d=d.substr(0,d.indexOf("?")));var e=d.substr((Math.max(0,d.lastIndexOf("."))||1/0)+1);c=e.toLowerCase()}if(this.game.device.canPlayVideo(c))return a[b]}return null},getAudioURL:function(a){if(this.game.sound.noAudio)return null;for(var b=0;b=0&&(d=d.substr(0,d.indexOf("?")));var e=d.substr((Math.max(0,d.lastIndexOf("."))||1/0)+1);c=e.toLowerCase()}if(this.game.device.canPlayAudio(c))return a[b]}return null},fileError:function(a,b,c){var d=a.requestUrl||this.transformUrl(a.url,a),e="error loading asset from URL "+d;!c&&b&&(c=b.status),c&&(e=e+" ("+c+")"),this.asyncComplete(a,e)},fileComplete:function(a,b){var d=!0;switch(a.type){case"packfile":var e=JSON.parse(b.responseText);a.data=e||{};break;case"image":this.cache.addImage(a.key,a.url,a.data);break;case"spritesheet":this.cache.addSpriteSheet(a.key,a.url,a.data,a.frameWidth,a.frameHeight,a.frameMax,a.margin,a.spacing);break;case"textureatlas":if(null==a.atlasURL)this.cache.addTextureAtlas(a.key,a.url,a.data,a.atlasData,a.format);else if(d=!1,a.format==c.Loader.TEXTURE_ATLAS_JSON_ARRAY||a.format==c.Loader.TEXTURE_ATLAS_JSON_HASH)this.xhrLoad(a,this.transformUrl(a.atlasURL,a),"text",this.jsonLoadComplete);else{if(a.format!=c.Loader.TEXTURE_ATLAS_XML_STARLING)throw new Error("Phaser.Loader. Invalid Texture Atlas format: "+a.format);this.xhrLoad(a,this.transformUrl(a.atlasURL,a),"text",this.xmlLoadComplete)}break;case"bitmapfont":a.atlasURL?(d=!1,this.xhrLoad(a,this.transformUrl(a.atlasURL,a),"text",function(a,b){var c;try{c=JSON.parse(b.responseText)}catch(d){}c?(a.atlasType="json",this.jsonLoadComplete(a,b)):(a.atlasType="xml",this.xmlLoadComplete(a,b))})):this.cache.addBitmapFont(a.key,a.url,a.data,a.atlasData,a.atlasType,a.xSpacing,a.ySpacing);break;case"video":if(a.asBlob)try{a.data=new Blob([new Uint8Array(b.response)])}catch(f){throw new Error("Phaser.Loader. Unable to parse video file as Blob: "+a.key)}this.cache.addVideo(a.key,a.url,a.data,a.asBlob);break;case"audio":this.game.sound.usingWebAudio?(a.data=b.response,this.cache.addSound(a.key,a.url,a.data,!0,!1),a.autoDecode&&this.game.sound.decode(a.key)):this.cache.addSound(a.key,a.url,a.data,!1,!0); break;case"text":a.data=b.responseText,this.cache.addText(a.key,a.url,a.data);break;case"shader":a.data=b.responseText,this.cache.addShader(a.key,a.url,a.data);break;case"physics":var e=JSON.parse(b.responseText);this.cache.addPhysicsData(a.key,a.url,e,a.format);break;case"script":a.data=document.createElement("script"),a.data.language="javascript",a.data.type="text/javascript",a.data.defer=!1,a.data.text=b.responseText,document.head.appendChild(a.data),a.callback&&(a.data=a.callback.call(a.callbackContext,a.key,b.responseText));break;case"binary":a.data=a.callback?a.callback.call(a.callbackContext,a.key,b.response):b.response,this.cache.addBinary(a.key,a.data)}d&&this.asyncComplete(a)},jsonLoadComplete:function(a,b){var