/// var __extends = this.__extends || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; function __() { this.constructor = d; } __.prototype = b.prototype; d.prototype = new __(); }; var BasicGame; (function (BasicGame) { var MainMenu = (function (_super) { __extends(MainMenu, _super); function MainMenu() { _super.apply(this, arguments); } MainMenu.prototype.create = function () { this.music = this.add.audio("titleMusic"); this.music.play(); this.add.sprite(0, 0, "titlepage"); this.playButton = this.add.button(200, 300, "playButton", this.startGame, this); }; MainMenu.prototype.startGame = function () { this.music.stop(); this.game.state.start("GameState"); }; return MainMenu; })(Phaser.State); BasicGame.MainMenu = MainMenu; })(BasicGame || (BasicGame = {}));