/** * @author Richard Davey * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ var Triangle = require('./Triangle'); // Builds an equilateral triangle. // In the equilateral triangle, all the sides are the same length (congruent) // and all the angles are the same size (congruent). // The x/y specifies the top-middle of the triangle (x1/y1) and length // is the length of each side /** * [description] * * @function Phaser.Geom.Triangle.BuildEquilateral * @since 3.0.0 * * @param {number} x - [description] * @param {number} y - [description] * @param {number} length - [description] * * @return {Phaser.Geom.Triangle} [description] */ var BuildEquilateral = function (x, y, length) { var height = length * (Math.sqrt(3) / 2); var x1 = x; var y1 = y; var x2 = x + (length / 2); var y2 = y + height; var x3 = x - (length / 2); var y3 = y + height; return new Triangle(x1, y1, x2, y2, x3, y3); }; module.exports = BuildEquilateral;