c=JSON.parse(b.responseText);"tilemap"===a.type?this.cache.addTilemap(a.key,a.url,c,a.format):"bitmapfont"===a.type?this.cache.addBitmapFont(a.key,a.url,a.data,c,a.atlasType,a.xSpacing,a.ySpacing):"json"===a.type?this.cache.addJSON(a.key,a.url,c):this.cache.addTextureAtlas(a.key,a.url,a.data,c,a.format),this.asyncComplete(a)},csvLoadComplete:function(a,b){var c=b.responseText;this.cache.addTilemap(a.key,a.url,c,a.format),this.asyncComplete(a)},xmlLoadComplete:function(a,b){var c=b.responseText,d=this.parseXml(c);if(!d){var e=b.responseType||b.contentType;return console.warn("Phaser.Loader - "+a.key+": invalid XML ("+e+")"),void this.asyncComplete(a,"invalid XML")}"bitmapfont"===a.type?this.cache.addBitmapFont(a.key,a.url,a.data,d,a.atlasType,a.xSpacing,a.ySpacing):"textureatlas"===a.type?this.cache.addTextureAtlas(a.key,a.url,a.data,d,a.format):"xml"===a.type&&this.cache.addXML(a.key,a.url,d),this.asyncComplete(a)},parseXml:function(a){var b;try{if(window.DOMParser){var c=new DOMParser;b=c.parseFromString(a,"text/xml")}else b=new ActiveXObject("Microsoft.XMLDOM"),b.async="false",b.loadXML(a)}catch(d){b=null}return b&&b.documentElement&&!b.getElementsByTagName("parsererror").length?b:null},updateProgress:function(){this.preloadSprite&&(0===this.preloadSprite.direction?this.preloadSprite.rect.width=Math.floor(this.preloadSprite.width/100*this.progress):this.preloadSprite.rect.height=Math.floor(this.preloadSprite.height/100*this.progress),this.preloadSprite.sprite?this.preloadSprite.sprite.updateCrop():this.preloadSprite=null)},totalLoadedFiles:function(){return this._loadedFileCount},totalQueuedFiles:function(){return this._totalFileCount-this._loadedFileCount},totalLoadedPacks:function(){return this._totalPackCount},totalQueuedPacks:function(){return this._totalPackCount-this._loadedPackCount}},Object.defineProperty(c.Loader.prototype,"progressFloat",{get:function(){var a=this._loadedFileCount/this._totalFileCount*100;return c.Math.clamp(a||0,0,100)}}),Object.defineProperty(c.Loader.prototype,"progress",{get:function(){return Math.round(this.progressFloat)}}),c.Loader.prototype.constructor=c.Loader,c.LoaderParser={bitmapFont:function(a,b,c,d){return this.xmlBitmapFont(a,b,c,d)},xmlBitmapFont:function(a,b,c,d){var e={},f=a.getElementsByTagName("info")[0],g=a.getElementsByTagName("common")[0];e.font=f.getAttribute("face"),e.size=parseInt(f.getAttribute("size"),10),e.lineHeight=parseInt(g.getAttribute("lineHeight"),10)+d,e.chars={};for(var h=a.getElementsByTagName("char"),i=0;i-1},reset:function(){this.list.length=0},remove:function(a){var b=this.list.indexOf(a);return b>-1?