/** * @module Phaser */ var Phaser = Phaser || { VERSION: '1.0.0', GAMES: [], AUTO: 0, CANVAS: 1, WEBGL: 2 }; PIXI.InteractionManager = function (dummy) { // We don't need this in Pixi, so we've removed it to save space // however the Stage object expects a reference to it, so here is a dummy entry. };