/** * @author Richard Davey * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * This is a stub function for Mesh.Render. There is no Canvas renderer for Mesh objects. * * @method Phaser.GameObjects.Mesh#renderCanvas * @since 3.0.0 * @private * * @param {Phaser.Renderer.CanvasRenderer} renderer - A reference to the current active Canvas renderer. * @param {Phaser.GameObjects.Mesh} src - The Game Object being rendered in this call. * @param {number} interpolationPercentage - Reserved for future use and custom pipelines. * @param {Phaser.Cameras.Scene2D.Camera} camera - The Camera that is rendering the Game Object. */ var MeshCanvasRenderer = function () { }; module.exports = MeshCanvasRenderer;