(this.list.splice(b,1),a):void 0},setAll:function(a,b){for(var c=this.list.length;c--;)this.list[c]&&(this.list[c][a]=b)},callAll:function(a){for(var b=Array.prototype.splice.call(arguments,1),c=this.list.length;c--;)this.list[c]&&this.list[c][a]&&this.list[c][a].apply(this.list[c],b)},removeAll:function(a){void 0===a&&(a=!1);for(var b=this.list.length;b--;)if(this.list[b]){var c=this.remove(this.list[b]);a&&c.destroy()}this.position=0,this.list=[]}},Object.defineProperty(c.ArraySet.prototype,"total",{get:function(){return this.list.length}}),Object.defineProperty(c.ArraySet.prototype,"first",{get:function(){return this.position=0,this.list.length>0?this.list[0]:null}}),Object.defineProperty(c.ArraySet.prototype,"next",{get:function(){return this.position0;b--){var c=Math.floor(Math.random()*(b+1)),d=a[b];a[b]=a[c],a[c]=d}return a},transposeMatrix:function(a){for(var b=a.length,c=a[0].length,d=new Array(c),e=0;c>e;e++){d[e]=new Array(b);for(var f=b-1;f>-1;f--)d[e][f]=a[f][e]}return d},rotateMatrix:function(a,b){if("string"!=typeof b&&(b=(b%360+360)%360),90===b||-270===b||"rotateLeft"===b)a=c.ArrayUtils.transposeMatrix(a),a=a.reverse();else if(-90===b||270===b||"rotateRight"===b)a=a.reverse(),a=c.ArrayUtils.transposeMatrix(a);else if(180===Math.abs(b)||"rotate180"===b){for(var d=0;d=e-a?e:d},rotate:function(a){var b=a.shift();return a.push(b),b},numberArray:function(a,b){for(var c=[],d=a;b>=d;d++)c.push(d);return c},numberArrayStep:function(a,b,d){(void 0===a||null===a)&&(a=0),(void 0===b||null===b)&&(b=a,a=0),void 0===d&&(d=1);for(var e=[],f=Math.max(c.Math.roundAwayFromZero((b-a)/(d||1)),0),g=0;f>g;g++)e.push(a),a+=d;return e}},c.Color={packPixel:function(a,b,d,e){return c.Device.LITTLE_ENDIAN?(e<<24|d<<16|b<<8|a)>>>0:(a<<24|b<<16|d<<8|e)>>>0},unpackPixel:function(a,b,d,e){return(void 0===b||null===b)&&(b=c.Color.createColor()),(void 0===d||null===d)&&(d=!1),(void 0===e||null===e)&&(e=!1),c.Device.LITTLE_ENDIAN?(b.a=(4278190080&a)>>>24,b.b=(16711680&a)>>>16,b.g=(65280&a)>>>8,b.r=255&a):(b.r=(4278190080&a)>>>24,b.g=(16711680&a)>>>16,b.b=(65280&a)>>>8,b.a=255&a),b.color=a,b.rgba="rgba("+b.r+","+b.g+","+b.b+","+b.a/255+")",d&&c.Color.RGBtoHSL(b.r,b.g,b.b,b),e&&c.Color.RGBtoHSV(b.r,b.g,b.b,b),b},fromRGBA:function(a,b){return b||(b=c.Color.createColor()),b.r=(4278190080&a)>>>24,b.g=(16711680&a)>>>16,b.b=(65280&a)>>>8,b.a=255&a,b.rgba="rgba("+b.r+","+b.g+","+b.b+","+b.a+")",b},toRGBA:function(a,b,c,d){return a<<24|b<<16|c<<8|d},RGBtoHSL:function(a,b,d,e){e||(e=c.Color.createColor(a,b,d,1)),a/=255,b/=255,d/=255;var f=Math.min(a,b,d),g=Math.max(a,b,d);if(e.h=0,e.s=0,e.l=(g+f)/2,g!==f){var h=g-f;e.s=e.l>.5?h/(2-g-f):h/(g+f),g===a?e.h=(b-d)/h+(d>b?6:0):g===b?e.h=(d-a)/h+2:g===d&&(e.h=(a-b)/h+4),e.h/=6}return e},HSLtoRGB:function(a,b,d,e){if(e?(e.r=d,e.g=d,e.b=d):e=c.Color.createColor(d,d,d),0!