import './polyfills'; import * as Math from './math'; import * as Geom from './geom'; import * as Sound from './sound'; import * as GameobjectsFactoryContainer from './gameobjects/FactoryContainer'; import * as LoaderImageFile from './loader/filetypes/ImageFile'; import * as ArrayUtils from './utils/array'; import * as ObjectUtils from './utils/object'; import './gameobjects/image/ImageFactory'; import './gameobjects/container/ContainerFactory'; export { default as Game } from './boot/Game'; export { default as Event } from './events/Event'; export { default as EventDispatcher } from './events/EventDispatcher'; export declare const GameObjects: { Factory: typeof GameobjectsFactoryContainer; }; export declare const Loader: { ImageFile: typeof LoaderImageFile; }; export { Sound, Math, Geom }; export declare const Utils: { Array: typeof ArrayUtils; Objects: typeof ObjectUtils; };