/** * Adds a Canvas Element to a Texture. * * @function Phaser.Textures.Parsers.Canvas * @since 3.0.0 * * @param {Phaser.Textures.Texture} texture - The Texture to add the Frames to. * @param {integer} sourceIndex - The index of the TextureSource. * * @return {Phaser.Textures.Texture} The Texture modified by this parser. */ var Canvas = function (texture, sourceIndex) { var source = texture.source[sourceIndex]; texture.add('__BASE', sourceIndex, 0, 0, source.width, source.height); return texture; }; module.exports = Canvas;