==b){var f=.5>d?d*(1+b):d+b-d*b,g=2*d-f;e.r=c.Color.hueToColor(g,f,a+1/3),e.g=c.Color.hueToColor(g,f,a),e.b=c.Color.hueToColor(g,f,a-1/3)}return e.r=Math.floor(255*e.r|0),e.g=Math.floor(255*e.g|0),e.b=Math.floor(255*e.b|0),c.Color.updateColor(e),e},RGBtoHSV:function(a,b,d,e){e||(e=c.Color.createColor(a,b,d,255)),a/=255,b/=255,d/=255;var f=Math.min(a,b,d),g=Math.max(a,b,d),h=g-f;return e.h=0,e.s=0===g?0:h/g,e.v=g,g!==f&&(g===a?e.h=(b-d)/h+(d>b?6:0):g===b?e.h=(d-a)/h+2:g===d&&(e.h=(a-b)/h+4),e.h/=6),e},HSVtoRGB:function(a,b,d,e){void 0===e&&(e=c.Color.createColor(0,0,0,1,a,b,0,d));var f,g,h,i=Math.floor(6*a),j=6*a-i,k=d*(1-b),l=d*(1-j*b),m=d*(1-(1-j)*b);switch(i%6){case 0:f=d,g=m,h=k;break;case 1:f=l,g=d,h=k;break;case 2:f=k,g=d,h=m;break;case 3:f=k,g=l,h=d;break;case 4:f=m,g=k,h=d;break;case 5:f=d,g=k,h=l}return e.r=Math.floor(255*f),e.g=Math.floor(255*g),e.b=Math.floor(255*h),c.Color.updateColor(e),e},hueToColor:function(a,b,c){return 0>c&&(c+=1),c>1&&(c-=1),1/6>c?a+6*(b-a)*c:.5>c?b:2/3>c?a+(b-a)*(2/3-c)*6:a},createColor:function(a,b,d,e,f,g,h,i){var j={r:a||0,g:b||0,b:d||0,a:e||1,h:f||0,s:g||0,l:h||0,v:i||0,color:0,color32:0,rgba:""};return c.Color.updateColor(j)},updateColor:function(a){return a.rgba="rgba("+a.r.toString()+","+a.g.toString()+","+a.b.toString()+","+a.a.toString()+")",a.color=c.Color.getColor(a.r,a.g,a.b),a.color32=c.Color.getColor32(a.a,a.r,a.g,a.b),a},getColor32:function(a,b,c,d){return a<<24|b<<16|c<<8|d},getColor:function(a,b,c){return a<<16|b<<8|c},RGBtoString:function(a,b,d,e,f){return void 0===e&&(e=255),void 0===f&&(f="#"),"#"===f?"#"+((1<<24)+(a<<16)+(b<<8)+d).toString(16).slice(1):"0x"+c.Color.componentToHex(e)+c.Color.componentToHex(a)+c.Color.componentToHex(b)+c.Color.componentToHex(d)},hexToRGB:function(a){var b=c.Color.hexToColor(a);return b?c.Color.getColor32(b.a,b.r,b.g,b.b):void 0},hexToColor:function(a,b){a=a.replace(/^(?:#|0x)?([a-f\d])([a-f\d])([a-f\d])$/i,function(a,b,c,d){return b+b+c+c+d+d});var d=/^(?:#|0x)?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(a);if(d){var e=parseInt(d[1],16),f=parseInt(d[2],16),g=parseInt(d[3],16);b?(b.r=e,b.g=f,b.b=g):b=c.Color.createColor(e,f,g)}return b},webToColor:function(a,b){b||(b=c.Color.createColor());var d=/^rgba?\(\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d+(?:\.\d+)?))?\s*\)$/.exec(a);return d&&(b.r=parseInt(d[1],10),b.g=parseInt(d[2],10),b.b=parseInt(d[3],10),b.a=void 0!