var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create, update: update, render: render }); function preload() { game.load.atlasJSONHash('bot', 'assets/sprites/running_bot.png', 'assets/sprites/running_bot.json'); } var s; function create() { s = game.add.sprite(game.world.centerX, game.world.centerY, 'bot'); // s.anchor.setTo(0.5, 0.5); s.scale.setTo(2, 2); s.animations.add('run'); s.animations.play('run', 10, true); } function update() { if (game.input.keyboard.isDown(Phaser.Keyboard.LEFT)) { s.x -= 4; } else if (game.input.keyboard.isDown(Phaser.Keyboard.RIGHT)) { s.x += 4; } if (game.input.keyboard.isDown(Phaser.Keyboard.UP)) { s.y -= 4; } else if (game.input.keyboard.isDown(Phaser.Keyboard.DOWN)) { s.y += 4; } } function render() { game.debug.renderSpriteCorners(s, false, false); game.debug.renderSpriteInfo(s, 20, 32); }