Phaser.Net = function (game) {
	
	this.game = game;

};

Phaser.Net.prototype = {

	/**
	* Returns the hostname given by the browser.
	*/        
	getHostName: function () {

		if (window.location && window.location.hostname) {
			return window.location.hostname;
		}

		return null;

	},

	/**
	* Compares the given domain name against the hostname of the browser containing the game.
	* If the domain name is found it returns true.
	* You can specify a part of a domain, for example 'google' would match 'google.com', 'google.co.uk', etc.
	* Do not include 'http://' at the start.
	*/        
	checkDomainName: function (domain) {
		return window.location.hostname.indexOf(domain) !== -1;
	},

	/**
	* Updates a value on the Query String and returns it in full.
	* If the value doesn't already exist it is set.
	* If the value exists it is replaced with the new value given. If you don't provide a new value it is removed from the query string.
	* Optionally you can redirect to the new url, or just return it as a string.
	*/
	updateQueryString: function (key, value, redirect, url) {

		if (typeof redirect === "undefined") { redirect = false; }
		if (typeof url === "undefined") { url = ''; }

		if (url == '') {
			url = window.location.href;
		}

		var output = '';
		var re = new RegExp("([?|&])" + key + "=.*?(&|#|$)(.*)", "gi");
		
		if (re.test(url))
		{
			if (typeof value !== 'undefined' && value !== null)
			{
				output = url.replace(re, '$1' + key + "=" + value + '$2$3');
			}
			else
			{
				output = url.replace(re, '$1$3').replace(/(&|\?)$/, '');
			}
		}
		else
		{
			if (typeof value !== 'undefined' && value !== null)
			{
				var separator = url.indexOf('?') !== -1 ? '&' : '?';
				var hash = url.split('#');
				url = hash[0] + separator + key + '=' + value;

				if (hash[1]) {
					url += '#' + hash[1];
				}

				output = url;

			}
			else
			{
				output = url;
			}
		}

		if (redirect)
		{
			window.location.href = output;
		}
		else
		{
			return output;
		}

	},

	/**
	* Returns the Query String as an object.
	* If you specify a parameter it will return just the value of that parameter, should it exist.
	*/
	getQueryString: function (parameter) {

		if (typeof parameter === "undefined") { parameter = ''; }

		var output = {};
		var keyValues = location.search.substring(1).split('&');

		for (var i in keyValues) {

			var key = keyValues[i].split('=');

			if (key.length > 1)
			{
				if (parameter && parameter == this.decodeURI(key[0]))
				{
					return this.decodeURI(key[1]);
				}
				else
				{
					output[this.decodeURI(key[0])] = this.decodeURI(key[1]);
				}
			}
		}

		return output;

	},

	decodeURI: function (value) {
		return decodeURIComponent(value.replace(/\+/g, " "));
	}

};