==d[4]?parseFloat(d[4]):1,c.Color.updateColor(b)),b},valueToColor:function(a,b){if(b||(b=c.Color.createColor()),"string"==typeof a)return 0===a.indexOf("rgb")?c.Color.webToColor(a,b):(b.a=1,c.Color.hexToColor(a,b));if("number"==typeof a){var d=c.Color.getRGB(a);return b.r=d.r,b.g=d.g,b.b=d.b,b.a=d.a/255,b}return b},componentToHex:function(a){var b=a.toString(16);return 1==b.length?"0"+b:b},HSVColorWheel:function(a,b){void 0===a&&(a=1),void 0===b&&(b=1);for(var d=[],e=0;359>=e;e++)d.push(c.Color.HSVtoRGB(e/359,a,b));return d},HSLColorWheel:function(a,b){void 0===a&&(a=.5),void 0===b&&(b=.5);for(var d=[],e=0;359>=e;e++)d.push(c.Color.HSLtoRGB(e/359,a,b));return d},interpolateColor:function(a,b,d,e,f){void 0===f&&(f=255);var g=c.Color.getRGB(a),h=c.Color.getRGB(b),i=(h.red-g.red)*e/d+g.red,j=(h.green-g.green)*e/d+g.green,k=(h.blue-g.blue)*e/d+g.blue;return c.Color.getColor32(f,i,j,k)},interpolateColorWithRGB:function(a,b,d,e,f,g){var h=c.Color.getRGB(a),i=(b-h.red)*g/f+h.red,j=(d-h.green)*g/f+h.green,k=(e-h.blue)*g/f+h.blue;return c.Color.getColor(i,j,k)},interpolateRGB:function(a,b,d,e,f,g,h,i){var j=(e-a)*i/h+a,k=(f-b)*i/h+b,l=(g-d)*i/h+d;return c.Color.getColor(j,k,l)},getRandomColor:function(a,b,d){if(void 0===a&&(a=0),void 0===b&&(b=255),void 0===d&&(d=255),b>255||a>b)return c.Color.getColor(255,255,255);var e=a+Math.round(Math.random()*(b-a)),f=a+Math.round(Math.random()*(b-a)),g=a+Math.round(Math.random()*(b-a));return c.Color.getColor32(d,e,f,g)},getRGB:function(a){return a>16777215?{alpha:a>>>24,red:a>>16&255,green:a>>8&255,blue:255&a,a:a>>>24,r:a>>16&255,g:a>>8&255,b:255&a}:{alpha:255,red:a>>16&255,green:a>>8&255,blue:255&a,a:255,r:a>>16&255,g:a>>8&255,b:255&a}},getWebRGB:function(a){if("object"==typeof a)return"rgba("+a.r.toString()+","+a.g.toString()+","+a.b.toString()+","+(a.a/255).toString()+")";var b=c.Color.getRGB(a);return"rgba("+b.r.toString()+","+b.g.toString()+","+b.b.toString()+","+(b.a/255).toString()+")"},getAlpha:function(a){return a>>>24},getAlphaFloat:function(a){return(a>>>24)/255},getRed:function(a){return a>>16&255},getGreen:function(a){return a>>8&255},getBlue:function(a){return 255&a},blendNormal:function(a){return a},blendLighten:function(a,b){return b>a?b:a},blendDarken:function(a,b){return b>a?a:b},blendMultiply:function(a,b){return a*b/255},blendAverage:function(a,b){return(a+b)/2},blendAdd:function(a,b){return Math.min(255,a+b)},blendSubtract:function(a,b){return Math.max(0,a+b-255)},blendDifference:function(a,b){return Math.abs(a-b)},blendNegation:function(a,b){return 255-Math.abs(255-a-b)},blendScreen:function(a,b){return 255-((255-a)*(255-b)>>8)},blendExclusion:function(a,b){return a+b-2*a*b/255},blendOverlay:function(a,b){return 128>b?2*a*b/255:255-2*(255-a)*(255-b)/255},blendSoftLight:function(a,b){return 128>b?2*((a>>1)+64)*(b/255):255-2*(255-((a>>1)+64))*(255-b)/255},blendHardLight:function(a,b){return c.Color.blendOverlay(b,a)},blendColorDodge:function(a,b){return 255===b?b:Math.min(255,(a<<8)/(255-b))},blendColorBurn:function(a,b){return 0===b?b:Math.max(0,255-(255-a<<8)/b)},blendLinearDodge:function(a,b){return c.Color.blendAdd(a,b)},blendLinearBurn:function(a,b){return c.Color.blendSubtract(a,b)},blendLinearLight:function(a,b){return 128>b?c.Color.blendLinearBurn(a,2*b):c.Color.blendLinearDodge(a,2*(b-128))},blendVividLight:function(a,b){return 128>b?c.Color.blendColorBurn(a,2*b):c.Color.blendColorDodge(a,2*(b-128))},blendPinLight:function(a,b){return 128>b?c.Color.blendDarken(a,2*b):c.Color.blendLighten(a,2*(b-128))},blendHardMix:function(a,b){return c.Color.blendVividLight(a,b)<128?0:255},blendReflect:function(a,b){return 255===b?b:Math.min(255,a*a/(255-b))},blendGlow:function(a,b){return c.Color.blendReflect(b,a)},blendPhoenix:function(a,b){return Math.min(a,b)-Math.max(a,b)+255}},c.LinkedList=function(){this.next=null,this.prev=null,this.first=null,this.last=null,this.total=0},c.LinkedList.prototype={add:function(a){return 0===this.total&&null===this.first&&null===this.last?(this.first=a,this.last=a,this.next=a,a.prev=this,this.total++,a):(this.last.next=a,a.prev=this.last,this.last=a,this.total++,a)},reset:function(){this.first=null,this.last=null,this.next=null,this.prev=null,this.total=0},remove:function(a){return 1===this.total?(this.reset(),void(a.next=a.prev=null)):(a===this.first?this.first=this.first.next:a===this.last&&(this.last=this.last.prev),a.prev&&(a.prev.next=a.next),a.next&&(a.next.prev=a.prev),a.next=a.prev=null,null===this.first&&(this.last=null),void this.total--)},callAll:function(a){if(this.first&&this.last){var b=this.first;do b&&b[a]&&b[a].call(b),b=b.next;while(b!=this.last.next)}}},c.LinkedList.prototype.constructor=c.LinkedList,c.Physics=function(a,b){b=b||{},this.game=a,this.config=b,this.arcade=null,this.p2=null,this.ninja=null,this.box2d=null,this.chipmunk=null,this.matter=null,this.parseConfig()},c.Physics.ARCADE=0,c.Physics.P2JS=1,c.Physics.NINJA=2,c.Physics.BOX2D=3,c.Physics.CHIPMUNK=4,c.Physics.MATTERJS=5,c.Physics.prototype={parseConfig:function(){this.config.hasOwnProperty("arcade")&&this.config.arcade!==!0||!c.Physics.hasOwnProperty("Arcade")||(this.arcade=new c.Physics.Arcade(this.game)),this.config.hasOwnProperty("ninja")&&this.config.ninja===!0&&c.Physics.hasOwnProperty("Ninja")&&(this.ninja=new c.Physics.Ninja(this.game)),this.config.hasOwnProperty("p2")&&this.config.p2===!0&&c.Physics.hasOwnProperty("P2")&&(this.p2=new c.Physics.P2(this.game,this.config)),this.config.hasOwnProperty("box2d")&&this.config.box2d===!0&&c.Physics.hasOwnProperty("BOX2D")&&(this.box2d=new c.Physics.BOX2D(this.game,this.config)),this.config.hasOwnProperty("matter")&&this.config.matter===!0&&c.Physics.hasOwnProperty("Matter")&&(this.matter=new c.Physics.Matter(this.game,this.config))},startSystem:function(a){a===c.Physics.ARCADE?this.arcade=new c.Physics.Arcade(this.game):a===c.Physics.P2JS?null===this.p2?this.p2=new c.Physics.P2(this.game,this.config):this.p2.reset():a===c.Physics.NINJA?this.ninja=new c.Physics.Ninja(this.game):a===c.Physics.BOX2D?null===this.box2d?this.box2d=new c.Physics.Box2D(this.game,this.config):this.box2d.reset():a===c.Physics.MATTERJS&&(null===this.matter?this.matter=new c.Physics.Matter(this.game,this.config):this.matter.reset())},enable:function(a,b,d){void 0===b&&(b=c.Physics.ARCADE),void 0===d&&(d=!1),b===c.Physics.ARCADE?this.arcade.enable(a):b===c.Physics.P2JS&&this.p2?this.p2.enable(a,d):b===c.Physics.NINJA&&this.ninja?this.ninja.enableAABB(a):b===c.Physics.BOX2D&&this.box2d?this.box2d.enable(a):b===c.Physics.MATTERJS&&this.matter&&this.matter.enable(a)},preUpdate:function(){this.p2&&this.p2.preUpdate(),this.box2d&&this.box2d.preUpdate(),this.matter&&this.matter.preUpdate()},update:function(){this.p2&&this.p2.update(),this.box2d&&this.box2d.update(),this.matter&&this.matter.update()},setBoundsToWorld:function(){this.arcade&&this.arcade.setBoundsToWorld(),this.ninja&&this.ninja.setBoundsToWorld(),this.p2&&this.p2.setBoundsToWorld(),this.box2d&&this.box2d.setBoundsToWorld(),this.matter&&this.matter.setBoundsToWorld()},clear:function(){this.p2&&this.p2.clear(),this.box2d&&this.box2d.clear(),this.matter&&this.matter.clear()},reset:function(){this.p2&&this.p2.reset(),this.box2d&&this.box2d.reset(),this.matter&&this.matter.reset()},destroy:function(){this.p2&&this.p2.destroy(),this.box2d&&this.box2d.destroy(),this.matter&&this.matter.destroy(),this.arcade=null,this.ninja=null,this.p2=null,this.box2d=null,this.matter=null}},c.Physics.prototype.constructor=c.Physics,c.Particles=function(a){this.game=a,this.emitters={},this.ID=0},c.Particles.prototype={add:function(a){return this.emitters[a.name]=a,a},remove:function(a){delete this.emitters[a.name]},update:function(){for(var a in this.emitters)this.emitters[a].exists&&this.emitters[a].update()}},c.Particles.prototype.constructor=c.Particles,void 0===PIXI.blendModes&&(PIXI.blendModes=c.blendModes),void 0===PIXI.scaleModes&&(PIXI.scaleModes=c.scaleModes),void 0===PIXI.Texture.emptyTexture&&(PIXI.Texture.emptyTexture=new PIXI.Texture(new PIXI.BaseTexture)),void 0===PIXI.DisplayObject._tempMatrix&&(PIXI.DisplayObject._tempMatrix=new PIXI.Matrix),void 0===PIXI.RenderTexture.tempMatrix&&(PIXI.RenderTexture.tempMatrix=new PIXI.Matrix),void 0===PIXI.Graphics.POLY&&(PIXI.Graphics.POLY=c.POLYGON,PIXI.Graphics.RECT=c.RECTANGLE,PIXI.Graphics.CIRC=c.CIRCLE,PIXI.Graphics.ELIP=c.ELLIPSE,PIXI.Graphics.RREC=c.ROUNDEDRECTANGLE),PIXI.TextureSilentFail=!0,"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=c),exports.Phaser=c):"undefined"!=typeof define&&define.amd?define("Phaser",function(){return b.Phaser=c}()):b.Phaser=c,c}.call(this); //# sourceMappingURL=phaser-minimum.map